RedM Natives

ePedScriptConfigFlags

Values603
KindEnum

Used by

Values

NameValueHexNote
PCF_AllowMedicsToAttend00x0
PCF_0x24B4556610x1
PCF_DontAllowToBeDraggedOutOfVehicle20x2
PCF_GetOutUndriveableVehicle30x3
PCF_HasBounty40x4
PCF_WillFlyThroughWindscreen50x5
PCF_DontInfluenceWantedLevel60x6
PCF_DisableLockonToRandomPeds70x7
PCF_AllowLockonToFriendlyPlayers80x8
PCF_KilledByStealth90x9
PCF_KilledByTakedown100xA
PCF_Knockedout110xB
PCF_IsAimingGun120xC
PCF_ForcedAim130xD
PCF_OpenDoorArmIK140xE
PCF_DontActivateRagdollFromVehicleImpact150xF
PCF_DontActivateRagdollFromBulletImpact160x10
PCF_DontActivateRagdollFromExplosions170x11
PCF_DontActivateRagdollFromFire180x12
PCF_DontActivateRagdollFromElectrocution190x13
PCF_KeepWeaponHolsteredUnlessFired200x14
PCF_ForceControlledKnockout210x15
PCF_FallsOutOfVehicleWhenKilled220x16
PCF_GetOutBurningVehicle230x17
PCF_RunFromFiresAndExplosions240x18
PCF_TreatAsPlayerDuringTargeting250x19
PCF_DisableMelee260x1A
PCF_DisableUnarmedDrivebys270x1B
PCF_JustGetsPulledOutWhenElectrocuted280x1C
PCF_DisableMeleeHitReactions290x1D
PCF_WillNotHotwireLawEnforcementVehicle300x1E
PCF_WillCommandeerRatherThanJack310x1F
PCF_ForcePedToFaceLeftInCover320x20
PCF_ForcePedToFaceRightInCover330x21
PCF_BlockPedFromTurningInCover340x22
PCF_KeepRelationshipGroupAfterCleanUp350x23
PCF_ForcePedToBeDragged360x24
PCF_PreventPedFromReactingToBeingJacked370x25
PCF_RemoveDeadExtraFarAway380x26
PCF_ArrestResult390x27
PCF_CanAttackFriendly400x28
PCF_WillJackAnyPlayer410x29
PCF_WillJackWantedPlayersRatherThanStealCar420x2A
PCF_DisableLadderClimbing430x2B
PCF_CowerInsteadOfFlee440x2C
PCF_CanActivateRagdollWhenVehicleUpsideDown450x2D
PCF_AlwaysRespondToCriesForHelp460x2E
PCF_DisableBloodPoolCreation470x2F
PCF_ShouldFixIfNoCollision480x30
PCF_CanPerformArrest490x31
PCF_CanPerformUncuff500x32
PCF_CanBeArrested510x33
PCF_PlayerPreferFrontSeatMP520x34
PCF_DontEnterVehiclesInPlayersGroup530x35
PCF_PreventAllMeleeTaunts540x36
PCF_ForceDirectEntry550x37
PCF_AlwaysSeeApproachingVehicles560x38
PCF_CanDiveAwayFromApproachingVehicles570x39
PCF_AllowPlayerToInterruptVehicleEntryExit580x3A
PCF_OnlyAttackLawIfPlayerIsWanted590x3B
PCF_PedsJackingMeDontGetIn600x3C
PCF_PedIgnoresAnimInterruptEvents610x3D
PCF_IsInCustody620x3E
PCF_ForceStandardBumpReactionThresholds630x3F
PCF_LawWillOnlyAttackIfPlayerIsWanted640x40
