RedM Natives

Vehicle tints

Notes from the author
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 [vehicle_model] = num_of_tints,
 Tint number starts from 0. For example, for "policeWagon01x" number of tints is 3 (0, 1 and 2 tint numbers accordingly).
 Example of use:
 ... create some vehicle policeWagon01x
 Citizen.InvokeNative(0x8268B098F6FCA4E2, vehicle_policeWagon01x_id, 2) -- apply tint 2, maximum tint number for this vehicle model
 Citizen.InvokeNative(0x8268B098F6FCA4E2, vehicle_policeWagon01x_id, 0) -- apply tint 0 to this vehicle, lowest tint number
 Citizen.InvokeNative(0x8268B098F6FCA4E2, vehicle_policeWagon01x_id, -1)  -- remove all tints. Vehicle turns default "green"
 Citizen.InvokeNative(0x8268B098F6FCA4E2, vehicle_policeWagon01x_id, -2)  -- some vehicles with tints remove livery. In this case, the inscription "police patrol" disappears from the transport.
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115 rows
#keyvalueNote
101ghosttraincaboose0
102ghosttraincoalcar0
103ghosttrainpassenger0
104ghosttrainsteamer0
105HORSEBOAT0
106hotAirBalloon010
107hotchkiss_cannon0
108MINECART01X0
109rcBoat0
110SHIP_GUAMA020
111ship_nbdGuama0
112smuggler020
113steamerdummy0
114turbineboat0
115wintersteamer0