{"hash":"0xC84E138448507567","ns":"VEHICLE","name":"SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE","slug":"SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE","official":true,"named":true,"luaName":"SetVehicleStopInstantlyWhenPlayerInactive","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"p1","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x6EBFB22D646FFC18","gtaJhash":"0x847F1304","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE.md","snippets":{"lua":"SetVehicleStopInstantlyWhenPlayerInactive(vehicle, p1)","luaInvoke":"Citizen.InvokeNative(0xC84E138448507567, vehicle, p1)","js":"SetVehicleStopInstantlyWhenPlayerInactive(vehicle, p1);","jsInvoke":"Citizen.invokeNative('0xC84E138448507567', vehicle, p1);","csharp":"Function.Call((Hash)0xC84E138448507567, vehicle, p1);","notes":[]}}