ANIMSCENE
Natives99
Named80
Described6%
SideClient (game)
| Native | Hash | Returns (params) | Docs |
|---|---|---|---|
| _0x1407F5115FB9583EUsed in SP R* Scripts only | 0x1407F5115FB9583E | BOOL (AnimScene, const char*) | |
| _0x1AD896BF43619551Used in braithwaites2 SP R* Scripts only | 0x1AD896BF43619551 | void () | |
| _0x1C5D33A4293E6DDEUsed in SP R* Scripts only _IS_ANIM_SCENE_P* | 0x1C5D33A4293E6DDE | BOOL (AnimScene, const char*) | |
| _0x2DB524750DC41ED4Used in SP R* Scripts only _IS_PED_* - _IS_SC* | 0x2DB524750DC41ED4 | BOOL () | |
| _0x3641FCD53E59B335 | 0x3641FCD53E59B335 | void (int, Ped, const char*) | |
| _0x3B393716C3FD8237Used in SP R* Scripts only | 0x3B393716C3FD8237 | BOOL (Ped) | |
| _0x4B85B3CF91972222Used in Script Function CUTSCENE_MANAGE_SKIP _CHECK_* (?) | 0x4B85B3CF91972222 | BOOL (AnimScene) | |
| _0x5D7BFDA2290B4E39Used in SP R* Scripts only _IS_ANIM_SCENE_R* - _IS_ANIM_SCENE_S* | 0x5D7BFDA2290B4E39 | BOOL (const char*) | |
| _0x61B2AAEF645DDAF0Only used in tg_p R* Script Returns true when mgm event success _PREPARE_* - _REGISTER_* | 0x61B2AAEF645DDAF0 | BOOL (int, const char*, int, int, BOOL) | |
| _0x73616E64696C132EUsed in SP R* Scripts only | 0x73616E64696C132E | BOOL (AnimScene, BOOL) | |
| _0x9AAE3C1148A09BCAChecks if AnimScene is aborted, and an unknown check. | 0x9AAE3C1148A09BCA | BOOL (AnimScene) | |
| _0xA96619FE85159ED2Checks if AnimScene is aborted, and an unknown check. | 0xA96619FE85159ED2 | BOOL (AnimScene) | |
| _0xAE6DE22DE0ED4554_UNLOAD_* - _WAS_ANIM_SCENE_* | 0xAE6DE22DE0ED4554 | void (int, Ped) | |
| _0xB1A196BAFE650402_PREPARE_* - _REGISTER_* | 0xB1A196BAFE650402 | void (int, Ped) | |
| _0xC1193521E3B9FADDUsed in SP R* Scripts only _RESUME_* - _SET_A* | 0xC1193521E3B9FADD | void (Entity, BOOL) | |
| _0xCDCD7B2D49AEE73AUsed in SP R* Scripts only _SET_P* | 0xCDCD7B2D49AEE73A | void (BOOL) | |
| _0xD70C7A30412F8FA0Checks if AnimScene is NOT aborted, and an unknown check. | 0xD70C7A30412F8FA0 | BOOL (AnimScene) | |
| _0xE12D7B4B959644CDUsed in SP R* Scripts only _SET_B* - _SET_C* | 0xE12D7B4B959644CD | void () | |
| _0xEA41D44A8D42057BUsed in SP R* Scripts only _PAUSE_* - _PLAY_* | 0xEA41D44A8D42057B | BOOL () | |
| ABORT_ANIM_SCENE | 0x718CF1328D20C2B3 | void (AnimScene, BOOL) | |
| ATTACH_ANIM_SCENE_TO_ENTITY | 0xDC418495DBA327A1 | void (AnimScene, Entity, int) | |
| ATTACH_ANIM_SCENE_TO_ENTITY_PRESERVING_LOCATION | 0x1C0B105C3F30B88D | void (AnimScene, Entity, int) | |
| BLOCK_ANIM_SCENE_FADING_NEXT_FRAME | 0x1B70811D3BF75DB9 | void (BOOL, BOOL) | |
| CHECK_OWNERSHIP_OF_ANIM_SCENE | 0x661B8683611B9B97 | BOOL (AnimScene) | |
| _CLEAR_ANIM_SCENE_WAS_SKIPPED | 0x8A8208AE92BF87A5 | void (AnimScene) | |
| _CLEAR_BREAKOUT_ARCHETYPE | 0xBC781D24AA11F179 | void (Ped) | |
| COULD_ANIM_SCENE_ENTITY_REACH_EXIT_NEXT_FRAME | 0x73616E64696C616E | BOOL (AnimScene, const char*, Any, Any) | |
| _CREATE_ANIM_SCENE | 0x1FCA98E33C1437B3 | AnimScene (const char*, int, const char*, BOOL, BOOL) | |
