{"hash":"0x087D8F4BC65F68E4","ns":"WEAPON","name":"_CLEAR_PED_LAST_WEAPON_DAMAGE","slug":"_CLEAR_PED_LAST_WEAPON_DAMAGE","official":false,"named":true,"luaName":"ClearPedLastWeaponDamage","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/WEAPON/_CLEAR_PED_LAST_WEAPON_DAMAGE","markdownUrl":"https://natives.borderlinerp.com/natives/WEAPON/_CLEAR_PED_LAST_WEAPON_DAMAGE.md","snippets":{"lua":"ClearPedLastWeaponDamage(ped)","luaInvoke":"Citizen.InvokeNative(0x087D8F4BC65F68E4, ped)","js":"ClearPedLastWeaponDamage(ped);","jsInvoke":"Citizen.invokeNative('0x087D8F4BC65F68E4', ped);","csharp":"Function.Call((Hash)0x087D8F4BC65F68E4, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}