PCF_PreventAutoShuffleToDriversSeat650x41
PCF_UseKinematicModeWhenStationary660x42
PCF_PlayerIsWeird670x43
PCF_DoNothingWhenOnFootByDefault680x44
PCF_DontReactivateRagdollOnPedCollisionWhenDead690x45
PCF_DontActivateRagdollOnVehicleCollisionWhenDead700x46
PCF_HasBeenInArmedCombat710x47
PCF_Avoidance_Ignore_All720x48
PCF_Avoidance_Ignored_by_All730x49
PCF_Avoidance_Ignore_Group1740x4A
PCF_Avoidance_Member_of_Group1750x4B
PCF_ForcedToUseSpecificGroupSeatIndex760x4C
PCF_DisableExplosionReactions770x4D
PCF_WaitingForPlayerControlInterrupt780x4E
PCF_ForcedToStayInCover790x4F
PCF_GeneratesSoundEvents800x50
PCF_0x5BE341F1810x51PCF_[K-L]*
PCF_AllowToBeTargetedInAVehicle820x52
PCF_WaitForDirectEntryPointToBeFreeWhenExiting830x53
PCF_OnlyRequireOnePressToExitVehicle840x54
PCF_ForceExitToSkyDive850x55
PCF_DisableExitToSkyDive860x56
PCF_DisablePedAvoidance870x57
PCF_0x4BF2D721880x58
PCF_DisablePanicInVehicle890x59
PCF_AllowedToDetachTrailer900x5A
PCF_ForceSkinCharacterCloth910x5B
PCF_LeaveEngineOnWhenExitingVehicles920x5C
PCF_PhoneDisableTextingAnimations930x5D
PCF_PhoneDisableTalkingAnimations940x5E
PCF_PhoneDisableCameraAnimations950x5F
PCF_DisableBlindFiringInShotReactions960x60
PCF_AllowNearbyCoverUsage970x61
PCF_CanAttackNonWantedPlayerAsLaw980x62
PCF_WillTakeDamageWhenVehicleCrashes990x63
PCF_AICanDrivePlayerAsRearPassenger1000x64
PCF_PlayerCanJackFriendlyPlayers1010x65
PCF_AIDriverAllowFriendlyPassengerSeatEntry1020x66
PCF_AllowMissionPedToUseInjuredMovement1030x67
PCF_PreventUsingLowerPrioritySeats1040x68
PCF_TeleportToLeaderVehicle1050x69
PCF_Avoidance_Ignore_WeirdPedBuffer1060x6A
PCF_DontBlipCop1070x6B
PCF_KillWhenTrapped1080x6C
PCF_AvoidTearGas1090x6D
PCF_OnlyUseForcedSeatWhenEnteringHeliInGroup1100x6E
PCF_DisableWeirdPedEvents1110x6F
PCF_ShouldChargeNow1120x70
PCF_DisableShockingEvents1130x71
PCF_0x38D6E0791140x72
PCF_DisableShockingDrivingOnPavementEvents1150x73
PCF_ShouldThrowSmokeGrenadeNow1160x74
PCF_ForceInitialPeekInCover1170x75
PCF_DisableJumpingFromVehiclesAfterLeader1180x76
PCF_ShoutToGroupOnPlayerMelee1190x77
PCF_IgnoredByAutoOpenDoors1200x78
PCF_ForceIgnoreMeleeActiveCombatant1210x79
PCF_CheckLoSForSoundEvents1220x7A
PCF_CanSayFollowedByPlayerAudio1230x7B
PCF_ActivateRagdollFromMinorPlayerContact1240x7C
PCF_ForcePoseCharacterCloth1250x7D
PCF_HasClothCollisionBounds1260x7E
PCF_DontBehaveLikeLaw1270x7F
