| BLIP_MODIFIER_ANIMAL_SKINNED |
Alpha: 0.65<br>Range: Zoom Level |
| BLIP_MODIFIER_AREA |
Alpha: 0.55 (for area layer)<br>Category: OBJECTIVE_AREA<br>Conditional Style: When entity inside blip area for 100ms:<br>- Apply AUTO_MODIFIER_AREA_DIM_WHEN_INSIDE<br>Inverted State: No |
| BLIP_MODIFIER_AREA_ACCURATE |
Alpha: 0.55 (for area layer)<br>Area Style: AREA_ACCURATE |
| BLIP_MODIFIER_AREA_CLAMPED_PULSE |
Alpha Pulse: Pulse 100 times<br>- Duration: 4,000ms, Alpha: 0.5-1, Transition: Smooth |
| BLIP_MODIFIER_AREA_CONTESTED |
Alpha Pulse: Pulse 100 times<br>- Duration: 0ms, Transition: Smooth |
| BLIP_MODIFIER_AREA_DIRECTIONAL |
Alpha: 0.55 (for area layer)<br>Conditional Style: When entity inside blip area for 100ms:<br>- Apply AUTO_MODIFIER_AREA_DIM_WHEN_INSIDE<br>Directional Edge Pointer: Yes<br>Sprite: BLIP_RADAR_EDGE_ARROW<br>Visibility: Hidden on Legend |
| BLIP_MODIFIER_AREA_HIDE_ON_INSIDE |
Alpha: 0.55 (for area layer)<br>Category: OBJECTIVE_AREA<br>Conditional Visibility: Toggle visibility when NOT entity inside blip area<br>Inverted State: No |
| BLIP_MODIFIER_AREA_HIDE_ON_OUTSIDE |
Alpha: 0.55 (for area layer)<br>Category: OBJECTIVE_AREA<br>Conditional Visibility: Toggle visibility when entity inside blip area<br>Inverted State: No |
| BLIP_MODIFIER_AREA_NO_BLIP |
Alpha: 0.55 (for area layer)<br>Conditional Style: When entity inside blip area for 100ms:<br>- Apply AUTO_MODIFIER_AREA_DIM_WHEN_INSIDE<br>Directional Edge Pointer: Yes<br>Sprite: BLIP_NULL<br>Visibility: Hidden on Legend |
| BLIP_MODIFIER_AREA_OUT_OF_BOUNDS |
Color: COLOR_RED |
| BLIP_MODIFIER_AREA_PULSE |
Alpha Pulse: Pulse 100 times<br>- Duration: 4,000ms, Transition: Smooth |
| BLIP_MODIFIER_AREA_TAKEOVER |
Alpha Pulse: Pulse 100 times<br>- Duration: 1,000ms, Transition: Smooth |
| BLIP_MODIFIER_ATTENTION |
Overlay: BLIP_ATTENTION (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_BOUNTY_TARGET_INCAPACITATED |
Range: Always<br>Threat Indicator: No |
| BLIP_MODIFIER_CAMP_NOT_READY |
Color: COLOR_LOW_PRIORITY<br>Sprite: BLIP_AMBIENT_CORPSE |
| BLIP_MODIFIER_CHASE |
Conditional Removal: Remove blip when has escaped (instantly)<br>Conditional Style: When has escaped:<br>- Apply BLIP_MODIFIER_URGENT |
| BLIP_MODIFIER_COLLECTIBLE_FULL |
Range: 150m |
| BLIP_MODIFIER_COMPANION_ACTIVITY |
Category: OBJECTIVE<br>Color: COLOR_WHITE<br>Scale: 1.15 |
| BLIP_MODIFIER_COMPANION_CONVERSATION |
Color: COLOR_RADAR_WRONG_TOD<br>Overlay: BLIP_ATTENTION (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_COMPANION_DOG |
Scale: 0.8 |
| BLIP_MODIFIER_COMPANION_OBJECTIVE |
Category: OBJECTIVE<br>Color: COLOR_OBJECTIVE<br>Scale: 1.15 |
| BLIP_MODIFIER_COMPANION_WOUNDED |
Overlay: BLIP_OVERLAY_REVIVE (with color COLOR_WHITE) |
| BLIP_MODIFIER_COMPASS_OBJECTIVE |
Objective: Objective marker shown on Minimal radar, hidden when within 35m |
| BLIP_MODIFIER_CREATOR_FOCUS |
Category: CREATOR |
| BLIP_MODIFIER_CULL_ON_DEATH |
Conditional Removal: Remove blip when target is dead (instantly) |
| BLIP_MODIFIER_DEBUG_BLUE |
Category: ENEMY<br>Color: COLOR_BLUE<br>Height Indicator: Yes<br>Label: BLIP_ENEMY<br>Scale: 1<br>Sprite: BLIP_AMBIENT_NPC |
| BLIP_MODIFIER_DEBUG_GREEN |
Category: ENEMY<br>Color: COLOR_GREEN<br>Height Indicator: Yes<br>Label: BLIP_ENEMY<br>Scale: 1<br>Sprite: BLIP_AMBIENT_NPC |
| BLIP_MODIFIER_DEBUG_MP_PLAYER_RANGE_50 |
Range: 50m |
| BLIP_MODIFIER_DEBUG_MP_PLAYER_RANGE_60 |
Range: 60m |
| BLIP_MODIFIER_DEBUG_MP_PLAYER_RANGE_70 |
Range: 70m |
| BLIP_MODIFIER_DEBUG_MP_PLAYER_RANGE_80 |
Range: 80m |
| BLIP_MODIFIER_DEBUG_MP_PLAYER_RANGE_90 |
Range: 90m |
| BLIP_MODIFIER_DEBUG_MP_PLAYER_RANGE_100 |
Range: 100m |
| BLIP_MODIFIER_DEBUG_MP_PLAYER_RANGE_110 |
Range: 110m |
| BLIP_MODIFIER_DEBUG_MP_PLAYER_RANGE_120 |
Range: 120m |
| BLIP_MODIFIER_DEBUG_MP_PLAYER_RANGE_130 |
Range: 130m |
| BLIP_MODIFIER_DEBUG_MP_PLAYER_RANGE_140 |
Range: 140m |
| BLIP_MODIFIER_DEBUG_MP_PLAYER_RANGE_150 |
Range: 150m |
| BLIP_MODIFIER_DEBUG_PINK |
Category: ENEMY<br>Color: COLOR_PINK<br>Height Indicator: Yes<br>Label: BLIP_ENEMY<br>Scale: 1<br>Sprite: BLIP_AMBIENT_NPC |
| BLIP_MODIFIER_DEBUG_RED |
Category: ENEMY<br>Color: COLOR_RED<br>Height Indicator: Yes<br>Label: BLIP_ENEMY<br>Scale: 1<br>Sprite: BLIP_AMBIENT_NPC |
| BLIP_MODIFIER_DEBUG_YELLOW |
Category: ENEMY<br>Color: COLOR_YELLOW<br>Height Indicator: Yes<br>Label: BLIP_ENEMY<br>Scale: 1<br>Sprite: BLIP_AMBIENT_NPC |
| BLIP_MODIFIER_DIRECTION_ONLY |
GPS Path: Disabled<br>Objective: Objective marker shown on Minimal, Standard, Expanded radar<br>Visibility: Always hidden |
| BLIP_MODIFIER_DISTANCE_FADE_LONG |
Distance Fade: Fade on distance:<br>- Starts at 600m, Rate: 0.005, Minimum alpha: 0.5 |
