PED
Natives1,010
Named723
Described28%
SideClient (game)
| Native | Hash | Returns (params) | Docs |
|---|---|---|---|
| _0x00B380FF2DF6AB7A | 0x00B380FF2DF6AB7A | void (Any, Any) | |
| _0x024EC9B649111915 | 0x024EC9B649111915 | void (Ped, BOOL) | |
| _0x02E741E19E39628C_SET_PLAYER_SN* - _SET_PLAYER_STAMINA* | 0x02E741E19E39628C | void (Ped, float) | |
| _0x0455546F23FF08E4_DOES_GROUP_* - _DOES_N* | 0x0455546F23FF08E4 | BOOL (int) | |
| _0x06A10B4D7F50B0C3 | 0x06A10B4D7F50B0C3 | BOOL (Ped) | |
| _0x070A3841406C43D5 | 0x070A3841406C43D5 | void (Any, Any) | |
| _0x07EA5B053FA60AC7 | 0x07EA5B053FA60AC7 | void (int, BOOL) | |
| _0x09171A6F8FDE5DC1 | 0x09171A6F8FDE5DC1 | void (Any, Any, Any, Any, Any) | |
| _0x095C2277FED731DB | 0x095C2277FED731DB | Any (Any) | |
| _0x09D7AFD3716DA8E1 | 0x09D7AFD3716DA8E1 | BOOL (Ped, int) | |
| _0x0A4618FFD517E24D | 0x0A4618FFD517E24D | void (Any, Any) | |
| _0x0ADA3EC589E1736E | 0x0ADA3EC589E1736E | void () | |
| _0x0B787A37EEDD226F | 0x0B787A37EEDD226F | void (Any, Any) | |
| _0x0D3B1568917EBDA0 | 0x0D3B1568917EBDA0 | BOOL (Ped, int) | |
| _0x0D497AA69059FE40 | 0x0D497AA69059FE40 | void (Any, Any) | |
| _0x0EEF7A81C17679DB_IS_PED_L* - _IS_PED_M* | 0x0EEF7A81C17679DB | BOOL (Ped) | |
| _0x0F967019CC853BCC | 0x0F967019CC853BCC | void (Any, Any) | |
| _0x0FB1BA7FF73B41E1 | 0x0FB1BA7FF73B41E1 | void (Any, Any, Any) | |
| _0x0FFDF937E5C11382 | 0x0FFDF937E5C11382 | void (Any, Any, Any, Any, Any, Any) | |
| _0x101B45C5F56D970F | 0x101B45C5F56D970F | BOOL (Any*, Ped, int, int) | |
| _0x10F96086123B939FNB_CUSTOM_CLIENT_ON_CREATE_COMPLETE - set legendary to not avoid prey | 0x10F96086123B939F | void (Ped, Ped, float) | |
| _0x1148F706CF4EBDDA_CAN_PED_SEE* - _CAN_PED_USE_(SCENARIO_HASH?)* | 0x1148F706CF4EBDDA | BOOL (Ped, Hash, int) | |
| _0x1298B3D8E4C2409F | 0x1298B3D8E4C2409F | void (Any) | |
| _0x12EB4E31F092C9B3_GET_IS_PED_(BLEEDING_OUT?)* | 0x12EB4E31F092C9B3 | BOOL (Ped) | |
| _0x12F2D161BF4031FC_SET_A* - _SET_B* | 0x12F2D161BF4031FC | void (Ped, float) | |
| _0x134775B093AD5C38 | 0x134775B093AD5C38 | float (Ped) | |
| _0x154B7E841AC7412F_SET_SCENARIO_PED_* - _SET_SPAWNER_* | 0x154B7E841AC7412F | void (int, BOOL) | |
| _0x15F4732C357B1D6D | 0x15F4732C357B1D6D | void (Any, Any, Any) | |
| _0x16802C32B2FCA06B | 0x16802C32B2FCA06B | void (Any, Any, Any, Any) | |
| _0x16F798A05BB9E3B5_PED_COWER_M* | 0x16F798A05BB9E3B5 | void (Ped) | |
| _0x1D23D3F70606D788 | 0x1D23D3F70606D788 | void (Any, Any) | |
| _0x1D4636C90BBEFACB_SET_PED_CA* - _SET_PED_CO* | 0x1D4636C90BBEFACB | void (Ped, int) | |