PCF_DisablePoliceInvestigatingBody1280x80
PCF_LowerPriorityOfWarpSeats1290x81
PCF_DisableTalkTo1300x82
PCF_DontBlip1310x83
PCF_IgnoreLegIkRestrictions1320x84
PCF_ForceNoTimesliceIntelligenceUpdate1330x85
PCF_DontAllowTaskDoNothingTimeslicing1340x86
PCF_NotAllowedToJackAnyPlayers1350x87
PCF_CannotBeMounted1360x88
PCF_CannotBeTakenDown1370x89
PCF_OneShotWillKillPed1380x8A
PCF_0xF6076F5C1390x8B
PCF_IsDraftAnimal1400x8C
PCF_DisablePlayerAutoHolster1410x8D
PCF_0x8B9896051420x8E
PCF_0x9239BD411430x8F
PCF_DisableHorseMPAutoFlee1440x90
PCF_EnableHorseMPAutoFleeInSP1450x91
PCF_CantWitnessCrimes1460x92
PCF_0xDB25067C1470x93PCF_Disable*
PCF_0x0DD984BE1480x94
PCF_0x1A4C248B1490x95PCF_Allow*
PCF_ForceBleeding1500x96
PCF_0xB11C76E81510x97
PCF_0x79114A201520x98
PCF_0x23E3351E1530x99
PCF_UseFollowLeaderThreatResponse1540x9A
PCF_EnableCompanionAIAnalysis1550x9B
PCF_EnableCompanionAISupport1560x9C
PCF_DisableCompanionDragging1570x9D
PCF_RequestStealthMovement1580x9E
PCF_0xF95CE6DA1590x9F
PCF_DisableDragDamage1600xA0
PCF_IsWhistling1610xA1
PCF_AlwaysLeaveTrainUponArrival1620xA2
PCF_UseSloMoBloodVfx1630xA3
PCF_0x10E669331640xA4
PCF_0x63DA47101650xA5
PCF_DontTeleportWithGroup1660xA6
PCF_ShouldBeOnMount1670xA7
PCF_EnableShockingEvents1680xA8
PCF_DisableGrappleByPlayer1690xA9
PCF_DisableGrappleByAi1700xAA
PCF_0x6868B5721710xAB
PCF_ForceDeepSurfaceCheck1720xAC
PCF_0xE08928261730xAD
PCF_DisableEvasiveStep1740xAE
PCF_SwappingReins1750xAF
PCF_EnableAllyRevive1760xB0
PCF_EnableEvasiveScanner1770xB1
PCF_AllowNonTempExceptionEvents1780xB2
PCF_0x605C72881790xB3
PCF_PreventDraggedOutOfCarThreatResponse1800xB4
PCF_DisableDeepSurfaceAnims1810xB5
PCF_DontBlipNotSynced1820xB6
PCF_IsDuckingInVehicle1830xB7
PCF_PreventAutoShuffleToTurretSeat1840xB8
PCF_DisableEventInteriorStatusCheck1850xB9
PCF_CorpseIsPersistent1860xBA
PCF_ForceMeleeDamage1870xBB
PCF_0x661149021880xBC
PCF_0xB94900F71890xBDPCF_[D-E]*
PCF_0x405A7A351900xBE
PCF_DisableHorseRevival1910xBF
PCF_DisableShootingAt1920xC0
PCF_0x87C5E4941930xC1
PCF_ShouldPedFollowersIgnoreWaypointMBR1940xC2
PCF_0x308D57511950xC3
PCF_0xE821E96B1960xC4
PCF_0xBE339BF11970xC5
PCF_0x8590C2001980xC6
PCF_0x9C65B3721990xC7
PCF_BroadcastRepondedToThreatWhenGoingToPointShooting2000xC8
PCF_0x11CB5DCC2010xC9
PCF_0x88F47BBF2020xCA
PCF_0x11D9FB082030xCB
PCF_0x435F091E2040xCC
PCF_0x34D49B132050xCD
