{"hash":"0x5B23DFF8E0948BB2","ns":"VOLUME","name":"_SET_ANTI_GRIEF_VOLUME_BLOCKS_PLAYER","slug":"_SET_ANTI_GRIEF_VOLUME_BLOCKS_PLAYER","official":false,"named":true,"luaName":"SetAntiGriefVolumeBlocksPlayer","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"volume","type":"Volume"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VOLUME/_SET_ANTI_GRIEF_VOLUME_BLOCKS_PLAYER","markdownUrl":"https://natives.borderlinerp.com/natives/VOLUME/_SET_ANTI_GRIEF_VOLUME_BLOCKS_PLAYER.md","snippets":{"lua":"SetAntiGriefVolumeBlocksPlayer(volume, toggle)","luaInvoke":"Citizen.InvokeNative(0x5B23DFF8E0948BB2, volume, toggle)","js":"SetAntiGriefVolumeBlocksPlayer(volume, toggle);","jsInvoke":"Citizen.invokeNative('0x5B23DFF8E0948BB2', volume, toggle);","csharp":"Function.Call((Hash)0x5B23DFF8E0948BB2, volume, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}