{"hash":"0xE8126623008372AA","ns":"WATER","name":"_0xE8126623008372AA","slug":"0xE8126623008372AA","official":false,"named":false,"luaName":"N_0xe8126623008372aa","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"Only used in fussar1 / train_robbery2 R* Script","descriptions":[{"source":"alloc8or","format":"text","body":"Only used in fussar1 / train_robbery2 R* Script"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/WATER/0xE8126623008372AA","markdownUrl":"https://natives.borderlinerp.com/natives/WATER/0xE8126623008372AA.md","snippets":{"lua":"N_0xe8126623008372aa()","luaInvoke":"Citizen.InvokeNative(0xE8126623008372AA)","js":"N_0xe8126623008372aa();","jsInvoke":"Citizen.invokeNative('0xE8126623008372AA');","csharp":"Function.Call((Hash)0xE8126623008372AA);","notes":["This native has no known name, so the runtime exposes it only as `N_0xe8126623008372aa` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}