PCF_0xB78E3FC82060xCE
PCF_FlamingHoovesActive2070xCF
PCF_0x010FB89C2080xD0
PCF_0xC44343FA2090xD1
PCF_0xCEBE76AE2100xD2
PCF_GiveAmbientDefaultTaskIfMissionPed2110xD3
PCF_0x9C8397DB2120xD4
PCF_DisableCounterAttacks2130xD5
PCF_0x3B611ABF2140xD6PCF_C*
PCF_0xBFC102922150xD7
PCF_DontConfrontCriminal2160xD8
PCF_SupressShockingEvents2170xD9
PCF_DisablePickups2180xDA
PCF_0x30675AE32190xDB
PCF_0x81BE4E792200xDC
PCF_0x5F20A08D2210xDD
PCF_EnableIntimidationDragging2220xDE
PCF_IsCriticalCorpse2230xDF
PCF_DisableMeleeTargetSwitch2240xE0
PCF_0x0C5FB46A2250xE1PCF_[P-R]*
PCF_DisableAIWeaponBlocking2260xE2
PCF_0x43176C672270xE3
PCF_0x5752DFD62280xE4
PCF_0xC8249A242290xE5
PCF_KeepTasksAfterCleanUp2300xE6
PCF_AllowMinorReactionsAsMissionPed2310xE7
PCF_ForceDieInCar2320xE8
PCF_PedIsEnemyToPlayer2330xE9
PCF_NeverDoScenarioExitProbeChecks2340xEA
PCF_NeverDoScenarioNavChecks2350xEB
PCF_ForceSynchronousScenarioExitChecking2360xEC
PCF_ForcePlayNormalScenarioExitOnNextScriptCommand2370xED
PCF_ForcePlayImmediateScenarioExitOnNextScriptCommand2380xEE
PCF_ForcePlayFleeScenarioExitOnNextScriptCommand2390xEF
PCF_0xC0C73A042400xF0
PCF_0x6DEDF3DE2410xF1
PCF_0x59BEF34E2420xF2
PCF_BlockDeadBodyShockingEventsWhenDead2430xF3
PCF_DontAttackPlayerWithoutWantedLevel2440xF4
PCF_DontActivateRagdollFromAnyPedImpact2450xF5
PCF_ForcePedLoadCover2460xF6
PCF_BlockCoweringInCover2470xF7
PCF_BlockPeekingInCover2480xF8
PCF_BlockWeaponSwitching2490xF9
PCF_StopWeaponFiringOnImpact2500xFA
PCF_0x946BACEC2510xFB
PCF_SteerAroundDeadBodies2520xFC
PCF_0x132E88AD2530xFDPCF_C*
PCF_0x17B799AE2540xFE
PCF_SteersAroundPeds2550xFF
PCF_SteersAroundVehicles2560x100
PCF_BlocksPathingWhenDead2570x101
PCF_0x96AA3A9B2580x102
PCF_CanAmbientHeadtrack2590x103
PCF_IsScuba2600x104
PCF_ResetLastVehicleOnVehicleExit2610x105
PCF_AllowPedInVehiclesOverrideTaskFlags2620x106
PCF_NoCriticalHits2630x107
PCF_UpperBodyDamageAnimsOnly2640x108
PCF_DrownsInWater2650x109
PCF_DiesInstantlyWhenSwimming2660x10A
PCF_DrownsInSinkingVehicle2670x10B
PCF_DisableWeaponBlocking2680x10C
PCF_StayInCarOnJack2690x10D
PCF_CanBeShotInVehicle2700x10E
PCF_SuppressLowLODRagdollSwitchWhenCorpseSettles2710x10F
PCF_TreatAsAmbientPedForDriverLockOn2720x110
PCF_NeverEverTargetThisPed2730x111
PCF_AllowPlayerLockOnIfFriendly2740x112
PCF_UseCameraHeadingForDesiredDirectionLockOnTest2750x113
PCF_TargettableWithNoLos2760x114