| _CREATE_MGM_SYSTEMReturns mgmHandle | 0xA1300DE03E5D1973 | int (const char*) | |
| _DELETE_ANIM_SCENE | 0x84EEDB2C6E650000 | void (AnimScene) | |
| _DELETE_MGM_SYSTEM | 0x53CB3970BA02E3CC | void (int) | |
| DETACH_ANIM_SCENE | 0x6843A1AA3A336DFF | void (AnimScene) | |
| DETACH_ANIM_SCENE_PRESERVING_LOCATION | 0xA2507C4948C83D2E | void (AnimScene) | |
| DOES_ANIM_SCENE_EXIST | 0x25557E324489393C | BOOL (AnimScene) | |
| _DOES_ANIM_SCENE_OWNERSHIP_OF_ENTITY_EXIST | 0x9D1ECA9337BE9FC3 | BOOL (AnimScene, const char*) | |
| _DOES_ANIM_SCENE_PLAY_LIST_EXIST | 0xA9016536015DE29D | BOOL (AnimScene, const char*) | |
| _DOES_ENTITY_WITH_ID_EXIST_IN_ANIM_SCENE | 0x6F1F0B17109309DA | BOOL (AnimScene, const char*) | |
| FADE_ANIM_SCENE_AUDIO_IN | 0xA41351EA2A18A0AD | void (AnimScene, float) | |
| FADE_ANIM_SCENE_AUDIO_OUT | 0x323E3AD772BA5D57 | void (AnimScene, float) | |
| GET_ANIM_SCENE_BOOL | 0x07A6F6447ECA9B64 | BOOL (AnimScene, const char*) | |
| GET_ANIM_SCENE_CURRENT_ACTIVE_CAMERA_COUNT | 0x4822A65D5AF64E69 | int (AnimScene) | |
| _GET_ANIM_SCENE_DICT | 0xAE5ADA4FE3E21ADC | Hash (AnimScene) | |
| _GET_ANIM_SCENE_DURATION | 0x49F1D143ADE32656 | float (AnimScene) | |
| GET_ANIM_SCENE_ENTITY_LOCATION_DATA | 0x8398438D8F14F56D | BOOL (AnimScene, const char*, Vector3*, BOOL, const char*, int) | |
| GET_ANIM_SCENE_FLOAT | 0xCC24CB07F60B496E | float (AnimScene, const char*) | |
| GET_ANIM_SCENE_INT | 0x2B7277484CC095FD | int (AnimScene, const char*) | |
| _GET_ANIM_SCENE_OBJECT | 0xFB5674687A1B2814 | Object (AnimScene, const char*, BOOL) | |
| GET_ANIM_SCENE_ORIGIN | 0xADF1D53F3B1FE0A7 | void (AnimScene, Vector3*, Vector3*, int) | |
| _GET_ANIM_SCENE_PED | 0xE5822422197BBBA3 | Ped (AnimScene, const char*, BOOL) | |
| GET_ANIM_SCENE_PHASE | 0x3FBC3F51BF12DFBF | float (AnimScene) | |
| _GET_ANIM_SCENE_PLAYBACK_LIST_PHASE_AUDIO_LOAD_STRESS | 0x9E036D5204FFBBC8 | int (AnimScene, const char*) | |
| _GET_ANIM_SCENE_RATE | 0x43C21623E42B821B | float (AnimScene) | |
| _GET_ANIM_SCENE_TIME | 0x61BE7D6186260002 | float (AnimScene) | |
| _GET_ANIM_SCENE_VEHICLE | 0x430EE0A19BC5A287 | Vehicle (AnimScene, const char*, BOOL) | |
| HAS_ANIM_SCENE_EXITED | 0xF94692EB9DC15D74 | BOOL (AnimScene, BOOL) | |
| _HAS_ENTITY_ENTERED_ANIM_SCENE | 0x337F1CC8EE895601 | BOOL (AnimScene, const char*) | |
| HAS_ENTITY_EXITED_ANIM_SCENE | 0xB89FCFF19DAFFF28 | BOOL (AnimScene, const char*) | |
| _IS_ANIM_SCENE_ABORTED | 0x34A0671BE613D3D0 | BOOL (AnimScene) | |
| IS_ANIM_SCENE_EXITING_THIS_FRAME | 0xCDC5512A407CF08D | BOOL (AnimScene) | |
| IS_ANIM_SCENE_FINISHED | 0xD8254CB2C586412B | BOOL (AnimScene, BOOL) | |
| IS_ANIM_SCENE_IN_SECTION | 0x8D81E7824B7753F7 | BOOL (AnimScene, const char*, BOOL) | |
| IS_ANIM_SCENE_LOADED | 0x477122B8D05E7968 | BOOL (AnimScene, BOOL, BOOL) | |
| _IS_ANIM_SCENE_LOADING | 0x59606519FF9D3EC2 | BOOL (AnimScene, BOOL) | |
| _IS_ANIM_SCENE_METADATA_ASSET_IN_RANGE_LOADING | 0xF8D1D2DAB6007EEF | BOOL (AnimScene, BOOL) | |