| BLIP_MODIFIER_DISTANCE_FADE_MEDIUM |
Distance Fade: Fade on distance:<br>- Starts at 300m, Rate: 0.005, Minimum alpha: 0.5 |
| BLIP_MODIFIER_DISTANCE_FADE_SHORT |
Distance Fade: Fade on distance:<br>- Starts at 150m, Rate: 0.005, Minimum alpha: 0.5 |
| BLIP_MODIFIER_EAGLE_EYE |
Distance Fade: Fade on distance:<br>- Starts at 20m, Rate: 0.05, Minimum alpha: 0.027<br>Range: 75m |
| BLIP_MODIFIER_ENEMY |
Color: COLOR_ENEMY<br>Heading Type: Off<br>Height Indicator: Yes |
| BLIP_MODIFIER_ENEMY_AQUATIC |
Color: COLOR_ENEMY<br>Conditional Visibility: Fade when enemy behavior<br>- Fade-in: 0ms, Stay: 1,000ms, Fade-out: 750ms |
| BLIP_MODIFIER_ENEMY_CONFRONTING |
Color: COLOR_REDDARK |
| BLIP_MODIFIER_ENEMY_DISAPPEARING |
Color: COLOR_ENEMY<br>Conditional Visibility: Fade when enemy behavior<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_ENEMY_DISAPPEARING_NO_FLEE_CHECKS |
Color: COLOR_ENEMY<br>Conditional Visibility: Fade when enemy behavior (ignoring fleeing)<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_ENEMY_DISAPPEARING_NO_SCREEN_CHECKS |
Color: COLOR_ENEMY<br>Conditional Visibility: Fade when enemy behavior (ignoring screen checks)<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_ENEMY_FLEEING |
Conditional Style: When fleeing (with flashing):<br>- Apply AUTO_ENEMY_FLEEING |
| BLIP_MODIFIER_ENEMY_GUNSHOTS_FADE_ON_START |
Color: COLOR_ENEMY<br>Conditional Visibility: Fade when gunshots heard<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms<br>- Applies to first appearance |
| BLIP_MODIFIER_ENEMY_GUNSHOTS_ONLY |
Color: COLOR_ENEMY<br>Conditional Visibility: Fade when gunshots heard<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_ENEMY_GUNSHOTS_ONLY_DONT_SHOW_LAST |
Color: COLOR_ENEMY<br>Conditional Visibility: Fade when gunshots heard (hiding last person)<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_ENEMY_IMPORTANT |
Heading Type: Off<br>Height Indicator: Yes<br>Range: Always<br>Scale Pulse: Pulse 4 times |
| BLIP_MODIFIER_ENEMY_IS_ALERTED |
Color: COLOR_ENEMY<br>Heading Type: Cone |
| BLIP_MODIFIER_ENEMY_LOWER_AWARENESS |
Color: COLOR_ENEMY<br>Conditional Visibility: Fade when enemy behavior (lowered awareness)<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_ENEMY_MUST_AGGRO |
Color: COLOR_FRIENDLY<br>Conditional Styles: When becoming hostile:<br> - Apply BLIP_MODIFIER_ENEMY<br> - Remove BLIP_MODIFIER_ENEMY_MUST_AGGRO |
| BLIP_MODIFIER_ENEMY_OBJECTIVE |
Category: OBJECTIVE<br>Color: COLOR_ENEMY<br>Heading Type: Off<br>Height Indicator: Yes<br>Range: Always<br>Scale Pulse: Pulse 4 times<br>Sprite: BLIP_OBJECTIVE |
| BLIP_MODIFIER_ENEMY_ON_GUARD |
Color: COLOR_ENEMY_UNALERTED<br>Conditional Style: When becoming hostile:<br>- Apply AUTO_ENEMY_ANGRY<br>Heading Type: Cone (with color COLOR_WHITE) |
| BLIP_MODIFIER_ENEMY_ON_GUARD_DISAPPEARING |
Color: COLOR_ENEMY_UNALERTED<br>Conditional Style: When becoming hostile:<br>- Apply AUTO_ENEMY_ANGRY<br>Conditional Visibility: Fade when enemy behavior<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms<br>Heading Type: Cone (with color COLOR_WHITE) |
| BLIP_MODIFIER_ENEMY_ON_GUARD_NO_CONE |
Color: COLOR_ENEMY_UNALERTED<br>Conditional Style: When becoming hostile:<br>- Apply AUTO_ENEMY_ANGRY |
| BLIP_MODIFIER_ENEMY_STEALTH_KILL |
Color: COLOR_ENEMY_UNALERTED<br>Heading Type: Cone (with color COLOR_WHITE) |
| BLIP_MODIFIER_ENEMY_TARGETED_ONLY |
Color: COLOR_ENEMY<br>Conditional Visibility: Fade when being targeted<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_FADE |
Fade Effect 2: Triggers when style/modifier is removed:<br>- Fade-in: 1,000ms, Fade-out: 1,000ms |
| BLIP_MODIFIER_FADE_IN |
Fade Effect 1: Fade-in effect:<br>- Duration: 500ms |
| BLIP_MODIFIER_FADE_OUT_AND_DIE |
Conditional Removal: Remove blip (fades over 1,500ms) |
| BLIP_MODIFIER_FADE_OUT_SLOW |
Fade Effect 2: Triggers when style/modifier is removed:<br>- Fade-in: 150ms, Fade-out: 5,000ms |
| BLIP_MODIFIER_FETCH_ESCAPING |
Distance Fade: Fade only when on radar edge:<br>- Starts at 150m, Rate: 0.04, Minimum alpha: 0.5 |
| BLIP_MODIFIER_FETCH_VIP |
Sprite: BLIP_AMBIENT_VIP |
| BLIP_MODIFIER_FISHING_SPOT_LEGENDARY |
Range: Map: Always, Radar: 50m |
| BLIP_MODIFIER_FISHING_SPOT_NORMAL |
Range: 50m |
| BLIP_MODIFIER_FLASH_FOREVER |
Flash Effect: Flash forever |
| BLIP_MODIFIER_FLASH_LONG |
Flash Effect: Flash 10 times |
| BLIP_MODIFIER_FLASH_MEDIUM |
Flash Effect: Flash 5 times |
| BLIP_MODIFIER_FLASH_SHORT |
Flash Effect: Flash 3 times |
| BLIP_MODIFIER_FOR_SALE |
Color: COLOR_RADAR_WRONG_TOD<br>Overlay: BLIP_FOR_SALE (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_FORCE_GPS |
