RedM Natives

Frontend soundsets

Notes from the author
 [frontend_soundset_ref] = frontend_soundset_name,
167 rows
#soundsetsoundNote
1DEATH_FAIL_RESPAWN_SOUNDSDEATH_SCREEN_ENTER
2DEATH_FAIL_RESPAWN_SOUNDSDEATH_SCREEN_EXIT
3DEATH_FAIL_RESPAWN_SOUNDSEXIT
4DEATH_FAIL_RESPAWN_SOUNDSFADE_TO_BLACK
5DEATH_FAIL_RESPAWN_SOUNDSFADE_TO_BLACK_COMPANIONACTIVITY
6DEATH_FAIL_RESPAWN_SOUNDSFADE_TO_BLACK_LOANSHARK
7DEATH_FAIL_RESPAWN_SOUNDSFADE_TO_BLACK_OFF_MISSION
8DEATH_FAIL_RESPAWN_SOUNDSHORSE_FALL_FAIL
9DEATH_FAIL_RESPAWN_SOUNDSTITLE_SCREEN_ENTER
10DEATH_FAIL_RESPAWN_SOUNDSTITLE_SCREEN_EXIT
11DEATH_FAIL_RESPAWN_SOUNDSTITLE_SCREEN_EXIT_OFF_MISSION
12PAUSE_MENU_SOUNDSETNAV_LEFT
13PAUSE_MENU_SOUNDSETNAV_RIGHT
14Mission_Complete_SoundsMission_Complete_Final_Wipe_Off
15Ledger_SoundsINFO_HIDE
16Ledger_SoundsINFO_SHOW
17Ledger_SoundsNAV_DOWN
18Ledger_SoundsNAV_LEFT
19Ledger_SoundsNAV_RIGHT
20Ledger_SoundsNAV_UP
21Ledger_SoundsPURCHASE
22Ledger_SoundsUNAFFORDABLE
23Ledger_Soundsupgrade_cam_pan
24Player_Core_Empty_SoundsDEADEYE
25Player_Core_Empty_SoundsHEALTH
26Player_Core_Empty_SoundsHEALTH_VFX_FLASH
27Player_Core_Empty_SoundsSTAMINA
28HUD_Wanted_SoundsWanted_Spotted
29HUD_Wanted_SoundsWitness
30HUD_Wanted_SoundsWitness_Wanted
31MP_Leaderboard_SoundsLeaderboard_Hide
32MP_Leaderboard_SoundsLeaderboard_Show
33RDRO_In_Game_Menu_SoundsReady_Up_Flash
34HUD_SHOP_SOUNDSETBACK
35HUD_SHOP_SOUNDSETINFO
36HUD_SHOP_SOUNDSETINFO_HIDE
37HUD_SHOP_SOUNDSETPURCHASE
38HUD_SHOP_SOUNDSETQUIT
39HUD_SHOP_SOUNDSETREAD
40HUD_SHOP_SOUNDSETSELECT
41HUD_SHOP_SOUNDSETSELL
42HUD_POKERBET_AMOUNT
43HUD_POKERBET_MIN_MAX
44HUD_POKERBET_PROMPT
45HUD_MINI_GAME_SOUNDSETCHECKPOINT_NORMAL
46HUD_MINI_GAME_SOUNDSETCHECKPOINT_PERFECT
47wnt2_CME_SoundSetLeavingColter6_Gust
48HUD_MP_PITPDeny_Point
49HUD_MP_PITPGain_Point
50FMA_ARCHERY_SoundsBULLSEYE
51FMA_ARCHERY_SoundsINNER_RING
52FMA_ARCHERY_SoundsOUTER_RING
53RDRO_Poker_Soundsmenu_select_bet
54RDRO_Poker_Soundsmenu_select_default
55RDRO_Poker_Soundsmenu_select_fold
56RDRO_Poker_Soundsplayer_turn_countdown_end
57RDRO_Poker_Soundsplayer_turn_countdown_start
58RDRO_Poker_Soundsround_start_countdown_tick
59RDRO_Poker_Soundsshowdown_lose
60RDRO_Poker_Soundsshowdown_win
61Flex_Fight_SoundsHorn
62Flex_Fight_SoundsWhistle
63RDRO_Countdown_SoundsMatch_End_Timer
64RDRO_Holiday_Present_Soundsholiday_present_message
65HUD_MAIL_SOUNDSETMAIL
66HUD_MP_FREE_ROAMPURCHASE
67RDR_Shard_Central_Message_Soundssudden_death
68Tithe_Donation_SoundsTithe_Donation_Large
69Tithe_Donation_SoundsTithe_Donation_Medium
70Tithe_Donation_SoundsTithe_Donation_Small
71Study_Soundshide_info
72Study_Soundsshow_info
73Consumption_SoundsCore_Fill_Up
74Consumption_SoundsCore_Full
75RDRO_Spectate_Soundshide_hud
76RDRO_Spectate_Soundsleft_bumper
77RDRO_Spectate_Soundsright_bumper
78MP005_OADPRH_soundsmatch_lost
79MP005_OADPRH_soundsmatch_won
80SAL1_SoundsJumpCut
81HUD_MP_FREE_MODEEVENT_AVAILABLE
82HUD_MP_FREE_MODEHP_HORSE
83Objective_SoundsFAIL
84gng3_CME_SoundSetprison_shot
85gng3_CME_SoundSetwatchtower_shot
86RDROADV_Winners_Screen_SoundsWinners_Screen
87RDRO_Winners_Screen_Soundsdislike
88RDRO_Winners_Screen_Soundsenter
89RDRO_Winners_Screen_Soundslike
90SSCRFT_SoundsCraft_Items_Enter
91SSCRFT_SoundsExit
92RDRO_Race_sounds321_GO
93RDRO_Out_Of_Bounds_SoundsOOB_death
94RDRO_Out_Of_Bounds_SoundsOOB_return
95RDRO_Out_Of_Bounds_SoundsOOB_start
96HUD_REWARD_SOUNDSETITEM_TICKER_GENERIC
97HUD_REWARD_SOUNDSETREWARD_MORALE
98HUD_REWARD_SOUNDSETREWARD_NEW_GUN
99RDRO_Adversary_Soundsmatch_start
100RDRO_King_Of_The_Rails_Soundsnew_active_carriage