# VEHICLE::STOP_BRINGING_VEHICLE_TO_HALT

- **Hash:** `0x7C06330BFDDA182E`
- **Namespace:** VEHICLE
- **Runtime name (Lua/JS):** `StopBringingVehicleToHalt`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/VEHICLE/STOP_BRINGING_VEHICLE_TO_HALT

## Signature

```c
void STOP_BRINGING_VEHICLE_TO_HALT(Vehicle vehicle);
```

## Parameters

- `vehicle` (`Vehicle`)

## Returns

`void`

## Description

Old name: _STOP_BRING_VEHICLE_TO_HALT

## Usage

### Lua

```lua
StopBringingVehicleToHalt(vehicle)

-- always available, by hash
Citizen.InvokeNative(0x7C06330BFDDA182E, vehicle)
```

### JavaScript

```js
StopBringingVehicleToHalt(vehicle);

// by hash
Citizen.invokeNative('0x7C06330BFDDA182E', vehicle);
```

### C#

```csharp
Function.Call((Hash)0x7C06330BFDDA182E, vehicle);
```

*Sources: alloc8or RDR3 NativeDB.*