GPS Path: Enabled<br>- Auto-hide distance: 15m |
| BLIP_MODIFIER_FORCE_GPS_HORSE_ONLY |
Conditional Style: When player is on horseback for 50ms:<br>- Apply BLIP_MODIFIER_FORCE_GPS |
| BLIP_MODIFIER_FRIENDLY |
Color: COLOR_FRIENDLY<br>Height Indicator: Yes<br>Label: BLIP_FRIEND |
| BLIP_MODIFIER_FRIENDLY_OBJECTIVE |
Category: OBJECTIVE<br>Color: COLOR_OBJECTIVE<br>Height Indicator: Yes<br>Label: BLIP_FRIEND<br>Scale: Default: 1.1, Edge: 0.9 |
| BLIP_MODIFIER_GROUPING_ANNESBURG_FOLLOWER |
Grouping: Follower of ANNESBURG group |
| BLIP_MODIFIER_GROUPING_ANNESBURG_LEADER |
Grouping: Leader of ANNESBURG group |
| BLIP_MODIFIER_GROUPING_ARMADILLO_FOLLOWER |
Grouping: Follower of ARMADILLO group |
| BLIP_MODIFIER_GROUPING_ARMADILLO_LEADER |
Grouping: Leader of ARMADILLO group |
| BLIP_MODIFIER_GROUPING_BLACKWATER_FOLLOWER |
Grouping: Follower of BLACKWATER group |
| BLIP_MODIFIER_GROUPING_BLACKWATER_LEADER |
Grouping: Leader of BLACKWATER group |
| BLIP_MODIFIER_GROUPING_CAMP_GROUP_FOLLOWER |
Grouping: Follower of CAMP group |
| BLIP_MODIFIER_GROUPING_CAMP_GROUP_LEADER |
Grouping: Leader of CAMP group |
| BLIP_MODIFIER_GROUPING_EMERALD_RANCH_FOLLOWER |
Grouping: Follower of EMERALD_RANCH group |
| BLIP_MODIFIER_GROUPING_EMERALD_RANCH_LEADER |
Grouping: Leader of EMERALD_RANCH group |
| BLIP_MODIFIER_GROUPING_LAGRAS_FOLLOWER |
Grouping: Follower of LAGRAS group |
| BLIP_MODIFIER_GROUPING_LAGRAS_LEADER |
Grouping: Leader of LAGRAS group |
| BLIP_MODIFIER_GROUPING_RHODES_FOLLOWER |
Grouping: Follower of RHODES group |
| BLIP_MODIFIER_GROUPING_RHODES_LEADER |
Grouping: Leader of RHODES group |
| BLIP_MODIFIER_GROUPING_SAINT_DENIS_FOLLOWER |
Grouping: Follower of SAINT_DENIS group |
| BLIP_MODIFIER_GROUPING_SAINT_DENIS_LEADER |
Grouping: Leader of SAINT_DENIS group |
| BLIP_MODIFIER_GROUPING_STRAWBERRY_FOLLOWER |
Grouping: Follower of STRAWBERRY group |
| BLIP_MODIFIER_GROUPING_STRAWBERRY_LEADER |
Grouping: Leader of STRAWBERRY group |
| BLIP_MODIFIER_GROUPING_THIEVES_LANDING_FOLLOWER |
Grouping: Follower of THIEVES_LANDING group |
| BLIP_MODIFIER_GROUPING_THIEVES_LANDING_LEADER |
Grouping: Leader of THIEVES_LANDING group |
| BLIP_MODIFIER_GROUPING_TUMBLEWEED_FOLLOWER |
Grouping: Follower of TUMBLEWEED group |
| BLIP_MODIFIER_GROUPING_TUMBLEWEED_LEADER |
Grouping: Leader of TUMBLEWEED group |
| BLIP_MODIFIER_GROUPING_VALENTINE_FOLLOWER |
Grouping: Follower of VALENTINE group |
| BLIP_MODIFIER_GROUPING_VALENTINE_LEADER |
Grouping: Leader of VALENTINE group |
| BLIP_MODIFIER_GROUPING_VAN_HORN_FOLLOWER |
Grouping: Follower of VAN_HORN group |
| BLIP_MODIFIER_GROUPING_VAN_HORN_LEADER |
Grouping: Leader of VAN_HORN group |
| BLIP_MODIFIER_HERB_NORMAL |
Distance Fade: Fade on distance:<br>- Starts at 20m, Rate: 0.15, Minimum alpha: 0.027<br>Range: 31m |
| BLIP_MODIFIER_HERB_SHORT_RANGE |
Distance Fade: Fade on distance:<br>- Starts at 8m, Rate: 0.15, Minimum alpha: 0.027<br>Range: 15m |
| BLIP_MODIFIER_HERB_SURVIVALIST |
Distance Fade: Fade on distance:<br>- Starts at 60m, Rate: 0.15, Minimum alpha: 0.027<br>Range: 75m |
| BLIP_MODIFIER_HIDDEN |
Visibility: Always hidden |
| BLIP_MODIFIER_HIDE_HEIGHT_MARKER |
Height Indicator: No |
| BLIP_MODIFIER_HIDEOUT_ABANDONED |
Color: COLOR_RADAR_WRONG_TOD<br>Overlay: BLIP_TIME_OF_DAY (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_HIGH_CATEGORY |
Category: MISSION_ACTIVE |
| BLIP_MODIFIER_HORSE_REVIVE |
Overlay: BLIP_OVERLAY_HORSE_REVIVE (with color COLOR_RED)<br>Scale Pulse: Pulse 4 times |
| BLIP_MODIFIER_HORSE_REVIVE_2 |
Alpha Pulse: Pulse forever<br>- Duration: 2,500ms, Transition: Smooth<br>Overlay: BLIP_OVERLAY_HORSE_REVIVE (with color COLOR_RED) |
| BLIP_MODIFIER_HORSE_REVIVE_3 |
Alpha Pulse: Pulse forever<br>- Duration: 1,000ms, Transition: Smooth<br>Overlay: BLIP_OVERLAY_HORSE_REVIVE (with color COLOR_RED) |
| BLIP_MODIFIER_HORSE_REVIVE_4 |
Alpha Pulse: Pulse forever<br>- Duration: 500ms, Transition: Smooth<br>Overlay: BLIP_OVERLAY_HORSE_REVIVE (with color COLOR_RED) |
| BLIP_MODIFIER_HORSE_STOLEN |
Color: COLOR_ENEMY |
| BLIP_MODIFIER_HOSTILITY_COLOR_1 |
Color: COLOR_NOTORIETY_LOW |
| BLIP_MODIFIER_HOSTILITY_COLOR_2 |
Color: COLOR_NOTORIETY_MEDIUM |
| BLIP_MODIFIER_HOSTILITY_COLOR_3 |
Color: COLOR_NOTORIETY_HIGH |
| BLIP_MODIFIER_HOSTILITY_VISIBILITY_1 |
Category: OTHER_PLAYER<br>Conditional Visibility: Fade when free roam player<br>- Fade-in: 150ms, Stay: 10,000ms, Fade-out: 1,000ms<br>Range: 300m |
| BLIP_MODIFIER_HOSTILITY_VISIBILITY_2 |
Category: NOTORIETY_PLAYER_MEDIUM<br>Distance Fade: Fade only when on radar edge:<br>- Starts at 280m, Rate: 0.05, Minimum alpha: 0.001<br>Range: 300m |
| BLIP_MODIFIER_HOSTILITY_VISIBILITY_3 |
