TASK_HANDS_UP | 0 | 0x0 | |
TASK_CLIMB_LADDER | 1 | 0x1 | |
TASK_COMBAT_ROLL | 2 | 0x2 | |
TASK_ANIMATION | 3 | 0x3 | |
TASK_EXIT_TRANSPORT | 4 | 0x4 | |
TASK_VEHICLE_TRANSITION | 5 | 0x5 | |
TASK_GO_DO_VEHICLE_TRANSITION | 6 | 0x6 | |
TASK_PERSISTENT_CHARACTER | 7 | 0x7 | |
TASK_LEAD_HORSE | 8 | 0x8 | |
TASK_HORSE_FOLLOW_LEADING_PED | 9 | 0x9 | |
TASK_HUMAN_INTERACTION | 10 | 0xA | |
TASK_KNOCKEDOUT | 11 | 0xB | |
TASK_SWAP_DRIVER | 12 | 0xC | |
TASK_MOTION_EXIT_VEHICLE | 13 | 0xD | |
TASK_EAT | 14 | 0xE | |
TASK_PLAY_DEAD | 15 | 0xF | |
TASK_WAIT_FOR_LEADING_PED | 16 | 0x10 | |
TASK_BE_HITCHED | 17 | 0x11 | |
TASK_MOVE_PLAYER | 18 | 0x12 | |
TASK_MOVE_PLAYER_RIDE_CREATURE | 19 | 0x13 | |
TASK_MOVE_LED_HORSE | 20 | 0x14 | |
TASK_PLAYER_ON_FOOT | 21 | 0x15 | |
TASK_PLAYER_ON_HORSE | 22 | 0x16 | |
TASK_WEAPON | 23 | 0x17 | |
TASK_PLAYER_WEAPON | 24 | 0x18 | |
TASK_PLAYER_IDLES | 25 | 0x19 | |
TASK_PLAYER_ARRESTED | 26 | 0x1A | |
TASK_MOVE_SLIDING | 27 | 0x1B | |
TASK_NONE | 28 | 0x1C | |
TASK_UNINTERRUPTABLE | 29 | 0x1D | |
TASK_PAUSE | 30 | 0x1E | |
TASK_DO_NOTHING | 31 | 0x1F | |
TASK_GET_UP | 32 | 0x20 | |
TASK_GET_UP_AND_STAND_STILL | 33 | 0x21 | |
TASK_FALL_OVER | 34 | 0x22 | |
TASK_FALL_AND_GET_UP | 35 | 0x23 | |
TASK_FULL_BODY_HIT_REACT | 36 | 0x24 | |
TASK_CRAWL | 37 | 0x25 | |
TASK_HIT_RESPONSE | 38 | 0x26 | |
TASK_ON_FIRE | 39 | 0x27 | |
TASK_DAMAGE_ELECTRIC | 40 | 0x28 | |
TASK_TRIGGER_LOOK_AT | 41 | 0x29 | |
TASK_CLEAR_LOOK_AT | 42 | 0x2A | |
TASK_IK_REQUEST_LOOK | 43 | 0x2B | |
TASK_SET_CHAR_DECISION_MAKER | 44 | 0x2C | |
TASK_SET_PED_DEFENSIVE_AREA | 45 | 0x2D | |
TASK_USE_SEQUENCE | 46 | 0x2E | |
TASK_MOVE_STAND_STILL | 47 | 0x2F | |
TASK_CONTROL_MOVEMENT | 48 | 0x30 | |
TASK_MOVE_SEQUENCE | 49 | 0x31 | |
TASK_MOVE_HORSE | 50 | 0x32 | |
TASK_MOVE_OBEY_RIDER | 51 | 0x33 | |
TASK_MOVE_REFUSE_TO_APPROACH_TARGET | 52 | 0x34 | |
TASK_AMBIENT_ANIMS | 53 | 0x35 | |
TASK_MOVE_IN_AIR | 54 | 0x36 | |
TASK_NETWORK_CLONE | 55 | 0x37 | |
TASK_USE_CLIMB_ON_ROUTE | 56 | 0x38 | |
TASK_USE_DROPDOWN_ON_ROUTE | 57 | 0x39 | |
TASK_USE_LADDER_ON_ROUTE | 58 | 0x3A | |
TASK_SET_BLOCKING_OF_NON_TEMPORARY_EVENTS | 59 | 0x3B | |
TASK_SET_STEALTH_MOVEMENT | 60 | 0x3C | |
TASK_FORCE_MOTION_STATE | 61 | 0x3D | |
TASK_ON_FOOT_SLOPE_SCRAMBLE | 62 | 0x3E | |
TASK_ANIMATED_ALIGN | 63 | 0x3F | |
TASK_RUN_SUBTASK_FOR_DURATION | 64 | 0x40 | |
TASK_MTH | 65 | 0x41 | |
TASK_SLIDE_TO_AND_CLIMB_LADDER | 66 | 0x42 | |
TASK_LOCK_SLIDE_TO_AND_CLIMB_LADDER | 67 | 0x43 | |
TASK_VAULT | 68 | 0x44 | |
TASK_DROP_DOWN | 69 | 0x45 | |
TASK_HORSE_VAULT | 70 | 0x46 | |
TASK_HORSE_DROPDOWN | 71 | 0x47 | |
TASK_AFFECT_SECONDARY_BEHAVIOUR | 72 | 0x48 | |
TASK_AMBIENT_LOOK_AT_EVENT | 73 | 0x49 | |
TASK_OPEN_DOOR | 74 | 0x4A | |
TASK_SHOVE_PED | 75 | 0x4B | |
TASK_SWAP_WEAPON | 76 | 0x4C | |
TASK_EXCHANGE_WEAPONS_WITH_HORSE | 77 | 0x4D | |
TASK_GENERAL_SWEEP | 78 | 0x4E | |
TASK_EMOTE | 79 | 0x4F | |
TASK_POLICE | 80 | 0x50 | |
TASK_POLICE_CONFRONT | 81 | 0x51 | |
TASK_POLICE_DOG_CONFRONT | 82 | 0x52 | |
TASK_POLICE_ORDER_RESPONSE | 83 | 0x53 | |
TASK_POLICE_CRIME_SCENE_CLEAN_UP | 84 | 0x54 | |
TASK_POLICE_CRIME_SCENE_SEARCH | 85 | 0x55 | |
TASK_SEARCH_POINT_OF_INTEREST | 86 | 0x56 | |
TASK_POLICE_ANIMAL_SEARCH | 87 | 0x57 | |
TASK_PURSUE_CRIMINAL | 88 | 0x58 | |
TASK_ARREST_PED | 89 | 0x59 | |
TASK_ARREST_PED2 | 90 | 0x5A | |
TASK_BUSTED | 91 | 0x5B | |
TASK_FIRE_PATROL | 92 | 0x5C | |
TASK_HELI_ORDER_RESPONSE | 93 | 0x5D | |
TASK_AMBULANCE_PATROL | 94 | 0x5E | |
TASK_POLICE_WANTED_RESPONSE | 95 | 0x5F | |
TASK_SWAT | 96 | 0x60 | |
TASK_SWAT_WANTED_RESPONSE | 97 | 0x61 | |
TASK_SWAT_ORDER_RESPONSE | 98 | 0x62 | |
TASK_SWAT_GO_TO_STAGING_AREA | 99 | 0x63 | |
TASK_SWAT_FOLLOW_IN_LINE | 100 | 0x64 | |
TASK_WITNESS_POINT | 101 | 0x65 | |
TASK_WITNESS_TELL_LAW | 102 | 0x66 | |
