ePromptType
Values
| Name | Value | Hex | Note |
|---|---|---|---|
PP_SCENARIO | 0 | 0x0 | |
PP_MOUNT | 1 | 0x1 | |
PP_VEHICLE | 2 | 0x2 | |
PP_GREET | 3 | 0x3 | |
PP_INSULT | 4 | 0x4 | |
PP_HORSEINTERACT | 5 | 0x5 | |
PP_HORSETRANSFER | 6 | 0x6 | |
PP_ROB | 7 | 0x7 | |
PP_DRAW_WEAPON | 8 | 0x8 | |
PP_INTERACTION_LOCKON | 9 | 0x9 | |
PP_HORSEDETACH | 10 | 0xA | |
PP_HORSELEADING | 11 | 0xB | |
PP_USE_DPS | 12 | 0xC | |
PP_SURRENDER_FOR_ARREST | 13 | 0xD | |
PP_SURRENDER_REACH_WEAPON | 14 | 0xE | |
PP_DUEL | 15 | 0xF | |
PP_INTERJECT_POS | 16 | 0x10 | |
PP_INTERJECT_NEG | 17 | 0x11 | |
PP_STOP_VEHICLE | 18 | 0x12 | |
PP_ROB_POS | 19 | 0x13 | |
PP_ROB_NEG | 20 | 0x14 | |
PP_STOP_WITNESS | 21 | 0x15 | |
PP_HORSE_INSULT | 22 | 0x16 | |
PP_DPS_AUTO_SIT | 23 | 0x17 | |
PP_CROUCH | 24 | 0x18 | |
PP_REQUEST_RIDE | 25 | 0x19 | |
PP_CALL_ANIMAL | 26 | 0x1A | |
PP_HORSE_CALM | 27 | 0x1B | |
PP_HORSE_ITEMS | 28 | 0x1C | |
PP_HORSE_CALLOUT | 29 | 0x1D | |
PP_STUDY | 30 | 0x1E | |
PP_HORSE_FOLLOW | 31 | 0x1F | |
PP_HORSE_STAY | 32 | 0x20 | |
PP_HORSE_FLEE | 33 | 0x21 | |
PP_TRACK_ANIMAL | 34 | 0x22 | |
PP_TARGET_INFO | 35 | 0x23 | |
PP_RELOAD_WEAPON | 36 | 0x24 | |
PP_EMOTE_TAUNT | 37 | 0x25 | |
PP_EMOTE_GREET | 38 | 0x26 | |
PP_EMOTE_REACT | 39 | 0x27 | |
PP_EMOTE_ACTION | 40 | 0x28 | |
PP_EMOTE_FLOURISH | 41 | 0x29 | |
PP_LEAVE_DPS | 42 | 0x2A | |
PP_ILO_MELEE | 43 | 0x2B | |
PP_HORSE_CARE | 44 | 0x2C | |
PP_HORSE_WEAPONS_HOLD | 45 | 0x2D | |
PP_HORSE_WEAPONS | 46 | 0x2E | |
PP_HORSE_PROXIMITY_INTERACT | 47 | 0x2F | |
PP_TRANSPORT_TRANSITION | 48 | 0x30 | |
PP_HORSE_BRUSH | 49 | 0x31 | |
PP_HORSE_FEED | 50 | 0x32 | |
PP_INTERACTION_LOCKON_GROUP | 51 | 0x33 | |
PP_ANIMAL_INTERACT | 52 | 0x34 | |
PP_MELEE_STEALTH_KILL | 53 | 0x35 | |
PP_SADDLE_WEAPONS_HOLD | 54 | 0x36 | |
PP_EMOTE_WHEEL | 55 | 0x37 | |
PP_TOGGLE_SCOPE | 56 | 0x38 | |
PP_SWITCH_FIRING_MODE | 57 | 0x39 | |
PP_EMOTE_GROUP_LINK | 58 | 0x3A | |