| _0x1F44B7E283C09EDEOnly used in SP R* Scripts _SET_PED_TA* - _SET_PED_TO_* | 0x1F44B7E283C09EDE | void (Ped, float, int) | |
| _0x2371C39D4F91C288 | 0x2371C39D4F91C288 | void (Ped) | |
| _0x23BDE06596A22CEC | 0x23BDE06596A22CEC | void (Ped, int, float, Any) | |
| _0x242EDF85D4E87B65 | 0x242EDF85D4E87B65 | Any (Any) | |
| _0x256EDD55C6BE1482_IS_PED_FL* - _IS_PED_FU* | 0x256EDD55C6BE1482 | BOOL (Ped) | |
| _0x273915CE30780986 | 0x273915CE30780986 | Any (Any, Any) | |
| _0x27E8A84C12B0B7D1 | 0x27E8A84C12B0B7D1 | Any (Any, Any, Any) | |
| _0x28508173C6A7CC18 | 0x28508173C6A7CC18 | void (Any) | |
| _0x290B2E6CCDE532E1_IS_PED_L* - _IS_PED_M* | 0x290B2E6CCDE532E1 | BOOL (Ped) | |
| _0x29924EB8EE9DB926_SET_PED_K* or _SET_PED_L* | 0x29924EB8EE9DB926 | void (Ped, float) | |
| _0x29F3539189D3E277 | 0x29F3539189D3E277 | void (Any, Any) | |
| _0x2D976DBDC731DF80 | 0x2D976DBDC731DF80 | void (Ped) | |
| _0x2DC0E8DCBD3546E9 | 0x2DC0E8DCBD3546E9 | BOOL (Ped) | |
| _0x2DD4E0E26DFAD97D_IS_PED_M* - _IS_PED_O* | 0x2DD4E0E26DFAD97D | BOOL (Ped, Ped, float) | |
| _0x2E5B5D1F1453E08E | 0x2E5B5D1F1453E08E | void (Ped, int) | |
| _0x2FA568BFA725F8D6 | 0x2FA568BFA725F8D6 | void (Any, Any, Any, Any) | |
| _0x31B2E7F2E3C58B89_GET_SHOP_ITEM_NUM_*? | 0x31B2E7F2E3C58B89 | Any (Any, Any, Any, Any) | |
| _0x32417CB860A3BDC4 | 0x32417CB860A3BDC4 | Any (Any, Any) | |
| _0x326F7951EF0D7F75Only used in R* SP Script short_update _GET_TARGET_* - _GET_TRACKED* | 0x326F7951EF0D7F75 | Any (Ped, Hash) | |
| _0x329772C47DBB2FBC_SET_PED_P* - _SET_PED_R* | 0x329772C47DBB2FBC | void (Ped) | |
| _0x32CCAD8A981B53D3 | 0x32CCAD8A981B53D3 | void (Ped) | |
| _0x32CEDA9A0AB4CEF7 | 0x32CEDA9A0AB4CEF7 | void (Ped, Hash, BOOL) | |
| _0x34B5CEAC180A5D6E | 0x34B5CEAC180A5D6E | void (Ped, Hash, BOOL) | |
| _0x34C11114887150FD | 0x34C11114887150FD | void (Any, Any) | |
| _0x34EDDD59364AD74A | 0x34EDDD59364AD74A | void (Ped, Any*) | |
| _0x354CA4DDDEEC397A | 0x354CA4DDDEEC397A | int (Ped) | |
| _0x370A973252741AC4_RESET_PED_* | 0x370A973252741AC4 | void (Ped, BOOL) | |
| _0x3A5697B80FED5EBE_SET_PED_MO* | 0x3A5697B80FED5EBE | void (Ped, float, float, float, float) | |
| _0x3ACCE14DFA6BA8C2Used in R* Script net_fetch (NET_FETCH_UPDATE_RECIPIENT_PROP_ILO_IN_COMBAT) and various SP Scripts Perhaps returns some distance (Clearing that the local player is able to use ILO while in combat because they are near the recipient but a… | 0x3ACCE14DFA6BA8C2 | int (Ped, int, float, float, float, float, ItemSet) | |
| _0x3AEC4A410ECAF30D | 0x3AEC4A410ECAF30D | BOOL (Ped) | |
| _0x3C529A827998F9B3_SET_PED_TA* - _SET_PED_TO_* | 0x3C529A827998F9B3 | void (Ped, int, int) | |