PCF_0x5FE313B32770x115PCF_Disable*
PCF_ClearRadarBlipOnDeath2780x116
PCF_NeverLeavesGroup2790x117
PCF_DontEnterLeadersVehicle2800x118
PCF_BlockGroupPedAimedAtResponse2810x119
PCF_WillRemainOnBoatAfterMissionEnds2820x11A
PCF_DisableInjuredRiderResponse2830x11B
PCF_0x9C118A4B2840x11CPCF_Block*
PCF_ForcePlayDirectedNormalScenarioExitOnNextScriptCommand2850x11D
PCF_DisableEvasiveDives2860x11E
PCF_AllowMissionDriverlessDraftAnimalResponse2870x11F
PCF_0x4B822D032880x120
PCF_TreatDislikeAsHateWhenInCombat2890x121
PCF_TreatNonFriendlyAsHateWhenInCombat2900x122
PCF_CanPlayInCarIdles2910x123
PCF_0xA5E8F0922920x124
PCF_0x40EB56042930x125
PCF_DisableDriverlessDraftAnimalResponse2940x126
PCF_DisableInTrafficAvoidance2950x127
PCF_DisableAllAvoidance2960x128
PCF_ForceInteractionLockonOnTargetPed2970x129
PCF_0x58C8629F2980x12A
PCF_0x7BE8B9232990x12B
PCF_DisablePlayerHorseLeading3000x12C
PCF_DisableInteractionLockonOnTargetPed3010x12D
PCF_DisableMeleeKnockout3020x12E
PCF_0x5CBBBA253030x12F
PCF_0x8D86008F3040x130
PCF_DisableHeadGore3050x131
PCF_DisableLimbGore3060x132
PCF_DisableMountSpawning3070x133
PCF_AllowILOWithWeapon3080x134
PCF_0x4885CFA93090x135PCF_[P-R]*
PCF_CanBeLassoedByFriendlyPlayers3100x136
PCF_0x1C1122783110x137
PCF_DisableHorseGunshotFleeResponse3120x138
PCF_DontFindTransportToFollowLeader3130x139
PCF_ForceHogtieOfUnconciousPedToCarryAround3140x13A
PCF_0xD38AEF953150x13BPCF_[G-I]*
PCF_DontStopForTrains3160x13C
PCF_0x8E385F103170x13D
PCF_PreventScavengers3180x13E
PCF_EnableAsVehicleTransitionDestination3190x13F
PCF_0x743C18A93200x140
PCF_0x4325A0913210x141
PCF_0x95B6BA5B3220x142
PCF_UseRacingLines3230x143
PCF_0x8D1AEDEF3240x144
PCF_0xC0CCD94A3250x145
PCF_0x4938756F3260x146
PCF_0x6E6BF9A73270x147
PCF_0x5E9A5F163280x148
PCF_0xD8D066F23290x149
PCF_0x7C7AF2643300x14APCF_Disable*
PCF_0x9663C8F23310x14BPCF_[G-I]*
PCF_IsInStationaryScenario3320x14C
PCF_0x27394ECA3330x14D
PCF_0x23029D963340x14E
PCF_0x381A643F3350x14F
PCF_ForceInjuredMovement3360x150
PCF_DontExitVehicleIfNoDraftAnimals3370x151
PCF_BlockMoveInCover3380x152
PCF_0x9E57DC183390x153
PCF_DisableAllMeleeTakedowns3400x154
PCF_ForceDismountLeft3410x155
PCF_ForceDismountRight3420x156
PCF_0x8FD863AF3430x157
PCF_0x345B85913440x158
PCF_0xE64EEB723450x159
PCF_0x0CA2A0103460x15A
PCF_IsSanctionedShooter3470x15B
PCF_0x3ED9A5853480x15C
PCF_0x072C1C6D3490x15D
