ATTACH_ANIM_SCENE_TO_ENTITY
Hash
0xDC418495DBA327A1Runtime name
AttachAnimSceneToEntityNamespaceANIMSCENE
SideClient
NameOfficial
Docs
Since build1207
Signature
void ATTACH_ANIM_SCENE_TO_ENTITY(AnimScene animScene, Entity entity, int p2);Parameters
| Name | Type | Description |
|---|---|---|
animScene | AnimScene | — |
entity | Entity | — |
p2 | int | — |
Returns void
Usage
AttachAnimSceneToEntity(animScene, entity, p2)
-- always works, by hash
Citizen.InvokeNative(0xDC418495DBA327A1, animScene, entity, p2)JavaScript and C#
AttachAnimSceneToEntity(animScene, entity, p2);
// by hash
Citizen.invokeNative('0xDC418495DBA327A1', animScene, entity, p2);Function.Call((Hash)0xDC418495DBA327A1, animScene, entity, p2);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.