{"hash":"0xB282DC6EBD803C75","ns":"WEAPON","name":"GIVE_DELAYED_WEAPON_TO_PED","slug":"GIVE_DELAYED_WEAPON_TO_PED","official":true,"named":true,"luaName":"GiveDelayedWeaponToPed","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"weaponHash","type":"Hash"},{"name":"ammoCount","type":"int"},{"name":"p3","type":"BOOL"},{"name":"addReason","type":"Hash"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"addReason: see _ADD_AMMO_TO_PED"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xB282DC6EBD803C75","gtaJhash":"0x5868D20D","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/WEAPON/GIVE_DELAYED_WEAPON_TO_PED","markdownUrl":"https://natives.borderlinerp.com/natives/WEAPON/GIVE_DELAYED_WEAPON_TO_PED.md","snippets":{"lua":"GiveDelayedWeaponToPed(ped, weaponHash, ammoCount, p3, addReason)","luaInvoke":"Citizen.InvokeNative(0xB282DC6EBD803C75, ped, weaponHash, ammoCount, p3, addReason)","js":"GiveDelayedWeaponToPed(ped, weaponHash, ammoCount, p3, addReason);","jsInvoke":"Citizen.invokeNative('0xB282DC6EBD803C75', ped, weaponHash, ammoCount, p3, addReason);","csharp":"Function.Call((Hash)0xB282DC6EBD803C75, ped, weaponHash, ammoCount, p3, addReason);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}