{"hash":"0x635423D55CA84FC8","ns":"VEHICLE","name":"_GET_NUM_CARS_FROM_TRAIN_CONFIG","slug":"_GET_NUM_CARS_FROM_TRAIN_CONFIG","official":false,"named":true,"luaName":"GetNumCarsFromTrainConfig","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"trainConfig","type":"Hash"}],"summary":"Returns amount for CAN_REGISTER_MISSION_VEHICLES","descriptions":[{"source":"alloc8or","format":"text","body":"Returns amount for CAN_REGISTER_MISSION_VEHICLES"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/VEHICLE/_GET_NUM_CARS_FROM_TRAIN_CONFIG","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/_GET_NUM_CARS_FROM_TRAIN_CONFIG.md","snippets":{"lua":"local retval = GetNumCarsFromTrainConfig(trainConfig)","luaInvoke":"local retval = Citizen.InvokeNative(0x635423D55CA84FC8, trainConfig, Citizen.ResultAsInteger())","js":"const retval = GetNumCarsFromTrainConfig(trainConfig);","jsInvoke":"const retval = Citizen.invokeNative('0x635423D55CA84FC8', trainConfig, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x635423D55CA84FC8, trainConfig);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}