# VOLUME::DELETE_VOLUME

- **Hash:** `0x43F867EF5C463A53`
- **Namespace:** VOLUME
- **Runtime name (Lua/JS):** `DeleteVolume`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/VOLUME/DELETE_VOLUME

## Signature

```c
void DELETE_VOLUME(Volume volume);
```

## Parameters

- `volume` (`Volume`)

## Returns

`void`

## Usage

### Lua

```lua
DeleteVolume(volume)

-- always available, by hash
Citizen.InvokeNative(0x43F867EF5C463A53, volume)
```

### JavaScript

```js
DeleteVolume(volume);

// by hash
Citizen.invokeNative('0x43F867EF5C463A53', volume);
```

### C#

```csharp
Function.Call((Hash)0x43F867EF5C463A53, volume);
```

*Sources: alloc8or RDR3 NativeDB.*