TASK_LOOK_FOR_CRIMINAL | 103 | 0x67 | |
TASK_LOOK_FOR_CRIMINAL_IN_INTERIOR | 104 | 0x68 | |
TASK_GANG_PATROL | 105 | 0x69 | |
TASK_ARMY | 106 | 0x6A | |
TASK_GUARD | 107 | 0x6B | |
TASK_GUARD_INVESTIGATE | 108 | 0x6C | |
TASK_BOUNTY_HUNTER | 109 | 0x6D | |
TASK_REACT_BASE | 110 | 0x6E | |
TASK_REACT_DUMMY | 111 | 0x6F | |
TASK_REACT | 112 | 0x70 | |
TASK_REACT_ON_FOOT | 113 | 0x71 | |
TASK_REACT_ON_MOUNT | 114 | 0x72 | |
TASK_REACT_IN_VEHICLE | 115 | 0x73 | |
TASK_REACT_LOOT_CORPSE | 116 | 0x74 | |
TASK_SPECTATE | 117 | 0x75 | |
TASK_CAR_REACT_TO_VEHICLE_COLLISION | 118 | 0x76 | |
TASK_REACT_TO_RUNNING_PED_OVER | 119 | 0x77 | |
TASK_CAR_REACT_TO_VEHICLE_COLLISION_GET_OUT | 120 | 0x78 | |
TASK_DYING_DEAD | 121 | 0x79 | |
TASK_RAGDOLL_FRAME | 122 | 0x7A | |
TASK_INCAPACITATED | 123 | 0x7B | |
TASK_INCAPACITATED_REVIVE | 124 | 0x7C | |
TASK_INCAPACITATED_EXECUTE | 125 | 0x7D | |
TASK_DEFER_TO_SCENARIO | 126 | 0x7E | |
TASK_PARKED_VEHICLE_SCENARIO | 127 | 0x7F | |
TASK_WANDERING_SCENARIO | 128 | 0x80 | |
TASK_WANDERING_IN_RADIUS_SCENARIO | 129 | 0x81 | |
TASK_MOVE_BETWEEN_POINTS_SCENARIO | 130 | 0x82 | |
TASK_CHAT_SCENARIO | 131 | 0x83 | |
TASK_DEAD_BODY_SCENARIO | 132 | 0x84 | |
TASK_HAZARD_SCENARIO | 133 | 0x85 | |
TASK_WAIT_FOR_MY_CAR_TO_STOP | 134 | 0x86 | |
TASK_SAY_AUDIO | 135 | 0x87 | |
TASK_WAIT_FOR_STEPPING_OUT | 136 | 0x88 | |
TASK_COUPLE_SCENARIO | 137 | 0x89 | |
TASK_USE_SCENARIO | 138 | 0x8A | |
TASK_USE_NEAREST_SCENARIO | 139 | 0x8B | |
TASK_USE_SCENARIO_IN_GROUP | 140 | 0x8C | |
TASK_USE_VEHICLE_SCENARIO | 141 | 0x8D | |
TASK_UNALERTED | 142 | 0x8E | |
TASK_AMBIENT_REACT | 143 | 0x8F | |
TASK_STEAL_VEHICLE | 144 | 0x90 | |
TASK_REACT_TO_PURSUIT | 145 | 0x91 | |
TASK_HIT_WALL | 146 | 0x92 | |
TASK_COWER | 147 | 0x93 | |
TASK_CROUCH | 148 | 0x94 | |
TASK_GRAPPLE | 149 | 0x95 | |
TASK_GRAPPLED | 150 | 0x96 | |
TASK_MOVE_GRAPPLE | 151 | 0x97 | |
TASK_MELEE | 152 | 0x98 | |
TASK_MOVE_MELEE_MOVEMENT | 153 | 0x99 | |
TASK_MELEE_ACTION_RESULT | 154 | 0x9A | |
TASK_MELEE_UPPERBODY_ANIM | 155 | 0x9B | |
TASK_MOVE_SCRIPTED | 156 | 0x9C | |
TASK_REACH_ARM | 157 | 0x9D | |
TASK_GRAB | 158 | 0x9E | |
TASK_ALIGNED_ANIM | 159 | 0x9F | |
TASK_DODGE | 160 | 0xA0 | |
TASK_EVASIVE_ANIM | 161 | 0xA1 | |
TASK_MOVE_WANDER_AROUND_VEHICLE | 162 | 0xA2 | |
TASK_WALK_ROUND_FIRE | 163 | 0xA3 | |
TASK_STUCK_IN_AIR | 164 | 0xA4 | |
TASK_WALK_ROUND_ENTITY | 165 | 0xA5 | |
TASK_MOVE_WALK_ROUND_VEHICLE | 166 | 0xA6 | |
TASK_MOVE_WALK_ROUND_VEHICLE_DOOR | 167 | 0xA7 | |
TASK_LASSO_REACT | 168 | 0xA8 | |
TASK_BOLAS_REACT | 169 | 0xA9 | |
TASK_HOGTIEABLE | 170 | 0xAA | |
TASK_REACT_TO_GUN_AIMED_AT | 171 | 0xAB | |
TASK_ON_FOOT_DUCK_AND_COVER | 172 | 0xAC | |
TASK_AGGRESSIVE_RUBBERNECK | 173 | 0xAD | |
TASK_COMPLEX_LEAVE_CAR_AND_FLEE | 174 | 0xAE | |
TASK_COMPLEX_SCREAM_IN_CAR_THEN_LEAVE | 175 | 0xAF | |
TASK_IN_VEHICLE_BASIC | 176 | 0xB0 | |
TASK_CAR_DRIVE_WANDER | 177 | 0xB1 | |
TASK_LEAVE_ANY_TRANSPORT | 178 | 0xB2 | |
TASK_GET_OFF_BOAT | 179 | 0xB3 | |
TASK_CAR_DRIVE_POINT_ROUTE | 180 | 0xB4 | |
TASK_CAR_SET_TEMP_ACTION | 181 | 0xB5 | |
TASK_CAR_DRIVE | 182 | 0xB6 | |
TASK_COMPLEX_CAR_DRIVE_MISSION_KILL_PED | 183 | 0xB7 | |
TASK_PLAYER_DRIVE | 184 | 0xB8 | |
TASK_ENTER_TRANSPORT | 185 | 0xB9 | |
TASK_ASSIST_ENTER_TRANSPORT | 186 | 0xBA | |
TASK_JACKING_PED_ON_TRANSPORT | 187 | 0xBB | |
TASK_BEING_JACKED_FROM_TRANSPORT | 188 | 0xBC | |
TASK_OPEN_VEHICLE_DOOR_FROM_OUTSIDE | 189 | 0xBD | |
TASK_CLOSE_VEHICLE_DOOR_FROM_INSIDE | 190 | 0xBE | |
TASK_IN_TRANSPORT_SEAT_SHUFFLE | 191 | 0xBF | |
TASK_CLOSE_VEHICLE_DOOR_FROM_OUTSIDE | 192 | 0xC0 | |
TASK_CONTROL_VEHICLE | 193 | 0xC1 | |
TASK_MOTION_IN_AUTOMOBILE | 194 | 0xC2 | |
TASK_MOTION_IN_VEHICLE | 195 | 0xC3 | |
TASK_MOTION_IN_TURRET | 196 | 0xC4 | |
TASK_MOTION_OPEN_VEHICLE_DOOR_FROM_OUTSIDE | 197 | 0xC5 | |