Category: NOTORIETY_PLAYER_HIGH<br>Distance Fade: Fade only when on radar edge:<br>- Starts at 480m, Rate: 0.05, Minimum alpha: 0.001<br>Range: 500m |
| BLIP_MODIFIER_HOSTILITY_VISIBILITY_4 |
Category: NOTORIETY_PLAYER_HIGH<br>Distance Fade: Fade only when on radar edge:<br>- Starts at 480m, Rate: 0.05, Minimum alpha: 0.001<br>Range: Map: Always, Radar: 500m |
| BLIP_MODIFIER_JOB |
Overlay: BLIP_JOB (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_BILL |
Overlay: BLIP_OVERLAY_BILL (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_CHARLES |
Overlay: BLIP_OVERLAY_CHARLES (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_HOSEA |
Overlay: BLIP_OVERLAY_HOSEA (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_JAVIER |
Overlay: BLIP_OVERLAY_JAVIER (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_JOHN |
Overlay: BLIP_OVERLAY_JOHN (with color COLOR_OBJECTIVE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_KAREN |
Overlay: BLIP_OVERLAY_KAREN (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_KIERAN |
Overlay: BLIP_OVERLAY_KIERAN (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_LENNY |
Overlay: BLIP_OVERLAY_LENNY (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_LOANSHARK |
Overlay: BLIP_OVERLAY_LOANSHARK (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_MICAH |
Overlay: BLIP_OVERLAY_MICAH (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_PEARSON |
Overlay: BLIP_OVERLAY_PEARSON (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_SEAN |
Overlay: BLIP_OVERLAY_SEAN (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_STRAUSS |
Overlay: BLIP_OVERLAY_STRAUSS (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_TILLY |
Overlay: BLIP_OVERLAY_TILLY (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_JOB_UNCLE |
Overlay: BLIP_OVERLAY_UNCLE (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_KEY_JOB |
Overlay: BLIP_JOB (with color COLOR_OBJECTIVE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_KEY_MISSION |
Color: COLOR_OBJECTIVE |
| BLIP_MODIFIER_KEY_MISSION_OBJECT |
Color: COLOR_OBJECTIVE<br>Inverted State: No |
| BLIP_MODIFIER_LAW_ORDER |
Conditional Style: When law location unknown:<br>- Apply AUTO_MODIFIER_COP_SEARCH_CONE<br>Conditional Styles: When known criminal identified:<br> - Apply AUTO_MODIFIER_COP_CRIMINAL_KNOWN<br> - Remove AUTO_MODIFIER_COP_CRIMINAL_UNKNOWN<br>Otherwise:<br> - Apply AUTO_MODIFIER_COP_CRIMINAL_UNKNOWN<br> - Remove AUTO_MODIFIER_COP_CRIMINAL_KNOWN<br>Range: Map: 300m, Radar: Zoom Level<br>Threat Indicator: Up to 200m |
| BLIP_MODIFIER_LEGENDARY |
Color: COLOR_YELLOWLIGHT<br>Range: Map: Always, Radar: 150m |
| BLIP_MODIFIER_LOCAL_PLAYER_FOLLOWING_OBJECTIVE |
Color: COLOR_OBJECTIVE |
| BLIP_MODIFIER_LOCAL_PLAYER_HOSTILITY_HIGH |
Flash Effect: Flash 3 times<br>Overlay: BLIP_CODE_CENTER_GLOW (with color COLOR_NOTORIETY_HIGH) |
| BLIP_MODIFIER_LOCAL_PLAYER_HOSTILITY_MEDIUM |
Flash Effect: Flash 3 times<br>Overlay: BLIP_CODE_CENTER_GLOW_ALPHA (with color COLOR_NOTORIETY_HIGH) |
| BLIP_MODIFIER_LOCAL_PLAYER_MADE_VISIBLE |
Flash Effect: Flash forever |
| BLIP_MODIFIER_LOCAL_PLAYER_OWNED |
Color: COLOR_LOCAL_PLAYER |
| BLIP_MODIFIER_LOCKED |
Alpha: 0.1 (for area layer)<br>Color: COLOR_LOW_PRIORITY<br>Overlay: BLIP_LOCKED (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_LOOTED |
Alpha: 0.65 |
| BLIP_MODIFIER_LOS_DISAPPEARING |
Conditional Visibility: Fade when person in line of sight<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_MC_STEALTH_LENIENT |
Conditional Visibility: Fade when stealth detection (lenient)<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_MC_STEALTH_MEDIUM |
Conditional Visibility: Fade when stealth detection (medium)<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 150ms |
| BLIP_MODIFIER_MC_STEALTH_STRICT |
Conditional Visibility: Fade when stealth detection (strict)<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_MC_STEALTH_VERY_LENIENT |
Conditional Visibility: Fade when stealth detection (very lenient)<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_MC_STEALTH_VERY_STRICT |
Conditional Visibility: Fade when stealth detection (very strict)<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_MISSION_UNAVAILABLE |
Color: COLOR_RADAR_WRONG_TOD<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_MP_COLOR_1 |
Color: COLOR_NET_PLAYER1 |
| BLIP_MODIFIER_MP_COLOR_2 |
Color: COLOR_NET_PLAYER2 |
| BLIP_MODIFIER_MP_COLOR_3 |
Color: COLOR_NET_PLAYER3 |
| BLIP_MODIFIER_MP_COLOR_4 |
Color: COLOR_NET_PLAYER4 |
| BLIP_MODIFIER_MP_COLOR_5 |
Color: COLOR_NET_PLAYER5 |
| BLIP_MODIFIER_MP_COLOR_6 |
Color: COLOR_NET_PLAYER6 |
| BLIP_MODIFIER_MP_COLOR_7 |
Color: COLOR_NET_PLAYER7 |
