{"hash":"0x404527BC03DA0E6C","ns":"VEHICLE","name":"_IS_VEHICLE_BROUGHT_TO_HALT","slug":"_IS_VEHICLE_BROUGHT_TO_HALT","official":false,"named":true,"luaName":"IsVehicleBroughtToHalt","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"vehicle","type":"Vehicle"}],"summary":"Only returns true if BRING_VEHICLE_TO_HALT is called on vehicle beforehand","descriptions":[{"source":"alloc8or","format":"text","body":"Only returns true if BRING_VEHICLE_TO_HALT is called on vehicle beforehand"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/VEHICLE/_IS_VEHICLE_BROUGHT_TO_HALT","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/_IS_VEHICLE_BROUGHT_TO_HALT.md","snippets":{"lua":"local retval = IsVehicleBroughtToHalt(vehicle)","luaInvoke":"local retval = Citizen.InvokeNative(0x404527BC03DA0E6C, vehicle, Citizen.ReturnResultAnyway())","js":"const retval = IsVehicleBroughtToHalt(vehicle);","jsInvoke":"const retval = Citizen.invokeNative('0x404527BC03DA0E6C', vehicle, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x404527BC03DA0E6C, vehicle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}