RedM Natives

Overhead

Example of using:

local function DrawTexture(textureStreamed,textureName,x, y, width, height,rotation,r, g, b, a, p11)
    if not HasStreamedTextureDictLoaded(textureStreamed) then
       RequestStreamedTextureDict(textureStreamed, false);
    else
        DrawSprite(textureStreamed, textureName, x, y, width, height, rotation, r, g, b, a, p11);
    end
end
Citizen.CreateThread(function()
    while true do
    	Citizen.Wait(0)
		DrawTexture("overhead", "overhead_ambient_hunter", 0.5, 0.5, 0.251, 0.251, 0.0, 0, 0, 0, 240, false);
	end
end)
<h3>Texture dictionary hashname (hash):</h3><h2>overhead (0x1BF8D88A)</h2><h4>[download full pack <a href="https://femga.com:8080/images/samples/ui_textures/overhead.zip">with bg</a> / <a href="https://femga.com:8080/images/samples/ui_textures_no_bg/overhead.zip">without bg</a>]</h4>
Texture hashname Texture hash Texture example Download image with<br> or without background
overhead_ambient_hunter 0x2C5FA6B9 overhead_ambient_hunter with bg / without bg
overhead_bounty 0x92D3352B overhead_bounty with bg / without bg
overhead_cash_bag 0xA243B5A4 overhead_cash_bag with bg / without bg
overhead_deadeye 0x2077F4CC overhead_deadeye with bg / without bg
overhead_deputy 0xD057BD70 overhead_deputy with bg / without bg
overhead_generic_arrow 0xC3270FD1 overhead_generic_arrow with bg / without bg
overhead_generic_bag 0x85ADACE2 overhead_generic_bag with bg / without bg
overhead_kill_10 0x9CDE6A9C overhead_kill_10 with bg / without bg
overhead_kill_11 0xAB8C87F8 overhead_kill_11 with bg / without bg
overhead_kill_12 0x35C99C70 overhead_kill_12 with bg / without bg
overhead_kill_13 0x440838ED overhead_kill_13 with bg / without bg
overhead_kill_14 0x5219550F overhead_kill_14 with bg / without bg
overhead_kill_15 0x606AF1B2 overhead_kill_15 with bg / without bg
overhead_kill_16 0x53D6581D overhead_kill_16 with bg / without bg
overhead_kill_17 0x468BBD88 overhead_kill_17 with bg / without bg
overhead_kill_18 0x30A491BA overhead_kill_18 with bg / without bg
overhead_kill_19 0x226EF54F overhead_kill_19 with bg / without bg
overhead_kill_1 0xE1FD0C6E overhead_kill_1 with bg / without bg
overhead_kill_20 0xF6881EAE overhead_kill_20 with bg / without bg
overhead_kill_21 0xE4677A69 overhead_kill_21 with bg / without bg
overhead_kill_22 0xB9F8258B overhead_kill_22 with bg / without bg
overhead_kill_23 0xA7BA8110 overhead_kill_23 with bg / without bg
overhead_kill_24 0x4D3FCC10 overhead_kill_24 with bg / without bg
overhead_kill_25 0x42E9B764 overhead_kill_25 with bg / without bg
overhead_kill_26 0x311C13C9 overhead_kill_26 with bg / without bg
overhead_kill_27 0x2718FFC3 overhead_kill_27 with bg / without bg
overhead_kill_28 0xA4437A1A overhead_kill_28 with bg / without bg
overhead_kill_29 0x7A9326BA overhead_kill_29 with bg / without bg
overhead_kill_2 0x4FBBE7EA overhead_kill_2 with bg / without bg
overhead_kill_30 0x8CF6BAF1 overhead_kill_30 with bg / without bg
overhead_kill_31 0x9041C187 overhead_kill_31 with bg / without bg
overhead_kill_32 0x6AFCF706 overhead_kill_32 with bg / without bg
overhead_kill_3 0xCCAA61C5 overhead_kill_3 with bg / without bg
overhead_kill_4 0xBE83C578 overhead_kill_4 with bg / without bg
overhead_kill_5 0xA9239AB8 overhead_kill_5 with bg / without bg
overhead_kill_6 0x1AD4FE1D overhead_kill_6 with bg / without bg
overhead_kill_7 0x9764F73B overhead_kill_7 with bg / without bg
overhead_kill_8 0x8131CAD5 overhead_kill_8 with bg / without bg
overhead_kill_9 0x6FC82802 overhead_kill_9 with bg / without bg
overhead_king 0x9530990F overhead_king with bg / without bg
overhead_leader 0x0C0E0A84 overhead_leader with bg / without bg
overhead_marked_for_death 0xA16AAA75 overhead_marked_for_death with bg / without bg
overhead_normal 0x4D09FCF5 overhead_normal with bg / without bg
overhead_objective 0x0A3D9901 overhead_objective with bg / without bg
overhead_player_horse 0x715072A5 overhead_player_horse with bg / without bg
overhead_player_horse_temp 0x9A926FAB overhead_player_horse_temp with bg / without bg
overhead_revive 0x1E7EE23A overhead_revive with bg / without bg
overhead_shield 0x08EEAEF0 overhead_shield with bg / without bg
overhead_skull 0x11C37263 overhead_skull with bg / without bg
overhead_speaker_off 0x878B4B6C overhead_speaker_off with bg / without bg
overhead_speaker 0xF84480BB overhead_speaker with bg / without bg
overhead_trophy 0x705F1A66 overhead_trophy with bg / without bg
overhead_vip 0x0E630EB5 overhead_vip with bg / without bg
overhead_wagon 0x22421E9D overhead_wagon with bg / without bg