| IS_ANIM_SCENE_METADATA_LOADED | 0x95531A4A20CCE7BC | BOOL (AnimScene, BOOL) | |
| _IS_ANIM_SCENE_PAUSED | 0x4B4038796F0D6566 | BOOL (AnimScene) | |
| _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_ACTIVE | 0x1F0E401031E20146 | BOOL (AnimScene, const char*) | |
| _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADED | 0x23E33CB9F4A3F547 | BOOL (AnimScene, const char*) | |
| _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADING | 0x0DF57F86FE71DBE5 | BOOL (AnimScene, const char*) | |
| IS_ANIM_SCENE_RUNNING | 0xCBFC7725DE6CE2E0 | BOOL (AnimScene, BOOL) | |
| _IS_ANIM_SCENE_SKIPPABLE | 0x4CDFFE3189EBDBD0 | BOOL (AnimScene) | |
| IS_ENTITY_EXITING_ANIM_SCENE_THIS_FRAME | 0x005E6F28DD7ED58D | BOOL (AnimScene, const char*) | |
| IS_ENTITY_PLAYING_ANIM_SCENE | 0x3AB6C7B0BB0DF4B1 | BOOL (Entity, AnimScene) | |
| _IS_MGM_SYSTEM_LOADEDMGM stands for MiniGameMoments. | 0xFDFC14799373283F | BOOL (const char*) | |
| LOAD_ANIM_SCENE | 0xAF068580194D9DC7 | void (AnimScene) | |
| _LOAD_MGM_ASSETSUsed to request MiniGameMoments Assets. | 0xB727A847862CB00A | BOOL (const char*) | |
| _PAUSE_SCRIPT_THREADSPauses all script threads except the one that called it. | 0x37C1257849DEF24A | void (BOOL) | |
| _RELEASE_ANIM_SCENE_PLAY_LIST | 0xAE6ADA8FE7E84ACC | BOOL (AnimScene, const char*) | |
| REMOVE_ANIM_SCENE_ENTITY | 0x2BF96692C67F3E53 | void (AnimScene, const char*, Entity) | |
| REQUEST_ANIM_SCENE_PLAY_LIST | 0xDF7B5144E25CD3FE | BOOL (AnimScene, const char*) | |
| _REQUEST_PHOTO_MODE_DEFREEZE | 0x41AFA5F228B0B6B0 | void () | |
| _REQUEST_PHOTO_MODE_FREEZE | 0x7C709C01D43D94CD | void () | |
| RESET_ANIM_SCENE | 0x8FDF221F13537936 | void (AnimScene, const char*) | |
| RESUME_ANIM_SCENE_FROM_LAST_CHECKPOINT | 0x8E1BA705F63C1925 | void (AnimScene) | |
| SET_ANIM_SCENE_BOOL | 0x519E96C2C68B404B | void (AnimScene, const char*, BOOL, BOOL) | |
| SET_ANIM_SCENE_ENTITY | 0x8B720AD451CA2AB3 | void (AnimScene, const char*, Entity, int) | |
| SET_ANIM_SCENE_FLOAT | 0x6BC5104E68CBEFE8 | void (AnimScene, const char*, float, BOOL, BOOL) | |
| SET_ANIM_SCENE_INT | 0x3A379D2166CF5B92 | void (AnimScene, const char*, int, BOOL) | |
| SET_ANIM_SCENE_ORIGIN | 0x020894BF17A02EF2 | void (AnimScene, float, float, float, float, float, float, int) | |
| SET_ANIM_SCENE_PAUSED | 0xD6824B7D24DC0CE0 | void (AnimScene, BOOL) | |
| SET_ANIM_SCENE_PLAY_LIST | 0x15598CFB25F3DC7E | void (AnimScene, const char*, BOOL) | |
| SET_ANIM_SCENE_PLAYBACK_LIST | 0xAB5E7CAB074D6B84 | void (AnimScene, const char*) | |
| SET_ANIM_SCENE_RATE | 0x75820B801CFF262A | void (AnimScene, float) | |
| _SET_BREAKOUT_ARCHETYPE | 0x99B2A2E3655DEAF1 | void (Ped, const char*) | |
| _SET_MGM_EVENT | 0x07706C4CC9C6CC9E | void (int, const char*, Any, int, float) | |
| START_ANIM_SCENE | 0xF4D94AF761768700 | void (AnimScene) | |
| TAKE_OWNERSHIP_OF_ANIM_SCENE | 0xF7A4C571E572D237 | void (AnimScene) | |
| TRIGGER_ANIM_SCENE_SKIP | 0x4B85B3CF9197AEDF | void (AnimScene) | |
| WAS_ANIM_SCENE_SKIPPED | 0xEF324E9550A394D5 | BOOL (AnimScene) |