| _0x3EFED081B4834BA1 | 0x3EFED081B4834BA1 | void (Any) | |
| _0x3FCBB5FCFD968698Used for script function PROCESS_PLAYER_HAT_EVENT Returns requestId to be used with 0x13E7320C762F0477 | 0x3FCBB5FCFD968698 | int (Hash, Hash, Hash, Hash, Any) | |
| _0x3FDBB99EFD8CE4AF | 0x3FDBB99EFD8CE4AF | void (Any, Any, Any) | |
| _0x3FDCC1F8C17E303EChanges health bar around heart core icon INITIALISE_NEW_ROLE - Applying Super Jump buffs: p1 = 10, p2 = 0.0f INITIALISE_NEW_ROLE - Clearing up Super Jump buffs: p1 = 10, p2 = 1.0f _SET_D* | 0x3FDCC1F8C17E303E | void (Ped, int, float) | |
| _0x405180B14DA5A935 | 0x405180B14DA5A935 | void (Ped, BOOL) | |
| _0x40C3524D4ED83554_SET_SCENARIO_PED_* - _SET_SPAWNER_* | 0x40C3524D4ED83554 | void (int, BOOL) | |
| _0x40C9155AF8BC13F3 | 0x40C9155AF8BC13F3 | BOOL (Ped) | |
| _0x413697EC260AABBF | 0x413697EC260AABBF | void (Any, Any, Any) | |
| _0x41C23A8E6B344867_SET_PED_IN* | 0x41C23A8E6B344867 | void (Ped, const char*) | |
| _0x45FEA6D5539BD474_SET_PED_IN* | 0x45FEA6D5539BD474 | void (Ped, const char*) | |
| _0x49DADFC4CD808B0A | 0x49DADFC4CD808B0A | void (Any, Any, Any) | |
| _0x4B19F171450E0D4F | 0x4B19F171450E0D4F | Ped (Ped) | |
| _0x4E68C7EF706DF35D | 0x4E68C7EF706DF35D | void (Ped, float, float, float, float, Hash) | |
| _0x4EC4EA2F72B36358 | 0x4EC4EA2F72B36358 | void (Ped, BOOL) | |
| _0x4F27603E44A8E4C0 | 0x4F27603E44A8E4C0 | void (Ped, int, BOOL) | |
| _0x4F63433CE3C08230Only used in R* Script shop_harriet _SET_PED_F* | 0x4F63433CE3C08230 | void (Ped, BOOL) | |
| _0x5203038FF8BAE577 | 0x5203038FF8BAE577 | BOOL (Ped, int, int) | |
| _0x52250B92EA70BE3D | 0x52250B92EA70BE3D | Any (Any) | |
| _0x52A24D8A1DA89658 | 0x52A24D8A1DA89658 | void (Ped, int, BOOL) | |
| _0x53BA7D96B9A421D9 | 0x53BA7D96B9A421D9 | void (Any, Any) | |
| _0x54D3CD482742C482 | 0x54D3CD482742C482 | void (Ped, float) | |
| _0x550CB89DD7F4FA3D | 0x550CB89DD7F4FA3D | BOOL (Ped, Ped) | |
| _0x55546004A244302A | 0x55546004A244302A | void (Any, Any) | |
| _0x56076667E7C2DCD6 | 0x56076667E7C2DCD6 | void (Any, Any) | |
| _0x56E4BAD93D33453C | 0x56E4BAD93D33453C | Any (Any, Any) | |
| _0x577C60BA06D0EA64_IS_PED_C* - _IS_PED_D* | 0x577C60BA06D0EA64 | BOOL (Ped) | |
| _0x57F35552E771BE9D | 0x57F35552E771BE9D | void (Ped, int) | |
| _0x5A1A929C8B729B4A | 0x5A1A929C8B729B4A | void (Ped) | |
| _0x5AF24CA9C974E51A | 0x5AF24CA9C974E51A | void (Ped, Ped) | |
| _0x5B73975B4F12F7F3 | 0x5B73975B4F12F7F3 | void (Any, Any, Any, Any, Any) | |
| _0x5BB04BC74A474B47 | 0x5BB04BC74A474B47 | void (Any, Any) | |
| _0x5BF0B9D9A8E227A0_IS_PED_B* - _IS_PED_C* | 0x5BF0B9D9A8E227A0 | BOOL (Ped) | |
