{"hash":"0x1E8A921112891651","ns":"VEHICLE","name":"_GET_TRAIN_POSITION_ON_TRACK","slug":"_GET_TRAIN_POSITION_ON_TRACK","official":false,"named":true,"luaName":"GetTrainPositionOnTrack","game":"rdr3","apiset":"client","returnType":"Vector3","params":[{"name":"trackIndex","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/_GET_TRAIN_POSITION_ON_TRACK","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/_GET_TRAIN_POSITION_ON_TRACK.md","snippets":{"lua":"local retval = GetTrainPositionOnTrack(trackIndex)","luaInvoke":"local retval = Citizen.InvokeNative(0x1E8A921112891651, trackIndex, Citizen.ResultAsVector())","js":"const retval = GetTrainPositionOnTrack(trackIndex);","jsInvoke":"const retval = Citizen.invokeNative('0x1E8A921112891651', trackIndex, Citizen.returnResultAnyway(), Citizen.resultAsVector());","csharp":"Vector3 retval = Function.Call<Vector3>((Hash)0x1E8A921112891651, trackIndex);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}