RedM Natives

ePromptType

Values67
KindEnum

Values

NameValueHexNote
PP_SCENARIO00x0
PP_MOUNT10x1
PP_VEHICLE20x2
PP_GREET30x3
PP_INSULT40x4
PP_HORSEINTERACT50x5
PP_HORSETRANSFER60x6
PP_ROB70x7
PP_DRAW_WEAPON80x8
PP_INTERACTION_LOCKON90x9
PP_HORSEDETACH100xA
PP_HORSELEADING110xB
PP_USE_DPS120xC
PP_SURRENDER_FOR_ARREST130xD
PP_SURRENDER_REACH_WEAPON140xE
PP_DUEL150xF
PP_INTERJECT_POS160x10
PP_INTERJECT_NEG170x11
PP_STOP_VEHICLE180x12
PP_ROB_POS190x13
PP_ROB_NEG200x14
PP_STOP_WITNESS210x15
PP_HORSE_INSULT220x16
PP_DPS_AUTO_SIT230x17
PP_CROUCH240x18
PP_REQUEST_RIDE250x19
PP_CALL_ANIMAL260x1A
PP_HORSE_CALM270x1B
PP_HORSE_ITEMS280x1C
PP_HORSE_CALLOUT290x1D
PP_STUDY300x1E
PP_HORSE_FOLLOW310x1F
PP_HORSE_STAY320x20
PP_HORSE_FLEE330x21
PP_TRACK_ANIMAL340x22
PP_TARGET_INFO350x23
PP_RELOAD_WEAPON360x24
PP_EMOTE_TAUNT370x25
PP_EMOTE_GREET380x26
PP_EMOTE_REACT390x27
PP_EMOTE_ACTION400x28
PP_EMOTE_FLOURISH410x29
PP_LEAVE_DPS420x2A
PP_ILO_MELEE430x2B
PP_HORSE_CARE440x2C
PP_HORSE_WEAPONS_HOLD450x2D
PP_HORSE_WEAPONS460x2E
PP_HORSE_PROXIMITY_INTERACT470x2F
PP_TRANSPORT_TRANSITION480x30
PP_HORSE_BRUSH490x31
PP_HORSE_FEED500x32
PP_INTERACTION_LOCKON_GROUP510x33
PP_ANIMAL_INTERACT520x34
PP_MELEE_STEALTH_KILL530x35
PP_SADDLE_WEAPONS_HOLD540x36
PP_EMOTE_WHEEL550x37
PP_TOGGLE_SCOPE560x38
PP_SWITCH_FIRING_MODE570x39
PP_EMOTE_GROUP_LINK580x3A
PP_EMOTE_GROUP_LINK_BACK590x3B
PP_EMOTE_TWIRL_GUN_HOLD600x3C
PP_EMOTE_TWIRL_GUN_VAR_A610x3D
PP_EMOTE_TWIRL_GUN_VAR_B620x3E
PP_EMOTE_TWIRL_GUN_VAR_C630x3F
PP_EMOTE_TWIRL_GUN_VAR_D640x40
PP_SURRENDER_BREAK_OUT650x41
PP_EMOTE_DANCE_FLOOR660x42

Natives that use these enums

Name Hash
PLAYER::_MODIFY_PLAYER_UI_PROMPT 0x0751D461F06E41CE
PLAYER::_MODIFY_PLAYER_UI_PROMPT_FOR_PED 0xA3DB37EDF9A74635
PLAYER::_GET_PLAYER_UI_PROMPT_IS_DISABLED 0x6614F9039BD31931
PLAYER::_GET_PLAYER_UI_PROMPT_FOR_PED_IS_ENABLED 0xEA8F168A76A0B9BC

Enums

enum ePromptType
{
	PP_SCENARIO = 0,
	PP_MOUNT,
	PP_VEHICLE,
	PP_GREET,
	PP_INSULT,
	PP_HORSEINTERACT,
	PP_HORSETRANSFER,
	PP_ROB,
	PP_DRAW_WEAPON,
	PP_INTERACTION_LOCKON,
	PP_HORSEDETACH,
	PP_HORSELEADING,
	PP_USE_DPS,
	PP_SURRENDER_FOR_ARREST,
	PP_SURRENDER_REACH_WEAPON,
	PP_DUEL,
	PP_INTERJECT_POS,
	PP_INTERJECT_NEG,
	PP_STOP_VEHICLE,
	PP_ROB_POS,
	PP_ROB_NEG,
	PP_STOP_WITNESS,
	PP_HORSE_INSULT,
	PP_DPS_AUTO_SIT,
	PP_CROUCH,
	PP_REQUEST_RIDE,
	PP_CALL_ANIMAL,
	PP_HORSE_CALM,
	PP_HORSE_ITEMS,
	PP_HORSE_CALLOUT,
	PP_STUDY,
	PP_HORSE_FOLLOW,
	PP_HORSE_STAY,
	PP_HORSE_FLEE,
	PP_TRACK_ANIMAL,
	PP_TARGET_INFO,
	PP_RELOAD_WEAPON,
	PP_EMOTE_TAUNT,
	PP_EMOTE_GREET,
	PP_EMOTE_REACT,
	PP_EMOTE_ACTION,
	PP_EMOTE_FLOURISH,
	PP_LEAVE_DPS,
	PP_ILO_MELEE,
	PP_HORSE_CARE,
	PP_HORSE_WEAPONS_HOLD,
	PP_HORSE_WEAPONS,
	PP_HORSE_PROXIMITY_INTERACT,
	PP_TRANSPORT_TRANSITION,
	PP_HORSE_BRUSH,
	PP_HORSE_FEED,
	PP_INTERACTION_LOCKON_GROUP,
	PP_ANIMAL_INTERACT,
	PP_MELEE_STEALTH_KILL,
	PP_SADDLE_WEAPONS_HOLD,
	PP_EMOTE_WHEEL,
	PP_TOGGLE_SCOPE,
	PP_SWITCH_FIRING_MODE,
	PP_EMOTE_GROUP_LINK,
	PP_EMOTE_GROUP_LINK_BACK,
	PP_EMOTE_TWIRL_GUN_HOLD,
	PP_EMOTE_TWIRL_GUN_VAR_A,
	PP_EMOTE_TWIRL_GUN_VAR_B,
	PP_EMOTE_TWIRL_GUN_VAR_C,
	PP_EMOTE_TWIRL_GUN_VAR_D,
	PP_SURRENDER_BREAK_OUT,
	PP_EMOTE_DANCE_FLOOR
};
enum ePromptMode
{
	PP_MODE_BLOCK = 0,
	PP_MODE_HIDE,
	PP_MODE_GREY_OUT
};