| BLIP_MODIFIER_MP_COLOR_8 |
Color: COLOR_NET_PLAYER8 |
| BLIP_MODIFIER_MP_COLOR_9 |
Color: COLOR_NET_PLAYER9 |
| BLIP_MODIFIER_MP_COLOR_10 |
Color: COLOR_NET_PLAYER10 |
| BLIP_MODIFIER_MP_COLOR_11 |
Color: COLOR_NET_PLAYER11 |
| BLIP_MODIFIER_MP_COLOR_12 |
Color: COLOR_NET_PLAYER12 |
| BLIP_MODIFIER_MP_COLOR_13 |
Color: COLOR_NET_PLAYER13 |
| BLIP_MODIFIER_MP_COLOR_14 |
Color: COLOR_NET_PLAYER14 |
| BLIP_MODIFIER_MP_COLOR_15 |
Color: COLOR_NET_PLAYER15 |
| BLIP_MODIFIER_MP_COLOR_16 |
Color: COLOR_NET_PLAYER16 |
| BLIP_MODIFIER_MP_COLOR_17 |
Color: COLOR_NET_PLAYER17 |
| BLIP_MODIFIER_MP_COLOR_18 |
Color: COLOR_NET_PLAYER18 |
| BLIP_MODIFIER_MP_COLOR_19 |
Color: COLOR_NET_PLAYER19 |
| BLIP_MODIFIER_MP_COLOR_20 |
Color: COLOR_NET_PLAYER20 |
| BLIP_MODIFIER_MP_COLOR_21 |
Color: COLOR_NET_PLAYER21 |
| BLIP_MODIFIER_MP_COLOR_22 |
Color: COLOR_NET_PLAYER22 |
| BLIP_MODIFIER_MP_COLOR_23 |
Color: COLOR_NET_PLAYER23 |
| BLIP_MODIFIER_MP_COLOR_24 |
Color: COLOR_NET_PLAYER24 |
| BLIP_MODIFIER_MP_COLOR_25 |
Color: COLOR_NET_PLAYER25 |
| BLIP_MODIFIER_MP_COLOR_26 |
Color: COLOR_NET_PLAYER26 |
| BLIP_MODIFIER_MP_COLOR_27 |
Color: COLOR_NET_PLAYER27 |
| BLIP_MODIFIER_MP_COLOR_28 |
Color: COLOR_NET_PLAYER28 |
| BLIP_MODIFIER_MP_COLOR_29 |
Color: COLOR_NET_PLAYER29 |
| BLIP_MODIFIER_MP_COLOR_30 |
Color: COLOR_NET_PLAYER30 |
| BLIP_MODIFIER_MP_COLOR_31 |
Color: COLOR_NET_PLAYER31 |
| BLIP_MODIFIER_MP_COLOR_32 |
Color: COLOR_NET_PLAYER32 |
| BLIP_MODIFIER_MP_DEADEYE |
Sprite: BLIP_MP_DEADEYE |
| BLIP_MODIFIER_MP_DOWNED |
Category: MISSION_ACTIVE<br>Range: Zoom Level<br>Scale: 1.2<br>Sprite: BLIP_AMBIENT_PED_DOWNED |
| BLIP_MODIFIER_MP_ENEMY_HOLDING |
Color: COLOR_ENEMY |
| BLIP_MODIFIER_MP_FREE_ROAM_EE_PLAYER_DISAPPEARING |
Conditional Visibility: Fade when free roam player (EE)<br>- Fade-in: 150ms, Stay: 5,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_MP_FREE_ROAM_MISSION_PLAYER_DISAPPEARING |
Conditional Visibility: Fade when free roam player (mission)<br>- Fade-in: 150ms, Stay: 5,000ms, Fade-out: 2,000ms |
| BLIP_MODIFIER_MP_FREE_ROAM_PLAYER_DISAPPEARING |
Conditional Visibility: Fade when free roam player<br>- Fade-in: 150ms, Stay: 5,000ms, Fade-out: 1,000ms |
| BLIP_MODIFIER_MP_FRIENDLY_HOLDING |
Color: COLOR_NET_PLAYER1 |
| BLIP_MODIFIER_MP_HOT_BLIP |
Color: COLOR_ORANGE<br>Range: Always |
| BLIP_MODIFIER_MP_HUNTER |
Sprite: BLIP_AMBIENT_HUNTER |
| BLIP_MODIFIER_MP_JOB_PLAYER_FADE |
Conditional Visibility: Fade when enemy in deathmatch<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_MP_JOB_PLAYER_FADE_THREAT |
Conditional Visibility: Fade when enemy in deathmatch<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms<br>Range: Map: Always, Radar: Zoom Level<br>Threat Indicator: Up to 200m |
| BLIP_MODIFIER_MP_MARKED_FOR_DEATH |
Color: COLOR_ENEMY<br>Sprite: BLIP_AMBIENT_MARKED_FOR_DEATH |
| BLIP_MODIFIER_MP_NEUTRAL |
Color: COLOR_MP_OBJECTIVE_NEUTRAL |
| BLIP_MODIFIER_MP_OBJECTIVE |
Category: OBJECTIVE<br>Color: COLOR_MP_OBJECTIVE<br>Range: Always |
| BLIP_MODIFIER_MP_OBJECTIVE_ENEMY |
Category: OBJECTIVE<br>Color: COLOR_MP_OBJECTIVE_ENEMY<br>Range: Always |
| BLIP_MODIFIER_MP_OBJECTIVE_FRIENDLY |
Category: VIP<br>Color: COLOR_MP_OBJECTIVE_FRIENDLY<br>Range: Always |
| BLIP_MODIFIER_MP_OBJECTIVE_NEUTRAL |
Category: OBJECTIVE<br>Color: COLOR_MP_OBJECTIVE_NEUTRAL<br>Range: Always |
| BLIP_MODIFIER_MP_OVERLAY_ANIMAL |
Overlay: BLIP_OVERLAY_ANIMAL (with color COLOR_YELLOWLIGHT) |
| BLIP_MODIFIER_MP_OVERLAY_SEDATED |
Overlay: BLIP_OVERLAY_SEDATIVE (with color COLOR_WHITE) |
| BLIP_MODIFIER_MP_PLAYER |
No actions |
| BLIP_MODIFIER_MP_PLAYER_AGGRESSION |
Category: AGGRESSIVE_PLAYER<br>Color: COLOR_POSSE_ENEMY |
| BLIP_MODIFIER_MP_PLAYER_ALLY |
Color: COLOR_NET_PLAYER1 |
| BLIP_MODIFIER_MP_PLAYER_ALLY_WOUNDED |
Overlay: BLIP_OVERLAY_REVIVE (with color COLOR_WHITE) |
| BLIP_MODIFIER_MP_PLAYER_BAG |
Sprite: BLIP_CASH_BAG |
| BLIP_MODIFIER_MP_PLAYER_CONTROL |
Category: OBJECTIVE<br>Scale: 1.2<br>Scale Pulse: Pulse 4 times |
| BLIP_MODIFIER_MP_PLAYER_COOP |
Color: COLOR_CO_OP_PLAYER |
| BLIP_MODIFIER_MP_PLAYER_DISAPPEARING |
Conditional Visibility: Fade when AIBlips_MP<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_MP_PLAYER_ENEMY |
Color: COLOR_ENEMY<br>Range: Zoom Level<br>Threat Indicator: Up to 200m |
| BLIP_MODIFIER_MP_PLAYER_FORCE_BLIPPED |
Conditional Style: When PlayerOutOfThreatRange for 100ms:<br>- Apply AUTO_MODIFIER_MAP_ONLY |
| BLIP_MODIFIER_MP_PLAYER_KING |
Sprite: BLIP_AMBIENT_KING |
| BLIP_MODIFIER_MP_PLAYER_LOS_ONLY |
Conditional Visibility: Fade when person in line of sight<br>- Fade-in: 150ms, Stay: 2,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_MP_PLAYER_NEUTRAL |