| _0x5C6C7C70CA302801 | 0x5C6C7C70CA302801 | BOOL (Ped) | |
| _0x5C90E20C25E6D83C | 0x5C90E20C25E6D83C | void (Any) | |
| _0x5CA20FBE49891BBDUsed in Script Function MP_MAIN_OFFLINE__INITIALIZE_FLOW & PROCESS_GENERIC_PLAYER_INITIALIZATION | 0x5CA20FBE49891BBD | void (Ped, int) | |
| _0x5CB2EBB467BE3ED6 | 0x5CB2EBB467BE3ED6 | void (Ped, float) | |
| _0x5D4CD22A8C82A81ARelated to ped hat _SET_PED_LA* - _SET_PED_LE* | 0x5D4CD22A8C82A81A | void (Ped, BOOL) | |
| _0x5DA36CCCB63C0895 | 0x5DA36CCCB63C0895 | Any (Any, Any, Any) | |
| _0x5E9FAF6C513347B4Only used in R* SP Scripts _GET_PED_IN* | 0x5E9FAF6C513347B4 | Entity (Ped, Hash) | |
| _0x5EFA8A3D8A60D662 | 0x5EFA8A3D8A60D662 | Any (Any, Any) | |
| _0x5FCF25D584065BFD | 0x5FCF25D584065BFD | void (Any, Any, Any, Any) | |
| _0x600BBDD29820370CNot implemented. | 0x600BBDD29820370C | void (Ped) | |
| _0x604E1010E3162E86 | 0x604E1010E3162E86 | void (Ped, const char*, const char*) | |
| _0x606D529DADA3C940Not implemented. | 0x606D529DADA3C940 | void (Ped, Any) | |
| _0x633F83B301C87994 | 0x633F83B301C87994 | void (Any, Any) | |
| _0x642720D8D69328B6 | 0x642720D8D69328B6 | void (Ped, Hash) | |
| _0x6507AC3BD7C99009 | 0x6507AC3BD7C99009 | BOOL (float, float, float, float) | |
| _0x6734F0A6A52C371C | 0x6734F0A6A52C371C | void (Player, int) | |
| _0x6A190B94C2541A99 | 0x6A190B94C2541A99 | void (Any) | |
| _0x6A489892E813951A | 0x6A489892E813951A | void (Any) | |
| _0x6E8B87139854022DOnly used in SP R* Script train_robbery3: p1 = CLIPSET@VEH_TRAIN@HANDCART@BASE_PANIC & CLIPSET@VEH_TRAIN@HANDCART@BASE_PANIC_JOHN | 0x6E8B87139854022D | void (Ped, const char*) | |
| _0x6F46F8ACB44C4FC1 | 0x6F46F8ACB44C4FC1 | Any (Any) | |
| _0x7020839C7302D8AC | 0x7020839C7302D8AC | BOOL (Ped) | |
| _0x704C908E9C405136 | 0x704C908E9C405136 | void (Ped) | |
| _0x712B2C2B2471B493_SET_PED_MO* | 0x712B2C2B2471B493 | void (Ped, Hash) | |
| _0x735662994E60A710 | 0x735662994E60A710 | void (Ped, BOOL) | |
| _0x7406C71F4AC2FFCC | 0x7406C71F4AC2FFCC | void (Any) | |
| _0x758F081DB204DDDE | 0x758F081DB204DDDE | BOOL (Ped) | |
| _0x75A082563B4452E5 | 0x75A082563B4452E5 | void (Any, Any, Any, Any) | |
| _0x75D3333409CD33CE | 0x75D3333409CD33CE | void (Any, Any, Any) | |
| _0x763FA8A9D76EE3A7Used in Script Function NB_EVENT_OVERRIDE__HANDLE__EVENT_DAMAGE_ENTITY | 0x763FA8A9D76EE3A7 | float (Ped) | |
| _0x77243ED4F7CAAA55 | 0x77243ED4F7CAAA55 | BOOL (Ped) | |
| _0x7ABBD9E449E0DB00 | 0x7ABBD9E449E0DB00 | void (Ped, BOOL) | |
| _0x7B5C293238EE4F20 | 0x7B5C293238EE4F20 | Any (Any) | |
| _0x7BB810E8B343AC7B | 0x7BB810E8B343AC7B | Any (Any) | |
