BlindFireChance | 0 | 0x0 | |
BurstDurationInCover | 1 | 0x1 | |
MaxShootingDistance | 2 | 0x2 | |
TimeBetweenBurstsInCover | 3 | 0x3 | |
TimeBetweenPeeks | 4 | 0x4 | |
StrafeWhenMovingChance | 5 | 0x5 | |
WeaponAccuracy | 6 | 0x6 | |
FightProficiency | 7 | 0x7 | |
WalkWhenStrafingChance | 8 | 0x8 | |
HeliSpeedModifier | 9 | 0x9 | |
HeliSensesRange | 10 | 0xA | |
AttackWindowDistanceForCover | 11 | 0xB | |
TimeToInvalidateInjuredTarget | 12 | 0xC | |
MinimumDistanceToTarget | 13 | 0xD | |
BulletImpactDetectionRange | 14 | 0xE | |
BulletImpactDetectionRangeMounted | 15 | 0xF | |
AimTurnThreshold | 16 | 0x10 | |
OptimalCoverDistance | 17 | 0x11 | |
AutomobileSpeedModifier | 18 | 0x12 | |
SpeedToFleeInVehicle | 19 | 0x13 | |
TriggerChargeTime_Far | 20 | 0x14 | |
TriggerChargeTime_Near | 21 | 0x15 | |
MaxDistanceToHearEvents | 22 | 0x16 | |
MaxDistanceToHearEventsUsingLOS | 23 | 0x17 | |
MountSpeedModifier | 24 | 0x18 | |
MinTimeBetweenProjectileThrows | 25 | 0x19 | |
AccuracyOffsetModifier | 26 | 0x1A | |
MinTimeInBestCoverForAltCoverUse | 27 | 0x1B | |
CrouchChance | 28 | 0x1C | |
MaxWeaponPickupDistance | 29 | 0x1D | |
BulletReactionChance | 30 | 0x1E | |
DismountDistance | 31 | 0x1F | |
_0x0CEC48DC | 32 | 0x20 | |
HomingRocketBreakLockAngle | 33 | 0x21 | |
HomingRocketBreakLockAngleClose | 34 | 0x22 | |
HomingRocketBreakLockCloseDistance | 35 | 0x23 | |
HomingRocketTurnRateModifier | 36 | 0x24 | |
TimeBetweenAggressiveMovesDuringVehicleChase | 37 | 0x25 | |
PinnedDownTakeCoverAmount | 38 | 0x26 | |
HipFireChanceMultiplier | 39 | 0x27 | |
WeaponPickupChance | 40 | 0x28 | |
MountedChasingDistance | 41 | 0x29 | |
ExecuteTargetChance | 42 | 0x2A | |
ExecuteTargetFromReloadChance | 43 | 0x2B | |
ExecuteTargetMaxDistance | 44 | 0x2C | |
BulletImpactDetectionRangeVehicles | 45 | 0x2D | |
_0xA94F8185 | 46 | 0x2E | |
MinTimeInCombatBeforeCharge | 47 | 0x2F | |
StartStandAndFireDistance | 48 | 0x30 | |
ConsiderRecentChargeAsActiveTimeout | 49 | 0x31 | |
MinTimeBetweenChargesAtSameTarget | 50 | 0x32 | |
MinTimeForSamePedToChargeAgain | 51 | 0x33 | |
_0x2A55712F | 52 | 0x34 | |
_0x0247D0C2 | 53 | 0x35 | |
MinimumInCoverDistanceToTarget | 54 | 0x36 | |
_0x40D986C6 | 55 | 0x37 | |
_0x6B6A307B | 56 | 0x38 | |
DismountDistanceInWilderness | 57 | 0x39 | |
_0xC6F362EC | 58 | 0x3A | |
MinDistanceFromTargetForLastManFlee | 59 | 0x3B | |
ChanceOfLastManFleeFromCombat | 60 | 0x3C | |
_0xF90B3FEA | 61 | 0x3D | |
_0xA666E534 | 62 | 0x3E | |
_0xAE22ED1D | 63 | 0x3F | |
_0x28F16467 | 64 | 0x40 | |
_0xD981CDBB | 65 | 0x41 | |
DistanceToConsiderDismount | 66 | 0x42 | |
DistanceToConsiderDismountInWilderness | 67 | 0x43 | |
CoverMaxConsecutiveFlinchesAmount | 68 | 0x44 | |
_0x471F36DD | 69 | 0x45 | min time to target player after respawn |
_0x24446F64 | 70 | 0x46 | |
_0x8F489019 | 71 | 0x47 | |