RedM Natives

PED

Natives1,010
Named723
Described28%
SideClient (game)
1010 shown
NativeHashReturns (params)Docs
_0x00B380FF2DF6AB7A0x00B380FF2DF6AB7Avoid (Any, Any)
_0x024EC9B6491119150x024EC9B649111915void (Ped, BOOL)
_0x02E741E19E39628C_SET_PLAYER_SN* - _SET_PLAYER_STAMINA*0x02E741E19E39628Cvoid (Ped, float)
_0x0455546F23FF08E4_DOES_GROUP_* - _DOES_N*0x0455546F23FF08E4BOOL (int)
_0x06A10B4D7F50B0C30x06A10B4D7F50B0C3BOOL (Ped)
_0x070A3841406C43D50x070A3841406C43D5void (Any, Any)
_0x07EA5B053FA60AC70x07EA5B053FA60AC7void (int, BOOL)
_0x09171A6F8FDE5DC10x09171A6F8FDE5DC1void (Any, Any, Any, Any, Any)
_0x095C2277FED731DB0x095C2277FED731DBAny (Any)
_0x09D7AFD3716DA8E10x09D7AFD3716DA8E1BOOL (Ped, int)
_0x0A4618FFD517E24D0x0A4618FFD517E24Dvoid (Any, Any)
_0x0ADA3EC589E1736E0x0ADA3EC589E1736Evoid ()
_0x0B787A37EEDD226F0x0B787A37EEDD226Fvoid (Any, Any)
_0x0D3B1568917EBDA00x0D3B1568917EBDA0BOOL (Ped, int)
_0x0D497AA69059FE400x0D497AA69059FE40void (Any, Any)
_0x0EEF7A81C17679DB_IS_PED_L* - _IS_PED_M*0x0EEF7A81C17679DBBOOL (Ped)
_0x0F967019CC853BCC0x0F967019CC853BCCvoid (Any, Any)
_0x0FB1BA7FF73B41E10x0FB1BA7FF73B41E1void (Any, Any, Any)
_0x0FFDF937E5C113820x0FFDF937E5C11382void (Any, Any, Any, Any, Any, Any)
_0x101B45C5F56D970F0x101B45C5F56D970FBOOL (Any*, Ped, int, int)
_0x10F96086123B939FNB_CUSTOM_CLIENT_ON_CREATE_COMPLETE - set legendary to not avoid prey0x10F96086123B939Fvoid (Ped, Ped, float)
_0x1148F706CF4EBDDA_CAN_PED_SEE* - _CAN_PED_USE_(SCENARIO_HASH?)*0x1148F706CF4EBDDABOOL (Ped, Hash, int)
_0x1298B3D8E4C2409F0x1298B3D8E4C2409Fvoid (Any)
_0x12EB4E31F092C9B3_GET_IS_PED_(BLEEDING_OUT?)*0x12EB4E31F092C9B3BOOL (Ped)
_0x12F2D161BF4031FC_SET_A* - _SET_B*0x12F2D161BF4031FCvoid (Ped, float)
_0x134775B093AD5C380x134775B093AD5C38float (Ped)
_0x154B7E841AC7412F_SET_SCENARIO_PED_* - _SET_SPAWNER_*0x154B7E841AC7412Fvoid (int, BOOL)
_0x15F4732C357B1D6D0x15F4732C357B1D6Dvoid (Any, Any, Any)
_0x16802C32B2FCA06B0x16802C32B2FCA06Bvoid (Any, Any, Any, Any)
_0x16F798A05BB9E3B5_PED_COWER_M*0x16F798A05BB9E3B5void (Ped)
_0x1D23D3F70606D7880x1D23D3F70606D788void (Any, Any)
_0x1D4636C90BBEFACB_SET_PED_CA* - _SET_PED_CO*0x1D4636C90BBEFACBvoid (Ped, int)
_0x1F44B7E283C09EDEOnly used in SP R* Scripts _SET_PED_TA* - _SET_PED_TO_*0x1F44B7E283C09EDEvoid (Ped, float, int)
_0x2371C39D4F91C2880x2371C39D4F91C288void (Ped)
_0x23BDE06596A22CEC0x23BDE06596A22CECvoid (Ped, int, float, Any)
_0x242EDF85D4E87B650x242EDF85D4E87B65Any (Any)
_0x256EDD55C6BE1482_IS_PED_FL* - _IS_PED_FU*0x256EDD55C6BE1482BOOL (Ped)
_0x273915CE307809860x273915CE30780986Any (Any, Any)
_0x27E8A84C12B0B7D10x27E8A84C12B0B7D1Any (Any, Any, Any)
_0x28508173C6A7CC180x28508173C6A7CC18void (Any)
_0x290B2E6CCDE532E1_IS_PED_L* - _IS_PED_M*0x290B2E6CCDE532E1BOOL (Ped)
_0x29924EB8EE9DB926_SET_PED_K* or _SET_PED_L*0x29924EB8EE9DB926void (Ped, float)
_0x29F3539189D3E2770x29F3539189D3E277void (Any, Any)
_0x2D976DBDC731DF800x2D976DBDC731DF80void (Ped)
_0x2DC0E8DCBD3546E90x2DC0E8DCBD3546E9BOOL (Ped)
_0x2DD4E0E26DFAD97D_IS_PED_M* - _IS_PED_O*0x2DD4E0E26DFAD97DBOOL (Ped, Ped, float)
_0x2E5B5D1F1453E08E0x2E5B5D1F1453E08Evoid (Ped, int)
_0x2FA568BFA725F8D60x2FA568BFA725F8D6void (Any, Any, Any, Any)
_0x31B2E7F2E3C58B89_GET_SHOP_ITEM_NUM_*?0x31B2E7F2E3C58B89Any (Any, Any, Any, Any)
_0x32417CB860A3BDC40x32417CB860A3BDC4Any (Any, Any)
_0x326F7951EF0D7F75Only used in R* SP Script short_update _GET_TARGET_* - _GET_TRACKED*0x326F7951EF0D7F75Any (Ped, Hash)
_0x329772C47DBB2FBC_SET_PED_P* - _SET_PED_R*0x329772C47DBB2FBCvoid (Ped)
_0x32CCAD8A981B53D30x32CCAD8A981B53D3void (Ped)
_0x32CEDA9A0AB4CEF70x32CEDA9A0AB4CEF7void (Ped, Hash, BOOL)
_0x34B5CEAC180A5D6E0x34B5CEAC180A5D6Evoid (Ped, Hash, BOOL)
_0x34C11114887150FD0x34C11114887150FDvoid (Any, Any)
_0x34EDDD59364AD74A0x34EDDD59364AD74Avoid (Ped, Any*)
_0x354CA4DDDEEC397A0x354CA4DDDEEC397Aint (Ped)
_0x370A973252741AC4_RESET_PED_*0x370A973252741AC4void (Ped, BOOL)
_0x3A5697B80FED5EBE_SET_PED_MO*0x3A5697B80FED5EBEvoid (Ped, float, float, float, float)
_0x3ACCE14DFA6BA8C2Used in R* Script net_fetch (NET_FETCH_UPDATE_RECIPIENT_PROP_ILO_IN_COMBAT) and various SP Scripts Perhaps returns some distance (Clearing that the local player is able to use ILO while in combat because they are near the recipient but a…0x3ACCE14DFA6BA8C2int (Ped, int, float, float, float, float, ItemSet)
_0x3AEC4A410ECAF30D0x3AEC4A410ECAF30DBOOL (Ped)
_0x3C529A827998F9B3_SET_PED_TA* - _SET_PED_TO_*0x3C529A827998F9B3void (Ped, int, int)
_0x3EFED081B4834BA10x3EFED081B4834BA1void (Any)
_0x3FCBB5FCFD968698Used for script function PROCESS_PLAYER_HAT_EVENT Returns requestId to be used with 0x13E7320C762F04770x3FCBB5FCFD968698int (Hash, Hash, Hash, Hash, Any)
_0x3FDBB99EFD8CE4AF0x3FDBB99EFD8CE4AFvoid (Any, Any, Any)
_0x3FDCC1F8C17E303EChanges health bar around heart core icon INITIALISE_NEW_ROLE - Applying Super Jump buffs: p1 = 10, p2 = 0.0f INITIALISE_NEW_ROLE - Clearing up Super Jump buffs: p1 = 10, p2 = 1.0f _SET_D*0x3FDCC1F8C17E303Evoid (Ped, int, float)
_0x405180B14DA5A9350x405180B14DA5A935void (Ped, BOOL)
_0x40C3524D4ED83554_SET_SCENARIO_PED_* - _SET_SPAWNER_*0x40C3524D4ED83554void (int, BOOL)
_0x40C9155AF8BC13F30x40C9155AF8BC13F3BOOL (Ped)
_0x413697EC260AABBF0x413697EC260AABBFvoid (Any, Any, Any)
_0x41C23A8E6B344867_SET_PED_IN*0x41C23A8E6B344867void (Ped, const char*)
_0x45FEA6D5539BD474_SET_PED_IN*0x45FEA6D5539BD474void (Ped, const char*)
_0x49DADFC4CD808B0A0x49DADFC4CD808B0Avoid (Any, Any, Any)
_0x4B19F171450E0D4F0x4B19F171450E0D4FPed (Ped)
_0x4E68C7EF706DF35D0x4E68C7EF706DF35Dvoid (Ped, float, float, float, float, Hash)
_0x4EC4EA2F72B363580x4EC4EA2F72B36358void (Ped, BOOL)
_0x4F27603E44A8E4C00x4F27603E44A8E4C0void (Ped, int, BOOL)
_0x4F63433CE3C08230Only used in R* Script shop_harriet _SET_PED_F*0x4F63433CE3C08230void (Ped, BOOL)
_0x5203038FF8BAE5770x5203038FF8BAE577BOOL (Ped, int, int)
_0x52250B92EA70BE3D0x52250B92EA70BE3DAny (Any)
_0x52A24D8A1DA896580x52A24D8A1DA89658void (Ped, int, BOOL)
_0x53BA7D96B9A421D90x53BA7D96B9A421D9void (Any, Any)
_0x54D3CD482742C4820x54D3CD482742C482void (Ped, float)
_0x550CB89DD7F4FA3D0x550CB89DD7F4FA3DBOOL (Ped, Ped)
_0x55546004A244302A0x55546004A244302Avoid (Any, Any)
_0x56076667E7C2DCD60x56076667E7C2DCD6void (Any, Any)
_0x56E4BAD93D33453C0x56E4BAD93D33453CAny (Any, Any)
_0x577C60BA06D0EA64_IS_PED_C* - _IS_PED_D*0x577C60BA06D0EA64BOOL (Ped)
_0x57F35552E771BE9D0x57F35552E771BE9Dvoid (Ped, int)
_0x5A1A929C8B729B4A0x5A1A929C8B729B4Avoid (Ped)
_0x5AF24CA9C974E51A0x5AF24CA9C974E51Avoid (Ped, Ped)
_0x5B73975B4F12F7F30x5B73975B4F12F7F3void (Any, Any, Any, Any, Any)
_0x5BB04BC74A474B470x5BB04BC74A474B47void (Any, Any)
_0x5BF0B9D9A8E227A0_IS_PED_B* - _IS_PED_C*0x5BF0B9D9A8E227A0BOOL (Ped)
_0x5C6C7C70CA3028010x5C6C7C70CA302801BOOL (Ped)
_0x5C90E20C25E6D83C0x5C90E20C25E6D83Cvoid (Any)
_0x5CA20FBE49891BBDUsed in Script Function MP_MAIN_OFFLINE__INITIALIZE_FLOW & PROCESS_GENERIC_PLAYER_INITIALIZATION0x5CA20FBE49891BBDvoid (Ped, int)
_0x5CB2EBB467BE3ED60x5CB2EBB467BE3ED6void (Ped, float)
_0x5D4CD22A8C82A81ARelated to ped hat _SET_PED_LA* - _SET_PED_LE*0x5D4CD22A8C82A81Avoid (Ped, BOOL)
_0x5DA36CCCB63C08950x5DA36CCCB63C0895Any (Any, Any, Any)
_0x5E9FAF6C513347B4Only used in R* SP Scripts _GET_PED_IN*0x5E9FAF6C513347B4Entity (Ped, Hash)
_0x5EFA8A3D8A60D6620x5EFA8A3D8A60D662Any (Any, Any)
_0x5FCF25D584065BFD0x5FCF25D584065BFDvoid (Any, Any, Any, Any)
_0x600BBDD29820370CNot implemented.0x600BBDD29820370Cvoid (Ped)
_0x604E1010E3162E860x604E1010E3162E86void (Ped, const char*, const char*)
_0x606D529DADA3C940Not implemented.0x606D529DADA3C940void (Ped, Any)
_0x633F83B301C879940x633F83B301C87994void (Any, Any)
_0x642720D8D69328B60x642720D8D69328B6void (Ped, Hash)
_0x6507AC3BD7C990090x6507AC3BD7C99009BOOL (float, float, float, float)
_0x6734F0A6A52C371C0x6734F0A6A52C371Cvoid (Player, int)
_0x6A190B94C2541A990x6A190B94C2541A99void (Any)
_0x6A489892E813951A0x6A489892E813951Avoid (Any)
_0x6E8B87139854022DOnly used in SP R* Script train_robbery3: p1 = CLIPSET@VEH_TRAIN@HANDCART@BASE_PANIC & CLIPSET@VEH_TRAIN@HANDCART@BASE_PANIC_JOHN0x6E8B87139854022Dvoid (Ped, const char*)
_0x6F46F8ACB44C4FC10x6F46F8ACB44C4FC1Any (Any)
_0x7020839C7302D8AC0x7020839C7302D8ACBOOL (Ped)
_0x704C908E9C4051360x704C908E9C405136void (Ped)
_0x712B2C2B2471B493_SET_PED_MO*0x712B2C2B2471B493void (Ped, Hash)
_0x735662994E60A7100x735662994E60A710void (Ped, BOOL)
_0x7406C71F4AC2FFCC0x7406C71F4AC2FFCCvoid (Any)
_0x758F081DB204DDDE0x758F081DB204DDDEBOOL (Ped)
_0x75A082563B4452E50x75A082563B4452E5void (Any, Any, Any, Any)
_0x75D3333409CD33CE0x75D3333409CD33CEvoid (Any, Any, Any)
_0x763FA8A9D76EE3A7Used in Script Function NB_EVENT_OVERRIDE__HANDLE__EVENT_DAMAGE_ENTITY0x763FA8A9D76EE3A7float (Ped)
_0x77243ED4F7CAAA550x77243ED4F7CAAA55BOOL (Ped)
_0x7ABBD9E449E0DB000x7ABBD9E449E0DB00void (Ped, BOOL)
_0x7B5C293238EE4F200x7B5C293238EE4F20Any (Any)
_0x7BB810E8B343AC7B0x7BB810E8B343AC7BAny (Any)
_0x7C08E7CB8D951B70Only used in SP _SET_REMOVE_PED*0x7C08E7CB8D951B70void (Ped, float)
_0x7C10221CE718AA72_CLEAR_PED_M*0x7C10221CE718AA72void (Ped, int)
_0x7E5185B979706210_SET_FORMATION_P*0x7E5185B979706210void (int, int)
_0x7E8F9949B7AABBF00x7E8F9949B7AABBF0void (Any, Any, Any)
_0x7EDB3C766B0D073FOnly used in R* Script net_moonshine_property0x7EDB3C766B0D073Fvoid (Ped)
_0x7EE3A8660F38797E_IS_PED_H* - _IS_PED_I*0x7EE3A8660F38797EBOOL (Ped)
_0x7F090958AE95B61B0x7F090958AE95B61BBOOL (Ped, int)
_0x8101BA1C0B4624120x8101BA1C0B462412void (Ped, int)
_0x82CB0F3F0C7785E50x82CB0F3F0C7785E5Any (Any)
_0x851966E1E35AF4910x851966E1E35AF491void (Any, Any)
_0x85F500F4E24CA43EUsed in Script Function SKCS_PLAYER_ROBBING _SET_PED_A*0x85F500F4E24CA43Evoid (Ped, float)
_0x86F0B6730C32AC140x86F0B6730C32AC14void (Ped, BOOL)
_0x86FAFC18E3D4380C0x86FAFC18E3D4380Cvoid (int, BOOL)
_0x878E8104FA27CDAE0x878E8104FA27CDAEvoid (Vehicle, Hash)
_0x87C2724A56F66020_CLEAR_PED_E* - _CLEAR_PED_L*0x87C2724A56F66020void (Ped)
_0x8822F124788B8D0AOnly used in R* Script train_robbery4 _SET_PED_D*0x8822F124788B8D0Avoid (Ped, BOOL)
_0x8822F139408B8D0AIf returned true, SET_ENABLE_BOUND_ANKLES is called in R* Script guama2 _GET_D* - _GET_E*0x8822F139408B8D0ABOOL (Ped)
_0x88A95BB640FC186FUsed in R* Script generic_weight_control_item _CLEAR_PED_E* - CLEAR_PED_(G?)L*0x88A95BB640FC186Fvoid (Ped)
_0x88B2026A3B0BE33D0x88B2026A3B0BE33Dvoid (Ped, float)