PCF_0x88BDD64C3500x15E
PCF_DisableIntimidationBackingAway3510x15F
PCF_0x93AB47143520x160
PCF_0xA662EDB33530x161
PCF_0x28CBCEC73540x162
PCF_0xEEBAF4353550x163
PCF_BlockRobberyInteractionEscape3560x164
PCF_0xA983D1133570x165
PCF_0x61EA36833580x166
PCF_AllowInCombatInteractionLockonOnTargetPed3590x167
PCF_0xF8AF9E5C3600x168
PCF_IgnoreWeaponDegradation3610x169
PCF_0xC92D591B3620x16A
PCF_0x51801A923630x16B
PCF_0x8B88F5263640x16C
PCF_0x0E1854963650x16D
PCF_DisableVehicleTransitions3660x16E
PCF_0x0E3CB6953670x16F
PCF_0x696695E03680x170
PCF_0x58D4CF333690x171
PCF_DisableDeadEyeTagging3700x172
PCF_0xAB673A853710x173
PCF_0xDCB2DCC03720x174
PCF_AllowSlipstream3730x175
PCF_0x2E58B0683740x176
PCF_0x121018F93750x177
PCF_0xDFA8EBA43760x178
PCF_0x7E01056D3770x179
PCF_0x42736B4A3780x17A
PCF_0x5213A5173790x17B
PCF_CanLosePropsOnDamage3800x17C
PCF_0x248CF9983810x17D
PCF_0xCA56246D3820x17E
PCF_0xB65C7C8B3830x17F
PCF_0x00888CD63840x180
PCF_SuppressDeathFX3850x181
PCF_0x03AA190E3860x182
PCF_0x913B0D203870x183
PCF_DisableFatallyWoundedBehaviour3880x184
PCF_0xB80AFE953890x185
PCF_0xF8276C9A3900x186
PCF_0x0E7F44B93910x187
PCF_0x2255F3303920x188
PCF_0x96B7B4973930x189
PCF_DisableInteractionWithAnimals3940x18A
PCF_0x665CE4453950x18B
PCF_0x29BBB4773960x18C
PCF_DisableStuckResponse3970x18D
PCF_0x1E1E8BA73980x18EPCF_[B-C]*
PCF_0x3A95125A3990x18F
PCF_0x3EECBCF64000x190
PCF_0x198B53514010x191
PCF_0xCA2DF96D4020x192
PCF_0x21ADF5CB4030x193
PCF_0x0E6747734040x194
PCF_0xCEAE53FA4050x195
PCF_ForceOfferItemOnReceivingRobberyInteraction4060x196
PCF_0x0F79BB174070x197
PCF_IsPerformingEmote4080x198
PCF_IsPerformingWeaponEmote4090x199
PCF_0x4AFE2C684100x19A
PCF_0xBB8871174110x19B
PCF_BlockHorsePromptsForTargetPed4120x19C
PCF_0xD291BB154130x19D
PCF_0x7B05BE6D4140x19E
PCF_0x3FA067F14150x19F
PCF_StealthCoverEnter4160x1A0
PCF_DisableEagleEyeHighlight4170x1A1
PCF_0xC8ACAA6C4180x1A2
PCF_BlockMountHorsePrompt4190x1A3
PCF_IsKickingDoor4200x1A4
PCF_AllowDoorBargingUnderCombat4210x1A5
PCF_0x3AB3C6E24220x1A6
PCF_0x86C10CF44230x1A7
PCF_0x4F63DCAE4240x1A8
PCF_0x08F50AC54250x1A9
PCF_0x7BA0E9754260x1AA
PCF_DisableDrunkDecay4270x1AB
PCF_0xC0ACCB2D4280x1AC
PCF_KnockOutDuringHogtie4290x1AD
PCF_0x0B237FF14300x1AE
PCF_0xA5CB7C094310x1AF
PCF_DisableGaitReduction4320x1B0
PCF_0x785D40434330x1B1
PCF_0x41EB527E4340x1B2
PCF_AlwaysRejectPlayerRobberyAttempt4350x1B3