TASK_MOTION_CLOSE_VEHICLE_DOOR_FROM_OUTSIDE | 198 | 0xC6 | |
TASK_MOTION_CLOSE_VEHICLE_DOOR_FROM_INSIDE | 199 | 0xC7 | |
TASK_MOTION_ENTER_VEHICLE | 200 | 0xC8 | |
TASK_MOTION_ASSIST_ENTER_TRANSPORT | 201 | 0xC9 | |
TASK_MOTION_SHUFFLE_BETWEEN_VEHICLE_SEATS | 202 | 0xCA | |
TASK_MOTION_IN_TRANSPORT_JACK_PED | 203 | 0xCB | |
TASK_MOTION_DYING_DEAD_IN_TRANSPORT | 204 | 0xCC | |
TASK_MOTION_ON_TRANSPORT | 205 | 0xCD | |
TASK_MOTION_PLAY_SINGLE_ANIM_CLIP | 206 | 0xCE | |
TASK_MOTION_INTRO_LOOP_OUTRO | 207 | 0xCF | |
TASK_REACT_TO_BEING_JACKED | 208 | 0xD0 | |
TASK_REACT_TO_BEING_ASKED_TO_LEAVE_VEHICLE | 209 | 0xD1 | |
TASK_TRY_TO_GRAB_VEHICLE_DOOR | 210 | 0xD2 | |
TASK_GET_ON_TRAIN | 211 | 0xD3 | |
TASK_GET_OFF_TRAIN | 212 | 0xD4 | |
TASK_RIDE_TRAIN | 213 | 0xD5 | |
TASK_MOTION_RIDE_HORSE_LOCO | 214 | 0xD6 | |
TASK_HITCH_ANIMAL | 215 | 0xD7 | |
TASK_HITCH_HORSE | 216 | 0xD8 | |
TASK_HORSE_EVASIVE_MOVE | 217 | 0xD9 | |
TASK_AIMING_UNIT_TEST | 218 | 0xDA | |
TASK_MOTION_MOUNT_REACTION | 219 | 0xDB | |
TASK_RIDER_REARUP | 220 | 0xDC | |
TASK_HORSE_ACTION | 221 | 0xDD | |
TASK_JUMP_MOUNTED | 222 | 0xDE | |
TASK_MOVE_DRAFT_ANIMAL | 223 | 0xDF | |
TASK_MOUNT_FOLLOW_NEAREST_ROAD | 224 | 0xE0 | |
TASK_GRAZE | 225 | 0xE1 | |
TASK_MOUNTED | 226 | 0xE2 | |
TASK_MOUNTED_APPROACH | 227 | 0xE3 | |
TASK_RIDER_RESPONSE | 228 | 0xE4 | |
TASK_DROPDOWN_MOUNTED | 229 | 0xE5 | |
TASK_CLIMB_MOUNTED | 230 | 0xE6 | |
TASK_MOVE_HORSE_SPOOKED | 231 | 0xE7 | |
TASK_FALL_MOUNTED | 232 | 0xE8 | |
TASK_GO_TO_TRANSPORT_ENTRY_POINT | 233 | 0xE9 | |
TASK_MOVE_GO_TO_TRANSPORT_ENTRY_POINT | 234 | 0xEA | |
TASK_SET_PED_INTO_TRANSPORT_SEAT | 235 | 0xEB | |
TASK_SET_PED_OUT_OF_TRANSPORT_SEAT | 236 | 0xEC | |
TASK_VEHICLE_MOUNTED_WEAPON | 237 | 0xED | |
TASK_VEHICLE_GUN | 238 | 0xEE | |
TASK_VEHICLE_PROJECTILE | 239 | 0xEF | |
TASK_SMASH_CAR_WINDOW | 240 | 0xF0 | |
TASK_MOVE_REPOSITION_TO_CLOSE_POINT | 241 | 0xF1 | |
TASK_MOVE_EVADE_THREAT | 242 | 0xF2 | |
TASK_MOVE_GO_TO_POINT | 243 | 0xF3 | |
TASK_MOVE_ACHIEVE_HEADING | 244 | 0xF4 | |
TASK_MOVE_FACE_TARGET | 245 | 0xF5 | |
TASK_MOVE_GO_TO_POINT_AND_STAND_STILL | 246 | 0xF6 | |
TASK_MOVE_FOLLOW_POINT_ROUTE | 247 | 0xF7 | |
TASK_MOVE_SEEK_ENTITY_STANDARD | 248 | 0xF8 | |
TASK_MOVE_SEEK_ENTITY_LAST_NAV_MESH_INTERSECTION | 249 | 0xF9 | |
TASK_MOVE_SEEK_ENTITY_OFFSET_ROTATE | 250 | 0xFA | |
TASK_MOVE_SEEK_ENTITY_OFFSET_FIXED | 251 | 0xFB | |
TASK_MOVE_SEEK_ENTITY_RADIUS_ANGLE | 252 | 0xFC | |
TASK_MOVE_APPROACH_POINT | 253 | 0xFD | |
TASK_MOVE_APPROACH_MOVER_BLEND | 254 | 0xFE | |
TASK_APPROACH_OFFSET_OF_ENTITY | 255 | 0xFF | |
TASK_GROWL_AND_FLEE | 256 | 0x100 | |
TASK_FLEE | 257 | 0x101 | |
TASK_INTERIOR_FLEE | 258 | 0x102 | |
TASK_BACK_AWAY | 259 | 0x103 | |
TASK_FLY_AWAY | 260 | 0x104 | |
TASK_WANDER | 261 | 0x105 | |
TASK_WANDER_IN_AREA | 262 | 0x106 | |
TASK_WANDER_IN_VOLUME | 263 | 0x107 | |
TASK_SQUAD_FLOCK | 264 | 0x108 | |
TASK_SPECIES_FLOCK | 265 | 0x109 | |
TASK_FOLLOW_LEADER_IN_FORMATION | 266 | 0x10A | |
TASK_GO_TO_POINT_ANY_MEANS | 267 | 0x10B | |
TASK_TURN_TO_FACE_ENTITY | 268 | 0x10C | |
TASK_POINT_AT | 269 | 0x10D | |
TASK_FOLLOW_LEADER_ANY_MEANS | 270 | 0x10E | |
TASK_MOVE_PLAYER_HORSE_FOLLOW | 271 | 0x10F | |
TASK_FOLLOW_AND_CONVERSE | 272 | 0x110 | |
TASK_LEAD_AND_CONVERSE | 273 | 0x111 | |
TASK_FLYING_CIRCLE | 274 | 0x112 | |
TASK_FLY_TO_POINT | 275 | 0x113 | |
TASK_SOAR_TO_POINT | 276 | 0x114 | |
TASK_FLYING_WANDER | 277 | 0x115 | |
TASK_FLYING_FORMATION_WANDER | 278 | 0x116 | |
TASK_FLYING_ANIMAL_REST | 279 | 0x117 | |
TASK_GO_TO_POINT_AIMING | 280 | 0x118 | |
TASK_GO_TO_SCENARIO | 281 | 0x119 | |
TASK_ENTER_ANIM_SCENE | 282 | 0x11A | |
TASK_SEEK_CLEAR_LOS_TO_ENTITY | 283 | 0x11B | |
TASK_SEEK_ENTITY_AIMING | 284 | 0x11C | |
TASK_SLIDE_TO_COORD | 285 | 0x11D | |
TASK_SWIMMING_WANDER | 286 | 0x11E | |
TASK_MOVE_FOLLOW_NAVMESH | 287 | 0x11F | |
