{"hash":"0xFDFECC6EE4491E11","ns":"VOLUME","name":"_RELEASE_LOCK_VOLUME","slug":"_RELEASE_LOCK_VOLUME","official":false,"named":true,"luaName":"ReleaseLockVolume","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"volLockRequestId","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VOLUME/_RELEASE_LOCK_VOLUME","markdownUrl":"https://natives.borderlinerp.com/natives/VOLUME/_RELEASE_LOCK_VOLUME.md","snippets":{"lua":"ReleaseLockVolume(volLockRequestId)","luaInvoke":"Citizen.InvokeNative(0xFDFECC6EE4491E11, volLockRequestId)","js":"ReleaseLockVolume(volLockRequestId);","jsInvoke":"Citizen.invokeNative('0xFDFECC6EE4491E11', volLockRequestId);","csharp":"Function.Call((Hash)0xFDFECC6EE4491E11, volLockRequestId);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}