_0x897934E868EDDD6C0x897934E868EDDD6Cvoid (Ped, int, float, float, float)
_0x89816B58C3466262_GET_PED_B* - _GET_PED_C*0x89816B58C3466262Any (Ped)
_0x899DFA0009AC93DE0x899DFA0009AC93DEvoid (Ped, float)
_0x89E59DBD15E211770x89E59DBD15E21177void (int, int)
_0x8AF46E5159A5B620_SET_PED_IN*0x8AF46E5159A5B620void (Ped, Hash)
_0x8AF8E647D6B2A649Returns offset (0 < 32) to be used with MISC::SET_BIT _GET_PED_CR*0x8AF8E647D6B2A649int (int, Ped)
_0x8AFCCC0F18D70018_SET_FORMATION_*0x8AFCCC0F18D70018void (int, BOOL)
_0x8BA0C65AC15A7D330x8BA0C65AC15A7D33void (Any, Any, Any, Any)
_0x8BE24D74D74C6E9BUsed in Script Function NET_CAMP_DOG_CLIENT_HANDLE_ANIMAL_INTERACTION0x8BE24D74D74C6E9BPed (Ped)
_0x8CB2553C559102C1_SET_PED_T* - SET_PED_U*0x8CB2553C559102C1void (Ped, int, BOOL)
_0x8D9DB115FBA8E23D0x8D9DB115FBA8E23Dvoid (Any)
_0x9078FB05573640990x9078FB0557364099void (Any)
_0x913D04A5176F84C9_IS_PED_S* - _IS_PED_U*0x913D04A5176F84C9BOOL (Ped)
_0x9184788BFF1EDAD70x9184788BFF1EDAD7void (Any, Any)
_0x91BAB9E064F036CD0x91BAB9E064F036CDvoid (Any, Any)
_0x92A1B55A597203950x92A1B55A59720395void (Any, Any)
_0x94132D7C8D3575C4_GET_IS_PED_*0x94132D7C8D3575C4BOOL (Ped)
_0x9629FAF6460D35CB0x9629FAF6460D35CBvoid (Hash, BOOL)
_0x96595B36D6A2279BOnly used in R* Script mob4 combined with SET_ANIMAL_TUNING_BOOL_PARAM _SET_PED_S* - _SET_PED_TARGET_*0x96595B36D6A2279Bvoid (Ped, BOOL)
_0x966DE09688A1DE39_SET_FORMATION_P*0x966DE09688A1DE39void (int, float, float, float, float)
_0x96C7B659854DE6290x96C7B659854DE629void (Any, Any)
_0x97A38B65EBDA3D500x97A38B65EBDA3D50void (Ped, BOOL)
_0x97B06669AC5690030x97B06669AC569003void (Ped, Ped)
_0x97C475212B327666_SET_SCENARIO_PED_* - _SET_SPAWNER_*0x97C475212B327666void (int, BOOL)
_0x9851DE7AEC10B4E10x9851DE7AEC10B4E1void (float, float, float, float, int, Any)
_0x992187D975635DF50x992187D975635DF5void (Any, Any)
_0x99DF2639DA76C1DC0x99DF2639DA76C1DCBOOL (Ped, Ped, int)
_0x9A4AC116CC1EEE140x9A4AC116CC1EEE14void (Any)
_0x9AB33CB5834885B30x9AB33CB5834885B3void (Ped, float, float, float, float)
_0x9B65444C07B782BFOnly used in SP R* Script winter1: p1 = Winter1Mount0x9B65444C07B782BFvoid (Ped, const char*)
_0x9B9B9FA0EA283E3DUsed in Script Function SKCS_PLAYER_ROBBING _SET_PED_SHOULD_PLAY_* - _SET_PED_SW*0x9B9B9FA0EA283E3Dvoid (Ped, float)
_0x9BBEAF8B0C007F1E_SET_PLAYER_CAN_B* - _SET_PLAYER_CAN_U*0x9BBEAF8B0C007F1Evoid (Ped, BOOL)
_0x9D8DFE2DE9CB4DFC_RESET_PED_*0x9D8DFE2DE9CB4DFCvoid (Ped)
_0x9E66708B2B41F14A0x9E66708B2B41F14Avoid (Any, Any)
_0x9F0F28B42C4EE80A0x9F0F28B42C4EE80Avoid (Ped, float)
_0x9F933E0985E12C510x9F933E0985E12C51void (Ped, float, float, float)
_0xA064BBABB064446F0xA064BBABB064446Fvoid (Any)
_0xA180FBD502A031250xA180FBD502A03125Any (Any, Any, Any)
_0xA1FBAC56D38563E20xA1FBAC56D38563E2BOOL (Volume)
_0xA2116C1E4ED85C240xA2116C1E4ED85C24void (Ped, BOOL)
_0xA218D2BBCAA7388C0xA218D2BBCAA7388CAny (Any, Any)
_0xA274F51EF7E34B950xA274F51EF7E34B95Any (Any, Any)
_0xA2B8E47442C76CEC0xA2B8E47442C76CECvoid (Any, Any)
_0xA2F8B3B5FEDFC1000xA2F8B3B5FEDFC100void (Any, Any)
_0xA31D350D66FA18550xA31D350D66FA1855Any (Any)
_0xA405BF9F01960C160xA405BF9F01960C16void (Any)
_0xA4AC05B1A364EBC50xA4AC05B1A364EBC5Any (Any, Any, Any)
_0xA4B6432E3880F2F90xA4B6432E3880F2F9BOOL (Ped)
_0xA6D6F03095C88F590xA6D6F03095C88F59void (Ped)
_0xA7A806677F8DE138Washing player's face/hands now _CLEAR_PED_E* - _CLEAR_PED_L*0xA7A806677F8DE138void (Ped)
_0xA7DC9266ED6A4E51_CLEAR_PED_B* - _CLEAR_PED_C*0xA7DC9266ED6A4E51void (Ped)
_0xA8A95CECB1906EA2_SET_ENABLE_B* - _SET_ENABLE_H*0xA8A95CECB1906EA2void (int, BOOL)
_0xA90684ED185CCB4BOnly used in R* Script mob4 and rcm_mason4 _SET_PED_DEFENSIVE_* - _SET_PED_DESIRED_*0xA90684ED185CCB4Bvoid (Ped, BOOL, float, float)
_0xA967D6A8ED2D713B_SET_PED_P* - _SET_PED_R*0xA967D6A8ED2D713Bvoid (Ped, BOOL)
_0xAA6C49AE90A322990xAA6C49AE90A32299void (Ped, Hash)
_0xAAC0EE3B4999ABB50xAAC0EE3B4999ABB5void (Ped, Ped)
_0xAD3330E3C3E980070xAD3330E3C3E98007void (Any, Any)
_0xAE6B68A83ABBE7C00xAE6B68A83ABBE7C0void (Any)
_0xAF041C10756C30FB_CLEAR_PED_D*0xAF041C10756C30FBvoid (Ped, BOOL, BOOL, BOOL)
_0xB05CC690CDE8A4A9Used to set up bad guy groups in nb_kidnapped R* Script (MP_RE_KIDNAPPED): p1 = 4.f _SET_FORMATION_*0xB05CC690CDE8A4A9BOOL (int, float)
_0xB06F5F1DEF4172160xB06F5F1DEF417216void (Any, Any, Any, Any)
_0xB4B7C92FCE7347B7_RESET_PED_C*0xB4B7C92FCE7347B7void (Ped)
_0xB65927F861E7AE390xB65927F861E7AE39BOOL (Ped, int)
_0xB8E2D655E1D5BD390xB8E2D655E1D5BD39Any (Any)
_0xB91AB3BE7F655D49_IS_PED_J* - _IS_PED_L*0xB91AB3BE7F655D49BOOL (Ped)
_0xB9BDFAE609DFB7C50xB9BDFAE609DFB7C5void (Any, Any, Any)
_0xBB3E5370EBB6BE280xBB3E5370EBB6BE28Any (Any, Any)
_0xBC1DC482704684440xBC1DC48270468444void (Any)
_0xBD0E4F52F6D95242_IS_PED_M* - _IS_PED_O*0xBD0E4F52F6D95242BOOL (Ped)
_0xBF567DF2BEF211A60xBF567DF2BEF211A6void (Any, Any)
_0xBFA6B7731C3BAF02Only used in R* Script tg_p (CLIENT__AMBIENT_POPULATION - Player starts the populate in region) Does nearly the same thing as INSTANTLY_FILL_PED_POPULATION?0xBFA6B7731C3BAF02void ()
_0xC2722B252C79E641_FORCE_PED_*0xC2722B252C79E641void (Ped, Any, Any, BOOL)
_0xC2EF407645BEECDC0xC2EF407645BEECDCAny (Any)
_0xC5B78E41DCF8227C_SET_H* - _SET_I*0xC5B78E41DCF8227Cvoid (Ped, BOOL)
_0xC6136B40FFFB778B0xC6136B40FFFB778Bvoid (BOOL)
_0xC6981AFF6D2A71C20xC6981AFF6D2A71C2void (Any)
_0xC6C4E15CF7D52FEA0xC6C4E15CF7D52FEAvoid (Any, Any)
_0xC9151483CC06A4140xC9151483CC06A414void (Ped)
_0xC991EF46FE323867Not implemented.0xC991EF46FE323867void (Ped, Any)
_0xC99F104BDF8C7F5A_SET_PLAYER_N* - _SET_PLAYER_S*0xC99F104BDF8C7F5Avoid (Ped, BOOL)
_0xCA95C156C14B20540xCA95C156C14B2054void (Any, Any)
_0xCB1A3864C524F7840xCB1A3864C524F784void (Any, Any)
_0xCB86D3E3E37089010xCB86D3E3E3708901Any (Any, Any, Any, Any, Any)
_0xCB8F4C9343EBE240Only used in R* SP Scripts _GET_PLAYER_W* - _GET_RANDOM_*0xCB8F4C9343EBE240BOOL (Ped, Hash, Vector3*)
_0xCBDE59C48F2B06F50xCBDE59C48F2B06F5void (Any, Any, Any)
_0xCD9E5F94A2F38683_SET_PED_R* - _SET_PED_S*0xCD9E5F94A2F38683void (Ped, BOOL)
_0xCDFB8C04D4C95D9B0xCDFB8C04D4C95D9Bvoid (Any, Any, Any, Any)
_0xCF0B19806473D324_SET_PED_COMBAT_*0xCF0B19806473D324void (Ped, float, float, float)
_0xD049920CD29F6CC80xD049920CD29F6CC8void (Any, Any, Any, Any, Any)
_0xD049FDAF089FDDB00xD049FDAF089FDDB0void (Ped, Hash, float)
_0xD103F6DBB5442BE80xD103F6DBB5442BE8void (Ped, int)
_0xD2F0FE8805D916470xD2F0FE8805D91647void (Any, Any)
_0xD355E2F1BB41087E0xD355E2F1BB41087EBOOL (Ped, float)
_0xD4D403EA031F351C0xD4D403EA031F351CBOOL (Ped)
_0xD55DB4466D00A258Used in Script Function LA_CHECK_ALERTED _GET_IS_PED_*0xD55DB4466D00A258BOOL (Ped)
_0xD5BD1B5318A81994_SET_FORMATION_*0xD5BD1B5318A81994void (int, BOOL)
_0xD61FCF9FCFD515B70xD61FCF9FCFD515B7void (Any, Any, Any)
_0xD7D2F45C56A4F4DF0xD7D2F45C56A4F4DFvoid (Any, Any, Any)
_0xD8544F6260F5F01Ep1 is mostly 10 _CLEAR_PED_N* - _CLEAR_PED_W*0xD8544F6260F5F01Evoid (Ped, int)
_0xD8CEEED54C672B5D0xD8CEEED54C672B5Dvoid (Any, Any, Any, Any, Any, Any, Any)
_0xD97BC27AC039F6810xD97BC27AC039F681Any (Any, Any, Any, Any)
_0xDDFAD4DEAA7FA362_SET_FORMATION_P*0xDDFAD4DEAA7FA362void (int, float, float, float, float)
_0xDEDBED3020DA49DC0xDEDBED3020DA49DCvoid (Any)
_0xDEE8D30AA5C2E28D0xDEE8D30AA5C2E28Dvoid (Ped, Hash, BOOL)
_0xE0FE107AB174D64A0xE0FE107AB174D64Avoid (Any, Any)
_0xE1103300F3456DE7_SET_FORMATION_P*0xE1103300F3456DE7void (int, float, float)
_0xE1AADD0055D766030xE1AADD0055D76603void (Ped, Entity, int, int, float, float, float, float, BOOL, BOOL, int)
_0xE1B3BE07D3AADDED0xE1B3BE07D3AADDEDvoid (Ped, int, BOOL)
_0xE20027B414BFE6C70xE20027B414BFE6C7void (Any, Any)
_0xE29D8CD66553DBAA_SET_PED_R* -_SET_PED_S*0xE29D8CD66553DBAAvoid (Ped)
_0xE37ACEE15AC50C7E_SET_PED_IN*0xE37ACEE15AC50C7Evoid (Ped, const char*)
_0xE4C95E0AE31C65120xE4C95E0AE31C6512void (Ped, Any)
_0xE4EF4382E22C780C0xE4EF4382E22C780Cvoid (Any)
_0xE50C9816B3F22D8B0xE50C9816B3F22D8Bvoid (Ped, Hash, float)
_0xE6CB36F43A95D75F0xE6CB36F43A95D75Fvoid (Any)
_0xE735A7DA22E883590xE735A7DA22E88359void (Any)
_0xE737D5F14304A2ECOnly used in R* Script nb_animal_attack: p2 = 120000 _SET_PED_SH* - _SET_PED_SP*0xE737D5F14304A2ECvoid (Ped, Player, int)
_0xE8ABE3B73FC7FE170xE8ABE3B73FC7FE17void (Ped, Entity, const char*, const char*)
_0xE9E06EA514A690610xE9E06EA514A69061void (Any, Any)
_0xEA8763E505AFD49A0xEA8763E505AFD49Avoid (Any, Any, Any)
_0xEB8886E1065654CDWashing player's face/hands now0xEB8886E1065654CDvoid (Ped, int, const char*, float)
_0xEBAAC9A750E7563BIf returned true: PROCESS_RESIZING_TRACKING_BOUNDS_VOLUME - Scaling UP the bounds due to tracking If returned false: PROCESS_RESIZING_TRACKING_BOUNDS_VOLUME - Scaling DOWN the bounds due to tracking _IS_PED_T* - _IS_PED_U*0xEBAAC9A750E7563BBOOL (Ped)
_0xEBD49472BCCF76420xEBD49472BCCF7642void (Any, Any)
_0xEC60D1D225BC50AA0xEC60D1D225BC50AAvoid (Ped, float)
_0xED1C764997A86D5AOnly used in R* Script nb_stalking_hunter0xED1C764997A86D5Avoid (Ped, Ped)
_0xEEDC9B29314B27330xEEDC9B29314B2733void (Any, Any, Any, Any, Any, Any, Any, Any, Any, Any)
_0xEF371232BC6053E10xEF371232BC6053E1void (Ped)
_0xF47D54B986F0A346Used in Script Function MOONSHINE_BAND_CLIENT_PATRON_UPDATE0xF47D54B986F0A346void (Ped, int)
_0xF634E2892220EF340xF634E2892220EF34void (Ped, Any)
_0xF6A8C4B4A11AE89C0xF6A8C4B4A11AE89CAny (Any, Any, Any, Any, Any, Any)
_0xF7327ACC7A89AEF10xF7327ACC7A89AEF1Any (Any, Any, Any)
_0xF917F92BF22ECBAB0xF917F92BF22ECBABvoid (Any)
_0xF9331B3A314EB49D0xF9331B3A314EB49DBOOL (Ped)
_0xF9CBD46433E36713Used in Script Function PLAYER_HEAD_TRACKING_MAINTAIN0xF9CBD46433E36713void (Ped, Entity, float, float, float, float, float, float, float, const char*)
_0xFA0D206B489A68460xFA0D206B489A6846void (Any, Any, Any, Any, Any)
_0xFA742B82D093D8480xFA742B82D093D848void (Any, Any, Any)
_0xFC23348F0F4E245F0xFC23348F0F4E245Fvoid (Any, Any, Any, Any)
_0xFD3C31A2E45671E7_DISABLE_A* - _DISABLE_C*0xFD3C31A2E45671E7void (Ped, int)
_0xFD8E853F0BC2E9420xFD8E853F0BC2E942void (Any, Any)
_0xFEA6126C34DF2532_SET_M* - _SET_P*0xFEA6126C34DF2532void (Ped, BOOL)
ADD_ARMOUR_TO_PEDSame as SET_PED_ARMOUR, but ADDS 'amount' to the armor the Ped already has.0x5BA652A0CD14DF2Fvoid (Ped, int)
ADD_CUSTOM_FORMATION_LOCATION0x4E23CD07BD161E06void (int, float, float, float, int)
ADD_FORMATION_LOCATION0xB05945C1E9E60D91BOOL (int, float, float, float)
_ADD_PED_STAY_OUT_VOLUME0xE9B168527B337BF0BOOL (Ped, Volume)
_ADD_PED_SUBSCRIBE_TO_LEGENDARY_BLIPS0xE37287EE358939C3BOOL (Ped)