Color: COLOR_LOW_PRIORITY |
| BLIP_MODIFIER_MP_PLAYER_SOCIAL |
Range: Map: Always |
| BLIP_MODIFIER_MP_PLAYER_UNAVAILABLE |
Alpha: 0.5 |
| BLIP_MODIFIER_MP_PLAYER_WINNING |
Color: COLOR_WINNING_PLAYER |
| BLIP_MODIFIER_MP_PLAYER_WITH_BOUNTY |
Color: COLOR_ENEMY<br>Sprite: BLIP_AMBIENT_BOUNTY_TARGET |
| BLIP_MODIFIER_MP_REVIVE |
Overlay: BLIP_OVERLAY_REVIVE (with color COLOR_WHITE) |
| BLIP_MODIFIER_MP_RIVAL_RACER |
Color: COLOR_ENEMY |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_1 |
Sprite: BLIP_MP_SUPPLIES_BASE_1 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_2 |
Sprite: BLIP_MP_SUPPLIES_BASE_2 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_3 |
Sprite: BLIP_MP_SUPPLIES_BASE_3 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_4 |
Sprite: BLIP_MP_SUPPLIES_BASE_4 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_5 |
Sprite: BLIP_MP_SUPPLIES_BASE_5 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_6 |
Sprite: BLIP_MP_SUPPLIES_BASE_6 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_7 |
Sprite: BLIP_MP_SUPPLIES_BASE_7 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_8 |
Sprite: BLIP_MP_SUPPLIES_BASE_8 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_9 |
Sprite: BLIP_MP_SUPPLIES_BASE_9 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_10 |
Sprite: BLIP_MP_SUPPLIES_BASE_10 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_11 |
Sprite: BLIP_MP_SUPPLIES_BASE_11 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_12 |
Sprite: BLIP_MP_SUPPLIES_BASE_12 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_13 |
Sprite: BLIP_MP_SUPPLIES_BASE_13 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_14 |
Sprite: BLIP_MP_SUPPLIES_BASE_14 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_15 |
Sprite: BLIP_MP_SUPPLIES_BASE_15 |
| BLIP_MODIFIER_MP_SUPPLIES_BASE_16 |
Sprite: BLIP_MP_SUPPLIES_BASE_16 |
| BLIP_MODIFIER_MP_SUPPLIES_OUTLINE_COLOR_1 |
Overlay: BLIP_MP_SUPPLIES_OUTLINE (with color COLOR_NET_PLAYER1) |
| BLIP_MODIFIER_MP_SUPPLIES_OUTLINE_COLOR_2 |
Overlay: BLIP_MP_SUPPLIES_OUTLINE (with color COLOR_NET_PLAYER2) |
| BLIP_MODIFIER_MP_SUPPLIES_OUTLINE_COLOR_3 |
Overlay: BLIP_MP_SUPPLIES_OUTLINE (with color COLOR_NET_PLAYER3) |
| BLIP_MODIFIER_MP_SUPPLIES_OUTLINE_COLOR_4 |
Overlay: BLIP_MP_SUPPLIES_OUTLINE (with color COLOR_NET_PLAYER4) |
| BLIP_MODIFIER_MP_SUPPLIES_OUTLINE_COLOR_5 |
Overlay: BLIP_MP_SUPPLIES_OUTLINE (with color COLOR_NET_PLAYER5) |
| BLIP_MODIFIER_MP_SUPPLIES_OUTLINE_COLOR_6 |
Overlay: BLIP_MP_SUPPLIES_OUTLINE (with color COLOR_NET_PLAYER6) |
| BLIP_MODIFIER_MP_SUPPLIES_OUTLINE_COLOR_7 |
Overlay: BLIP_MP_SUPPLIES_OUTLINE (with color COLOR_NET_PLAYER7) |
| BLIP_MODIFIER_MP_SUPPLIES_OUTLINE_COLOR_8 |
Overlay: BLIP_MP_SUPPLIES_OUTLINE (with color COLOR_NET_PLAYER8) |
| BLIP_MODIFIER_MP_SUPPLIES_OUTLINE_COLOR_9 |
Overlay: BLIP_MP_SUPPLIES_OUTLINE (with color COLOR_NET_PLAYER9) |
| BLIP_MODIFIER_MP_SUPPLIES_OUTLINE_COLOR_10 |
Overlay: BLIP_MP_SUPPLIES_OUTLINE (with color COLOR_NET_PLAYER10) |
| BLIP_MODIFIER_MP_TEAM_COLOR_1 |
Color: COLOR_NET_PLAYER3 |
| BLIP_MODIFIER_MP_TEAM_COLOR_2 |
Color: COLOR_NET_PLAYER4 |
| BLIP_MODIFIER_MP_TEAM_COLOR_3 |
Color: COLOR_NET_PLAYER5 |
| BLIP_MODIFIER_MP_TEAM_COLOR_4 |
Color: COLOR_NET_PLAYER6 |
| BLIP_MODIFIER_MP_TEAM_COLOR_5 |
Color: COLOR_NET_PLAYER7 |
| BLIP_MODIFIER_MP_TEAM_COLOR_6 |
Color: COLOR_NET_PLAYER8 |
| BLIP_MODIFIER_MP_TEAM_COLOR_7 |
Color: COLOR_NET_PLAYER9 |
| BLIP_MODIFIER_MP_TEAM_COLOR_8 |
Color: COLOR_NET_PLAYER10 |
| BLIP_MODIFIER_MP_WHITE_FLAG |
Overlay: BLIP_OVERLAY_FLAG (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_NEUTRAL_AREA_ON_SNOW |
Alpha: 0.8 (for area layer)<br>Category: COMPANION<br>Color: COLOR_PURE_WHITE<br>Height Indicator: Yes<br>Label: BLIP_FRIEND<br>Scale: 1<br>Sprite: BLIP_AMBIENT_PED_MEDIUM |
| BLIP_MODIFIER_NEUTRAL_ON_GUARD |
Category: OBJECTIVE<br>Color: COLOR_OBJECTIVE<br>Heading Type: Cone (with color COLOR_WHITE)<br>Scale: 1.1 |
| BLIP_MODIFIER_OBJECTIVE |
Category: OBJECTIVE<br>Color: COLOR_OBJECTIVE<br>GPS Path: Disabled<br>Height Indicator: Yes<br>Range: Always |
| BLIP_MODIFIER_OBJECTIVE_GET_CLOSE |
No actions |
| BLIP_MODIFIER_OBJECTIVE_LOW_CATEGORY |
Category: OBJECTIVE_AREA |
| BLIP_MODIFIER_OPEN_RACE_CHECKPOINT |
Distance Fade: Fade only when on radar edge:<br>- Starts at 100m, Rate: 0.005, Minimum alpha: 0.5 |
| BLIP_MODIFIER_OUTSIDE_TOD |
Color: COLOR_RADAR_WRONG_TOD<br>Overlay: BLIP_TIME_OF_DAY (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_1 |
Overlay: BLIP_OVERLAY_1 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_2 |
Overlay: BLIP_OVERLAY_2 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_3 |