TASK_MOVE_WANDER | 288 | 0x120 | |
TASK_MOVE_WANDER_ON_PAVEMENT_GRAPH | 289 | 0x121 | |
TASK_MOVE_FLOCK | 290 | 0x122 | |
TASK_MOVE_BE_IN_FORMATION | 291 | 0x123 | |
TASK_MOVE_CROWD_AROUND_LOCATION | 292 | 0x124 | |
TASK_MOVE_CROSS_ROAD_AT_TRAFFIC_LIGHTS | 293 | 0x125 | |
TASK_MOVE_WAIT_FOR_TRAFFIC | 294 | 0x126 | |
TASK_MOVE_GOTO_POINT_STAND_STILL_ACHIEVE_HEADING | 295 | 0x127 | |
TASK_MOVE_WAIT_FOR_NAVMESH_SPECIAL_ACTION_EVENT | 296 | 0x128 | |
TASK_MOVE_GOTO_SAFE_POSITION_ON_NAVMESH | 297 | 0x129 | |
TASK_MOVE_RETURN_TO_ROUTE | 298 | 0x12A | |
TASK_MOVE_GOTO_SHELTER_AND_WAIT | 299 | 0x12B | |
TASK_MOVE_GET_ONTO_MAIN_NAVMESH | 300 | 0x12C | |
TASK_MOVE_GOTO_POINT_RELATIVE_TO_ENTITY_AND_STAND_STILL | 301 | 0x12D | |
TASK_MOVE_IN_TRAFFIC | 302 | 0x12E | |
TASK_MOVE_IN_HANDCART | 303 | 0x12F | |
TASK_MOVE_IN_ROW_BOAT | 304 | 0x130 | |
TASK_MOVE_MOUNT_DYNAMIC_ENTRY | 305 | 0x131 | |
TASK_HELICOPTER_STRAFE | 306 | 0x132 | |
TASK_GET_OUT_OF_WATER | 307 | 0x133 | |
TASK_MOVE_FOLLOW_TARGET_OFFSET | 308 | 0x134 | |
TASK_FOLLOW_WAYPOINT_RECORDING | 309 | 0x135 | |
TASK_GENERIC_MOVE_TO_POINT | 310 | 0x136 | |
TASK_MOVE_FOLLOW_LEASH | 311 | 0x137 | |
TASK_TURN_TO_FACE_CLOSEST_PED | 312 | 0x138 | |
TASK_FOLLOW_ROUTE | 313 | 0x139 | |
TASK_FOLLOW_EXISTING_ROUTE | 314 | 0x13A | |
TASK_MOVE_FOLLOW_PAVEMENT_GRAPH_ROUTE | 315 | 0x13B | |
TASK_MOVE_WHISTLE | 316 | 0x13C | |
TASK_MOVE_TO_OWNER_PED | 317 | 0x13D | |
TASK_MOVE_ANIMAL_LASSOED | 318 | 0x13E | |
TASK_MOVE_NETWORK_CLONE_NAVIGATE | 319 | 0x13F | |
TASK_MOTION_PED | 320 | 0x140 | |
TASK_MOTION_PED_LOW_LOD | 321 | 0x141 | |
TASK_MOTION_ANIMAL | 322 | 0x142 | |
TASK_LOCO | 323 | 0x143 | |
TASK_LOCO_IDLE_TURN | 324 | 0x144 | |
TASK_LOCO_IDLE_TRANSITION | 325 | 0x145 | |
TASK_LOCO_IDLE | 326 | 0x146 | |
TASK_LOCO_MOVING | 327 | 0x147 | |
TASK_LOCO_MOVING_TRANSITION | 328 | 0x148 | |
TASK_LOCO_MOVING_TURN | 329 | 0x149 | |
TASK_LOCO_IDLE_EXTERNAL_CLIP | 330 | 0x14A | |
TASK_MOTION_HUMAN_LOCO_MOVING_EXTERNAL_CLIP | 331 | 0x14B | |
TASK_LOCO_STOP | 332 | 0x14C | |
TASK_LOCO_STEP | 333 | 0x14D | |
TASK_LOCO_START | 334 | 0x14E | |
TASK_LOCO_UPPERBODY | 335 | 0x14F | |
TASK_LOCO_UPPERBODY_ONESHOT | 336 | 0x150 | |
TASK_LOCO_UPPERBODY_LOOP | 337 | 0x151 | |
TASK_LOCO_UPPERBODY_WEAPONHOLDING | 338 | 0x152 | |
TASK_LOCO_UPPERBODY_WEAPONAIMING | 339 | 0x153 | |
TASK_LOCO_UPPERBODY_WEAPONOUTRO | 340 | 0x154 | |
TASK_MOTION_GRAPPLE | 341 | 0x155 | |
TASK_MOTION_TENNIS | 342 | 0x156 | |
TASK_MOTION_AIMING | 343 | 0x157 | |
TASK_MOTION_WEAPON_GUN_ARM | 344 | 0x158 | |
TASK_MOTION_WEAPON_RELOAD_ARM | 345 | 0x159 | |
TASK_MOTION_AIMING_STRAFE | 346 | 0x15A | |
TASK_MOTION_STRAFE_TRANSITION | 347 | 0x15B | |
TASK_MOTION_AIMING_BULLET_REACTION | 348 | 0x15C | |
TASK_MOTION_STRAFE_IDLE | 349 | 0x15D | |
TASK_MOTION_STRAFE_IDLE_INTRO | 350 | 0x15E | |
TASK_MOTION_STRAFE_MOVING | 351 | 0x15F | |
TASK_MOTION_STRAFE_START_MOVING | 352 | 0x160 | |
TASK_MOTION_STRAFE_STOP_MOVING | 353 | 0x161 | |
TASK_MOTION_STRAFE_TURN_180 | 354 | 0x162 | |
TASK_MOTION_WEAPON | 355 | 0x163 | |
TASK_MOTION_HIT_REACT | 356 | 0x164 | |
TASK_MOTION_WEAPON_AIMING | 357 | 0x165 | |
TASK_MOTION_WEAPON_INTRO | 358 | 0x166 | |
TASK_MOTION_WEAPON_INTRO_IN_COVER | 359 | 0x167 | |
TASK_MOTION_WEAPON_OUTRO | 360 | 0x168 | |
TASK_MOTION_WEAPON_TRANSITION | 361 | 0x169 | |
TASK_MOTION_WEAPON_AI_FIRING | 362 | 0x16A | |
TASK_MOTION_WEAPON_AI_GESTURE | 363 | 0x16B | |
TASK_MOTION_WEAPON_AI_INTRO | 364 | 0x16C | |
TASK_MOTION_WEAPON_AI_TRANSITION | 365 | 0x16D | |
TASK_MOTION_WEAPON_FIRING | 366 | 0x16E | |
TASK_MOTION_WEAPON_CHAMBER | 367 | 0x16F | |
TASK_ON_FOOT_BIRD | 368 | 0x170 | |
TASK_ON_FOOT_FISH | 369 | 0x171 | |
TASK_MOTION_DIVING | 370 | 0x172 | |
TASK_MOTION_SWIMMING | 371 | 0x173 | |
TASK_SIMPLE_SWIM | 372 | 0x174 | |
TASK_MOTION_DRUNK | 373 | 0x175 | |