| _0x7C08E7CB8D951B70Only used in SP _SET_REMOVE_PED* | 0x7C08E7CB8D951B70 | void (Ped, float) | |
| _0x7C10221CE718AA72_CLEAR_PED_M* | 0x7C10221CE718AA72 | void (Ped, int) | |
| _0x7E5185B979706210_SET_FORMATION_P* | 0x7E5185B979706210 | void (int, int) | |
| _0x7E8F9949B7AABBF0 | 0x7E8F9949B7AABBF0 | void (Any, Any, Any) | |
| _0x7EDB3C766B0D073FOnly used in R* Script net_moonshine_property | 0x7EDB3C766B0D073F | void (Ped) | |
| _0x7EE3A8660F38797E_IS_PED_H* - _IS_PED_I* | 0x7EE3A8660F38797E | BOOL (Ped) | |
| _0x7F090958AE95B61B | 0x7F090958AE95B61B | BOOL (Ped, int) | |
| _0x8101BA1C0B462412 | 0x8101BA1C0B462412 | void (Ped, int) | |
| _0x82CB0F3F0C7785E5 | 0x82CB0F3F0C7785E5 | Any (Any) | |
| _0x851966E1E35AF491 | 0x851966E1E35AF491 | void (Any, Any) | |
| _0x85F500F4E24CA43EUsed in Script Function SKCS_PLAYER_ROBBING _SET_PED_A* | 0x85F500F4E24CA43E | void (Ped, float) | |
| _0x86F0B6730C32AC14 | 0x86F0B6730C32AC14 | void (Ped, BOOL) | |
| _0x86FAFC18E3D4380C | 0x86FAFC18E3D4380C | void (int, BOOL) | |
| _0x878E8104FA27CDAE | 0x878E8104FA27CDAE | void (Vehicle, Hash) | |
| _0x87C2724A56F66020_CLEAR_PED_E* - _CLEAR_PED_L* | 0x87C2724A56F66020 | void (Ped) | |
| _0x8822F124788B8D0AOnly used in R* Script train_robbery4 _SET_PED_D* | 0x8822F124788B8D0A | void (Ped, BOOL) | |
| _0x8822F139408B8D0AIf returned true, SET_ENABLE_BOUND_ANKLES is called in R* Script guama2 _GET_D* - _GET_E* | 0x8822F139408B8D0A | BOOL (Ped) | |
| _0x88A95BB640FC186FUsed in R* Script generic_weight_control_item _CLEAR_PED_E* - CLEAR_PED_(G?)L* | 0x88A95BB640FC186F | void (Ped) | |
| _0x88B2026A3B0BE33D | 0x88B2026A3B0BE33D | void (Ped, float) | |
| _0x897934E868EDDD6C | 0x897934E868EDDD6C | void (Ped, int, float, float, float) | |
| _0x89816B58C3466262_GET_PED_B* - _GET_PED_C* | 0x89816B58C3466262 | Any (Ped) | |
| _0x899DFA0009AC93DE | 0x899DFA0009AC93DE | void (Ped, float) | |
| _0x89E59DBD15E21177 | 0x89E59DBD15E21177 | void (int, int) | |
| _0x8AF46E5159A5B620_SET_PED_IN* | 0x8AF46E5159A5B620 | void (Ped, Hash) | |
| _0x8AF8E647D6B2A649Returns offset (0 < 32) to be used with MISC::SET_BIT _GET_PED_CR* | 0x8AF8E647D6B2A649 | int (int, Ped) | |
| _0x8AFCCC0F18D70018_SET_FORMATION_* | 0x8AFCCC0F18D70018 | void (int, BOOL) | |
| _0x8BA0C65AC15A7D33 | 0x8BA0C65AC15A7D33 | void (Any, Any, Any, Any) | |
| _0x8BE24D74D74C6E9BUsed in Script Function NET_CAMP_DOG_CLIENT_HANDLE_ANIMAL_INTERACTION | 0x8BE24D74D74C6E9B | Ped (Ped) | |
| _0x8CB2553C559102C1_SET_PED_T* - SET_PED_U* | 0x8CB2553C559102C1 | void (Ped, int, BOOL) | |
| _0x8D9DB115FBA8E23D | 0x8D9DB115FBA8E23D | void (Any) | |
| _0x9078FB0557364099 | 0x9078FB0557364099 | void (Any) | |