Overlay: BLIP_OVERLAY_3 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_4 |
Overlay: BLIP_OVERLAY_4 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_5 |
Overlay: BLIP_OVERLAY_5 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_6 |
Overlay: BLIP_OVERLAY_6 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_RING_MP_COLOR_1 |
Overlay: BLIP_OVERLAY_RING (with color COLOR_NET_PLAYER1) |
| BLIP_MODIFIER_OVERLAY_RING_MP_COLOR_2 |
Overlay: BLIP_OVERLAY_RING (with color COLOR_NET_PLAYER2) |
| BLIP_MODIFIER_OVERLAY_RING_MP_COLOR_3 |
Overlay: BLIP_OVERLAY_RING (with color COLOR_NET_PLAYER3) |
| BLIP_MODIFIER_OVERLAY_RING_MP_COLOR_4 |
Overlay: BLIP_OVERLAY_RING (with color COLOR_NET_PLAYER4) |
| BLIP_MODIFIER_OVERLAY_RING_MP_COLOR_5 |
Overlay: BLIP_OVERLAY_RING (with color COLOR_NET_PLAYER5) |
| BLIP_MODIFIER_OVERLAY_RING_MP_COLOR_6 |
Overlay: BLIP_OVERLAY_RING (with color COLOR_NET_PLAYER6) |
| BLIP_MODIFIER_OVERLAY_RING_MP_COLOR_7 |
Overlay: BLIP_OVERLAY_RING (with color COLOR_NET_PLAYER7) |
| BLIP_MODIFIER_OVERLAY_RING_MP_COLOR_8 |
Overlay: BLIP_OVERLAY_RING (with color COLOR_NET_PLAYER8) |
| BLIP_MODIFIER_OVERLAY_RING_MP_COLOR_9 |
Overlay: BLIP_OVERLAY_RING (with color COLOR_NET_PLAYER9) |
| BLIP_MODIFIER_OVERLAY_RING_MP_COLOR_10 |
Overlay: BLIP_OVERLAY_RING (with color COLOR_NET_PLAYER10) |
| BLIP_MODIFIER_OVERLAY_SADDLE |
Overlay: BLIP_OVERLAY_SADDLE (with color COLOR_WHITE) |
| BLIP_MODIFIER_OVERLAY_SADDLE_STOLEN |
Overlay: BLIP_OVERLAY_SADDLE (with color COLOR_ENEMY) |
| BLIP_MODIFIER_OVERLAY_WHITE_1 |
Overlay: BLIP_OVERLAY_WHITE_1 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_2 |
Overlay: BLIP_OVERLAY_WHITE_2 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_3 |
Overlay: BLIP_OVERLAY_WHITE_3 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_4 |
Overlay: BLIP_OVERLAY_WHITE_4 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_5 |
Overlay: BLIP_OVERLAY_WHITE_5 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_6 |
Overlay: BLIP_OVERLAY_WHITE_6 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_7 |
Overlay: BLIP_OVERLAY_WHITE_7 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_8 |
Overlay: BLIP_OVERLAY_WHITE_8 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_9 |
Overlay: BLIP_OVERLAY_WHITE_9 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_10 |
Overlay: BLIP_OVERLAY_WHITE_10 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_11 |
Overlay: BLIP_OVERLAY_WHITE_11 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_12 |
Overlay: BLIP_OVERLAY_WHITE_12 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_13 |
Overlay: BLIP_OVERLAY_WHITE_13 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_14 |
Overlay: BLIP_OVERLAY_WHITE_14 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_15 |
Overlay: BLIP_OVERLAY_WHITE_15 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_OVERLAY_WHITE_16 |
Overlay: BLIP_OVERLAY_WHITE_16 (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_PARTY |
Overlay: BLIP_OVERLAY_PARTY (with color COLOR_WHITE)<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_PICKUP_NEW |
Overlay: BLIP_AMBIENT_NEW (with color COLOR_WHITE) |
| BLIP_MODIFIER_PICKUP_PLACEMENT |
Conditional Style: When pickup location has pickup for 100ms:<br>- Apply BLIP_MODIFIER_HIDDEN |
| BLIP_MODIFIER_PICKUP_SURVIVAL_MODES |
Range: 50m |
| BLIP_MODIFIER_PICKUP_UNAVAILABLE |
Alpha: 0.5 |
| BLIP_MODIFIER_PICKUP_WEAPON_LEGENDARY |
Category: PICKUPS<br>Color: COLOR_YELLOWLIGHT |
| BLIP_MODIFIER_PICKUP_WEAPON_NEW |
Category: PICKUPS<br>Color: COLOR_WHITE<br>Height Indicator: Yes<br>Label: BLIP_WEAPON<br>Range: Map: Zoom Level, Radar: Zoom Level<br>Scale: 1<br>Sprite: BLIP_WEAPON |
| BLIP_MODIFIER_PICKUP_WEAPON_OF_CHOICE |
Color: COLOR_OBJECTIVE |
| BLIP_MODIFIER_PICKUP_WEAPON_OWNED |
Category: PICKUPS<br>Color: COLOR_WHITE |
| BLIP_MODIFIER_PICKUP_WEAPON_RARE |
Category: PICKUPS<br>Color: COLOR_BLUE |
| BLIP_MODIFIER_PING_GUNSHOT |
Conditional Style: When gunshots heard:<br>- Apply AUTO_MODIFIER_PING_GUNSHOT |
| BLIP_MODIFIER_PLAYER_HORSE_HITCHED |
Sprite: BLIP_HORSE_OWNED_HITCHED |
| BLIP_MODIFIER_PLAYER_HORSE_IN_RANGE |
Color: COLOR_WHITE |
| BLIP_MODIFIER_PLAYER_HORSE_IN_RANGE_WHISTLE |
Scale Pulse: Pulse 4 times |
| BLIP_MODIFIER_PLAYER_HORSE_INACTIVE |
Color: COLOR_LOW_PRIORITY |
| BLIP_MODIFIER_PLAYER_HORSE_OUT_OF_RANGE |
Color: COLOR_LOW_PRIORITY |
| BLIP_MODIFIER_PLAYER_HORSE_OUT_OF_RANGE_WHISTLE |
Flash Effect: Flash 4 times |
| BLIP_MODIFIER_POSSE_ALLY |
Alpha: 1<br>Category: OTHER_PLAYER_FRIENDLY<br>Color: COLOR_POSSE_ALLY<br>Range: Always |
| BLIP_MODIFIER_POSSE_ALLY_OWNED |
Color: COLOR_POSSE_ALLY |
| BLIP_MODIFIER_POSSE_ENEMY |