ADD_RELATIONSHIP_GROUPThe hash of the created relationship group is output in the second parameter.0xF372BC22FCB88606BOOL (const char*, Hash*)
ADD_SCENARIO_BLOCKING_AREA0x1B5C85C612E5256Eint (float, float, float, float, float, float, BOOL, int)
_ADD_SCENARIO_BLOCKING_VOLUME0x4C39C95AE5DB1329Any (Volume, BOOL, int)
_ADD_SCENARIO_TRANSITIONForces transition now, called together with 0xD65FDC686A031C830x6D07B371E9439019void (Ped)
_ADD_TEXTURE_LAYERCreates ped overlay in texture override data and returns it's index.0x86BB5FF45F193A02int (int, Hash, Hash, Hash, int, float, int)
_APPLY_COLD_TO_PEDApply cold intensity to ped from 0.0 to 1.00x1F8215D0E446F593void (Any, Any, Any)
APPLY_DAMAGE_TO_PEDdamages a ped with the given amount0x697157CED63F18D4void (Ped, int, BOOL, int, Ped)
APPLY_PED_BLOOD_SPECIFIC0xEF0D582CBF2D9B0Fvoid (Ped, Any, float, float, float, float, Any, float, Any*)
APPLY_PED_DAMAGE_PACK0x46DF918788CB093Fvoid (Ped, const char*, float, float)
_APPLY_PED_DAMAGE_PACK_TO_BONEApplies damage pack to a ped bone with offset and rotation.0x58D32261AE0F0843void (Ped, int, float, float, float, float, float, float, const char*)
_APPLY_PED_META_PED_OUTFIT0x74F512E29CB717E2BOOL (int, Ped, BOOL, BOOL)
_APPLY_SHOP_ITEM_TO_PED0xD3A7B003ED343FD9void (Ped, Hash, BOOL, BOOL, BOOL)
_APPLY_TEXTURE_ON_PED0x0B46E25761519058void (Ped, Hash, int)
_ARE_ALL_AMBIENT_PED_RESERVATIONS_READY0x5E420FF293EE5472BOOL ()
_ATTACH_VOLUME_TO_ENTITY0x7C00CFC48A782DC0void (Volume, Entity, float, float, float, float, float, float, int, BOOL)
CAN_KNOCK_PED_OFF_VEHICLE0x51AC07A44D4F5B8ABOOL (Ped)
CAN_PED_BE_MOUNTED0x2D64376CF437363EBOOL (Ped)
_CAN_PED_HEAR_TARGET_PEDReturns true if `listener` can hear `source`.0x0EA9EACBA3B01601BOOL (Ped, Ped, BOOL)
CAN_PED_IN_COMBAT_SEE_TARGET0xEAD42DE3610D0721BOOL (Ped, Ped)
CAN_PED_RAGDOLL0x128F79EDCECE4FD5BOOL (Ped)
CAN_PED_SEE_ENTITY0 - CTR_CANNOT_TARGET 1 - CTR_CAN_TARGET 2 - CTR_NOT_SURE_YET0x7F9B9791D4CB71F6int (Ped, Entity, BOOL, BOOL)
CAN_PED_SEE_PED_CACHED0x9D9473CB82D83A30int (Ped, Ped, BOOL)
_CAN_PED_USE_SCENARIO_POINTp2 is always 0, p3 is always 0, p4 is always 10xAB643407D0B26F07BOOL (Ped, int, Any, Any, Any)
_CHANGE_PED_STAMINAAlters entity's stamina by 'amount'.0xC3D4B754C0E86B9EBOOL (Ped, float)
_CLEAR_ACTIVE_ANIMAL_OWNERUsed in Script Functions PLAYER_HORSE_RELEASE_HORSE_TO_AMBIENT_WORLD (p1 = true), HORSE_SETUP_PLAYER_HORSE_ATTRIBUTES (p1 = false) Set to false for player horse in scripts and seems it's only true when releasing/changing a player horse?…0xBCC76708E5677E1Dvoid (Ped, BOOL)
CLEAR_FACIAL_IDLE_ANIM_OVERRIDE0x726256CC1EEB182Fvoid (Ped)
_CLEAR_PED_ACTION_DISABLE_FLAG0x949B2F9ED2917F5Dvoid (Ped, int)
CLEAR_PED_BLOOD_DAMAGE0x8FE22675A5A45817void (Ped)
CLEAR_PED_BLOOD_DAMAGE_BY_ZONE0x56E3B78C5408D9F4void (Ped, int)
_CLEAR_PED_BLOOD_DAMAGE_FACIAL0x7F5D88333EE8A86Fvoid (Ped, int)
_CLEAR_PED_COMBAT_STYLE0x78815FC52832B690void (Ped, int)
_CLEAR_PED_COMBAT_STYLE_MOD_CLEAR_PED_COMBAT_*0x1FA132CBCD7CB239void (Ped, Hash)
CLEAR_PED_DAMAGE_DECAL_BY_ZONE0x523C79AEEFCC4A2Avoid (Ped, int, const char*)
CLEAR_PED_DECORATIONS0x0E5173C163976E38void (Ped)
_CLEAR_PED_DESIRED_LOCO_FOR_MODELClears locomotion archetype0x4FD80C3DD84B817Bvoid (Ped)
_CLEAR_PED_DESIRED_LOCO_MOTION_TYPE0x58F7DB5BD8FA2288void (Ped)
CLEAR_PED_ENV_DIRT0x6585D955A68452A5void (Ped)
_CLEAR_PED_GRAPPLE_FLAG0xEAE3B5B019C8D23Fvoid (Ped, int)
CLEAR_PED_LAST_DAMAGE_BONE0x8EF6B7AC68E2F01Bvoid (Ped)
CLEAR_PED_NON_CREATION_AREA0x2E05208086BA0651void ()
_CLEAR_PED_TARGET_ACTION_DISABLE_FLAG0xBBF6D1D07C02D00Avoid (Ped, int)
_CLEAR_PED_TEXTURERemoves every texture layer Old Name: _RESET_PED_TEXTURE_20xB63B9178D0F58D82void (int)
CLEAR_PED_WETNESSIt clears the wetness of the selected Ped/Player.0x9C720776DAA43E7Evoid (Ped)
_CLEAR_PELT_FROM_HORSE0x627F7F3A0C4C51FFvoid (Ped, int)
CLEAR_RAGDOLL_BLOCKING_FLAGS0xD86D101FCFD00A4Bvoid (Ped, int)
CLEAR_RELATIONSHIP_BETWEEN_GROUPS0x5E29243FB56FC6D4void (int, Hash, Hash)
CLONE_PED0xEF29A16337FACADBPed (Ped, BOOL, BOOL, BOOL)
CLONE_PED_TO_TARGETCopies ped's components and props to targetPed.0xE952D6431689AD9Avoid (Ped, Ped)
_COMPUTE_LOOT_FOR_PED_CARCASSComputes the loot table for an animal/human carcass given its model and processing quality.0xB29C553BA582D09Eint (Any*, Hash, int, int)
_COMPUTE_PED_MOVE_BLEND_RATIO_FOR_MAX_SPEEDReturns estimated max speed (m/s) for the ped move blend ratio.0x46BF2A810679D6E6float (Ped, float)
_COMPUTE_SATCHEL_ITEM_FOR_PED_CARCASSRelated to dead animals items/loots0x6B89FAA36FC909A3int (Any*, Ped, int, int)
COMPUTE_SATCHEL_ITEM_FOR_PED_DAMAGE0x9E7738B291706746BOOL (Any, Ped, int)
_COMPUTE_SPEED_FOR_PED_MOVE_BLEND_RATIOReturns ped move blend ratio corresponding to the specified speed.0xCA95924C893A0C91float (Ped, float)
_COUNT_PEDS_AWARE_OF_EVENTCounts how many peds are aware of a shocking event within a radius.0xF4860514AD354226int (ScrHandle, float, float, float, float, Any*)
COUNT_PEDS_IN_COMBAT_WITH_TARGET0x5407B7288D0478B7int (Ped, int)
COUNT_PEDS_IN_COMBAT_WITH_TARGET_WITHIN_RADIUS0x336B3D200AB007CBint (Ped, float, float, float, float, int)
_CREATE_GRAVITY_WELLCreates a handle to an instance of "CScriptResource_GravityWell", this system forces local ped to target specified position when moving, however player still can interrupt this.0x4F5EBE70081E5A20int (float, float, float, float, float, float, float, float, BOOL)
CREATE_GROUPCreates a new ped group.0x90370EBE0FEE1A3Dint (int)
_CREATE_META_PEDOnly used in SP scripts, for example odriscolls1: BOOLS: true, true, true, false, false0x0BCD4091C8EABA42Ped (int, float, float, float, float, BOOL, BOOL, BOOL, BOOL, BOOL)
_CREATE_META_PED_ASSETCreates prop from metaped asset bundle Creates a pickup-able metaped component.0x9641A9A20310F6B8Entity (Hash, float, float, float, float, float, float, BOOL, BOOL, BOOL)
_CREATE_META_PED_OUTFIT_PEDCreates metaped from ped outfit requestId.0xEAF682A14F8E5F53Ped (int, float, float, float, float, BOOL, BOOL, BOOL, BOOL)
CREATE_PED0xD49F9B0955C367DEPed (Hash, float, float, float, float, BOOL, BOOL, BOOL, BOOL)
CREATE_PED_INSIDE_VEHICLEVS_DRIVER, VS_FRONT_RIGHT, VS_BACK_LEFT, VS_BACK_RIGHT, VS_EXTRA_LEFT_1, VS_EXTRA_RIGHT_1, VS_EXTRA_LEFT_2, VS_EXTRA_RIGHT_2, VS_EXTRA_LEFT_3, VS_EXTRA_RIGHT_3, VS_NUM_SEATS0x7DD959874C1FD534Ped (Vehicle, Hash, int, BOOL, BOOL, BOOL)
CREATE_PED_ON_MOUNT0xF89AA2BD01FC06B7Ped (Ped, Hash, int, BOOL, BOOL, BOOL, BOOL)
DELETE_PEDDeletes the specified ped, then sets the handle pointed to by the pointer to NULL.0xCC0EF140F99365C5void (Ped*)
DETACH_CARRIABLE_ENTITY0xED00D72F81CF7278void (Entity, BOOL, BOOL)
_DETACH_VOLUME_FROM_ENTITY0x19C975B81BE53C28void (Volume, Entity)
_DETECT_PLAYER_SHOT_NEAR_PEDThe time of the shot must've occured <= shotNearTimeMs for this native to return true0x9C81338B2E62CE0ABOOL (Player, Ped, int)
_DISABLE_ALL_LOOK_AT_REQUESTS0xE1965A380342BE1Fvoid (Ped, int)
_DISABLE_AMBIENT_LOOK_AT_REQUESTS0x80038740C96AD17Fvoid (Any, Any)
DISABLE_PED_INJURED_ON_GROUND_BEHAVIOUR0x733C87D4CE22BEA2void (Ped)
DOES_GROUP_EXIST0x7C6B0C22F9F40BBEBOOL (int)
_DOES_META_PED_OUTFIT_EXIST_FOR_PED_MODEL0xC0E880B7A441164DBOOL (Hash, Hash)
_DOES_META_PED_SUBOUTFIT_EXIST_FOR_PED_MODEL0x4FF3C2B4E6A196C1BOOL (Hash, Hash, Hash)
_EQUIP_META_PED_OUTFITBody Types: MPCREATOR_NEUTRAL MPCREATOR_SKINNY MPCREATOR_SKINNY_MUSCULAR MPCREATOR_HEAVY MPCREATOR_HEAVY_MUSCULAR eBodyWeightOutfit (pedattributes.ymt): -2045421226 (smallest) 1745919061 (default) 1960266524 (biggest) Alt name: _EQUIP_ME…0x1902C4CFCC5BE57Cvoid (Ped, Hash)
_EQUIP_META_PED_OUTFIT_EXTRAChanges Multiplayer ped face and body type components, they can be stacked Body shape for mp_male from 124 - 128, 110 - 115 for mp_female Face shape for mp_male from 110 - 123, 96 - 109 for mp_female Cloth type for mp_male from 0 - 109,…0xA5BAE410B03E7371void (Ped, int, Any, Any)
_EQUIP_META_PED_OUTFIT_PRESETSets the outfit preset for the ped.0x77FF8D35EEC6BBC4void (Ped, int, BOOL)
_EQUIP_META_PED_SUBOUTFIT0x66FF395445A88A6Evoid (Ped, Hash, int)
EXPLODE_PED_HEADForces the ped to fall back and kills it.0x2D05CED3A38D0F3Avoid (Ped, Hash)
FADE_AND_DESTROY_PED0x7043D0681285BA2Dvoid (Ped*)
_FAKE_SET_PED_LOCO_INJURED0x8B3CB08158E98481void (Ped, BOOL)
FIND_ALL_ATTACHED_CARRIABLE_ENTITIES0xB5ACE8B23A438EC0void (Ped, ItemSet)
FORCE_ALL_HEADING_VALUES_TO_ALIGNOld name: _FREEZE_PED_CAMERA_ROTATION0xFF287323B0E2C69Avoid (Ped)
FORCE_PED_AI_AND_ANIMATION_UPDATE0x2208438012482A1Avoid (Ped, BOOL, BOOL)
_FORCE_PED_DEATH0x1CE875505D45338Avoid (Ped, Ped, Hash)
FORCE_PED_MOTION_STATE0xF28965D04F570DCABOOL (Ped, Hash, BOOL, int, BOOL)
_GET_ACCURACY_AGAINST_LOCAL_PLAYER_MODIFIER0xDC9273D95976BA22float (Ped)
_GET_ACTIVE_ANIMAL_OWNER0xF103823FFE72BB49Ped (Ped)
_GET_ACTIVE_DYNAMIC_SCENARIOReturns kneeling, sitting, squating, and sleeping scenario hashes0x569F1E1237508DEBHash (Ped)
_GET_ACTIVE_DYNAMIC_SCENARIO_2Returns kneeling, sitting, squating, and sleeping scenario hashes0xC22AA08A8ADB87D4Hash (Ped)
GET_ANIM_INITIAL_OFFSET_POSITION0xBE22B26DD764C040Vector3 (const char*, const char*, float, float, float, float, float, float, float, int)
GET_ANIM_INITIAL_OFFSET_ROTATION0x4B805E6046EE9E47Vector3 (const char*, const char*, float, float, float, float, float, float, float, int)
_GET_BLOCKING_OF_NON_TEMPORARY_EVENTS0x268B3AEBF032A88DBOOL (Ped)
GET_CARRIED_ATTACHED_INFO_FOR_SLOTOutputs carriable info for a ped's carriable slot (see TASK_CARRIABLE slot indices).0x608BC6A6AACD5036BOOL (Any*, Ped, int, int)
_GET_CARRIED_PELT_SKINS0x6F43C351A5D51E2Fint (Ped, Any*)
_GET_CARRIER_AS_HUMAN0x79443D56C8DF45EEPed (Entity)
_GET_CARRIER_AS_MOUNT0xA033D7E4BBF9844DPed (Entity)
_GET_CARRIER_AS_PED0x09B83E68DE004CD4Ped (Entity)
_GET_CATEGORY_OF_COMPONENT_AT_INDEX0x9B90842304C938A7Hash (Ped, int, Any)
_GET_CHAR_EXPRESSIONGets MetaPedExpression at index specified For index, see: _SET_CHAR_EXPRESSION Old name: _GET_PED_FACE_FEATURE0xFD1BA1EEF7985BB8float (Ped, int)
GET_CLOSEST_PEDGets the closest ped in a radius.0xC33AB876A77F8164BOOL (float, float, float, float, BOOL, BOOL, Ped*, BOOL, BOOL, BOOL, int)
GET_COMBAT_FLOAT0x52DFF8A10508090Afloat (Ped, int)
GET_CURRENT_TARGET_FOR_PED0xCD66FEA29400A0B5Entity (Ped)
GET_DEAD_PED_PICKUP_COORDS0xCD5003B097200F36Vector3 (Ped, float, float)
_GET_DEFAULT_RELATIONSHIP_GROUP_HASH0x3CC4A718C258BDD0Hash (Hash)