TASK_MOTION_DOOR_INTERACTION | 374 | 0x176 | |
TASK_MOTION_IN_ROW_BOAT | 375 | 0x177 | |
TASK_MOTION_IDLE_TURN_IN_CANOE | 376 | 0x178 | |
TASK_MOTION_IDLE_TURN_IN_ROW_BOAT | 377 | 0x179 | |
TASK_MOTION_ROWING_IN_CANOE | 378 | 0x17A | |
TASK_MOTION_ROWING_IN_ROW_BOAT | 379 | 0x17B | |
TASK_MOTION_PADDLE_BLOCKED_IN_ROW_BOAT | 380 | 0x17C | |
TASK_MOTION_PADDLE_BLOCKED_CONTROLLER | 381 | 0x17D | |
TASK_MOTION_IN_HANDCART | 382 | 0x17E | |
TASK_MOTION_DRIVER_IN_TRAIN | 383 | 0x17F | |
TASK_MOTION_ON_MOUNTED_WEAPON | 384 | 0x180 | |
TASK_MOTION_ON_MOUNTED_WEAPON_TURRET | 385 | 0x181 | |
TASK_MOTION_ON_MOUNTED_WEAPON_CANNON | 386 | 0x182 | |
TASK_MOTION_ON_MOUNTED_WEAPON_BREACH | 387 | 0x183 | |
TASK_MOTION_ON_MOUNTED_WEAPON_WAR_WAGON | 388 | 0x184 | |
TASK_MOTION_DRIVE_WAGON | 389 | 0x185 | |
TASK_MOTION_DRIVER_IN_MOVING_WAGON | 390 | 0x186 | |
TASK_MOTION_PASSENGER_IN_WAGON | 391 | 0x187 | |
TASK_MOTION_HORSEBACK | 392 | 0x188 | |
TASK_MOTION_CARRYING | 393 | 0x189 | |
TASK_MOTION_CARRYING_INLINE | 394 | 0x18A | |
TASK_MOTION_RIDE_SHOTGUN_IN_WAGON | 395 | 0x18B | |
TASK_MOTION_AIMING_GUN_WAGON_PASSENGER_LOWER_BODY | 396 | 0x18C | |
TASK_MOTION_IN_VEHICLE_HANDS_UP | 397 | 0x18D | |
TASK_LOCO_FROM_STRAFE_TRANSITION | 398 | 0x18E | |
TASK_MOTION_CARRIABLE_IDLE | 399 | 0x18F | |
TASK_MOTION_CARRIABLE | 400 | 0x190 | |
TASK_MOTION_CARRIABLE_CARRIED | 401 | 0x191 | |
TASK_MOTION_CARRIABLE_BEING_DROPPED | 402 | 0x192 | |
TASK_MOTION_CARRIABLE_BEING_PICKED_UP | 403 | 0x193 | |
TASK_MOTION_CARRIABLE_BEING_PICKED_UP_FROM_PARENT | 404 | 0x194 | |
TASK_MOTION_CARRIABLE_BEING_PLACED_ONTO_PARENT | 405 | 0x195 | |
TASK_MOTION_CARRIABLE_ESCAPE | 406 | 0x196 | |
TASK_MOTION_BLEND_WITH_MOVER_EXTRACTION | 407 | 0x197 | |
TASK_MOTION_INSPECT | 408 | 0x198 | |
TASK_MOTION_ITEM_INTERACTION | 409 | 0x199 | |
TASK_MOTION_ITEM_INTERACTION_STATE | 410 | 0x19A | |
TASK_AIM_BLENDER | 411 | 0x19B | |
TASK_COVER | 412 | 0x19C | |
TASK_MOVE_IN_COVER_ALONG_LINKS | 413 | 0x19D | |
TASK_MOTION_COVER_TO_COVER | 414 | 0x19E | |
TASK_MOTION_ENTER_COVER | 415 | 0x19F | |
TASK_MOTION_IN_COVER | 416 | 0x1A0 | |
TASK_MOTION_LOCO_IN_COVER | 417 | 0x1A1 | |
TASK_MOTION_EXIT_COVER | 418 | 0x1A2 | |
TASK_MOTION_AIMING_IN_COVER | 419 | 0x1A3 | |
TASK_MOTION_IDLE_IN_COVER | 420 | 0x1A4 | |
TASK_MOTION_PERFORM_ACTION_IN_COVER | 421 | 0x1A5 | |
TASK_MOTION_UPPER_BODY_IN_COVER | 422 | 0x1A6 | |
TASK_MOTION_UPPER_BODY_IN_TRANSPORT | 423 | 0x1A7 | |
TASK_MOTION_SEARCHING | 424 | 0x1A8 | |
TASK_MOTION_SWEEP | 425 | 0x1A9 | |
TASK_MOTION_SWEEP_FULL | 426 | 0x1AA | |
TASK_PROJECTILE | 427 | 0x1AB | |
TASK_GUN | 428 | 0x1AC | |
TASK_SPECIAL_WEAPON | 429 | 0x1AD | |
TASK_RELOAD_GUN | 430 | 0x1AE | |
TASK_RELOAD_CONTEXTUAL | 431 | 0x1AF | |
TASK_WEAPON_BLOCKED | 432 | 0x1B0 | |
TASK_ENTER_COVER | 433 | 0x1B1 | |
TASK_EXIT_COVER | 434 | 0x1B2 | |
TASK_COMBAT_CLOSEST_TARGET_IN_AREA | 435 | 0x1B3 | |
TASK_COMBAT_HATED_TARGETS | 436 | 0x1B4 | |
TASK_ADDITIONAL_COMBAT_TASK | 437 | 0x1B5 | |
TASK_IN_COVER | 438 | 0x1B6 | |
TASK_AIM_SWEEP | 439 | 0x1B7 | |
TASK_PLAY_CUFFED_SECONDARY_ANIMS | 440 | 0x1B8 | |
TASK_PICK_UP_WEAPON | 441 | 0x1B9 | |
TASK_LOOT_ALIVE_PED | 442 | 0x1BA | |
TASK_LOOT_QUICK_NEW | 443 | 0x1BB | |
TASK_LOOT_LONG_NEW | 444 | 0x1BC | |
TASK_LOOT_NEW | 445 | 0x1BD | |
TASK_LOOT_NEAREST_ENTITY | 446 | 0x1BE | |
TASK_LOOTABLE_NEW | 447 | 0x1BF | |
TASK_BEING_LOOTED_TAKE | 448 | 0x1C0 | |
TASK_DROP_CARRIED_ENTITY | 449 | 0x1C1 | |
TASK_CUT_FREE | 450 | 0x1C2 | |
TASK_CARRIABLE_NEW | 451 | 0x1C3 | |
TASK_HOGTIE | 452 | 0x1C4 | |
TASK_PICKUP_ON_FOOT | 453 | 0x1C5 | |
TASK_APPROACH_INTERACT_PED | 454 | 0x1C6 | |
TASK_APPROACH_PICKUP_ON_FOOT | 455 | 0x1C7 | |
TASK_WAIT_FOR_INTERACTION | 456 | 0x1C8 | |
TASK_PLACE_CARRIED_ENTITY_ONTO_PARENT | 457 | 0x1C9 | |
TASK_ROBBED_BY_PED | 458 | 0x1CA | |