| _0x913D04A5176F84C9_IS_PED_S* - _IS_PED_U* | 0x913D04A5176F84C9 | BOOL (Ped) | |
| _0x9184788BFF1EDAD7 | 0x9184788BFF1EDAD7 | void (Any, Any) | |
| _0x91BAB9E064F036CD | 0x91BAB9E064F036CD | void (Any, Any) | |
| _0x92A1B55A59720395 | 0x92A1B55A59720395 | void (Any, Any) | |
| _0x94132D7C8D3575C4_GET_IS_PED_* | 0x94132D7C8D3575C4 | BOOL (Ped) | |
| _0x9629FAF6460D35CB | 0x9629FAF6460D35CB | void (Hash, BOOL) | |
| _0x96595B36D6A2279BOnly used in R* Script mob4 combined with SET_ANIMAL_TUNING_BOOL_PARAM _SET_PED_S* - _SET_PED_TARGET_* | 0x96595B36D6A2279B | void (Ped, BOOL) | |
| _0x966DE09688A1DE39_SET_FORMATION_P* | 0x966DE09688A1DE39 | void (int, float, float, float, float) | |
| _0x96C7B659854DE629 | 0x96C7B659854DE629 | void (Any, Any) | |
| _0x97A38B65EBDA3D50 | 0x97A38B65EBDA3D50 | void (Ped, BOOL) | |
| _0x97B06669AC569003 | 0x97B06669AC569003 | void (Ped, Ped) | |
| _0x97C475212B327666_SET_SCENARIO_PED_* - _SET_SPAWNER_* | 0x97C475212B327666 | void (int, BOOL) | |
| _0x9851DE7AEC10B4E1 | 0x9851DE7AEC10B4E1 | void (float, float, float, float, int, Any) | |
| _0x992187D975635DF5 | 0x992187D975635DF5 | void (Any, Any) | |
| _0x99DF2639DA76C1DC | 0x99DF2639DA76C1DC | BOOL (Ped, Ped, int) | |
| _0x9A4AC116CC1EEE14 | 0x9A4AC116CC1EEE14 | void (Any) | |
| _0x9AB33CB5834885B3 | 0x9AB33CB5834885B3 | void (Ped, float, float, float, float) | |
| _0x9B65444C07B782BFOnly used in SP R* Script winter1: p1 = Winter1Mount | 0x9B65444C07B782BF | void (Ped, const char*) | |
| _0x9B9B9FA0EA283E3DUsed in Script Function SKCS_PLAYER_ROBBING _SET_PED_SHOULD_PLAY_* - _SET_PED_SW* | 0x9B9B9FA0EA283E3D | void (Ped, float) | |
| _0x9BBEAF8B0C007F1E_SET_PLAYER_CAN_B* - _SET_PLAYER_CAN_U* | 0x9BBEAF8B0C007F1E | void (Ped, BOOL) | |
| _0x9D8DFE2DE9CB4DFC_RESET_PED_* | 0x9D8DFE2DE9CB4DFC | void (Ped) | |
| _0x9E66708B2B41F14A | 0x9E66708B2B41F14A | void (Any, Any) | |
| _0x9F0F28B42C4EE80A | 0x9F0F28B42C4EE80A | void (Ped, float) | |
| _0x9F933E0985E12C51 | 0x9F933E0985E12C51 | void (Ped, float, float, float) | |
| _0xA064BBABB064446F | 0xA064BBABB064446F | void (Any) | |
| _0xA180FBD502A03125 | 0xA180FBD502A03125 | Any (Any, Any, Any) | |
| _0xA1FBAC56D38563E2 | 0xA1FBAC56D38563E2 | BOOL (Volume) | |
| _0xA2116C1E4ED85C24 | 0xA2116C1E4ED85C24 | void (Ped, BOOL) | |
| _0xA218D2BBCAA7388C | 0xA218D2BBCAA7388C | Any (Any, Any) | |
| _0xA274F51EF7E34B95 | 0xA274F51EF7E34B95 | Any (Any, Any) | |
| _0xA2B8E47442C76CEC | 0xA2B8E47442C76CEC | void (Any, Any) | |
| _0xA2F8B3B5FEDFC100 | 0xA2F8B3B5FEDFC100 | void (Any, Any) | |
| _0xA31D350D66FA1855 | 0xA31D350D66FA1855 | Any (Any) | |