PCF_0x553A6EF04360x1B4
PCF_DisableWeatherConditionPerceptionChecks4370x1B5
_PCF_SetHorseFleeCommandDisabled4380x1B6PCF_0x14013CF9
_PCF_SetHorseStayCommandDisabled4390x1B7PCF_0x8519377E
_PCF_SetHorseFollowCommandDisabled4400x1B8PCF_0xDBD31C9C
PCF_0xB61CE7934410x1B9
_PCF_DisableHorseFleeILO4420x1BAPCF_0x78525B66
PCF_0x9F42C50C4430x1BB
PCF_0x16A14D9A4440x1BC
PCF_DisableDoorBarge4450x1BD
PCF_DisableDoorInteractionTask4460x1BE
PCF_0xA10407284470x1BF
PCF_TreatAsMissionPopTypeForSpeech4480x1C0
PCF_0x5CD355BD4490x1C1
PCF_0xA82B421F4500x1C2
PCF_HorseDontEvaluateRiderForDamageChecks4510x1C3
PCF_0x9909D0284520x1C4
PCF_AllowMissionPedToFlee4530x1C5
PCF_0x089C3B7F4540x1C6
PCF_0xBB0F2E644550x1C7
PCF_ForcePedKnockOut4560x1C8
PCF_0xD5AB81E24570x1C9
PCF_0xFD170B104580x1CA
PCF_0xCD4DCBEC4590x1CB
PCF_ForceWitnessIntimidationOnNextInteraction4600x1CC
PCF_0xD09EEF144610x1CD
PCF_0xC3BB03BA4620x1CE
PCF_0xC2322EDE4630x1CF
PCF_0x219138E74640x1D0
PCF_0x873F6A004650x1D1
PCF_0xA9C6E67F4660x1D2
PCF_DisableHonorModifiers4670x1D3
PCF_0xC65407314680x1D4
PCF_0x5A314A894690x1D5
PCF_0x691431BD4700x1D6
PCF_DisableHorseKick4710x1D7
PCF_DisableSittingScenarios4720x1D8
PCF_DisableAutoSittingScenarios4730x1D9
PCF_DisableRestingScenarios4740x1DA
PCF_DisableAutoRestingScenarios4750x1DB
PCF_RejectTrafficCalloutDisputes4760x1DC
PCF_CanInteractWithPlayerEvenIfInputsDisabled4770x1DD
PCF_0x957D269D4780x1DE
PCF_0x9BF41BF24790x1DF
PCF_0xC78D54C44800x1E0
PCF_0x6DEA76B14810x1E1
PCF_0xC7A800794820x1E2
PCF_0xED5757044830x1E3
PCF_0x154BFF034840x1E4
PCF_0xB40114AF4850x1E5
PCF_0x6A84551F4860x1E6
PCF_0x2621982A4870x1E7
PCF_DiesInstantlyToMeleeFromAnimals4880x1E8
PCF_0xF9EE4C8A4890x1E9
PCF_0xF2A1A3604900x1EA
PCF_0xDB937F2C4910x1EB
PCF_0x391CCB824920x1EC
PCF_0xA58B67034930x1ED
PCF_0x5BD8B9DC4940x1EE
PCF_0xF8CF513A4950x1EF
PCF_0x110F10D14960x1F0
PCF_0x0FB07F5A4970x1F1
PCF_0xC79F77854980x1F2
PCF_BlockWhistleEvents4990x1F3
PCF_0xC9CCA1E45000x1F4
PCF_0x5F75066E5010x1F5
PCF_0x5B64E56A5020x1F6
PCF_DisableSpecialGreetChains5030x1F7
PCF_0x253C4B255040x1F8
PCF_AllowRobberyWhenInjured5050x1F9
PCF_RunToTransport5060x1FA
PCF_0xE98C15985070x1FB
PCF_0x66B3CA935080x1FC
PCF_0xE1B403745090x1FD
PCF_DisableConfrontCriminalTowardsThisPed5100x1FE
PCF_0xFF691D475110x1FF
PCF_0xA91A8F5D5120x200
PCF_0x07221A265130x201
PCF_DisableFriendlyAmbientAnimalFollowing5140x202