Category: ENEMY<br>Color: COLOR_POSSE_ENEMY<br>Range: Map: 300m, Radar: Zoom Level<br>Threat Indicator: Up to 300m |
| BLIP_MODIFIER_POSSE_ENEMY_OWNED |
Color: COLOR_POSSE_ENEMY |
| BLIP_MODIFIER_POSSE_NEUTRAL |
Category: OTHER_PLAYER<br>Color: COLOR_POSSE_NEUTRAL<br>Distance Fade: Fade only when on radar edge:<br>- Starts at 350m, Rate: 0.005, Minimum alpha: 0.001 |
| BLIP_MODIFIER_POSSE_NEUTRAL_OWNED |
Color: COLOR_POSSE_NEUTRAL |
| BLIP_MODIFIER_PREDATOR |
Conditional Visibility: Fade when predator is damaged<br>- Fade-in: 150ms, Stay: 7,500ms, Fade-out: 1,500ms<br>Sprite: BLIP_PREDATOR |
| BLIP_MODIFIER_PREDATOR_5 |
Conditional Visibility: Fade when predator is damaged<br>- Fade-in: 150ms, Stay: 5,000ms, Fade-out: 1,500ms<br>Sprite: BLIP_PREDATOR |
| BLIP_MODIFIER_PREDATOR_10 |
Conditional Visibility: Fade when predator is damaged<br>- Fade-in: 150ms, Stay: 10,000ms, Fade-out: 1,500ms<br>Sprite: BLIP_PREDATOR |
| BLIP_MODIFIER_PULSE_FOREVER |
Scale Pulse: Pulse forever |
| BLIP_MODIFIER_PULSE_THREE_TIMES |
Scale Pulse: Pulse 3 times |
| BLIP_MODIFIER_PVP_TARGET |
Conditional Styles: When PvP target tracked:<br> - Apply BLIP_MODIFIER_PVP_TARGET_TRACKED<br> - Remove BLIP_MODIFIER_PVP_TARGET<br>Conditional Visibility: Fade when PvP target seen<br>- Fade-in: 150ms, Stay: 20,000ms, Fade-out: 1,500ms |
| BLIP_MODIFIER_PVP_TARGET_TRACKED |
Conditional Styles: When PvP target tracked:<br>None<br>Otherwise:<br> - Apply BLIP_MODIFIER_PVP_TARGET<br> - Remove BLIP_MODIFIER_PVP_TARGET_TRACKED |
| BLIP_MODIFIER_RACE_CHECKPOINT_ALT |
Color: COLOR_ORANGE |
| BLIP_MODIFIER_RADAR_EDGE_ALWAYS |
Range: Always |
| BLIP_MODIFIER_RADAR_EDGE_NEVER |
Range: Zoom Level |
| BLIP_MODIFIER_RADAR_EDGE_PAUSE_MAP_NEVER |
Range: Zoom Level<br>Visibility: Hidden on PauseMap, Legend |
| BLIP_MODIFIER_SCALE_1 |
Scale: 1.2 |
| BLIP_MODIFIER_SCALE_2 |
Scale: 1.5 |
| BLIP_MODIFIER_SELECTED_UP_SCALE |
Scale: 1.5 |
| BLIP_MODIFIER_SHOP_UNAVAILABLE |
Color: COLOR_RADAR_WRONG_TOD |
| BLIP_MODIFIER_SHOW_HEIGHT |
Height Indicator: Yes |
| BLIP_MODIFIER_SHRINK_WARNING_1 |
Alpha Pulse: Pulse forever<br>- Duration: 1,000ms, Transition: Abrupt |
| BLIP_MODIFIER_SHRINK_WARNING_2 |
Alpha Pulse: Pulse forever<br>- Duration: 500ms, Transition: Abrupt |
| BLIP_MODIFIER_SP_DOWNED |
Category: LOOT<br>Color: COLOR_BLACK<br>Conditional Style: When carrying an object:<br>- Apply BLIP_MODIFIER_HIDDEN<br>Range: Zoom Level<br>Scale: 1<br>Sprite: BLIP_AMBIENT_CORPSE |
| BLIP_MODIFIER_TEMP_HORSE_HITCHED |
Sprite: BLIP_HORSE_TEMP_HITCHED |
| BLIP_MODIFIER_TEST_GPS_MODULE |
GPS Path: Enabled<br>- Flags: Ignore one-way roads, Custom proximity logic |
| BLIP_MODIFIER_TEXT_ONLY |
Color: COLOR_GREY<br>Scale: 1<br>Sprite: BLIP_CODE_LEVEL<br>Visibility: Visible on Embedded |
| BLIP_MODIFIER_TOD_DAYTIME_ONLY |
Conditional Style: When between 18:00 and 6:00:<br>- Apply BLIP_MODIFIER_OUTSIDE_TOD<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_TOD_NIGHTTIME_ONLY |
Conditional Style: When between 7:00 and 17:00:<br>- Apply BLIP_MODIFIER_OUTSIDE_TOD<br>Scale: Default: 1, Edge: 0.9, Embedded: 0.9 |
| BLIP_MODIFIER_TOWN_POSSE_MEMBER |
Range: Zoom Level |
| BLIP_MODIFIER_TRACKING |
Tracking: Tracking enabled<br>- Interval: 1,500ms, Style: BLIP_STYLE_TRACKING_DOT |
| BLIP_MODIFIER_TRAIN_MISSION |
Range: Always |
| BLIP_MODIFIER_UNDISCOVERED |
Color: COLOR_RADAR_UNDISCOVERED |
| BLIP_MODIFIER_URGENT |
Scale Pulse: Pulse forever |
| BLIP_MODIFIER_URGENT_ALERT |
Timed Style: Apply BLIP_MODIFIER_URGENT_ALERT_INTERNAL for 11,500ms |
| BLIP_MODIFIER_URGENT_ALERT_INTERNAL |
Category: OBJECTIVE<br>Range: Always<br>Scale Pulse: Pulse 5 times |
| BLIP_MODIFIER_VERYHIGH_CATEGORY |
Category: VIP |
| BLIP_MODIFIER_WANTED_PULSE_1 |
Alpha Pulse: Pulse forever<br>- Duration: 2,500ms, Alpha: 0.5-1, Transition: Abrupt |
| BLIP_MODIFIER_WANTED_PULSE_2 |
Alpha Pulse: Pulse forever<br>- Duration: 2,000ms, Alpha: 0.5-1, Transition: Abrupt |
| BLIP_MODIFIER_WANTED_PULSE_3 |
Alpha Pulse: Pulse forever<br>- Duration: 1,500ms, Alpha: 0.5-1, Transition: Abrupt |
| BLIP_MODIFIER_WANTED_PULSE_4 |
Alpha Pulse: Pulse forever<br>- Duration: 1,000ms, Alpha: 0.5-1, Transition: Abrupt |
| BLIP_MODIFIER_WANTED_PULSE_5 |
Alpha Pulse: Pulse forever<br>- Duration: 500ms, Alpha: 0.5-1, Transition: Abrupt |
| BLIP_MODIFIER_WILDERNESS_CHEST_LONG |
Distance Fade: Fade on distance:<br>- Starts at 20m, Rate: 0.15, Minimum alpha: 0.027<br>Range: 30m |
| BLIP_MODIFIER_WITNESS_IDENTIFIED |
Color: COLOR_WITNESS_IDENTIFIED |
| BLIP_MODIFIER_WITNESS_INVESTIGATING |
Color: COLOR_WITNESS_INVESTIGATING<br>Scale Pulse: Pulse 4 times |
| BLIP_MODIFIER_WITNESS_UNIDENTIFIED |
Color: COLOR_WITNESS_UNIDENTIFIED |