RedM Natives

Weapon components

Categoryweapons
Rows790
Notes from the author
		Weapon components fall into two groups: "model-specific" and "shared". "Shared" are divided into "shortarm", "longarm",
		"shotgun" and "melee_blade".
		Be careful, the "FRAME_VERTDATA" component breaks colors for other components. You must remove it for the other
		components to work.





		Example. Create weapon object, load weapon asset (with native 0x72D4CB5DB927009C) if your ped dont equip this type of weapon yet, and then :


		local entity_id = ENTITY_ID_HERE   --  WEAPON_REVOLVER_CATTLEMAN object id here or ped with equipped WEAPON_REVOLVER_CATTLEMAN
		local weapon_object_model_hash = GetHashKey("WEAPON_REVOLVER_CATTLEMAN")
		local weapon_component_hash1 = GetHashKey("COMPONENT_REVOLVER_CATTLEMAN_BARREL_LONG")    		-- model-specific weapon component
		local weapon_component_hash2 = GetHashKey("COMPONENT_SHORTARM_BARREL_MATERIAL_7")				-- shared weapon component
		local weapon_component_hash3 = GetHashKey("COMPONENT_SHORTARM_BARREL_ENGRAVING_2")				-- shared weapon component
		local weapon_component_hash4 = GetHashKey("COMPONENT_SHORTARM_BARREL_ENGRAVING_MATERIAL_3")		-- shared weapon component

		local function apply_weapon_component(weapon_component_hash)
			local weapon_component_model_hash = Citizen.InvokeNative(0x59DE03442B6C9598,weapon_component_hash)  -- GetWeaponComponentTypeModel
			if weapon_component_model_hash and weapon_component_model_hash ~= 0 then
				RequestModel(weapon_component_model_hash)
				local i = 0
				while not HasModelLoaded(weapon_component_model_hash) and i <= 300 do
					i = i + 1
					Citizen.Wait(0)
				end
				if HasModelLoaded(weapon_component_model_hash) then
					Citizen.InvokeNative(0x74C9090FDD1BB48E,entity_id,weapon_component_hash, weapon_object_model_hash, true)  -- GiveWeaponComponentToEntity
					SetModelAsNoLongerNeeded(weapon_component_model_hash)
				end
			end
		end

		apply_weapon_component(weapon_component_hash1)
		apply_weapon_component(weapon_component_hash2)
		apply_weapon_component(weapon_component_hash3)
		apply_weapon_component(weapon_component_hash4)





		To remove weapon component:

		if Citizen.InvokeNative(0x76A18844E743BF91,entity_id, GetHashKey("COMPONENT_SHORTARM_BARREL_ENGRAVING_2") ) then  -- HasWeaponGotWeaponComponent
		  	Citizen.InvokeNative(0xF7D82B0D66777611,entity_id, GetHashKey("COMPONENT_SHORTARM_BARREL_ENGRAVING_2") )   -- RemoveWeaponComponentFromWeaponObject
		end





