{"hash":"0xFD0E389CD44434B6","ns":"VOLUME","name":"_CREATE_WALK_AND_TALK_VOLUME","slug":"_CREATE_WALK_AND_TALK_VOLUME","official":false,"named":true,"luaName":"CreateWalkAndTalkVolume","game":"rdr3","apiset":"client","returnType":"Volume","params":[{"name":"p0","type":"Any"},{"name":"p1","type":"Any"},{"name":"p2","type":"Any"},{"name":"p3","type":"Any"},{"name":"p4","type":"Any"},{"name":"p5","type":"Any"},{"name":"p6","type":"Any"},{"name":"p7","type":"Any"},{"name":"p8","type":"Any"},{"name":"p9","type":"Any"},{"name":"p10","type":"Any"},{"name":"p11","type":"Any"},{"name":"p12","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VOLUME/_CREATE_WALK_AND_TALK_VOLUME","markdownUrl":"https://natives.borderlinerp.com/natives/VOLUME/_CREATE_WALK_AND_TALK_VOLUME.md","snippets":{"lua":"local retval = CreateWalkAndTalkVolume(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12)","luaInvoke":"local retval = Citizen.InvokeNative(0xFD0E389CD44434B6, p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, Citizen.ResultAsInteger())","js":"const retval = CreateWalkAndTalkVolume(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12);","jsInvoke":"const retval = Citizen.invokeNative('0xFD0E389CD44434B6', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xFD0E389CD44434B6, p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}