{"hash":"0xBDD9C235D8D1052E","ns":"WEAPON","name":"_IS_PED_CURRENT_WEAPON_HOLSTERED","slug":"_IS_PED_CURRENT_WEAPON_HOLSTERED","official":false,"named":true,"luaName":"IsPedCurrentWeaponHolstered","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"ped","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/WEAPON/_IS_PED_CURRENT_WEAPON_HOLSTERED","markdownUrl":"https://natives.borderlinerp.com/natives/WEAPON/_IS_PED_CURRENT_WEAPON_HOLSTERED.md","snippets":{"lua":"local retval = IsPedCurrentWeaponHolstered(ped)","luaInvoke":"local retval = Citizen.InvokeNative(0xBDD9C235D8D1052E, ped, Citizen.ReturnResultAnyway())","js":"const retval = IsPedCurrentWeaponHolstered(ped);","jsInvoke":"const retval = Citizen.invokeNative('0xBDD9C235D8D1052E', ped, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xBDD9C235D8D1052E, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}