{"hash":"0x09034479E6E3E269","ns":"VEHICLE","name":"_RETURN_TRAIN_INFO_FROM_HANDLE","slug":"_RETURN_TRAIN_INFO_FROM_HANDLE","official":false,"named":true,"luaName":"ReturnTrainInfoFromHandle","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"train","type":"Vehicle"},{"name":"trainTrack","type":"Hash*"},{"name":"junctionIndex","type":"int*"}],"summary":"Outputs track hash and junction index on given train vehicle handle.","descriptions":[{"source":"alloc8or","format":"text","body":"Outputs track hash and junction index on given train vehicle handle.\ntrainTrack: https://pastebin.com/mhy0dTXs"},{"source":"vorp","format":"text","body":"Outputs track hash and junction index on given train vehicle handle.\n_RESET_VEHICLE_* (?)"}],"examples":[{"lang":"lua","code":"local trainTrack, junctionIndex = Citizen.InvokeNative(0x09034479E6E3E269, train, Citizen.PointerValueInt(), Citizen.PointerValueInt())","source":"vorp"}],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or","vorp"],"doc":3,"url":"https://natives.borderlinerp.com/natives/VEHICLE/_RETURN_TRAIN_INFO_FROM_HANDLE","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/_RETURN_TRAIN_INFO_FROM_HANDLE.md","snippets":{"lua":"local retval, trainTrack, junctionIndex = ReturnTrainInfoFromHandle(train)","luaInvoke":"local retval, trainTrack, junctionIndex = Citizen.InvokeNative(0x09034479E6E3E269, train, Citizen.PointerValueInt(), Citizen.PointerValueInt(), Citizen.ReturnResultAnyway())","js":"const [retval, trainTrack, junctionIndex] = ReturnTrainInfoFromHandle(train);","jsInvoke":"const [retval, trainTrack, junctionIndex] = Citizen.invokeNative('0x09034479E6E3E269', train, Citizen.pointerValueInt(), Citizen.pointerValueInt(), Citizen.returnResultAnyway());","csharp":"var trainTrack = new OutputArgument();\nvar junctionIndex = new OutputArgument();\nbool retval = Function.Call<bool>((Hash)0x09034479E6E3E269, train, trainTrack, junctionIndex);\n// trainTrack.GetResult<int>()\n// junctionIndex.GetResult<int>()","notes":["Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}