_GET_FIRST_ENTITY_PED_IS_CARRYING0xD806CD2A4F2C2996Entity (Ped)
_GET_GROUP_FORMATION0x13A1B061007C906Bint (int)
GET_GROUP_SIZE0x8DE69FE35CA09A45void (int, BOOL*, int*)
_GET_HEALTH_RECHARGE_MULTIPLIER0x95B8E397B8F4360Ffloat (Ped)
_GET_HORSE_TAMING_STATEReturns an int based on enum eTamingState ATS_INACTIVE, ATS_TARGET_DETECTED, ATS_CALLED_OUT, ATS_MOUNTABLE, ATS_BEING_PATTED, ATS_BREAKING_ACTIVE, ATS_SPOOKED, ATS_RETREATING, ATS_FLEEING0x454AD4DA6C41B5BDint (Ped)
_GET_INCAPACITATION_TIME_REMAINING0x88D9D76D78065487int (Ped)
_GET_IS_PED_BEING_ROBBEDIf p2 is false, then this native will return true until the interaction is complete.0xE33F98BD76490ABCBOOL (Ped, Player, BOOL)
_GET_IS_PED_COMMAND_HASH_PRESENT0x68821369A2CEADD5BOOL (Ped, Hash)
_GET_IS_PED_IN_DISPUTE_WITH_PEDReturns true if ped is in a dispute another ped (pedInDisputeWith can also be 0)0x331550B212014B92BOOL (Ped, Ped)
_GET_IS_PED_MOTIVATION_STATE_ENABLED0x33FA048675821DA7BOOL (Ped, int)
GET_IS_PED_RESPONDING_TO_NEGATIVE_INTERACTION0xA454D234E45BB6E5BOOL (Ped, Player)
GET_IS_PED_RESPONDING_TO_POSITIVE_INTERACTION0x9337183FDA2E9035BOOL (Ped, Player)
GET_JACK_TARGET0x5486A79D9FBD342DPed (Ped)
_GET_LASSO_TARGET0xB65A4DAB460A19BDEntity (Ped)
_GET_LASSOED_LASSOER0x0C31C51168E80365Ped (Ped)
_GET_LASSOER_OF_PED_IS_PED_S* - _IS_PED_U* This native name may or may not be misleading.0x833F0053340EF413Entity (Ped)
_GET_LAST_LED_MOUNTReturns last horse the ped was leading0x693126B5D0457D0DPed (Ped)
_GET_LAST_MOUNT0x4C8B59171957BCF7Ped (Ped)
_GET_LAST_VEHICLE_DRAFT_HORSE_WAS_ATTACHED_TO0x5064DB5083C29921Vehicle (Ped)
_GET_LOOTING_FLAG0xE4C11F104620DDCEBOOL (Ped, int)
GET_LOOTING_PICKUP_TARGET_ENTITY0x14169FA823679E41Entity (Ped)
GET_MELEE_TARGET_FOR_PED0x18A3E9EE1297FD39Ped (Ped)
GET_META_PED_ASSET_GUIDSThis is a way to get what drawables a ped has equipped0xA9C28516A6DC9D56BOOL (Ped, int, Hash*, Hash*, Hash*, Hash*)
GET_META_PED_ASSET_TINT0xE7998FEC53A33BBEBOOL (Ped, int, Hash*, int*, int*, int*)
_GET_META_PED_RACE0xB292203008EBBAACHash (Ped)
_GET_META_PED_TYPEMPT_MALE, MPT_FEMALE, MPT_TEEN, MPT_ANIMAL, MPT_NONE0xEC9A1261BF0CE510int (Ped)
_GET_METAPED_OUTFIT_BY_INDEXReturns p1 value for 0x8E84119A23C166230x62FDF4E678E40CC6Any (Entity, Any)
GET_MOUNT0xE7E11B8DCBED1058Ped (Ped)
_GET_NUM_COMPONENT_CATEGORIES_IN_PEDWorks similar to 0x90403E8107B60E81 (_GET_NUM_COMPONENTS_IN_PED) but is used to get category hashes instead0xA622E66EEE92A08Dint (Ped)
_GET_NUM_COMPONENTS_IN_PED0x90403E8107B60E81int (Ped)
_GET_NUM_FREE_SLOTS_IN_PED_POOL0x313778EDCA9158E2int ()
GET_NUM_META_PED_OUTFITS0x10C70A515BC03707int (Ped)
_GET_NUM_RESERVED_AMBIENT_PEDS_DESIRED0x62DE46F061CAA468int ()
_GET_NUM_RESERVED_AMBIENT_PEDS_READY0x5C16855277819BBFint ()
_GET_NUM_RESERVED_HEALTH0x16F2C8C084AB2092Any (Ped)
_GET_NUM_RESERVED_STAMINAreturns the number of reserved stamina similar to _GET_NUM_RESERVED_HEALTH0xFC3B580C4380B5B7int (Ped)
GET_PED_ACCURACY0x37F4AD56ECBC0CD6int (Ped)
GET_PED_AS_GROUP_LEADER0x5CCE68DBD5FE93ECPed (int)
GET_PED_AS_GROUP_MEMBER0x51455483CF23ED97Ped (int, int)
_GET_PED_ATTITUDEAI_ATTITUDE_FRIENDLY, AI_ATTITUDE_WARY, AI_ATTITUDE_COMBATIVE, AI_ATTITUDE_NEVER_MET0x7CC2186C32D3540Aint (Ped, Player)
_GET_PED_BLACKBOARD_BOOLCan be used to get a peds foliage active status: variableName = FoliageActive0x498F2E77982D6945BOOL (Ped, const char*)
_GET_PED_BLACKBOARD_FLOATCan be used to get a peds foliage raw height: variableName = FoliageHeight0x56E58D4D118FB45Efloat (Ped, const char*)
_GET_PED_BLACKBOARD_HASH0xBF5E791BBBF90A3CHash (Ped, const char*)
GET_PED_BLACKBOARD_SCRIPT_BOOL0x4912DFE492DB98CDBOOL (Ped, const char*)
GET_PED_BLACKBOARD_SCRIPT_FLOAT0xA29FD00D45311EB7float (Ped, const char*)
GET_PED_BLACKBOARD_SCRIPT_INT0xB71B91B398F8F067int (Ped, const char*)
GET_PED_BONE_COORDSGets the position of the specified bone of the specified ped.0x17C07FC640E86B4EVector3 (Ped, int, float, float, float)
GET_PED_BONE_INDEXno bone = -10x3F428D08BE5AAE31int (Ped, int)
_GET_PED_BRAWLING_STYLE0xEC6B59BE445FEC51Hash (Ped)
_GET_PED_CAN_BE_INCAPACITATED_THIS_FRAME0x7A4E00364B5D727BBOOL (Ped)
GET_PED_CAUSE_OF_DEATHReturns the hash of the weapon/model/object that killed the ped.0x16FFE42AB2D2DC59Hash (Ped)
_GET_PED_COMBAT_ATTRIBUTE0xCC2B20596E29E4E3BOOL (Ped, int)
GET_PED_COMBAT_MOVEMENT0xDEA92412FCAEB3F5int (Ped)
_GET_PED_COMBAT_SPEEDGets the ped combat speed enum.0xFFDE295662405B25int (Ped)
_GET_PED_COMPONENT_CATEGORY_BY_INDEXReturns category hash that each ped component has.0xCCB97B51893C662FHash (Ped, int)
GET_PED_CONFIG_FLAG0x7EE53118C892B513BOOL (Ped, int, BOOL)
GET_PED_CROUCH_MOVEMENT0xD5FE956C70FF370BBOOL (Ped)
GET_PED_CURRENT_MOVE_BLEND_RATIOOld name: _GET_PED_CURRENT_MOVEMENT_SPEED0xF60165E1D2C5370BBOOL (Ped, float*, float*)
_GET_PED_DAMAGE_CLEANLINESSPED_DAMAGE_CLEANLINESS_POOR, PED_DAMAGE_CLEANLINESS_GOOD, PED_DAMAGE_CLEANLINESS_PERFECT0x88EFFED5FE8B0B4Aint (Ped)
_GET_PED_DAMAGEDReturns true if _GET_PED_DAMAGE_CLEANLINESS was ever lower than 20x6CFC373008A1EDAFBOOL (Ped)
GET_PED_DEFENSIVE_AREA_POSITION0x3C06B8786DD94CD1Vector3 (Ped, BOOL)
_GET_PED_DEFENSIVE_VOLUME0xEF2E6F870783369BVolume (Ped, Any)
_GET_PED_DIRT_LEVELReturns the ped's dirt amount as a scalar in [0.0, 1.0].0x0105FEE8F9091255float (Ped, BOOL)
_GET_PED_DRUNKNESSReturns ped drunk level0x6FB76442469ABD68float (Ped)
_GET_PED_GRAPPLE_FLAG0xF3C873ED0C595109int (Ped)
GET_PED_GRAPPLE_STATE0x2311F15D971AA680int (Ped)
_GET_PED_GRAPPLE_STYLE0x753B15AD0FD6F3E3Hash (Ped)
_GET_PED_GRAPPLER0xD0B7AEB56229D317Ped (Ped)
GET_PED_GROUP_INDEXReturns the groupId of which the specified ped is a member of.0xF162E133B4E7A675int (Ped)
_GET_PED_HAS_INTERACTED_WITH_PLAYERReturns whether given ped has recently interacted with a player in a specific way or not (determined by the given flag)0x947E43F544B6AB34BOOL (Ped, Player, int, int)
_GET_PED_HAS_SIMPLE_PLAYER_MEMORY_CHANGED0xC3995D396F1D97B6BOOL (Ped, int, int)
_GET_PED_HEARING_RANGEReturns the hearing range of a ped.0x900CA00CE703E1E2float (Ped)
_GET_PED_HEIGHT0x1D491CCF7211FB74float (Ped)
_GET_PED_ID_RANGE0x31167ED4324B758Dfloat (Ped)
_GET_PED_INCAPACITATION_HEALTH0x89BFDF6D53145545int (Ped)
_GET_PED_INDEX_FROM_PERSCHAR_HASHUsed for AUDIO / ANIMSCENE (REFERENCE_REGIONAL_CHARACTER)0xE76687023D8C8505Ped (Hash, int)
_GET_PED_INTERACTION_PERSONALITY0xD7AD3C7EBAF88C92Hash (Ped)
GET_PED_IS_BEING_GRAPPLED0x3BDFCF25B58B0415BOOL (Ped)
GET_PED_IS_DOING_COMBAT_ROLL0xC48A9EB0D499B3E5BOOL (Ped)
GET_PED_IS_GRAPPLING0x0E99E3BF11BB6367BOOL (Ped)
_GET_PED_LASSO_HOGTIE_FLAG0x2C76FA0E01681F8DBOOL (Ped, int)
GET_PED_LAST_DAMAGE_BONE0xD75960F6BD9EA49CBOOL (Ped, int*)
_GET_PED_LAST_DROPPED_HAT0x1F714E7A9DADFC42Object (Ped)
_GET_PED_LOD_MULTIPLIER0x1B710E6F4AB69341float (Ped)
GET_PED_LOOT_STATUS_MPPLS_NONE, PLS_PRE_LOOT, PLS_SAMPLING, PLS_SKINNING0xC737697C41628340int (Ped)
GET_PED_MAX_HEALTH0x4700A416E8324EF3int (Ped)
_GET_PED_MAX_STAMINA0xCB42AFE2B613EE55float (Ped)
_GET_PED_MELEE_ACTION_PHASE0x6127F25ED21C533Cfloat (Ped)
_GET_PED_META_OUTFIT_HASH0x30569F348D126A5AHash (Ped)
_GET_PED_MODEL_SIZE_FROM_HASHPS_MEDIUM, PS_MEDIUM_LARGE, PS_LARGE, PS_EXTRA_LARGE0xA65AA1ACE81E5A77int (Hash)
GET_PED_MONEY0x3F69145BBA87BAE7int (Ped)
GET_PED_MOTION_FOCUS_ENTITY0x243E1B4607040057Entity (Ped)
_GET_PED_MOTIVATIONIf targetPed is set to 0 the ped motivationState affects everyone0x42688E94E96FD9B4float (Ped, int, Ped)
GET_PED_NEARBY_PEDS0x23F8F5FC7E8C4A6Bint (Ped, Any*, int, int)
GET_PED_NEARBY_VEHICLES0xCFF869CBFA210D82int (Ped, Any*)
_GET_PED_QUALITYReturns Ped Quality to be used to calculate Skinning Quality PQ_LOW, PQ_MEDIUM, PQ_HIGH, PQ_MAX0x7BCC6087D130312Aint (Ped)
_GET_PED_RAGDOLL_BONE_INDEXReturns boneIndex0xC5303F460A40D21Dint (Ped, int)
_GET_PED_REGISTER_PROPGets a registered/attached prop entity for a particular ped.0x4D0D2E3D8BC000EBEntity (Ped, const char*, BOOL)
GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH0x42FDD0F017B1E38EHash (Ped)
GET_PED_RELATIONSHIP_GROUP_HASH0x7DBDD04862D95F04Hash (Ped)
_GET_PED_REMAINING_REVIVAL_TIMEnormalized / non normalized 0.0 / 1000.0 STARTED IN WRITHE STAGE 1.0 / 0.0 END OF WRITHE, DEAD -1.0 DEAD Returns some value from AI task 562 (unknown).0xEBE89623EB861271float (Ped, BOOL)
GET_PED_RESET_FLAG0xAF9E59B1B1FBF2A0BOOL (Ped, int)
_GET_PED_SEEING_RANGEReturns the seeing range of a ped.0x2BA9D7BF629F920Cfloat (Ped)
GET_PED_SOURCE_OF_DEATHReturns the entity that killed the ped It is best to check if the Ped is dead before asking for its killer.0x93C8B64DEB84728CEntity (Ped)
_GET_PED_SPEECH_RELATIONSHIPChecks weather a speech relationship hash was applied on given ped or not.0x7C8AA850617651D9BOOL (Ped, Hash)
_GET_PED_STAMINA0x775A1CA7893AA8B5float (Ped)
_GET_PED_STAMINA_NORMALIZEDReturns stamina normalizedValue / normalizedUnlockedMax0x22F2A386D43048A9float (Ped)
GET_PED_STEALTH_MOVEMENTReturns whether the entity is in stealth mode0x7C2AC9CA66575FBFBOOL (Ped)
GET_PED_TIME_OF_DEATH0x1E98817B311AE98Aint (Ped)
GET_PED_TO_PLAYER_WEAPON_DAMAGE_MODIFIER0x936E7CAD0AE2EE14float (Ped)
_GET_PED_TRANQUILIZER0x65C75FDCCAC86464Ped (Ped)
GET_PED_TYPE0xFF059E1E4C01E63Cint (Ped)
_GET_PED_WHO_HOGITIED_THIS_PED0x3D9F958834AB9C30Ped (Ped)
_GET_PEDS_IN_COMBAT_WITH_TARGET0x7BE607DAFF382FD2int (Ped, ItemSet, int)
GET_PEDS_JACKER0x9B128DC36C1E04CFPed (Ped)
_GET_PELT_FROM_HORSEReturns peltId0x0CEEB6F4780B1F2Fint (Ped, int)
_GET_PLAYER_CURRENT_ANIMAL_DAMAGE_MODIFIERReturns animal skin quality modifier0xEE2D5C819A65BF26float (Player)
_GET_PLAYER_DISMOUNT_TIMESTAMPReturns dismounted timestamp0xE8D1CCB9375C101Bint (Ped, Player)
GET_PLAYER_PED_IS_FOLLOWING0x6A3975DEA89F9A17Player (Ped)
_GET_PLAYER_PED_WATER_DEPTHReturns how deep the water is below the ped (if in water) -1.0f = Not in water 10.0f = Max water depth0x2942457417A5FD24float (Ped)
GET_RELATIONSHIP_BETWEEN_GROUPS0x9E6B70061662AE5Cint (Hash, Hash)
GET_RELATIONSHIP_BETWEEN_PEDS0xEBA5AD3A0EAF7121int (Ped, Ped)
_GET_RIDER_OF_MOUNT0xB676EFDA03DADA52Ped (Ped, BOOL)
GET_SEAT_PED_IS_TRYING_TO_ENTER0x6F4C85ACD641BCD2int (Ped)
GET_SEAT_PED_IS_USING0x4E76CB57222A00E5int (Ped)
_GET_SHOP_ITEM_BASE_LAYERS0x63342C50EC115CE8BOOL (Hash, Any, Ped, int, BOOL, Hash*, Hash*, Hash*, Hash*, Hash*, Hash*, Hash*, Hash*)
_GET_SHOP_ITEM_COMPONENT_AT_INDEXReturns 0 if index invalid/unresolvable; else the shop component hash.0x77BA37622E22023BHash (Ped, int, BOOL, BOOL*, Hash*)
