{"hash":"0x58F2244C1286D09A","ns":"VEHICLE","name":"_GET_BREAKABLE_VEHICLE_LOCK_OBJECT","slug":"_GET_BREAKABLE_VEHICLE_LOCK_OBJECT","official":false,"named":true,"luaName":"GetBreakableVehicleLockObject","game":"rdr3","apiset":"client","returnType":"Object","params":[{"name":"vehicle","type":"Vehicle"},{"name":"index","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/_GET_BREAKABLE_VEHICLE_LOCK_OBJECT","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/_GET_BREAKABLE_VEHICLE_LOCK_OBJECT.md","snippets":{"lua":"local retval = GetBreakableVehicleLockObject(vehicle, index)","luaInvoke":"local retval = Citizen.InvokeNative(0x58F2244C1286D09A, vehicle, index, Citizen.ResultAsInteger())","js":"const retval = GetBreakableVehicleLockObject(vehicle, index);","jsInvoke":"const retval = Citizen.invokeNative('0x58F2244C1286D09A', vehicle, index, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x58F2244C1286D09A, vehicle, index);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}