		local weapon__to__shared_group_of_components = {
			["WEAPON_BOW"]                           = {},
			["WEAPON_FISHINGROD"]                    = {},
			["WEAPON_KIT_BINOCULARS"]                = {},
			["WEAPON_KIT_CAMERA"]                    = {},
			["WEAPON_KIT_METAL_DETECTOR"]            = {},
			["WEAPON_LASSO"]                         = {},
			["WEAPON_MELEE_CLEAVER"]                 = {"MELEE_BLADE",},
			["WEAPON_MELEE_DAVY_LANTERN"]            = {},
			["WEAPON_MELEE_HATCHET"]                 = {"MELEE_BLADE",},
			["WEAPON_MELEE_HATCHET_DOUBLE_BIT"]      = {"MELEE_BLADE",},
			["WEAPON_MELEE_HATCHET_HUNTER"]          = {"MELEE_BLADE",},
			["WEAPON_MELEE_KNIFE"]                   = {"MELEE_BLADE",},
			["WEAPON_MELEE_KNIFE_JAWBONE"]           = {"MELEE_BLADE",},
			["WEAPON_MELEE_KNIFE_SEAN"]              = {"MELEE_BLADE",},
			["WEAPON_MELEE_LANTERN_ELECTRIC"]        = {},
			["WEAPON_MELEE_MACHETE"]                 = {"MELEE_BLADE",},
			["WEAPON_MELEE_TORCH"]                   = {},
			["WEAPON_PISTOL_M1899"]                  = {"SHORTARM",},
			["WEAPON_PISTOL_MAUSER"]                 = {"SHORTARM",},
			["WEAPON_PISTOL_SEMIAUTO"]               = {"SHORTARM",},
			["WEAPON_PISTOL_VOLCANIC"]               = {"SHORTARM",},
			["WEAPON_REPEATER_CARBINE"]              = {"LONGARM",},
			["WEAPON_REPEATER_EVANS"]                = {"LONGARM",},
			["WEAPON_REPEATER_HENRY"]                = {"LONGARM",},
			["WEAPON_REPEATER_WINCHESTER"]           = {"LONGARM",},
			["WEAPON_REVOLVER_CATTLEMAN"]            = {"SHORTARM",},
			["WEAPON_REVOLVER_CATTLEMAN_DUALWIELD"]  = {"SHORTARM",},
			["WEAPON_REVOLVER_CATTLEMAN_MEXICAN"]    = {"SHORTARM",},
			["WEAPON_REVOLVER_DOUBLEACTION"]         = {"SHORTARM",},
			["WEAPON_REVOLVER_DOUBLEACTION_GAMBLER"] = {"SHORTARM",},
			["WEAPON_REVOLVER_LEMAT"]                = {"SHORTARM",},
			["WEAPON_REVOLVER_NAVY_CROSSOVER"]       = {"SHORTARM",},
			["WEAPON_REVOLVER_SCHOFIELD"]            = {"SHORTARM",},
			["WEAPON_RIFLE_BOLTACTION"]              = {"LONGARM",},
			["WEAPON_RIFLE_SPRINGFIELD"]             = {"LONGARM",},
			["WEAPON_RIFLE_VARMINT"]                 = {"LONGARM",},
			["WEAPON_SHOTGUN_DOUBLEBARREL"]          = {"LONGARM",},
			["WEAPON_SHOTGUN_DOUBLEBARREL_EXOTIC"]   = {"LONGARM",},
			["WEAPON_SHOTGUN_FOLDING"]               = {"LONGARM","SHOTGUN",},
			["WEAPON_SHOTGUN_PUMP"]                  = {"LONGARM","SHOTGUN",},
			["WEAPON_SHOTGUN_REPEATING"]             = {"LONGARM","SHOTGUN",},
			["WEAPON_SHOTGUN_SAWEDOFF"]              = {"SHORTARM","SHOTGUN",},
			["WEAPON_SHOTGUN_SEMIAUTO"]              = {"LONGARM","SHOTGUN",},
			["WEAPON_SNIPERRIFLE_CARCANO"]           = {"LONGARM",},
			["WEAPON_SNIPERRIFLE_ROLLINGBLOCK"]      = {"LONGARM",},
			["WEAPON_THROWN_BOLAS_HAWKMOTH"]         = {},
			["WEAPON_THROWN_BOLAS_INTERTWINED"]      = {},
			["WEAPON_THROWN_BOLAS_IRONSPIKED"]       = {},
			["WEAPON_THROWN_DYNAMITE"]               = {},
			["WEAPON_THROWN_MOLOTOV"]                = {},
			["WEAPON_THROWN_THROWING_KNIVES"]        = {},
			["WEAPON_THROWN_TOMAHAWK"]               = {},
			["WEAPON_THROWN_TOMAHAWK_ANCIENT"]       = {},
			["WEAPON_KIT_CAMERA_ADVANCED"]           = {},
			["WEAPON_MELEE_MACHETE_HORROR"]          = {"MELEE_BLADE",},
			["WEAPON_BOW_IMPROVED"]                  = {},
			["WEAPON_RIFLE_ELEPHANT"]                = {"LONGARM",},
			["WEAPON_REVOLVER_NAVY"]                 = {"SHORTARM",},
			["WEAPON_BOW_IMPROVED_MP"]               = {},