_GET_SHOP_ITEM_COMPONENT_CATEGORY0x5FF9A878C3D115B8Hash (Hash, int, BOOL)
_GET_SHOP_ITEM_HAT_COMPONENT0x7E02E4218D916B94Any (Ped, int, BOOL)
_GET_SHOP_ITEM_NUM_WEARABLE_STATESReturns the number of wearable states available for a shop item / component.0xFFCC2DB2D9953401int (Hash, BOOL, BOOL)
_GET_SHOP_ITEM_WEARABLE_STATE_BY_INDEXGets an available wearable state by index for a shop item / component - it does not retreive what the current state is.0x6243635AF2F1B826Hash (Hash, int, BOOL, BOOL)
_GET_STAMINA_DEPLETION_MULTIPLIER0x825F6DD559A0895Bfloat (Ped)
_GET_STAMINA_RECHARGE_MULTIPLIER0xE7687EB2F634ABF0float (Ped)
_GET_TOTAL_PED_DAMAGE_FROM_AI0x92C8EACA29F6BED6float (Ped)
GET_TRACKED_PED_PIXELCOUNT0x511F1A683387C7E2int (Ped)
_GET_TRANSPORT_PED_IS_SEATED_ON0x849BD6C6314793D0Entity (Ped)
_GET_VEHICLE_DRAFT_HORSE_IS_ATTACHED_TO0xE4770DA1B8FF4FD1Vehicle (Ped)
GET_VEHICLE_PED_IS_ENTERING0xF92691AED837A5FCVehicle (Ped)
GET_VEHICLE_PED_IS_INGets the vehicle the specified Ped is in.0x9A9112A0FE9A4713Vehicle (Ped, BOOL)
GET_VEHICLE_PED_IS_USING0x6094AD011A2EA87DVehicle (Ped)
_GIVE_PED_HASH_COMMANDPed Command Hash are special commands, that can be activated to change conditional anim variations or trigger transitions between conditional anims.0xD65FDC686A031C83void (Ped, Hash, float)
GIVE_PED_HASH_SCENARIO_PROP0x2B02DB082258625FBOOL (Ped, Object, const char*, Hash, Hash, BOOL)
_GIVE_PED_SCENARIO_PROP0x3BBDD6143FF16F98BOOL (Ped, Object, const char*, const char*, const char*, BOOL)
_GIVE_PED_SCENARIO_PROP_DYNAMICOnly used in SP R* Script rcm_jack20xA0774E388CE4A679BOOL (Ped, Object, const char*, const char*, BOOL)
_HAS_META_PED_ASSET_LOADED0xB0B2C6D170B0E8E5BOOL (int)
_HAS_META_PED_OUTFIT_LOADED0x610438375E5D1801BOOL (int)
_HAS_META_PED_REQUEST_LOADED0xC0940AC858C1E126BOOL (int)
HAS_MOTION_TYPE_ASSET_LOADED0x854BC9B1A1CCD034BOOL (Hash, Ped)
_HAS_PED_BEEN_SHOVED_RECENTLY0x29FCE825613FEFCABOOL (Ped, int)
_HAS_PED_EMOTIONAL_PRESET_LOADED0xDE3904B22695D9F9BOOL (Ped, const char*)
_HAS_PED_KNOCKED_ON_DOORChecks whether the specified ped has completed a door knocking interaction.0xFA8C10DCE0706D43BOOL (Ped)
_HAS_PED_SHOT_RECENTLYTrue if the ped fired a weapon within the last `seconds` (seconds -> compared in ms internally).0xB7DBB2986B87E230BOOL (Ped, float)
_HAS_PED_TAKEN_GORE_DAMAGE0xBA208A8D6399A3ACBOOL (Ped, int)
_HIDE_PED_REINSHides the visible reins/lead straps associated with the specified ped.0xCAC43D060099EA72void (Ped)
_HORSE_AGITATE0xBAE08F00021BFFB2void (Ped, BOOL)
_INCAPACITATED_REVIVE0xF6262491C7704A63void (Ped, Ped)
INIT_PED_DEFAULT_HEALTH0x7DD7FB3480D8083Evoid (Ped)
INSTANTLY_FILL_PED_POPULATION0x4759CC730F947C81void ()
_IS_ANIMAL_CONTROLLED_BY_A_PLAYERReturns true only if it's a player ped and an animal as well.0x0E2F43516F998269BOOL (Ped)
IS_ANIMAL_INTERACTION_POSSIBLE0xD543D3A8FDE4F185BOOL (Ped, Ped)
_IS_ANIMAL_INTERACTION_RUNNING0x7FC84E85D98F063DBOOL (Ped)
_IS_ANIMAL_SKINNED0x88A5564B19C15391BOOL (Ped)
IS_ANY_HOSTILE_PED_NEAR_POINT0x68772DB2B2526F9FBOOL (Ped, float, float, float, float)
IS_ANY_PED_NEAR_POINT0x083961498679DC9FBOOL (float, float, float, float)
IS_ANY_PED_SHOOTING_IN_AREA0xA0D3D71EA1086C55BOOL (float, float, float, float, float, float, BOOL, BOOL)
IS_EVENT_IN_QUEUE0xC8D523BF5BBD3808BOOL (Ped, Hash)
IS_GROUP_LOCALLY_CONTROLLED0x909AD9E9A92A10DFBOOL (int)
IS_INSTANTLY_FILL_PED_POPULATION_FINISHED0x0EE3F0D7FECCC54FBOOL ()
IS_LOCATION_SPAWN_SAFE0xFB1E7998B8595825BOOL (Ped, float)
_IS_META_PED_ASSET_VALID0x93FFD92F05EC32FDBOOL (int)
_IS_META_PED_FISHReturns true if given ped is a fish.0x118D476A6F1A13F1BOOL (Ped)
_IS_META_PED_OUTFIT_EQUIPPEDUsed in script function HORSE_IS_META_PED_OUTFIT_SADDLE_EQUIPPED0x98082246107A6ACFBOOL (Ped, Hash)
_IS_META_PED_OUTFIT_REQUEST_VALID0xB25E57FC8E37114DBOOL (int)
_IS_META_PED_REQUEST_VALID0x43E4DA469541A9C9BOOL (int)
_IS_META_PED_USING_COMPONENTchecks if a ped is using a component category Old name: _IS_META_PED_USING_COMPONENT0xFB4891BD7578CDC1BOOL (Ped, Hash)
_IS_MOUNT_SEAT_FREE0xAAB0FE202E9FC9F0BOOL (Ped, int)
IS_PED_A_PLAYER0x12534C348C6CB68BBOOL (Ped)
_IS_PED_ACTION_DISABLE_FLAG_ENABLED0xB346C85D49CC998EBOOL (Ped, int)
IS_PED_AIMING_FROM_COVER0x3998B1276A3300E5BOOL (Ped)
IS_PED_BEING_DRAGGED0xEF3A8772F085B4AABOOL (Ped)
IS_PED_BEING_HOGTIED0xD453BB601D4A606EBOOL (Ped)
IS_PED_BEING_JACKED0x9A497FE2DF198913BOOL (Ped)
IS_PED_BEING_STEALTH_KILLED0x863B23EFDE9C5DF2BOOL (Ped)
IS_PED_BEING_STUNNED0x4FBACCE3B4138EE8BOOL (Ped, Hash)
IS_PED_CARRYING_SOMETHING0xA911EE21EDF69DAFBOOL (Ped)
_IS_PED_CHILD0x137772000DAF42C5BOOL (Ped)
IS_PED_CLIMBING0x53E8CB4F48BFE623BOOL (Ped)
_IS_PED_CLIMBING_LADDER0x59643424B68D52B5BOOL (Ped)
_IS_PED_COWERING0xB086C8C0F5701D14BOOL (Ped)
IS_PED_DEAD_OR_DYING0x3317DEDB88C95038BOOL (Ped, BOOL)
IS_PED_DEFENSIVE_AREA_ACTIVE0xBA63D9FE45412247BOOL (Ped, BOOL)
IS_PED_DIVING0x5527B8246FEF9B11BOOL (Ped)
_IS_PED_DOING_SCENARIO_TRANSITION0xC488B8C0E52560D8BOOL (Ped)
_IS_PED_DRAGGING0x226CF9B159E38F42BOOL (Ped)
_IS_PED_DRUNK0x50F124E6EF188B22BOOL (Ped)
IS_PED_ENTERING_ANY_TRANSPORT0x1D46B417F926D34DBOOL (Ped)
IS_PED_EVASIVE_DIVINGPresumably returns the Entity that the Ped is currently diving out of the way of.0x414641C26E105898BOOL (Ped, Entity*)
IS_PED_FACING_PEDangle is ped's view cone0xD71649DB0A545AA3BOOL (Ped, Ped, float)
IS_PED_FALLING0xFB92A102F1C4DFA3BOOL (Ped)
IS_PED_FALLING_OVER0x3E592D0486DEC0F6BOOL (Ped)
IS_PED_FATALLY_INJUREDGets a value indicating whether this ped's health is below its fatally injured threshold.0xD839450756ED5A80BOOL (Ped)
IS_PED_FLEEING0xBBCCE00B381F8482BOOL (Ped)
IS_PED_FULLY_ON_MOUNT0x95CBC65780DE7EB1BOOL (Ped, BOOL)
IS_PED_GETTING_INTO_A_VEHICLE0xBB062B2B5722478EBOOL (Ped)
IS_PED_GOING_INTO_COVER0x9F65DBC537E59AD5BOOL (Ped)
_IS_PED_GROUP_LEADER0x878B68960C1C2A35BOOL (Ped, int)
IS_PED_GROUP_MEMBER0x9BB01E3834671191BOOL (Ped, int, BOOL)
IS_PED_HANGING_ON_TO_VEHICLE0x1C86D8AEF8254B78BOOL (Ped)
IS_PED_HEADING_TOWARDS_POSITION0xFCF37A457CB96DC0BOOL (Ped, float, float, float, float)
IS_PED_HEADTRACKING_ENTITY0x813A0A7C9D2E831FBOOL (Ped, Entity)
IS_PED_HEADTRACKING_PED0x5CD3CB88A7F8850DBOOL (Ped, Ped)
IS_PED_HOGTIED0x3AA24CCC0D451379BOOL (Ped)
IS_PED_HOGTYING0x42429C674B61238BBOOL (Ped)
IS_PED_HUMANReturns true/false if the ped is/isn't humanoid.0xB980061DA992779DBOOL (Ped)
IS_PED_IN_ANY_BOAT0x2E0E1C2B4F6CB339BOOL (Ped)
IS_PED_IN_ANY_HELI0x298B91AE825E5705BOOL (Ped)
IS_PED_IN_ANY_PLANE0x5FFF4CFC74D8FB80BOOL (Ped)
IS_PED_IN_ANY_TAXI0x6E575D6A898AB852BOOL (Ped)
IS_PED_IN_ANY_TRAIN0x6F972C1AB75A1ED0BOOL (Ped)
IS_PED_IN_ANY_VEHICLEGets a value indicating whether the specified ped is in any vehicle.0x997ABD671D25CA0BBOOL (Ped, BOOL)
IS_PED_IN_COMBAT0x4859F1FC66A6278EBOOL (Ped, Ped)
IS_PED_IN_COVER0x60DFD0691A170B88BOOL (Ped, BOOL, BOOL)
IS_PED_IN_COVER_FACING_LEFT0x845333B3150583ABBOOL (Ped)
IS_PED_IN_FLYING_VEHICLE0x9134873537FA419CBOOL (Ped)
IS_PED_IN_GROUP0x5891CAC5D4ACFF74BOOL (Ped)
IS_PED_IN_MELEE_COMBATA.) Swinging a random melee attack (including pistol-whipping) B.) Reacting to being hit by a melee attack (including pistol-whipping) C.) Is locked-on to an enemy (arms up, strafing/skipping in the default fighting-stance, ready to dodg…0x4E209B2C1EAD5159BOOL (Ped)
IS_PED_IN_MODEL0x796D90EFB19AA332BOOL (Ped, Hash)
_IS_PED_IN_NAVIGABLE_WATERDetects if ped is afloat in water like swimming or in a boat (driving or standing on it)0xDC88D06719070C39BOOL (Ped)
_IS_PED_IN_POINTIf returned true: There are enemy peds near friendly turn in ped.0x078076AB50FB117FBOOL (Ped, float, float, float, float, BOOL)
IS_PED_IN_VEHICLEGets a value indicating whether the specified ped is in the specified vehicle.0xA3EE4A07279BB9DBBOOL (Ped, Vehicle, BOOL)
IS_PED_INCAPACITATED0xB655DB7582AEC805BOOL (Ped)
IS_PED_INJUREDGets a value indicating whether this ped's health is below its injured threshold.0x84A2DD9AC37C35C1BOOL (Ped)
_IS_PED_INTIMIDATED0x57779B55B83E2BEABOOL (Ped)
_IS_PED_INVESTIGATING0x7583A9D35248B83FBOOL (Ped)
IS_PED_JACKING0x4AE4FF911DFB61DABOOL (Ped)
IS_PED_JUMPING0xCEDABC5900A0BF97BOOL (Ped)
IS_PED_LASSOED0x9682F850056C9ADEBOOL (Ped)
_IS_PED_LEADING_ANY_GROUP_IS_PED_L* - _IS_PED_M*0x917760CFE7A0E0F1BOOL (Ped)
IS_PED_MALEReturns true/false if the ped is/isn't male.0x6D9F5FAA7488BA46BOOL (Ped)
IS_PED_MODEL0xC9D55B1A358A5BF7BOOL (Ped, Hash)
_IS_PED_MODEL_SUPPRESSED0xAA9F048DCF69B6DCBOOL (Hash)
IS_PED_ON_FOOT0x01FEE67DB37F59B2BOOL (Ped)
IS_PED_ON_MOUNT0x460BC76A0E10655EBOOL (Ped)
IS_PED_ON_SPECIFIC_VEHICLE0xEC5F66E459AF3BB2BOOL (Ped, Vehicle)
IS_PED_ON_VEHICLEGets a value indicating whether the specified ped is on top of any vehicle.0x67722AEB798E5FABBOOL (Ped, BOOL)
IS_PED_OPENING_DOORReturns true if the ped is currently opening a door (CTaskOpenDoor).0x26AF0E8E30BD2A2CBOOL (Ped)
IS_PED_PERFORMING_MELEE_ACTION0xDCCA191DF9980FD7BOOL (Ped, int, Hash)
IS_PED_PLANTING_BOMB0xC70B5FAE151982D8BOOL (Ped)
IS_PED_PRONE0xD6A86331A537A7B9BOOL (Ped)
_IS_PED_QUEUED_FOR_DELETION0x8D9BFCE3352DE47FBOOL (Ped)
IS_PED_RAGDOLLIf the ped handle passed through the parenthesis is in a ragdoll state this will return true.0x47E4E977581C5B55BOOL (Ped)
IS_PED_READY_TO_RENDER0xA0BC8FAED8CFEB3CBOOL (Ped)
IS_PED_RELOADINGReturns whether the specified ped is reloading.0x24B100C68C645951BOOL (Ped)
IS_PED_RESPONDING_TO_EVENT0x625B774D75C87068BOOL (Ped, Hash)
IS_PED_RESPONDING_TO_THREAT0x77525BBF433F2CD6BOOL (Ped)
IS_PED_RUNNING_MOBILE_PHONE_TASK0x2AFE52F782F25775BOOL (Ped)
IS_PED_RUNNING_RAGDOLL_TASK0xE3B6097CC25AA69EBOOL (Ped)
IS_PED_SHOOTINGReturns whether the specified ped is shooting.0x34616828CD07F1A1BOOL (Ped)
IS_PED_SITTING0x84D0BF2B21862059BOOL (Ped)
IS_PED_SITTING_IN_ANY_VEHICLEDetect if ped is in any vehicle [True/False]0x826AA586EDB9FEF8BOOL (Ped)
IS_PED_SITTING_IN_VEHICLEDetect if ped is sitting in the specified vehicle [True/False]0xA808AA1D79230FC2BOOL (Ped, Vehicle)
_IS_PED_SLIDING0xD6740E14E4CEFC0BBOOL (Ped)
IS_PED_STOPPED0x530944F6F4B8A214BOOL (Ped)
IS_PED_SWIMMING0x9DE327631295B4C2BOOL (Ped)
IS_PED_SWIMMING_UNDER_WATER0xC024869A53992F34BOOL (Ped)
_IS_PED_TARGET_ACTION_DISABLE_FLAG_ENABLED0x02AA2096FE00F3E1BOOL (Ped, int)
IS_PED_USING_ACTION_MODE0x00E73468D085F745BOOL (Ped)
_IS_PED_USING_ACTION_MODE_20xEBB208D6AE712C03BOOL (Ped)
IS_PED_USING_ANY_SCENARIO0x57AB4A3080F85143BOOL (Ped)
IS_PED_USING_SCENARIO_HASHEquivalent to IS_PED_USING_SCENARIO from V but takes a hash instead of a string.0x34D6AC1157C8226CBOOL (Ped, Hash)
