{"hash":"0x0D78E1097F89E637","ns":"WEAPON","name":"GET_WEAPON_DEGRADATION","slug":"GET_WEAPON_DEGRADATION","official":true,"named":true,"luaName":"GetWeaponDegradation","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"weaponObject","type":"Object"}],"summary":"0.0: good condition, 1.0: poor condition","descriptions":[{"source":"alloc8or","format":"text","body":"0.0: good condition, 1.0: poor condition"}],"examples":[],"aliases":[],"enums":[],"related":["0xA7A57E89E965D839"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/WEAPON/GET_WEAPON_DEGRADATION","markdownUrl":"https://natives.borderlinerp.com/natives/WEAPON/GET_WEAPON_DEGRADATION.md","snippets":{"lua":"local retval = GetWeaponDegradation(weaponObject)","luaInvoke":"local retval = Citizen.InvokeNative(0x0D78E1097F89E637, weaponObject, Citizen.ResultAsFloat())","js":"const retval = GetWeaponDegradation(weaponObject);","jsInvoke":"const retval = Citizen.invokeNative('0x0D78E1097F89E637', weaponObject, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x0D78E1097F89E637, weaponObject);","notes":[]}}