PCF_DisableReloadMultiplier5150x203
PCF_0x6C3E10675160x204
PCF_AllowPersistenceOverride5170x205
PCF_DisableWalkAway5180x206
PCF_0xE6AC71E15190x207
PCF_0x43C121FD5200x208
PCF_0x8186B12C5210x209
PCF_DontFleeFromDroppedAnimals5220x20A
PCF_0x9D56AF0A5230x20B
PCF_0x2F8FCCA75240x20C
PCF_0xD06E62C85250x20D
PCF_DisableTacticalAnalysis5260x20E
PCF_0xED829B995270x20F
PCF_0xF1DEE14D5280x210
PCF_0xDD0B572E5290x211
PCF_0x41F0C11C5300x212
PCF_0x6FE93B065310x213
PCF_0x760D1D405320x214
PCF_0x508CC0C15330x215
PCF_0x09CAAAC15340x216
PCF_0xEFF1BFD75350x217
PCF_0x97D22E0F5360x218
PCF_CannotSwapReins5370x219
PCF_0x94928F595380x21A
PCF_0x133778725390x21B
PCF_FollowLeaderRunToEnterTransport5400x21C
PCF_PlayerCorpse5410x21D
PCF_0x4ECF4D1E5420x21E
PCF_0x32F7554D5430x21F
PCF_0xB13329B45440x220
PCF_DontCreateCombatBlip5450x221
PCF_0x7F4094865460x222
PCF_0x665E5AB55470x223
PCF_0xE357C75E5480x224
PCF_0xD5BFF5705490x225
PCF_DisableAndBreakAimLockOntoThisPed5500x226
PCF_0x759430795510x227
PCF_0x74F95F2E5520x228
PCF_0x7BA7E6655530x229
PCF_0x544E47DB5540x22A
PCF_0xC9A8DCFC5550x22B
PCF_0x41C9EEAA5560x22C
PCF_0xFC543F7D5570x22D
PCF_0x272988655580x22E
PCF_0xF46AD61C5590x22F
PCF_EnableMountCoverForPedInMP5600x230
PCF_EnableHorseCollectPlantInteractionInMP5610x231
PCF_0x74064B795620x232
PCF_0x3090EC165630x233
PCF_0x12300BC55640x234
PCF_IsValidForVehicleSeatStow5650x235
PCF_EnableSpecialActionBranches5660x236
PCF_DisableHorseShunting5670x237
PCF_NeverKillWhenTrapped5680x238
PCF_CanBeAttackedByFriendlyPed5690x239
PCF_0xAE180F855700x23A
PCF_0xEB0A36295710x23B
PCF_0x678432075720x23C
PCF_0xFFEDA2A05730x23D
PCF_0xB6B446DB5740x23E
PCF_DisableGuardAI5750x23F
PCF_0xF965A6575760x240
PCF_0x65CB29115770x241
PCF_0x47030DBE5780x242
PCF_0x04F84B325790x243
PCF_IsTranquilized5800x244
PCF_0x811D6F585810x245
PCF_AllowStudyInMP5820x246
PCF_0x107B05225830x247
PCF_DisableInjuredMovement5840x248
PCF_RagdollFloatsIndefinitely5850x249
PCF_0x938B8DD85860x24A
PCF_0xB6CE74235870x24B
PCF_0xD6A8CBCA5880x24C
PCF_0x4DE6C4FB5890x24D
PCF_0x64624B355900x24E
PCF_0x4E549A845910x24F
PCF_0x38F1812A5920x250
PCF_0x7115FE4E5930x251
PCF_0x683E58D55940x252
PCF_AllowAutoSwitchToProjectiles5950x253
PCF_0x43CFCCB35960x254
PCF_0x2FDAD8E55970x255
PCF_0x5A17DA535980x256
PCF_DisableScenarioWarpWeaponDestruction5990x257
PCF_EnableProjectileAccuracy6000x258
PCF_0x2C6668586010x259
PCF_0x640FF9906020x25A