IS_PED_USING_THIS_SCENARIO0x9C54041BB66BCF9EBOOL (Ped, int)
IS_PED_VAULTING0x117C70D1F5730B5EBOOL (Ped)
_IS_PED_VISIBILITY_TRACKED0x5102307CE88798EBBOOL (Ped)
_IS_SCENARIO_BLOCKING_AREA_VALID0x91A5F9CBEBB9D936BOOL (Any)
_IS_TARGET0x6E5CBCB3941D7D08BOOL (Ped, Ped)
IS_TARGET_PED_IN_PERCEPTION_AREAReturns true if ped is in perception (focused and looking at target ped) Most float params are -1.f in R* Scripts0x06087579E7AA85A9BOOL (Ped, Ped, float, float, float, float)
_IS_TEXTURE_VALID0x31DC8D3F216D8509BOOL (int)
_IS_THIS_MODEL_A_HORSE0x772A1969F649E902BOOL (Hash)
_IS_TRACKED_PED_VISIBILITY_PERCENTAGE_NOT_LESS_THAN0x164CECC59E70DF86BOOL (Ped, float)
IS_TRACKED_PED_VISIBLEReturns whether or not a ped is visible within your FOV, not this check auto's to false after a certain distance.0x91C8E617F64188ACBOOL (Ped)
_IS_USING_SLIPSTREAM_IS_TRACKED_* - IS_V*0xAF61B3CD8C3B82C3BOOL (Ped)
KNOCK_OFF_PED_PROP0x6FD7816A36615F48void (Ped, BOOL, BOOL, BOOL, BOOL)
KNOCK_PED_OFF_VEHICLE0x45BBCBA77C29A841void (Ped)
_PED_APPLY_SPEECH_RELATIONSHIPApplies speech relationship hash on given ped.0x1E017404784AA6A3BOOL (Ped, Hash)
_PED_CLEAR_LOCO_MOTION0x935CF6E42BAF7F4Dvoid (Ped)
PED_COWER_IN_PLACE0xF6E1E9F47A7686F8void (Ped, Ped)
PED_COWER_MOVE_TO_POINT0x1E4C940233FC0C6Fvoid (Ped, float, float, float, Ped, float)
_PED_DUELING_DID_PLAYER_HEADSHOT_OPPONENT0xBD6B242B8BD5543ABOOL (Ped)
_PED_EMOTIONAL_PRESET_LOCO_MOTION0xAAB050DA48B57978void (Ped, const char*, Ped, int, int)
_PED_REMOVE_SPEECH_RELATIONSHIPRemoves speech relationship hash on given ped.0x2B4CE170DE09F346void (Ped, Hash)
_PED_SET_SIMPLE_PLAYER_MEMORY0xC494C76A34266E82void (Ped, int)
_PED_WAS_KILLED_BY_HEADSHOT0x06FA94C835787C64BOOL (Ped)
_PROPITEM_PLAY_CONDITIONAL_ANIM_WITH_OBJECTPlays a conditional locomotion animation with a prop item (commonly used for carry/attach interactions like crates).0xCE7A6C1D5CDE1F9Dvoid (Ped, Entity, const char*, const char*)
_REFRESH_CARRIED_PED_FOR_PEDOutputs the carried ped.0x6B67320E0D57856Avoid (Ped, Ped*, int, BOOL)
_REFRESH_CARRY_STATE_FOR_PEDQueries/refreshes the current 'carry' action for a ped and (optionally) returns involved entities.0x4642182A298187D0int (Ped, int, Any*, int, int)
_REFRESH_LOOT_STATE_FOR_PEDReturns loot state LAP_NONE, LAP_RESUMING, LAP_GETTING_ON_FOOT, LAP_DISTANT_NAV, LAP_CHOOSING_ACTION, LAP_APPROACHING, LAP_ENTERING, LAP_LOOTING, LAP_EXITING _POSSE_* - _REGISTER_HATED*0x5463C962BC7777C3int (Ped, int, Ped*, int, int)
_REFRESH_META_PED_SHOP_ITEMSp1 is always 10x59BD177A1A48600Avoid (Ped, int)
REGISTER_HATED_TARGETS_AROUND_PEDBased on TASK_COMBAT_HATED_TARGETS_AROUND_PED, the parameters are likely similar (PedHandle, and area to attack in).0x9222F300BF8354FEvoid (Ped, float)
_REGISTER_HATED_TARGETS_IN_AREA0xD8736EFDA38EDC5Cvoid (Ped, float, float, float, float)
REGISTER_TARGET0x2F25D9AEFA34FBA2void (Ped, Ped, BOOL)
_RELEASE_META_PED_ASSET_REQUEST0x13E7320C762F0477void (int)
_RELEASE_META_PED_OUTFIT_REQUEST0x4592B8B9B0EF5F48void (int)
_RELEASE_META_PED_REQUEST0x3972F78A78B5D9DFvoid (int)
RELEASE_PED_VISIBILITY_TRACKING0x3088634CF8C819CFvoid (Ped)
_RELEASE_TEXTURERemoves a texture created by 0xC5E7204F322E49EB.0x6BEFAA907B076859void (int)
_REMOVE_CONDITIONAL_ANIM_PROPITEMStops and clears a running conditional locomotion animation state on the ped for the given prop item id (started via _PROPITEM_PLAY_CONDITIONAL_ANIM_WITH_OBJECT).0x3A50753042B6891Bvoid (Ped, const char*)
_REMOVE_GRAVITY_WELLRemoves gravity well by handle returned from 0x4F5EBE70081E5A200x87247BC60B60BED8void (int)
REMOVE_GROUP0x8EB2F69076AF7053void (int)
_REMOVE_MOTION_TYPE_ASSET0xDE7B2B4144906CDFvoid (Hash, Ped)
_REMOVE_PED_BLACKBOARD_BOOL0xA6F67BEC53379A32void (Ped, const char*)
_REMOVE_PED_BLACKBOARD_FLOAT0x411189E51B8020BAvoid (Ped, const char*)
_REMOVE_PED_BLACKBOARD_HASH0x0E17378642156790void (Ped, const char*)
_REMOVE_PED_BLACKBOARD_INT0x81B75428A7813E67void (Ped, const char*)
REMOVE_PED_DEFENSIVE_AREAPed will no longer get angry when you stay near him.0x74D4E028107450A9void (Ped, BOOL)
_REMOVE_PED_EMOTIONAL_PRESET0xFC3BAB1801A8255Avoid (Ped, const char*)
REMOVE_PED_FROM_GROUP0xED74007FFB146BC2void (Ped)
_REMOVE_PED_FROM_MOUNT0x5337B721C51883A9void (Ped, BOOL, BOOL)
_REMOVE_PED_OVERLAY0x96C349DE04C49011void (int, int)
_REMOVE_PED_STAY_OUT_VOLUME0x0CAB404CD2DB41F5BOOL (Ped, Volume)
_REMOVE_PED_SUBSCRIBE_TO_LEGENDARY_BLIPS0x011A42FD923D41CABOOL (Ped)
REMOVE_RELATIONSHIP_GROUP0xB6BA2444AB393DA2void (Hash)
REMOVE_SCENARIO_BLOCKING_AREA0x31D16B74C6E29D66void (Any, BOOL)
REMOVE_SCENARIO_BLOCKING_AREAS0xD37401D78A929A49void ()
_REMOVE_SHOP_ITEM_FROM_PEDDirectly removes a shop item component from a ped0x0D7FFA1B2F69ED82void (Ped, Hash, int, BOOL)
REMOVE_SHOP_ITEM_FROM_PED_BY_CATEGORY0xDF631E4BCE1B1FC4void (Ped, Hash, int, BOOL)
REMOVE_TAG_FROM_META_PED0xD710A5007C2AC539void (Ped, Hash, int)
_REMOVE_TARGET0x4707E9C23D8CA3FEvoid (Ped, Ped)
_REQUEST_META_PEDReturns requestId0xF97C34C33487D569int (Hash, int)
_REQUEST_META_PED_ASSET_BUNDLEReturns requestId0x91FE941F9FCFB702int (Hash, int)
_REQUEST_META_PED_COMPONENT0xF6D9E1F3560CBF8EAny (int, Any, int, int, int)
_REQUEST_META_PED_OUTFITReturns requestId, to be used with 0x74F512E29CB717E20x13154A76CE0CF9ABint (Hash, Hash)
_REQUEST_MOTION_TYPE_ASSET0xF7EA250B9A919E03void (Hash, Ped)
_REQUEST_PED_EMOTIONAL_PRESETFor more information, see common:/data/emotional_presets.meta0x5C3C55EAAD19915Fvoid (Ped, const char*)
_REQUEST_PED_FACIAL_MOOD_THIS_FRAME0x8B3B71C80A29A4BBvoid (Ped, Hash, int)
_REQUEST_PED_FOR_SCENARIO_TYPE0xBDED916A9F9B0604Any (Ped, Object, const char*, Hash, const char*, BOOL)
_REQUEST_PED_GETUP_ANIMATIONKnown get up animation types: REAR, FRONT0xEAA8242C8479C27Dvoid (Ped, const char*)
REQUEST_PED_USE_SMALL_BBOX_VISIBILITY_TRACKING0x75BA1CB3B7D40CAFvoid (Ped, BOOL)
REQUEST_PED_VEHICLE_VISIBILITY_TRACKING0x2BC338A7B21F4608void (Ped, BOOL)
REQUEST_PED_VISIBILITY_TRACKING0x7D7A2E43E74E2EB8void (Ped)
_REQUEST_PROP_SCENARIO_PED0xBEC65C6049B3219DAny (Ped, Object, const char*, const char*, const char*, BOOL)
_REQUEST_TEXTURECreates a texture override data for ped and returns it's index.0xC5E7204F322E49EBint (Hash, Hash, Hash)
_RESERVE_AMBIENT_PEDS0xED9582B3DA8F02B4void (int)
_RESERVE_AMBIENT_PEDS_TOTAL0xF008E0BA1FE1D644void (int)
RESET_AI_WEAPON_DAMAGE_MODIFIER0xEA16670E7BA4743Cvoid ()
RESET_GROUP_FORMATION_DEFAULT_SPACING0x63DAB4CCB3273205void (int)
RESET_HORSE_AVOIDANCE_LEVEL_TO_DEFAULT0x2A5AFD2B8381A6E1void (Ped)
_RESET_PED_COMPONENTS0x0BFA1BD465CDFEFDvoid (Ped)
RESET_PED_IN_VEHICLE_CONTEXT0x22EF8FF8778030EBvoid (Ped)
_RESET_PED_INCAPACITATION_BLEED_OUT_DURATION0x4B9668DB91DC39B8void (Ped)
_RESET_PED_LADDER_MOVEMENT_SPEED_MODIFIER0x801917E7D7BCE418void (Ped)
RESET_PED_LAST_VEHICLEResets the value for the last vehicle driven by the Ped.0xBB8DE8CF6A8DD8BBvoid (Ped)
RESET_PED_RAGDOLL_TIMER0x9FA4664CF62E47E8void (Ped)
_RESET_PED_STAMINA0x36513AFFC703C60Dvoid (Ped)
_RESET_PED_TEXTURERemoves every texture layer but the base layer Clearing texture's data: setting params to default values, but keep overlays.0x8472A1789478F82Fvoid (int)
RESET_PED_WEAPON_MOVEMENT_CLIPSET0x97B0DB5B4AA74E77void (Ped)
_RESTORE_PED_STAMINA0.0 <= stamina <= 100.00x675680D089BFA21Fvoid (Ped, float)
RESURRECT_PEDThis function will simply bring the dead ped back to life.0x71BC8E838B9C6035void (Ped)
REVIVE_INJURED_PED0x8D8ACD8388CD99CEvoid (Ped)
_SET_ACCURACY_AGAINST_LOCAL_PLAYER_MODIFIER0xC2266AA617668AD3void (Ped, float)
_SET_ACTIVE_META_PED_COMPONENTS_UPDATEDRelated to _0x704C908E9C405136 for component loading Can be used to fix missing outfit changes, always paired with _UPDATE_PED_VARIATION Doesn't actually return anything.0xAAB86462966168CEAny (Ped, BOOL)
SET_AI_MELEE_WEAPON_DAMAGE_MODIFIER0x66460DEDDD417254void (float)
SET_AI_WEAPON_DAMAGE_MODIFIER0x1B1E2A40A65B8521void (float)
_SET_AMBIENT_ANIMAL_DENSITY_MULTIPLIER_THIS_FRAME0xC0258742B034DFAFvoid (float)
_SET_AMBIENT_HUMAN_DENSITY_MULTIPLIER_THIS_FRAME0xBA0980B5C0A11924void (float)
_SET_AMBIENT_PED_DENSITY_MULTIPLIER_THIS_FRAME0xAB0D553FE20A6E25void (float)
SET_BLOCKING_OF_NON_TEMPORARY_EVENTS0x9F8AA94D6D97DBF4void (Ped, BOOL)
SET_BLOCKING_OF_NON_TEMPORARY_EVENTS_FOR_AMBIENT_PEDS_THIS_FRAME0x9911F4A24485F653void (BOOL)
_SET_CHAR_EXPRESSIONSets MetaPedExpression at index specified.0x5653AB26C82938CFvoid (Ped, int, float)
SET_COMBAT_FLOATcombatType can be between 0-14.0xFF41B4B141ED981Cvoid (Ped, int, float)
SET_CREATE_RANDOM_COPS0x102E68B2024D536Dvoid (BOOL)
_SET_CURRENT_DEFENSE_AGAINST_PLAYERS_MODIFIER0x069EDDF1FD4DEB0Avoid (Ped, float)
_SET_DEFENSE_MODIFIER_FOR_PED0x9B6808EC46BE849Bvoid (Ped, float)
SET_ENABLE_BOUND_ANKLES0xC52E0F855C58FC2Evoid (Ped, BOOL)
SET_ENABLE_HANDCUFFSPed can not pull out a weapon when true0xDF1AF8B5D56542FAvoid (Ped, BOOL, BOOL)
SET_FACIAL_IDLE_ANIM_OVERRIDE0xFFC24B988B938B38void (Ped, const char*, const char*)
_SET_FORMATION_AUTO_ASSIGN_POSITION0x478F6B9920446CE2void (int, BOOL)
SET_FORMATION_POSITIONS_TARGET_RADIUS0x7CC7D3B7AF7FB71FBOOL (int, float)
SET_GROUP_FORMATIONeFormationType0xCE2F5FC3AF7E8C1Evoid (int, int)
SET_GROUP_FORMATION_SPACING0x1D9D45004C28C916void (int, float, float, float)
SET_GROUP_SEPARATION_RANGESets the range at which members will automatically leave the group.0x4102C7858CFEE4E4void (int, float)
_SET_HEALTH_RECHARGE_MULTIPLIER0xDE1B1907A83A1550void (Ped, int)
SET_HORSE_AVOIDANCE_LEVEL-1 - HORSE_ASSIST__NO_CHANGE 0 - HORSE_ASSIST__MANUAL 1 - HORSE_ASSIST__SEMIASSIST 2 - HORSE_ASSIST__FULLASSIST0xDDCF6FEA5D7ACC17void (Ped, int)
_SET_HORSE_SCRIPTED_FLAGSets an internal horse-component flag (bit 0x04) used for scripted control of mounts (e.g., after placing/rider-seating).0xB8AB265426CFE6DDvoid (Ped, BOOL)
SET_IK_TARGET0xC32779C16FCEECD9void (Ped, int, Entity, int, float, float, float, Any, int, int)
_SET_INTERACTION_LOCKON_FLAG0xFECA2081F61ED2CDvoid (Ped, Player, int, BOOL)
SET_LOOTING_FLAG0x6569F31A01B4C097void (Ped, int, BOOL)
_SET_META_PED_TAGUse to apply metaped player components Replaces asset, alternatively you can remove assets using REMOVE_TAG_FROM_META_PED0xBC6DF00D7A4A6819void (Ped, Hash, Hash, Hash, Hash, Hash, int, int, int)
_SET_META_PED_WEARINESSSets ped eye redness, weariness: 0.f to 1.f0x314C5465195F3B30void (Ped, float)
_SET_MIN_PED_HEALTH_THRESHOLD0x7883AA809DF43D98void (Ped, float)
