{"hash":"0x87344305778E5415","ns":"VEHICLE","name":"_SET_DRAFT_VEHICLE_ALLOW_DRAFT_ANIMAL_AUTO_CREATION","slug":"_SET_DRAFT_VEHICLE_ALLOW_DRAFT_ANIMAL_AUTO_CREATION","official":false,"named":true,"luaName":"SetDraftVehicleAllowDraftAnimalAutoCreation","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"allow","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/_SET_DRAFT_VEHICLE_ALLOW_DRAFT_ANIMAL_AUTO_CREATION","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/_SET_DRAFT_VEHICLE_ALLOW_DRAFT_ANIMAL_AUTO_CREATION.md","snippets":{"lua":"SetDraftVehicleAllowDraftAnimalAutoCreation(vehicle, allow)","luaInvoke":"Citizen.InvokeNative(0x87344305778E5415, vehicle, allow)","js":"SetDraftVehicleAllowDraftAnimalAutoCreation(vehicle, allow);","jsInvoke":"Citizen.invokeNative('0x87344305778E5415', vehicle, allow);","csharp":"Function.Call((Hash)0x87344305778E5415, vehicle, allow);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}