{"hash":"0x3FA7D7D1E0EA809E","ns":"VEHICLE","name":"_SET_VEHICLE_LOD_LEVEL","slug":"_SET_VEHICLE_LOD_LEVEL","official":false,"named":true,"luaName":"SetVehicleLodLevel","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"lodLevel","type":"int"}],"summary":"Ranges from -1 to 2? (internal type is int8)","descriptions":[{"source":"alloc8or","format":"text","body":"Ranges from -1 to 2? (internal type is int8)\nhttps://imgur.com/a/bPzHcft"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/VEHICLE/_SET_VEHICLE_LOD_LEVEL","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/_SET_VEHICLE_LOD_LEVEL.md","snippets":{"lua":"SetVehicleLodLevel(vehicle, lodLevel)","luaInvoke":"Citizen.InvokeNative(0x3FA7D7D1E0EA809E, vehicle, lodLevel)","js":"SetVehicleLodLevel(vehicle, lodLevel);","jsInvoke":"Citizen.invokeNative('0x3FA7D7D1E0EA809E', vehicle, lodLevel);","csharp":"Function.Call((Hash)0x3FA7D7D1E0EA809E, vehicle, lodLevel);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}