_MODIFY_PLAYER_UI_PROMPT_FOR_PED
Hash
0xA3DB37EDF9A74635Runtime name
ModifyPlayerUiPromptForPedNamespacePLAYER
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _MODIFY_PLAYER_UI_PROMPT_FOR_PED(Player player, Ped ped, int promptType, int promptMode, BOOL enabled);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
ped | Ped | — |
promptType | int | — |
promptMode | int | — |
enabled | BOOL | — |
Returns void
Description
Params: See 0x0751D461F06E41CE
Usage
ModifyPlayerUiPromptForPed(player, ped, promptType, promptMode, enabled)
-- always works, by hash
Citizen.InvokeNative(0xA3DB37EDF9A74635, player, ped, promptType, promptMode, enabled)JavaScript and C#
ModifyPlayerUiPromptForPed(player, ped, promptType, promptMode, enabled);
// by hash
Citizen.invokeNative('0xA3DB37EDF9A74635', player, ped, promptType, promptMode, enabled);Function.Call((Hash)0xA3DB37EDF9A74635, player, ped, promptType, promptMode, enabled);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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