_SET_MOUNT_BONDING_LEVEL0xA69899995997A63Bvoid (Ped, int)
_SET_MOUNT_SECURITY_ENABLED0x11E6B9629C46D6ECvoid (Ped, BOOL)
SET_PAUSE_PED_WRITHE_BLEEDOUT0x925A160133003AC6void (Ped, BOOL)
SET_PED_ACCURACY0x7AEFB85C1D49DEB6void (Ped, int)
_SET_PED_ACTION_DISABLE_FLAG0xB8DE69D9473B7593void (Ped, int)
_SET_PED_ACTIVATE_WOUND_EFFECTmake blood fountain from your stomach: _SET_PED_ACTIVATE_WOUND_EFFECT(ped, unk, 2, 14411, 0.0, 0.1, 0.0, 0.0, 3.0, -1.0, 1.0)0xFFD54D9FE71B966Avoid (Ped, int, int, float, float, float, float, float, float, float)
_SET_PED_ACTIVE_PLAYER_TYPE_SET_PED_(A-D)*0xB285AD0EC870B2DFvoid (Ped, Hash)
_SET_PED_ANIMAL_DETECTION_MODIFIER0x43CA928E892CFDB8void (Ped, float)
SET_PED_AS_COPTurns the desired ped into a cop.0xBB03C38DD3FB7FFDvoid (Ped, BOOL)
SET_PED_AS_GROUP_LEADER0x2A7819605465FBCEvoid (Ped, int, BOOL)
SET_PED_AS_GROUP_MEMBERAdds a ped to a ped group. In RDR3 it is also what keeps a second player seated behind another player on a horse.0x9F3480FE65DB31B5void (Ped, int)
_SET_PED_BEAT_MULTIPLIER0x6DBF2D78709AD70Bvoid (Ped, float)
_SET_PED_BLACKBOARD_BOOL0xCB9401F918CB0F75void (Ped, const char*, BOOL, int)
_SET_PED_BLACKBOARD_FLOAT0x437C08DB4FEBE2BDvoid (Ped, const char*, float, int)
_SET_PED_BLACKBOARD_HASHBodyPartChained OverloadMostInjuredBodyPart LeftLeg Legs RightArm0xA762C9D6CF165E0Dvoid (Ped, const char*, const char*, int)
_SET_PED_BLACKBOARD_INTBlackboard natives allow you to apply and check certain data to/for peds.0x5F53010C4C3F6BAFvoid (Ped, const char*, int, int)
_SET_PED_BLEEDOUT_PROFILEBleedout profiles: Animal_FastBleedout Animal_Generic Human_FastBleedout Human_Generic Human_Mission For more information, see common/data/ai/peddamageinfo.meta0x66C047719B0E80E1void (Ped, Hash)
_SET_PED_BRAWLING_STYLE0x8BA83CC4288CD56Dvoid (Ped, Hash)
SET_PED_CAN_ARM_IK0x6C3B4D6D13B4C841void (Ped, BOOL)
SET_PED_CAN_BE_INCAPACITATEDWhen set on a player ped, its just like when you die in RDO0x5240864E847C691Cvoid (Ped, BOOL)
SET_PED_CAN_BE_KNOCKED_OFF_VEHICLEKNOCKOFFVEHICLE_DEFAULT, KNOCKOFFVEHICLE_NEVER, KNOCKOFFVEHICLE_EASY, KNOCKOFFVEHICLE_HARD0x7A6535691B477C48void (Ped, int)
_SET_PED_CAN_BE_LASSOEDSET_PED_CAN_*0xFD6943B6DF77E449void (Ped, BOOL)
SET_PED_CAN_BE_TARGETTED0x63F58F7C80513AADvoid (Ped, BOOL)
SET_PED_CAN_BE_TARGETTED_BY_PLAYER0x66B57B72E0836A76void (Ped, Player, BOOL)
SET_PED_CAN_BE_TARGETTED_BY_TEAM0xBF1CA77833E58F2Cvoid (Ped, int, BOOL)
SET_PED_CAN_HEAD_IK0xC11C18092C5530DCvoid (Ped, BOOL)
SET_PED_CAN_LEG_IK0x73518ECE2485412Bvoid (Ped, BOOL)
SET_PED_CAN_PLAY_AMBIENT_ANIMS0x6373D1349925A70Evoid (Ped, BOOL)
SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS0x0EB0585D15254740void (Ped, BOOL)
SET_PED_CAN_PLAY_GESTURE_ANIMS0xBAF20C5432058024void (Ped, Any, Any)
SET_PED_CAN_RAGDOLL0xB128377056A54E2Avoid (Ped, BOOL)
SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT0xDF993EE5E90ABA25void (Ped, BOOL)
SET_PED_CAN_TELEPORT_TO_GROUP_LEADERThis only will teleport the ped to the group leader if the group leader teleports (sets coords).0x2E2F4240B3F24647void (Ped, int, BOOL)
SET_PED_CAN_TORSO_IK0xF2B7106D37947CE0void (Ped, BOOL)
SET_PED_CAN_TORSO_REACT_IK0xF5846EDB26A98A24void (Ped, BOOL)
SET_PED_CAN_TORSO_VEHICLE_IK0x6647C5F6F5792496void (Ped, BOOL)
_SET_PED_CAN_UNK_BODYPART_IK_SET_PED_CAN_(?)_IK*0xEE9DF765990E8D1Dvoid (Ped, BOOL)
SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT0xEC4686EC06434678void (Ped, BOOL)
SET_PED_CAPSULEOverrides the ped's collision capsule radius for the current tick.0x364DF566EC833DE2void (Ped, float)
SET_PED_CLOTH_PIN_FRAMESOld name: SET_PED_CLOTH_PACKAGE_INDEX0x78C4E9961DB3EB5Bvoid (Ped, BOOL)
SET_PED_COMBAT_ABILITYCAL_POOR, CAL_AVERAGE, CAL_PROFESSIONAL0xC7622C0D36B2FDA8void (Ped, int)
_SET_PED_COMBAT_ATTRIBUTE_HASH_SET_PED_COMBAT_A* - _SET_PED_COMBAT_M*0xBD75500141E4725Cvoid (Ped, Hash)
SET_PED_COMBAT_ATTRIBUTES0x9F7794730795E019void (Ped, int, BOOL)
_SET_PED_COMBAT_BEHAVIOUR0x9238A3D970BBB0A9void (Ped, Hash)
SET_PED_COMBAT_MOVEMENT0 - Stationary (Will just stand in place) 1 - Defensive (Will try to find cover and very likely to blind fire) 2 - Offensive (Will attempt to charge at enemy but take cover as well) 3 - Suicidal Offensive (Will try to flank enemy in a su…0x4D9CA1009AFBD057void (Ped, int)
SET_PED_COMBAT_RANGECR_NEAR, CR_MEDIUM, CR_FAR, CR_VERY_FAR0x3C606747B23E497Bvoid (Ped, int)
_SET_PED_COMBAT_SPEEDSets the ped combat speed enum.0x815C0074A1BC0D93void (Ped, int)
_SET_PED_COMBAT_STYLEduration in seconds, -1.0 = forever0x8ACC0506743A8A5Cvoid (Ped, Hash, int, float)
_SET_PED_COMBAT_STYLE_MODduration in seconds, -1.0 = forever0x8B1E8E35A6E814EAvoid (Ped, Hash, float)
SET_PED_CONFIG_FLAG0x1913FE4CBF41C463void (Ped, int, BOOL)
_SET_PED_CROUCH_MOVEMENT0x7DE9692C6F64CFE8void (Ped, BOOL, int, BOOL)
_SET_PED_CULL_RANGEThe higher the multiplier the less the engine renders culls (0x8AC1D721B2097B6Evoid (Ped, float, float)
_SET_PED_DAMAGE_CLEANLINESS0x7528720101A807A5void (Ped, int)
_SET_PED_DAMAGED0xDACE03C65C6666DBvoid (Ped, BOOL)
SET_PED_DEFENSIVE_AREA_DIRECTION0x413C6C763A4AFFADvoid (Ped, float, float, float, BOOL)
_SET_PED_DEFENSIVE_AREA_TO_ANGLED_AREA_SET_PED_(A?)*0xEB2BFE5D009F0331void (Ped, float, float, float, float, float, float, Any, BOOL, BOOL, Entity, BOOL)
SET_PED_DEFENSIVE_AREA_VOLUME0xFC3DB99C8144CD81void (Ped, Volume, BOOL, BOOL, BOOL)
_SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_ENTITY0x1854217C640B39ECvoid (Ped, Entity, float, float, float, float, int, BOOL)
SET_PED_DESIRED_HEADING0xAA5A7ECE2AA8FE70void (Ped, float)
_SET_PED_DESIRED_LOCO_FOR_MODELValues used in the scripts: algie angry_female arthur_healthy cowboy cowboy_f default default_female free_slave_01 free_slave_02 gold_panner guard_lantern injured_general john_marston lilly_millet lone_prisoner lost_man mp_ova_hunter mp_…0x923583741DC87BCEvoid (Ped, const char*)
_SET_PED_DESIRED_LOCO_MOTION_TYPESets peds motion type0x89F5E7ADECCCB49Cvoid (Ped, const char*)
_SET_PED_DESIRES_GROUP0xBAD2A311667A50D7void (Ped, BOOL)
_SET_PED_DIRT_CLEANED_SET_PED_DE* - _SET_PED_F*0xE3144B932DFDFF65void (Ped, float, int, BOOL, BOOL)
_SET_PED_DISABLE_KICK_MOVEDisables being able to kick move ped.0xADD31A5C7A5FAA73void (Ped, BOOL)
_SET_PED_DRUNKNESS0x406CCF555B04FAD3void (Ped, BOOL, float)
SET_PED_FIRING_PATTERNUsed in various R* MP & SP Scripts0x9AC577F5A12AD8A9void (Ped, Hash)
_SET_PED_FIRING_PATTERN_2Used in R* MP Script fm_mission_controller and various R* SP Scripts for ambush*0x20E54854DEF6A54Avoid (Ped, Hash)
_SET_PED_FIRING_PATTERN_3Only used in R* MP Script fm_mission_controller0x244E8C282188E40Fvoid (Ped, Hash)
SET_PED_FLEE_ATTRIBUTES0x70A2D1137C8ED7C9void (Ped, int, BOOL)
_SET_PED_FORMATION_POSITION0x0E9E95FDEDCC9D35void (Ped, int, BOOL)
SET_PED_GESTURE_GROUP0xDDF803377F94AAA8void (Ped, const char*, int)
_SET_PED_GETUP_ANIMATION0x3AE3552E7C207CC5void (Ped, const char*, BOOL)
_SET_PED_GRAPPLE_ACTION0x8301D87B1B89E219void (Ped, Hash)
_SET_PED_GRAPPLE_ANIMATION0x56E9C26CD29D1ED6void (Ped, Hash)
_SET_PED_GRAPPLE_EFFECT_MULTIPLIER0x99A6E246C315BF60Any (Ped, float)
_SET_PED_GRAPPLE_FLAG0x789DABD18E9024DBvoid (Ped, int, BOOL)
_SET_PED_GRAPPLE_SEQUENCE0x604190F0CF0DF158void (Ped, const char*)
_SET_PED_GRAPPLE_STYLE0x630E7B01F091A197Any (Ped, Hash)
SET_PED_GRAVITY0x9FF447B6B6AD960Avoid (Ped, BOOL)
SET_PED_GROUP_MEMBER_PASSENGER_INDEX0x0BDDB8D9EC6BCF3Cvoid (Ped, int)
_SET_PED_HEADSHOT_DAMAGE_MULTIPLIER0x2BA918C823B8BA56void (Ped, float)
_SET_PED_HEALTH_CONFIG0xF6B82FCE03B43A37void (Ped, Hash)
SET_PED_HEARING_RANGE0x33A8F7F7D5F7F33Cvoid (Ped, float)
SET_PED_HIGHLY_PERCEPTIVE0x52D59AB61DDC05DDvoid (Ped, BOOL)
SET_PED_ID_RANGE0xF107E836A70DCE05void (Ped, float)
_SET_PED_IMMERSION_FLAGOnly used in R* Script beat_sharp_shooter Blocks ped from swimming underwater0x7FB0088E8769CDDBvoid (Ped, BOOL)
_SET_PED_INCAPACITATION_FLAGS0xD67B6F3BCF81BA47void (Ped, int)
_SET_PED_INCAPACITATION_MODIFIERS0x39ED303390DDEAC7void (Ped, BOOL, int, int, int)
_SET_PED_INCAPACITATION_TOTAL_BLEED_OUT_DURATION0x2890418B39BC8FFFvoid (Ped, float)
SET_PED_INJURED_ON_GROUND_BEHAVIOUR0xEC4B4B3B9908052Avoid (Ped, float)
_SET_PED_INTERACTION_NEGATIVE_RESPONSE0xA3C53CDE922BC78Bvoid (Ped, const char*)
_SET_PED_INTERACTION_PERSONALITYpersonality (script_mp_rel): NONE, AGGRESSIVE, TIMID (non-aggressive), CRIPPS, SCRIPTEDINTIMIDATION, MAGGIE, MARCEL, SCRIPTEDSALOON personality (script_rel): AVOID, SCRIPTEDOUTLAW, TIMIDGUARDDOG, SCRIPTEDTIMIDROB, AGGRESSIVECAMPER, LAZYD…0x24C82EF607105FAAvoid (Ped, Hash)
_SET_PED_INTERACTION_POSITIVE_RESPONSE0x20C5459379D75C1Cvoid (Ped, const char*)
SET_PED_INTO_VEHICLE0xF75B0D629E1C063Dvoid (Ped, Vehicle, int)
SET_PED_KEEP_TASK0x971D38760FBC02EFvoid (Ped, BOOL)
_SET_PED_KNOCKED_BY_ONE_HIT0x5BCF0B79D4F5DBA3void (Ped, float)
_SET_PED_LADDER_MOVEMENT_SPEED_MODIFIER0x05CE6AF4DF071D23void (Ped, float)
SET_PED_LASSO_HOGTIE_FLAG0xAE6004120C18DF97void (Ped, int, BOOL)
SET_PED_LEG_IK_MODE0xC396F5B86FF9FEBDvoid (Ped, int)
_SET_PED_LIGHTS0x13A210949FCBD92Bvoid (Ped, BOOL)
_SET_PED_LOCAL_VFX_COLORSets the RGB color for a specific volumetric VFX/particle node attached to a ped outfit or component.0xDD9540E7B1C9714Fvoid (Ped, Hash, float, float, float)
SET_PED_LOD_MULTIPLIER0xDC2C5C242AAC342Bvoid (Ped, float)
SET_PED_MAX_HEALTHSets the maximum health of a ped.0xF5F6378C4F3419D3void (Ped, int)
SET_PED_MAX_MOVE_BLEND_RATIO0x433083750C5E064Avoid (Ped, float)
SET_PED_MAX_TIME_IN_WATER0x43C851690662113Dvoid (Ped, float)
SET_PED_MAX_TIME_UNDERWATER0x6BA428C528D9E522void (Ped, float)
_SET_PED_MELEE_ACTIONRequests a specific melee action, grapple move, or execution for the ped's next valid melee opportunity.0xC48AF420371C7407BOOL (Ped, Hash)
_SET_PED_MELEE_FORCED_DURATIONIf the ped has an active TASK_MELEE, force-keep it active for durationMs starting now; returns true on success (no effect if melee task not running).0x6DB875AFC584FA32BOOL (Ped, int)
SET_PED_MIN_MOVE_BLEND_RATIO0x01A898D26E2333DDvoid (Ped, float)
SET_PED_MODEL_IS_SUPPRESSED0xE163A4BCE4DE6F11void (Hash, BOOL)
SET_PED_MONEY0xA9C8960E8684C1B5void (Ped, int)
_SET_PED_MOTIVATIONTOILET_STATE, FEAR_STATE, ANGRY_STATE, AGITATION_STATE, HUNGRY_STATE, TIRED_STATE, SAD_STATE, BRAVE_STATE, OFFER_ITEM_STATE, SUSPICION, DRUNK_STATE If targetPed is set to 0 the ped motivationState affects everyone0x06D26A96CA1BCA75void (Ped, int, float, Ped)
