{"hash":"0xF489F94BFEE12BB0","ns":"VEHICLE","name":"_SET_FORCE_COACH_ROBBERY_LOOT","slug":"_SET_FORCE_COACH_ROBBERY_LOOT","official":false,"named":true,"luaName":"SetForceCoachRobberyLoot","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"coachrobberyLoot","type":"Hash"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"Hashes: COACH2_BOOT_LOOT_ITEMS_COACHROB_RSC, COACH2_BOOT_LOOT_ITEMS_COACHROB, COACH2_MARY3"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/VEHICLE/_SET_FORCE_COACH_ROBBERY_LOOT","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/_SET_FORCE_COACH_ROBBERY_LOOT.md","snippets":{"lua":"SetForceCoachRobberyLoot(vehicle, coachrobberyLoot)","luaInvoke":"Citizen.InvokeNative(0xF489F94BFEE12BB0, vehicle, coachrobberyLoot)","js":"SetForceCoachRobberyLoot(vehicle, coachrobberyLoot);","jsInvoke":"Citizen.invokeNative('0xF489F94BFEE12BB0', vehicle, coachrobberyLoot);","csharp":"Function.Call((Hash)0xF489F94BFEE12BB0, vehicle, coachrobberyLoot);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}