{"hash":"0x5737199AF2DC609F","ns":"VOLUME","name":"_GET_VOLUME_BOUNDS","slug":"_GET_VOLUME_BOUNDS","official":false,"named":true,"luaName":"GetVolumeBounds","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"volume","type":"Volume"},{"name":"min","type":"Vector3*"},{"name":"max","type":"Vector3*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VOLUME/_GET_VOLUME_BOUNDS","markdownUrl":"https://natives.borderlinerp.com/natives/VOLUME/_GET_VOLUME_BOUNDS.md","snippets":{"lua":"local min, max = GetVolumeBounds(volume)","luaInvoke":"local min, max = Citizen.InvokeNative(0x5737199AF2DC609F, volume, Citizen.PointerValueVector(), Citizen.PointerValueVector())","js":"const [min, max] = GetVolumeBounds(volume);","jsInvoke":"const [min, max] = Citizen.invokeNative('0x5737199AF2DC609F', volume, Citizen.pointerValueVector(), Citizen.pointerValueVector());","csharp":"var min = new OutputArgument();\nvar max = new OutputArgument();\nFunction.Call((Hash)0x5737199AF2DC609F, volume, min, max);\n// min.GetResult<Vector3>()\n// max.GetResult<Vector3>()","notes":["Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}