{"hash":"0xBE551C2CC421185D","ns":"VOLUME","name":"_SET_ANTI_GRIEF_VOLUME_BLOCKS_HORSE","slug":"_SET_ANTI_GRIEF_VOLUME_BLOCKS_HORSE","official":false,"named":true,"luaName":"SetAntiGriefVolumeBlocksHorse","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"volume","type":"Volume"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VOLUME/_SET_ANTI_GRIEF_VOLUME_BLOCKS_HORSE","markdownUrl":"https://natives.borderlinerp.com/natives/VOLUME/_SET_ANTI_GRIEF_VOLUME_BLOCKS_HORSE.md","snippets":{"lua":"SetAntiGriefVolumeBlocksHorse(volume, toggle)","luaInvoke":"Citizen.InvokeNative(0xBE551C2CC421185D, volume, toggle)","js":"SetAntiGriefVolumeBlocksHorse(volume, toggle);","jsInvoke":"Citizen.invokeNative('0xBE551C2CC421185D', volume, toggle);","csharp":"Function.Call((Hash)0xBE551C2CC421185D, volume, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}