TASK_ROB_PED | 459 | 0x1CB | |
TASK_SURROUND | 460 | 0x1CC | |
TASK_FALLBACK_SWIPE | 461 | 0x1CD | |
TASK_LOOT_GRAB | 462 | 0x1CE | |
TASK_LOOT_VEHICLE | 463 | 0x1CF | |
TASK_BREAK_VEHICLE_LOCK | 464 | 0x1D0 | |
TASK_BREAKABLE_VEHICLE_LOCK_UNREACHABLE | 465 | 0x1D1 | |
TASK_LOOT_OR_PICKUP | 466 | 0x1D2 | |
TASK_RANSACK_ACTION | 467 | 0x1D3 | |
TASK_INSPECTION | 468 | 0x1D4 | |
TASK_PLAYER_INSPECT | 469 | 0x1D5 | |
TASK_ITEM_INTERACTION | 470 | 0x1D6 | |
TASK_ITEM_INTERACTION_STATE | 471 | 0x1D7 | |
TASK_INTERACT_WITH_CARRIABLE_FROM_PARENT | 472 | 0x1D8 | |
TASK_SHARK_CIRCLE | 473 | 0x1D9 | |
TASK_INTERACTION_ACTION | 474 | 0x1DA | |
TASK_CONFRONT | 475 | 0x1DB | |
TASK_CONFRONT_CRIMINAL | 476 | 0x1DC | |
TASK_INTIMIDATE | 477 | 0x1DD | |
TASK_INTIMIDATED | 478 | 0x1DE | |
TASK_MOVE_INTIMIDATED | 479 | 0x1DF | |
TASK_SHOVE | 480 | 0x1E0 | |
TASK_SHOVED | 481 | 0x1E1 | |
TASK_OFFER_ITEM | 482 | 0x1E2 | |
TASK_CATCH_ITEM | 483 | 0x1E3 | |
TASK_FINISHED | 484 | 0x1E4 | |
TASK_CROUCH_TOGGLE | 485 | 0x1E5 | |
TASK_REVIVE | 486 | 0x1E6 | |
TASK_REVIVE_TARGET | 487 | 0x1E7 | |
TASK_REVIVE_TARGET_GESTURAL | 488 | 0x1E8 | |
TASK_BEING_REVIVED_GESTURAL | 489 | 0x1E9 | |
TASK_WHISTLE_ANIM | 490 | 0x1EA | |
TASK_TAKE_OFF_PED_VARIATION | 491 | 0x1EB | |
TASK_ALERTED_ANIMAL | 492 | 0x1EC | |
TASK_AMBIENT_ANIMAL_HUNT | 493 | 0x1ED | |
TASK_BARK | 494 | 0x1EE | |
TASK_CURIOUS_ANIMAL | 495 | 0x1EF | |
TASK_DOG_CONFRONT | 496 | 0x1F0 | |
TASK_STALK_ATTACK | 497 | 0x1F1 | |
TASK_CARRION_BIRD | 498 | 0x1F2 | |
TASK_GRAB_CARCASS | 499 | 0x1F3 | |
TASK_FLEE_ANIMAL | 500 | 0x1F4 | |
TASK_HERD_ANIMALS | 501 | 0x1F5 | |
TASK_UNALERTED_ANIMAL | 502 | 0x1F6 | |
TASK_UNALERTED_ANIMAL_USE_SCENARIO | 503 | 0x1F7 | |
TASK_UNALERTED_ANIMAL_WANDER | 504 | 0x1F8 | |
TASK_UNDERWATER_AMBUSH | 505 | 0x1F9 | |
TASK_GATOR_PIT | 506 | 0x1FA | |
TASK_COMBAT_ANIMAL | 507 | 0x1FB | |
TASK_COMBAT_ANIMAL_ATTACK_BOAT | 508 | 0x1FC | |
TASK_COMBAT_ANIMAL_CHARGE | 509 | 0x1FD | |
TASK_COMBAT_ANIMAL_CIRCLE | 510 | 0x1FE | |
TASK_COMBAT_ANIMAL_MELEE | 511 | 0x1FF | |
TASK_COMBAT_ANIMAL_STAND_GROUND | 512 | 0x200 | |
TASK_COMBAT_ANIMAL_TARGET_UNREACHABLE | 513 | 0x201 | |
TASK_COMBAT_ANIMAL_WARN | 514 | 0x202 | |
TASK_COMBAT_ANIMAL_WATCH_FROM_SHORE | 515 | 0x203 | |
TASK_COMBAT_ANIMAL_WAIT_OUTSIDE | 516 | 0x204 | |
TASK_COMBAT_IN_FORMATION | 517 | 0x205 | |
TASK_COMBAT_SEEK_COVER | 518 | 0x206 | |
TASK_COMBAT_CHARGE | 519 | 0x207 | |
TASK_COMBAT_FLANK | 520 | 0x208 | |
TASK_COMBAT_START_AMBUSHED | 521 | 0x209 | |
TASK_COMBAT_RETREAT | 522 | 0x20A | |
TASK_COMBAT | 523 | 0x20B | |
TASK_COMBAT_MOUNTED | 524 | 0x20C | |
TASK_MOVE_CIRCLE | 525 | 0x20D | |
TASK_MOVE_COMBAT_MOUNTED | 526 | 0x20E | |
TASK_SEARCH | 527 | 0x20F | |
TASK_SEARCH_ON_FOOT | 528 | 0x210 | |
TASK_SEARCH_IN_AUTOMOBILE | 529 | 0x211 | |
TASK_SEARCH_IN_BOAT | 530 | 0x212 | |
TASK_SEARCH_IN_HELI | 531 | 0x213 | |
TASK_THREAT_RESPONSE | 532 | 0x214 | |
TASK_THREAT_RESPONSE_ANIMAL | 533 | 0x215 | |
TASK_ANIMAL_BEING_TAMED | 534 | 0x216 | |
TASK_INVESTIGATE | 535 | 0x217 | |
TASK_STAND_GUARD_FSM | 536 | 0x218 | |
TASK_PACK_ATTACK | 537 | 0x219 | |
TASK_PATROL | 538 | 0x21A | |
TASK_SHOOT_AT_TARGET | 539 | 0x21B | |
TASK_SET_AND_GUARD_AREA | 540 | 0x21C | |
TASK_STAND_GUARD | 541 | 0x21D | |
TASK_SEPARATE | 542 | 0x21E | |
TASK_STAY_IN_COVER | 543 | 0x21F | |
TASK_VEHICLE_COMBAT | 544 | 0x220 | |
TASK_VEHICLE_PERSUIT | 545 | 0x221 | |
TASK_VEHICLE_CHASE | 546 | 0x222 | |
TASK_VARIED_AIM_POSE | 547 | 0x223 | |
TASK_MOVE_WITHIN_ATTACK_WINDOW | 548 | 0x224 | |
TASK_MOVE_WITHIN_DEFENSIVE_AREA | 549 | 0x225 | |
TASK_SHOOT_OUT_TIRE | 550 | 0x226 | |
TASK_SHELL_SHOCKED | 551 | 0x227 | |
TASK_BOAT_CHASE | 552 | 0x228 | |
TASK_BOAT_COMBAT | 553 | 0x229 | |
TASK_BOAT_STRAFE | 554 | 0x22A | |
TASK_HELI_CHASE | 555 | 0x22B | |
