{"hash":"0x541B8576615C33DE","ns":"VOLUME","name":"SET_VOLUME_COORDS","slug":"SET_VOLUME_COORDS","official":true,"named":true,"luaName":"SetVolumeCoords","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"volume","type":"Volume"},{"name":"posX","type":"float"},{"name":"posY","type":"float"},{"name":"posZ","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0xF70F00013A62F866"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VOLUME/SET_VOLUME_COORDS","markdownUrl":"https://natives.borderlinerp.com/natives/VOLUME/SET_VOLUME_COORDS.md","snippets":{"lua":"local retval = SetVolumeCoords(volume, posX, posY, posZ)","luaInvoke":"local retval = Citizen.InvokeNative(0x541B8576615C33DE, volume, posX, posY, posZ, Citizen.ReturnResultAnyway())","js":"const retval = SetVolumeCoords(volume, posX, posY, posZ);","jsInvoke":"const retval = Citizen.invokeNative('0x541B8576615C33DE', volume, posX + 0.0000001, posY + 0.0000001, posZ + 0.0000001, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x541B8576615C33DE, volume, posX, posY, posZ);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}