{"hash":"0x4182C037AA1F0091","ns":"VEHICLE","name":"_SET_TRAIN_STOPS_FOR_STATIONS","slug":"_SET_TRAIN_STOPS_FOR_STATIONS","official":false,"named":true,"luaName":"SetTrainStopsForStations","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"train","type":"Vehicle"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/_SET_TRAIN_STOPS_FOR_STATIONS","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/_SET_TRAIN_STOPS_FOR_STATIONS.md","snippets":{"lua":"SetTrainStopsForStations(train, toggle)","luaInvoke":"Citizen.InvokeNative(0x4182C037AA1F0091, train, toggle)","js":"SetTrainStopsForStations(train, toggle);","jsInvoke":"Citizen.invokeNative('0x4182C037AA1F0091', train, toggle);","csharp":"Function.Call((Hash)0x4182C037AA1F0091, train, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}