TASK_HELI_COMBAT | 556 | 0x22C | |
TASK_SUBMARINE_COMBAT | 557 | 0x22D | |
TASK_SUBMARINE_CHASE | 558 | 0x22E | |
TASK_PLANE_CHASE | 559 | 0x22F | |
TASK_TARGET_UNREACHABLE | 560 | 0x230 | |
TASK_TARGET_UNREACHABLE_IN_INTERIOR | 561 | 0x231 | |
TASK_TARGET_UNREACHABLE_IN_EXTERIOR | 562 | 0x232 | |
TASK_ANIMAL_WRITHE | 563 | 0x233 | |
TASK_ADVANCE | 564 | 0x234 | |
TASK_COMPANION_ADVANCE | 565 | 0x235 | |
TASK_COMPANION_AMBIENT | 566 | 0x236 | |
TASK_COMPANION_CORE | 567 | 0x237 | |
TASK_COMPANION_LEAD | 568 | 0x238 | |
TASK_COMPANION_STEALTH_KILL | 569 | 0x239 | |
TASK_COMPANION_THREAT_RESPONSE | 570 | 0x23A | |
TASK_CHARGE | 571 | 0x23B | |
TASK_MOVE_TO_TACTICAL_POINT | 572 | 0x23C | |
TASK_DUEL | 573 | 0x23D | |
TASK_GUNSLINGER_DUEL | 574 | 0x23E | |
TASK_ANIMATED_HIT_BY_EXPLOSION | 575 | 0x23F | |
TASK_NM_RELAX | 576 | 0x240 | |
TASK_NM_ROLL_UP_AND_RELAX | 577 | 0x241 | |
TASK_NM_POSE | 578 | 0x242 | |
TASK_NM_BRACE | 579 | 0x243 | |
TASK_NM_BUOYANCY | 580 | 0x244 | |
TASK_NM_INJURED_ON_GROUND | 581 | 0x245 | |
TASK_NM_SHOT | 582 | 0x246 | |
TASK_NM_HIGH_FALL | 583 | 0x247 | |
TASK_NM_BALANCE | 584 | 0x248 | |
TASK_NM_ELECTROCUTE | 585 | 0x249 | |
TASK_NM_EXPLOSION | 587 | 0x24B | |
TASK_NM_ONFIRE | 588 | 0x24C | |
TASK_NM_JUMP_ROLL_FROM_ROAD_VEHICLE | 589 | 0x24D | |
TASK_NM_FLINCH | 590 | 0x24E | |
TASK_NM_SIT | 591 | 0x24F | |
TASK_NM_FALL_DOWN | 592 | 0x250 | |
TASK_BLEND_FROM_NM | 593 | 0x251 | |
TASK_NM_CONTROL | 594 | 0x252 | |
TASK_NM_DANGLE | 595 | 0x253 | |
TASK_NM_GENERIC_ATTACH | 596 | 0x254 | |
TASK_NM_DRUNK | 597 | 0x255 | |
TASK_NM_BOLAS_REACT | 598 | 0x256 | |
TASK_NM_LASSO | 599 | 0x257 | |
TASK_NM_LASSO_REACT | 600 | 0x258 | |
TASK_NM_THROUGH_WINDSCREEN | 601 | 0x259 | |
TASK_NM_RIVER_RAPIDS | 602 | 0x25A | |
TASK_NM_SIMPLE | 603 | 0x25B | |
TASK_NM_QUADRUPED | 604 | 0x25C | |
TASK_NM_MELEE | 605 | 0x25D | |
TASK_NM_CONTROLLED_FALL | 606 | 0x25E | |
TASK_NM_TRAPPED | 607 | 0x25F | |
TASK_RAGE_RAGDOLL | 608 | 0x260 | |
TASK_JUMP | 609 | 0x261 | |
TASK_FALL | 610 | 0x262 | |
TASK_DUMMY_MOVEMENT | 611 | 0x263 | |
TASK_LASSO_FALL_OVER | 612 | 0x264 | |
TASK_REACT_AIM_WEAPON | 613 | 0x265 | |
TASK_CHAT | 614 | 0x266 | |
TASK_REACT_TO_DEAD_PED | 615 | 0x267 | |
TASK_REACT_TO_INJURED_RIDER | 616 | 0x268 | |
TASK_WATCH_INVESTIGATION | 617 | 0x269 | |
TASK_POTENTIAL_CRIME_INVESTIGATE | 618 | 0x26A | |
TASK_SEARCH_FOR_UNKNOWN_THREAT | 619 | 0x26B | |
TASK_CHECK_PED_IS_DEAD | 620 | 0x26C | |
TASK_BOMB | 621 | 0x26D | |
TASK_LASSO | 622 | 0x26E | |
TASK_LASSO_PED | 623 | 0x26F | |
TASK_BOLAS | 624 | 0x270 | |
TASK_FISHINGROD | 625 | 0x271 | |
TASK_SWAP_FISHING_BAIT | 626 | 0x272 | |
TASK_TRANSITION_TARGET_FOR_CARRY_ACTION | 627 | 0x273 | |
TASK_IN_GAME_META_SCENE_WRAPPER | 628 | 0x274 | |
TASK_ANIMATED_ATTACH | 629 | 0x275 | |
TASK_LOOK_AT_TARGET | 630 | 0x276 | |
TASK_BODY_BLENDED_ENTRY | 631 | 0x277 | |
TASK_REACT_TO_EXPLOSION | 632 | 0x278 | |
TASK_REACT_TO_IMMINENT_EXPLOSION | 633 | 0x279 | |
TASK_DIVE_TO_GROUND | 634 | 0x27A | |
TASK_SIDESTEP | 635 | 0x27B | |
TASK_CALL_POLICE | 636 | 0x27C | |
TASK_REACT_IN_DIRECTION | 637 | 0x27D | |
TASK_REACT_TO_BUDDY_SHOT | 638 | 0x27E | |
TASK_FRIENDLY_FIRE_NEAR_MISS | 639 | 0x27F | |
TASK_FRIENDLY_AIMED_AT | 640 | 0x280 | |
TASK_PLAYER_DEATH_REACT | 641 | 0x281 | |
TASK_EXIT_TASK | 642 | 0x282 | |
TASK_VEHICLE_DRIVE_TO_DESTINATION | 643 | 0x283 | |
TASK_VEHICLE_ESCORT | 644 | 0x284 | |
TASK_VEHICLE_FOLLOW_WAYPOINT_RECORDING | 645 | 0x285 | |
TASK_VEHICLE_GOTO_NAVMESH | 646 | 0x286 | |
TASK_VEHICLE_FLEE | 647 | 0x287 | |
TASK_VEHICLE_FLEE_BOAT | 648 | 0x288 | |
TASK_VEHICLE_FOLLOW_RECORDING | 649 | 0x289 | |
TASK_VEHICLE_FOLLOW_SCENARIO_CHAIN | 650 | 0x28A | |
TASK_VEHICLE_FOLLOW_ENTITY | 651 | 0x28B | |
TASK_VEHICLE_THREE_POINT_TURN | 652 | 0x28C | |
TASK_VEHICLE_DROP_OFF_PASSENGER | 653 | 0x28D | |