PP_EMOTE_GROUP_LINK_BACK | 59 | 0x3B | |
PP_EMOTE_TWIRL_GUN_HOLD | 60 | 0x3C | |
PP_EMOTE_TWIRL_GUN_VAR_A | 61 | 0x3D | |
PP_EMOTE_TWIRL_GUN_VAR_B | 62 | 0x3E | |
PP_EMOTE_TWIRL_GUN_VAR_C | 63 | 0x3F | |
PP_EMOTE_TWIRL_GUN_VAR_D | 64 | 0x40 | |
PP_SURRENDER_BREAK_OUT | 65 | 0x41 | |
PP_EMOTE_DANCE_FLOOR | 66 | 0x42 |
Natives that use these enums
| Name | Hash |
|---|---|
| PLAYER::_MODIFY_PLAYER_UI_PROMPT | 0x0751D461F06E41CE |
| PLAYER::_MODIFY_PLAYER_UI_PROMPT_FOR_PED | 0xA3DB37EDF9A74635 |
| PLAYER::_GET_PLAYER_UI_PROMPT_IS_DISABLED | 0x6614F9039BD31931 |
| PLAYER::_GET_PLAYER_UI_PROMPT_FOR_PED_IS_ENABLED | 0xEA8F168A76A0B9BC |
Enums
enum ePromptType
{
PP_SCENARIO = 0,
PP_MOUNT,
PP_VEHICLE,
PP_GREET,
PP_INSULT,
PP_HORSEINTERACT,
PP_HORSETRANSFER,
PP_ROB,
PP_DRAW_WEAPON,
PP_INTERACTION_LOCKON,
PP_HORSEDETACH,
PP_HORSELEADING,
PP_USE_DPS,
PP_SURRENDER_FOR_ARREST,
PP_SURRENDER_REACH_WEAPON,
PP_DUEL,
PP_INTERJECT_POS,
PP_INTERJECT_NEG,
PP_STOP_VEHICLE,
PP_ROB_POS,
PP_ROB_NEG,
PP_STOP_WITNESS,
PP_HORSE_INSULT,
PP_DPS_AUTO_SIT,
PP_CROUCH,
PP_REQUEST_RIDE,
PP_CALL_ANIMAL,
PP_HORSE_CALM,
PP_HORSE_ITEMS,
PP_HORSE_CALLOUT,
PP_STUDY,
PP_HORSE_FOLLOW,
PP_HORSE_STAY,
PP_HORSE_FLEE,
PP_TRACK_ANIMAL,
PP_TARGET_INFO,
PP_RELOAD_WEAPON,
PP_EMOTE_TAUNT,
PP_EMOTE_GREET,
PP_EMOTE_REACT,
PP_EMOTE_ACTION,
PP_EMOTE_FLOURISH,
PP_LEAVE_DPS,
PP_ILO_MELEE,
PP_HORSE_CARE,
PP_HORSE_WEAPONS_HOLD,
PP_HORSE_WEAPONS,
PP_HORSE_PROXIMITY_INTERACT,
PP_TRANSPORT_TRANSITION,
PP_HORSE_BRUSH,
PP_HORSE_FEED,
PP_INTERACTION_LOCKON_GROUP,
PP_ANIMAL_INTERACT,
PP_MELEE_STEALTH_KILL,
PP_SADDLE_WEAPONS_HOLD,
PP_EMOTE_WHEEL,
PP_TOGGLE_SCOPE,
PP_SWITCH_FIRING_MODE,
PP_EMOTE_GROUP_LINK,
PP_EMOTE_GROUP_LINK_BACK,
PP_EMOTE_TWIRL_GUN_HOLD,
PP_EMOTE_TWIRL_GUN_VAR_A,
PP_EMOTE_TWIRL_GUN_VAR_B,
PP_EMOTE_TWIRL_GUN_VAR_C,
PP_EMOTE_TWIRL_GUN_VAR_D,
PP_SURRENDER_BREAK_OUT,
PP_EMOTE_DANCE_FLOOR
};enum ePromptMode
{
PP_MODE_BLOCK = 0,
PP_MODE_HIDE,
PP_MODE_GREY_OUT
};