{"hash":"0xCF9DA72002FC16BF","ns":"VEHICLE","name":"_REQUEST_VEHICLE_ASSET_ANIMS","slug":"_REQUEST_VEHICLE_ASSET_ANIMS","official":false,"named":true,"luaName":"RequestVehicleAssetAnims","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"entity","type":"Entity"},{"name":"vehicleAsset","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/_REQUEST_VEHICLE_ASSET_ANIMS","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/_REQUEST_VEHICLE_ASSET_ANIMS.md","snippets":{"lua":"RequestVehicleAssetAnims(ped, entity, vehicleAsset)","luaInvoke":"Citizen.InvokeNative(0xCF9DA72002FC16BF, ped, entity, vehicleAsset)","js":"RequestVehicleAssetAnims(ped, entity, vehicleAsset);","jsInvoke":"Citizen.invokeNative('0xCF9DA72002FC16BF', ped, entity, vehicleAsset);","csharp":"Function.Call((Hash)0xCF9DA72002FC16BF, ped, entity, vehicleAsset);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}