_SET_PED_MOTIVATION_MODIFIERThe higher the modifier, the slower the motivationState value will decrease0xA1EB5D029E0191D3void (Ped, int, float)
_SET_PED_MOTIVATION_STATE_OVERRIDE0x2EB75FB86C41F026void (Ped, int, BOOL)
SET_PED_MOVE_ANIMS_BLEND_OUT0x9E8C908F41584ECDvoid (Ped)
SET_PED_MOVE_RATE_OVERRIDE0x085BF80FA50A39D1void (Ped, float)
SET_PED_NAME_DEBUGnullsub, doesn't do anything0x98EFA132A4117BE1void (Ped, const char*)
SET_PED_NON_CREATION_AREAThe distance between these points, is the diagonal of a box (remember it's 3D).0xEE01041D559983EAvoid (float, float, float, float, float, float)
SET_PED_ONTO_MOUNT0x028F76B6E78246EBvoid (Ped, Ped, int, BOOL)
SET_PED_OWNS_ANIMALenables horse items wheel0x931B241409216C1Fvoid (Ped, Ped, BOOL)
SET_PED_PANIC_EXIT_SCENARIO0xFE07FF6495D52E2ABOOL (Ped, float, float, float)
_SET_PED_PERSONALITYPersonalities can also be found in common:/data/ai/interactionpersonalities0xB8B6430EAD2D2437void (Ped, Hash)
_SET_PED_PROMPT_NAME0x4A48B6E03BABB4ACvoid (Ped, const char*)
_SET_PED_PROMPT_NAME_20x19B14E04B009E28Bvoid (Ped, const char*)
_SET_PED_PROMPT_NAME_FROM_GXT_ENTRY0xFCA8FB9E15FA80D3void (Ped, Hash)
_SET_PED_PROMPT_NAME_FROM_GXT_ENTRY_20xC2745D9261664901void (Ped, Hash)
_SET_PED_QUALITY0xCE6B874286D640BBvoid (Ped, int)
_SET_PED_RAGDOLL_BONE_SCALEModifies the size/scale of the collision capsule or hitbox for a specific ped bone.0xC17A94CC8FC3C61Avoid (Ped, int, float, float, float)
SET_PED_RAGDOLL_FORCE_FALL0x01F6594B923B9251void (Ped)
SET_PED_RAGDOLL_ON_COLLISIONCauses Ped to ragdoll on collision with any object (e.g Running into trashcan).0xF0A4F1BBF4FA7497void (Ped, BOOL, BOOL)
SET_PED_RANDOM_COMPONENT_VARIATION0xC8A9481A01E63C28void (Ped, int)
SET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH0xADB3F206518799E8void (Ped, Hash)
SET_PED_RELATIONSHIP_GROUP_HASH0xC80A74AC829DDD92void (Ped, Hash)
SET_PED_RESET_FLAGNeeds to be called every frame0xC1E8A365BF3B29F2void (Ped, int, BOOL)
_SET_PED_SCALE0x25ACFC650B65C538void (Ped, float)
_SET_PED_SCENTModifies the "scent line" on the ped's body when using Eagle Eye.0x01B21B81865E2A1Fvoid (Ped, float)
SET_PED_SEEING_RANGE0xF29CF591C4BF6CEEvoid (Ped, float)
SET_PED_SHOOT_RATE0x614DA022990752DCvoid (Ped, int)
SET_PED_SHOULD_PLAY_COMBAT_SCENARIO_EXIT0x802092B07E3B1EEABOOL (Ped, float, float, float, int)
SET_PED_SHOULD_PLAY_DIRECTED_NORMAL_SCENARIO_EXITOld name: _SET_PED_SHOULD_PLAY_DIRECTED_SCENARIO_EXIT0xEC6935EBE0847B90BOOL (Ped, float, float, float)
SET_PED_SHOULD_PLAY_EMOTIONAL_SCENARIO_EXIT0x62FDAD5E01D2DD47BOOL (Ped, float, float, float, int, BOOL)
SET_PED_SHOULD_PLAY_FLEE_SCENARIO_EXIT0 - REACT_LOOK_NONE 1 - REACT_LOOK_LOW 2 - REACT_LOOK_MEDIUM 3 - REACT_LOOK_HIGH0xEEED8FAFEC331A70BOOL (Ped, float, float, float, int)
SET_PED_SHOULD_PLAY_IMMEDIATE_SCENARIO_EXIT0xF1C03A5352243A30void (Ped)
SET_PED_SHOULD_PLAY_NORMAL_SCENARIO_EXIT0xA3A9299C4F2ADB98void (Ped)
SET_PED_SHOULD_PLAY_QUICK_SCENARIO_EXIT0x463803429297117CBOOL (Ped, float, float, float, int, BOOL)
SET_PED_SPHERE_DEFENSIVE_AREA0x9D3151A373974804void (Ped, float, float, float, float, BOOL, BOOL, BOOL)
SET_PED_STEALTH_MOVEMENTNot implemented.0x88CBB5CEB96B7BD2void (Ped, BOOL, Any, Any)
SET_PED_SWEAT0x27B0405F59637D1Fvoid (Ped, float)
_SET_PED_TARGET_ACTION_DISABLE_FLAG0xC163DAC52AC975D3void (Ped, int)
SET_PED_TARGET_LOSS_RESPONSETLR_NeverLoseTarget, TLR_SearchForTarget0x0703B9079823DA4Avoid (Ped, int)
_SET_PED_TO_BE_REMOVED0x36E4B61DC56DE77Cvoid (Ped, float, float, int, Any)
_SET_PED_TO_DISABLE_RAGDOLL0x221F4D9912B7FE86void (Ped, BOOL)
SET_PED_TO_INFORM_RESPECTED_FRIENDS0x112942C6E708F70Bvoid (Ped, float, int)
SET_PED_TO_PLAYER_WEAPON_DAMAGE_MODIFIEROld name: _SET_PED_DAMAGE_MODIFIER0xD77AE48611B7B10Avoid (Ped, float)
SET_PED_TO_RAGDOLL0xAE99FB955581844ABOOL (Ped, int, int, int, BOOL, BOOL, const char*)
SET_PED_TO_RAGDOLL_WITH_FALL0xD76632D99E4966C8BOOL (Ped, int, int, int, float, float, float, float, float, float, float, float, float, float)
_SET_PED_TRAIL_EFFECTduration in seconds0xA5950E16B8F31052void (Ped, BOOL, float)
_SET_PED_USE_HORSE_MAP_COLLISIONDoesn't actually return anything.0xEB72453B6F5B45B0Any (Ped, BOOL)
SET_PED_USING_ACTION_MODE0xD75ACCF5E0FB5367void (Ped, BOOL, int, const char*)
_SET_PED_VARIATION_PRESETSets a predefined variation preset for the ped's appearance.0xFFA1594703ED27CAvoid (Ped, int)
SET_PED_VISUAL_FIELD_CENTER_ANGLE0x3B6405E8AB34A907void (Ped, float)
SET_PED_VISUAL_FIELD_MAX_ANGLE0x70793BDCA1E854D4void (Ped, float)
SET_PED_VISUAL_FIELD_MIN_ANGLE0x2DB492222FB21E26void (Ped, float)
SET_PED_VISUAL_FIELD_PERIPHERAL_RANGE0x9C74B0BC831B753Avoid (Ped, float)
_SET_PED_VOICE_VOLUME_SET_PED_S* - _SET_PED_T*0xD05AD61F242C626Bvoid (Ped, float)
_SET_PED_WETNESS_AMOUNTTo be used with SET_PED_WETNESS_HEIGHT, see R* Scripts0xF9CFF5BB70E8A2CBvoid (Ped, float)
SET_PED_WETNESS_ENABLED_THIS_FRAMEcombined with PED::SET_PED_WETNESS_HEIGHT(), this native makes the ped drenched in water up to the height specified in the other function0xB5485E4907B53019void (Ped)
SET_PED_WETNESS_HEIGHTIt adds the wetness level to the player clothing/outfit.0x44CB6447D2571AA0void (Ped, float)
_SET_PED_WRITHING_DURATION0x4DB9D03AC4E1FA84void (Ped, float, float, int)
_SET_PELT_FOR_HORSE0xA73F50E8796150D5void (Ped, int)
_SET_PELT_FOR_HORSE_BY_INVENTORY_ITEMAdds a pelt to a horse from an inventoryItem hash and albedoHash, optionally normalHash textures.0xC412AA1C73111FE0void (Ped, Hash, Hash, Hash, BOOL)
_SET_PLAYER_ANTAGONIZE_DISABLED_FOR_PED0x5708EDD71B50C008void (Ped, Player, int)
_SET_PLAYER_CURRENT_ANIMAL_DAMAGE_MODIFIERAnimal Skin Quality Modifier0x9EFF3C91DF38304FAny (Player, float, int, int)
_SET_PLAYER_DISMOUNT_TIMESTAMPdismountTimer gets called with the data from `_GET_PLAYER_DISMOUNT_TIMESTAMP`0xA691C10054275290void (Ped, Player, int)
_SET_PLAYER_GREET_DISABLED_FOR_PED0x19173C3F15367B54void (Ped, Player, int)
SET_POP_CONTROL_SPHERE_THIS_FRAME0xD8C3BE3EE94CAF2Dvoid (Any, Any, Any, Any, Any)
SET_RAGDOLL_BLOCKING_FLAGS0x26695EC767728D84void (Ped, int)
_SET_RANDOM_OUTFIT_VARIATION0x283978A15512B2FEvoid (Ped, BOOL)
SET_RELATIONSHIP_BETWEEN_GROUPS0xBF25EB89375A37ADvoid (int, Hash, Hash)
_SET_RELATIONSHIP_GROUP_SCRIPT_REGISTEREDRegisters/unregisters a relationship group as a script resource (type 0x24).0xDC91F22F09BC6C2Fvoid (Hash, BOOL)
_SET_REMOVE_PED_NETWORKED0x39A2FC5AF55A52B1void (Ped, int)
_SET_SCENARIO_ANIMAL_DENSITY_MULTIPLIER_THIS_FRAME0xDB48E99F8E064E56void (float)
_SET_SCENARIO_HUMAN_DENSITY_MULTIPLIER_THIS_FRAME0x28CB6391ACEDD9DBvoid (float)
SET_SCENARIO_PED_DENSITY_MULTIPLIER_THIS_FRAME0x7A556143A1C03898void (float)
_SET_SCENARIO_PED_DENSITY_THIS_FRAMESets the scenario ped density to the given config.0x95423627A9CA598Evoid (Hash)
_SET_SCENARIO_PED_RANGE_MULTIPLIER_THIS_FRAME0xA77FA7BE9312F8C0void (float)
_SET_SCENARIO_PED_VOLUME_REFERENCERegisters the given volume with ped/scenario systems (stores a global ref).0x9E3842E5DAD69F80void (Volume)
_SET_STAGED_PED_FLAGSets ScriptData bit 0x8000 on the ped (one-way).0x028E7B3BBA0BD2FCvoid (Ped)
_SET_STAMINA_DEPLETION_MULTIPLIER0xEF5A3D2285D8924Bvoid (Ped, int)
_SET_STAMINA_RECHARGE_MULTIPLIER0x345C9F993A8AB4A4void (Ped, int)
_SET_TANK_ATTRIBUTE_SIZESize will be permanent0x7FF72DE061DF55E2void (Ped, int, float)
_SET_TEXTURE_LAYER_ALPHA0x6C76BC24F8BB709Avoid (int, int, float)
_SET_TEXTURE_LAYER_MOD0xF2EA041F1146D75Bvoid (int, int, Hash, float, int)
_SET_TEXTURE_LAYER_PALLETE0x1ED8588524AC9BE1void (int, int, Hash)
_SET_TEXTURE_LAYER_ROUGHNESS0x057C4F092E2298BEvoid (int, int, float)
_SET_TEXTURE_LAYER_SHEET_GRID_INDEX0x3329AAE2882FC8E4void (int, int, int)
_SET_TEXTURE_LAYER_TEXTURE_MAP0x253A63B5BADBC398void (int, int, Hash, Hash, Hash)
_SET_TEXTURE_LAYER_TINT0x2DF59FFE6FFD6044void (int, int, int, int, int)
_SET_TEXTURE_OUTFIT_TINTSUsed in script function METAPED_CLOTHING__XML__APPLY_OUTFIT_TINTS_TO_PED0x4EFC1F8FF1AD94DEvoid (Ped, Hash, Hash, int, int, int)
_SET_TOTAL_PED_DAMAGE_FALLOFF_BONUS_SET_W(EAPON?)*0x932786CE3C76477Cvoid (Ped, float)
_SET_TOTAL_PED_DAMAGE_FROM_AI_SET_W(EAPON?)*0x73B6F907B913C860void (Ped, float)
_SHOOT_TRIGGER_AT_COORDSTriggers a gunshot0x4C57F27D1554E6B0Any (Ped, float, float, float, int, float, int, float)
SPAWNPOINTS_CANCEL_SEARCH0xFEE4A5459472A9F8void ()
SPAWNPOINTS_GET_NUM_SEARCH_RESULTS0xA635C11B8C44AFC2int ()
SPAWNPOINTS_GET_SEARCH_RESULT0x280C7E3AC7F56E90void (int, float*, Any*, float*)
SPAWNPOINTS_GET_SEARCH_RESULT_FLAGS0xB782F8238512BAD5void (Any, Any*)
SPAWNPOINTS_IS_SEARCH_ACTIVE0x3C67506996001F5EBOOL ()
SPAWNPOINTS_IS_SEARCH_COMPLETE0xA586FBEB32A53DBBBOOL ()
SPAWNPOINTS_IS_SEARCH_FAILED0xF445DE8DA80A1792BOOL ()
SPAWNPOINTS_START_SEARCH0x2DF9038C90AD5264void (float, float, float, float, float, int, float, int, float)
SPAWNPOINTS_START_SEARCH_IN_ANGLED_AREASearching area between coords 1 and 20xB2AFF10216DEFA2Fvoid (float, float, float, float, float, float, float, int, float, int, float)
_SPAWNPOINTS_START_SEARCH_WITH_VOLUME0x83ED1FC9DF3411F5void (Volume, int, float, int, float)
SPECIAL_FUNCTION_DO_NOT_USE0xF9ACF4A08098EA25void (Ped, BOOL)
TIME_SINCE_PED_LAST_SHOTReturns time since the specified ped last shot, in seconds.0x285D36C5C72B0569float (Ped)
_TOGGLE_PLAYER_PED_FLINCH_TOGGLE_S* - _UPDATE_*0x09E378C52B1433B5void (Ped, float, float, float, float)
TOGGLE_SCENARIO_PED_COWER_IN_PLACEIf toggle is true, when the ped is using a scenario he will stop it and become scared If toggle is false, the ped will not be scared anymore and continue his scenario Old name: _SET_PED_SCARED_WHEN_USING_SCENARIO0x9A77DFD295E29B09void (Ped, BOOL)
_UNRESERVE_AMBIENT_PEDS0x7D4E70A67A651C71void (int)
_UPDATE_ANIMAL_DAMAGE_MODIFIER0x0F9E754EBE8FDBFAvoid (Player)
_UPDATE_PED_TEXTUREShould be called at least once for any new texture override.0x92DAABA2C1C10B0Evoid (int)
_UPDATE_PED_VARIATIONUpdate variation on ped, needed after first creation, or when component or texture/overlay is changed0xCC8CA3E88256E58Fvoid (Ped, BOOL, BOOL, BOOL, BOOL, BOOL)
_UPDATE_PED_WOUND_EFFECT0x66B1CB778D911F49void (Ped, float)
_UPDATE_SHOP_ITEM_WEARABLE_STATEPossible way to pull up / down bandana for male and female models:0x66B957AAC2EAAEABvoid (Ped, Hash, Hash, int, BOOL, int)
_WARP_PED_OUT_OF_VEHICLE0xE0B61ED8BB37712Fvoid (Ped)
WAS_PED_SKELETON_UPDATEDDespite this function's name, it simply returns whether the specified handle is a Ped.0x11B499C1E0FF8559BOOL (Ped)