			["WEAPON_LASSO_REINFORCED"]              = {},
			["WEAPON_KIT_BINOCULARS_IMPROVED"]       = {},
			["WEAPON_MELEE_KNIFE_TRADER"]            = {"MELEE_BLADE",},
			["WEAPON_MELEE_MACHETE_COLLECTOR"]       = {"MELEE_BLADE",},
			["WEAPON_MOONSHINEJUG_MP"]               = {},
			["WEAPON_THROWN_BOLAS"]                  = {},
			["WEAPON_THROWN_POISONBOTTLE"]           = {},
			["WEAPON_MELEE_KNIFE_HORROR"]            = {"MELEE_BLADE",},
			["WEAPON_MELEE_KNIFE_RUSTIC"]            = {"MELEE_BLADE",},
			["WEAPON_MELEE_LANTERN_HALLOWEEN"]       = {},
		}
410 rows
#keykey2itemc1c2c3c4Note
301LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_B_5
302LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_B_6
303LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_B_7
304LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_B_8
305LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_C_1
306LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_C_2
307LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_C_3
308LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_C_4
309LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_C_5
310LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_C_6
311LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_C_7
312LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_C_8
313LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_C_9
314LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_D_1
315LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_D_2
316LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_D_3
317LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_D_4
318LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_D_5
319LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_D_6
320LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_D_7
321LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_D_8
322LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_POLKADOT_DEFAULT
323LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_POLKADOT_1
324LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_POLKADOT_2
325LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_POLKADOT_3
326LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_POLKADOT_4
327LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_POLKADOT_5
328LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_NATIVE_DEFAULT
329LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_NATIVE_1
330LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_NATIVE_2
331LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_NATIVE_3
332LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_NATIVE_4
333LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_NATIVE_5
334LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_TARTAN_DEFAULT
335LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_TARTAN_1
336LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_TARTAN_2
337LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_TARTAN_3
338LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_TARTAN_4
339LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_TARTAN_5
340LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_E_1
341LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_E_2
342LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_E_3
343LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_E_4
344LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_E_5
345LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_E_6
346LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_E_7
347LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_E_8
348LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_E_9
349LONGARMWRAP_TINTCOMPONENT_LONGARM_WRAP_TINT_E_10
350LONGARMSTRAPCOMPONENT_REPEATER_STRAP01
351LONGARMSTRAPCOMPONENT_RIFLE_CS_STRAP01
352LONGARMSTRAPCOMPONENT_REPEATER_CLOTH_STRAP01
353LONGARMSTRAPCOMPONENT_LEFTSHOULDER_STRAP01
354LONGARMSTRAP_TINTCOMPONENT_LONGARM_STRAP_TINT_A_1
355LONGARMSTRAP_TINTCOMPONENT_LONGARM_STRAP_TINT_A_2
356LONGARMSTRAP_TINTCOMPONENT_LONGARM_STRAP_TINT_A_3
357LONGARMSTRAP_TINTCOMPONENT_LONGARM_STRAP_TINT_A_4
358LONGARMSTRAP_TINTCOMPONENT_LONGARM_STRAP_TINT_A_5
359LONGARMSTRAP_TINTCOMPONENT_LONGARM_STRAP_TINT_A_6
360LONGARMSTRAP_TINTCOMPONENT_LONGARM_STRAP_TINT_A_7
361LONGARMSTRAP_TINTCOMPONENT_LONGARM_STRAP_TINT_A_8
362LONGARMBARREL_RIFLINGCOMPONENT_LONGARM_BARREL_RIFLING_1
363LONGARMSCOPECOMPONENT_RIFLE_SCOPE02
364LONGARMSCOPECOMPONENT_RIFLE_SCOPE03
365LONGARMSCOPECOMPONENT_RIFLE_SCOPE04
366SHOTGUNCYLINDER_ENGRAVINGCOMPONENT_SHOTGUN_CYLINDER_ENGRAVING_1COMPONENT_SHOTGUN_CYLINDER_ENGRAVING_2COMPONENT_SHOTGUN_CYLINDER_ENGRAVING_3COMPONENT_SHOTGUN_CYLINDER_ENGRAVING_4
367SHOTGUNFRAME_ENGRAVINGCOMPONENT_SHOTGUN_FRAME_ENGRAVING_1COMPONENT_SHOTGUN_FRAME_ENGRAVING_2COMPONENT_SHOTGUN_FRAME_ENGRAVING_3COMPONENT_SHOTGUN_FRAME_ENGRAVING_4
368SHOTGUNBARREL_ENGRAVINGCOMPONENT_SHOTGUN_BARREL_ENGRAVING_1COMPONENT_SHOTGUN_BARREL_ENGRAVING_2COMPONENT_SHOTGUN_BARREL_ENGRAVING_3COMPONENT_SHOTGUN_BARREL_ENGRAVING_4
369MELEE_BLADEMELEE_BLADE_MATERIALCOMPONENT_MELEE_BLADE_MATERIAL_7
370MELEE_BLADEMELEE_BLADE_MATERIALCOMPONENT_MELEE_BLADE_MATERIAL_5
371MELEE_BLADEMELEE_BLADE_MATERIALCOMPONENT_MELEE_BLADE_MATERIAL_6
372MELEE_BLADEMELEE_BLADE_MATERIALCOMPONENT_MELEE_BLADE_MATERIAL_3
373MELEE_BLADEMELEE_BLADE_MATERIALCOMPONENT_MELEE_BLADE_MATERIAL_1
374MELEE_BLADEMELEE_BLADE_MATERIALCOMPONENT_MELEE_BLADE_MATERIAL_2
375MELEE_BLADEMELEE_BLADE_MATERIALCOMPONENT_MELEE_BLADE_MATERIAL_8
376MELEE_BLADEMELEE_BLADE_MATERIALCOMPONENT_MELEE_BLADE_MATERIAL_4
377MELEE_BLADEMELEE_BLADE_MATERIALCOMPONENT_MELEE_BLADE_MATERIAL_9
378MELEE_BLADEMELEE_BLADE_ENGRAVINGCOMPONENT_MELEE_BLADE_ENGRAVING_1
379MELEE_BLADEMELEE_BLADE_ENGRAVINGCOMPONENT_MELEE_BLADE_ENGRAVING_2
380MELEE_BLADEMELEE_BLADE_ENGRAVINGCOMPONENT_MELEE_BLADE_ENGRAVING_3
381MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_1
382MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_2
383MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_3
384MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_4
385MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_5
386MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_6
387MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_7
388MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_8
389MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_9
390MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_11
391MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_12
392MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_13
393MELEE_BLADEMELEE_BLADE_ENGRAVING_MATERIALCOMPONENT_MELEE_BLADE_ENGRAVING_MATERIAL_14
394MELEE_BLADEGRIP_TINTCOMPONENT_MELEE_GRIP_TINT_A_1
395MELEE_BLADEGRIP_TINTCOMPONENT_MELEE_GRIP_TINT_A_2
396MELEE_BLADEGRIP_TINTCOMPONENT_MELEE_GRIP_TINT_A_3
397MELEE_BLADEGRIP_TINTCOMPONENT_MELEE_GRIP_TINT_A_4
398MELEE_BLADEGRIP_TINTCOMPONENT_MELEE_GRIP_TINT_A_5
399MELEE_BLADEGRIP_TINTCOMPONENT_MELEE_GRIP_TINT_A_6
400MELEE_BLADEGRIP_TINTCOMPONENT_MELEE_GRIP_TINT_A_7