TASK_VEHICLE_ATTACK | 654 | 0x28E | |
TASK_VEHICLE_ATTACK_TANK | 655 | 0x28F | |
TASK_VEHICLE_CIRCLE | 656 | 0x290 | |
TASK_VEHICLE_POLICE_BEHAVIOUR | 657 | 0x291 | |
TASK_VEHICLE_POLICE_BEHAVIOUR_HELICOPTER | 658 | 0x292 | |
TASK_VEHICLE_POLICE_BEHAVIOUR_BOAT | 659 | 0x293 | |
TASK_VEHICLE_BLOCK | 660 | 0x294 | |
TASK_VEHICLE_BLOCK_CRUISE_IN_FRONT | 661 | 0x295 | |
TASK_VEHICLE_BLOCK_BRAKE_IN_FRONT | 662 | 0x296 | |
TASK_VEHICLE_BLOCK_BACK_AND_FORTH | 663 | 0x297 | |
TASK_VEHICLE_PURSUE | 664 | 0x298 | |
TASK_VEHICLE_RAM | 665 | 0x299 | |
TASK_VEHICLE_SPIN_OUT | 666 | 0x29A | |
TASK_VEHICLE_APPROACH | 667 | 0x29B | |
TASK_VEHICLE_GOTO_PLANE | 668 | 0x29C | |
TASK_VEHICLE_GOTO_HELICOPTER | 669 | 0x29D | |
TASK_VEHICLE_GOTO_SUBMARINE | 670 | 0x29E | |
TASK_VEHICLE_GOTO_POINT_BOAT | 671 | 0x29F | |
TASK_VEHICLE_GOTO_POINT_WITH_AVOIDANCE_BOAT | 672 | 0x2A0 | |
TASK_VEHICLE_GOTO_POINT_AUTOMOBILE | 673 | 0x2A1 | |
TASK_VEHICLE_GOTO_POINT_WITH_AVOIDANCE_AUTOMOBILE | 674 | 0x2A2 | |
TASK_VEHICLE_CRUISE | 675 | 0x2A3 | |
TASK_VEHICLE_CRUISE_BOAT | 676 | 0x2A4 | |
TASK_VEHICLE_STOP | 677 | 0x2A5 | |
TASK_VEHICLE_PULL_OVER | 678 | 0x2A6 | |
TASK_VEHICLE_PULL_OFF_ROAD | 679 | 0x2A7 | |
TASK_VEHICLE_PASSENGER_EXIT | 680 | 0x2A8 | |
TASK_VEHICLE_DEAD_DRIVER | 681 | 0x2A9 | |
TASK_VEHICLE_NO_DRIVER | 682 | 0x2AA | |
TASK_VEHICLE_PARK | 683 | 0x2AB | |
TASK_VEHICLE_REACT_TO_COP_SIREN | 684 | 0x2AC | |
TASK_VEHICLE_LAND | 685 | 0x2AD | |
TASK_VEHICLE_LAND_PLANE | 686 | 0x2AE | |
TASK_VEHICLE_HOVER | 687 | 0x2AF | |
TASK_VEHICLE_HELI_PROTECT | 688 | 0x2B0 | |
TASK_VEHICLE_PLANE_CHASE | 689 | 0x2B1 | |
TASK_VEHICLE_CRASH | 690 | 0x2B2 | |
TASK_VEHICLE_FLEE_AIRBORNE | 691 | 0x2B3 | |
TASK_VEHICLE_PLAYER_DRIVE | 692 | 0x2B4 | |
TASK_VEHICLE_PLAYER_DRIVE_AUTOMOBILE | 693 | 0x2B5 | |
TASK_VEHICLE_PLAYER_DRIVE_BIKE | 694 | 0x2B6 | |
TASK_VEHICLE_PLAYER_DRIVE_BOAT | 695 | 0x2B7 | |
TASK_VEHICLE_PLAYER_DRIVE_SUBMARINE | 696 | 0x2B8 | |
TASK_VEHICLE_PLAYER_DRIVE_SUBMARINECAR | 697 | 0x2B9 | |
TASK_VEHICLE_PLAYER_DRIVE_PLANE | 698 | 0x2BA | |
TASK_VEHICLE_PLAYER_DRIVE_HELI | 699 | 0x2BB | |
TASK_VEHICLE_PLAYER_DRIVE_BALLOON | 700 | 0x2BC | |
TASK_VEHICLE_PLAYER_DRIVE_AUTOGYRO | 701 | 0x2BD | |
TASK_VEHICLE_PLAYER_DRIVE_DIGGER_ARM | 702 | 0x2BE | |
TASK_VEHICLE_PLAYER_DRIVE_TRAIN | 703 | 0x2BF | |
TASK_VEHICLE_PLAYER_DRIVE_DRAFT_VEHICLE | 704 | 0x2C0 | |
TASK_VEHICLE_WAIT | 705 | 0x2C1 | |
TASK_VEHICLE_REVERSE | 706 | 0x2C2 | |
TASK_VEHICLE_BRAKE | 707 | 0x2C3 | |
TASK_VEHICLE_HANDBRAKE | 708 | 0x2C4 | |
TASK_VEHICLE_TURN | 709 | 0x2C5 | |
TASK_VEHICLE_GO_FORWARD | 710 | 0x2C6 | |
TASK_VEHICLE_SWERVE | 711 | 0x2C7 | |
TASK_VEHICLE_FLY_DIRECTION | 712 | 0x2C8 | |
TASK_VEHICLE_HEADON_COLLISION | 713 | 0x2C9 | |
TASK_VEHICLE_BOOST_USE_STEERING_ANGLE | 714 | 0x2CA | |
TASK_VEHICLE_SHOT_TIRE | 715 | 0x2CB | |
TASK_VEHICLE_BURNOUT | 716 | 0x2CC | |
TASK_VEHICLE_REV_ENGINE | 717 | 0x2CD | |
TASK_VEHICLE_SURFACE_IN_SUBMARINE | 718 | 0x2CE | |
TASK_VEHICLE_FOLLOW_NEAREST_ROAD | 719 | 0x2CF | |
TASK_VEHICLE_PULL_ALONGSIDE | 720 | 0x2D0 | |
TASK_VEHICLE_TRANSFORM_TO_SUBMARINE | 721 | 0x2D1 | |
TASK_ANIMATED_FALLBACK | 722 | 0x2D2 | |
TASK_VEHICLE_MOTION | 723 | 0x2D3 | |
TASK_VEHICLE_HANDCART | 724 | 0x2D4 | |
TASK_VEHICLE_CONVERTIBLE_ROOF | 725 | 0x2D5 | |
TASK_VEHICLE_ANIMATION | 726 | 0x2D6 | |
TASK_VEHICLE_ROW_BOAT | 727 | 0x2D7 | |
TASK_VEHICLE_ROWING_IN_CANOE | 728 | 0x2D8 | |
TASK_VEHICLE_ROWING_IN_ROW_BOAT | 729 | 0x2D9 | |
TASK_VEHICLE_PADDLE_BLOCKED_IN_ROW_BOAT | 730 | 0x2DA | |
TASK_VEHICLE_PADDLE_BLOCKED_CONTROLLER | 731 | 0x2DB | |
TASK_VEHICLE_IDLE_TURN_IN_CANOE | 732 | 0x2DC | |
TASK_VEHICLE_IDLE_TURN_IN_ROW_BOAT | 733 | 0x2DD | |
TASK_VEHICLE_MOTION_MOUNTED_WEAPON | 734 | 0x2DE | |
TASK_MOTION_DRIVER_IN_WAGON | 735 | 0x2DF | |
MAX_NUM_TASK_TYPES | 736 | 0x2E0 | |