| _0xA405BF9F01960C16 | 0xA405BF9F01960C16 | void (Any) | |
| _0xA4AC05B1A364EBC5 | 0xA4AC05B1A364EBC5 | Any (Any, Any, Any) | |
| _0xA4B6432E3880F2F9 | 0xA4B6432E3880F2F9 | BOOL (Ped) | |
| _0xA6D6F03095C88F59 | 0xA6D6F03095C88F59 | void (Ped) | |
| _0xA7A806677F8DE138Washing player's face/hands now _CLEAR_PED_E* - _CLEAR_PED_L* | 0xA7A806677F8DE138 | void (Ped) | |
| _0xA7DC9266ED6A4E51_CLEAR_PED_B* - _CLEAR_PED_C* | 0xA7DC9266ED6A4E51 | void (Ped) | |
| _0xA8A95CECB1906EA2_SET_ENABLE_B* - _SET_ENABLE_H* | 0xA8A95CECB1906EA2 | void (int, BOOL) | |
| _0xA90684ED185CCB4BOnly used in R* Script mob4 and rcm_mason4 _SET_PED_DEFENSIVE_* - _SET_PED_DESIRED_* | 0xA90684ED185CCB4B | void (Ped, BOOL, float, float) | |
| _0xA967D6A8ED2D713B_SET_PED_P* - _SET_PED_R* | 0xA967D6A8ED2D713B | void (Ped, BOOL) | |
| _0xAA6C49AE90A32299 | 0xAA6C49AE90A32299 | void (Ped, Hash) | |
| _0xAAC0EE3B4999ABB5 | 0xAAC0EE3B4999ABB5 | void (Ped, Ped) | |
| _0xAD3330E3C3E98007 | 0xAD3330E3C3E98007 | void (Any, Any) | |
| _0xAE6B68A83ABBE7C0 | 0xAE6B68A83ABBE7C0 | void (Any) | |
| _0xAF041C10756C30FB_CLEAR_PED_D* | 0xAF041C10756C30FB | void (Ped, BOOL, BOOL, BOOL) | |
| _0xB05CC690CDE8A4A9Used to set up bad guy groups in nb_kidnapped R* Script (MP_RE_KIDNAPPED): p1 = 4.f _SET_FORMATION_* | 0xB05CC690CDE8A4A9 | BOOL (int, float) | |
| _0xB06F5F1DEF417216 | 0xB06F5F1DEF417216 | void (Any, Any, Any, Any) | |
| _0xB4B7C92FCE7347B7_RESET_PED_C* | 0xB4B7C92FCE7347B7 | void (Ped) | |
| _0xB65927F861E7AE39 | 0xB65927F861E7AE39 | BOOL (Ped, int) | |
| _0xB8E2D655E1D5BD39 | 0xB8E2D655E1D5BD39 | Any (Any) | |
| _0xB91AB3BE7F655D49_IS_PED_J* - _IS_PED_L* | 0xB91AB3BE7F655D49 | BOOL (Ped) | |
| _0xB9BDFAE609DFB7C5 | 0xB9BDFAE609DFB7C5 | void (Any, Any, Any) | |
| _0xBB3E5370EBB6BE28 | 0xBB3E5370EBB6BE28 | Any (Any, Any) | |
| _0xBC1DC48270468444 | 0xBC1DC48270468444 | void (Any) | |
| _0xBD0E4F52F6D95242_IS_PED_M* - _IS_PED_O* | 0xBD0E4F52F6D95242 | BOOL (Ped) | |
| _0xBF567DF2BEF211A6 | 0xBF567DF2BEF211A6 | void (Any, Any) | |
| _0xBFA6B7731C3BAF02Only used in R* Script tg_p (CLIENT__AMBIENT_POPULATION - Player starts the populate in region) Does nearly the same thing as INSTANTLY_FILL_PED_POPULATION? | 0xBFA6B7731C3BAF02 | void () | |
| _0xC2722B252C79E641_FORCE_PED_* | 0xC2722B252C79E641 | void (Ped, Any, Any, BOOL) | |
| _0xC2EF407645BEECDC | 0xC2EF407645BEECDC | Any (Any) | |
| _0xC5B78E41DCF8227C_SET_H* - _SET_I* | 0xC5B78E41DCF8227C | void (Ped, BOOL) | |
| _0xC6136B40FFFB778B | 0xC6136B40FFFB778B | void (BOOL) | |
| _0xC6981AFF6D2A71C2 | 0xC6981AFF6D2A71C2 | void (Any) | |
| _0xC6C4E15CF7D52FEA | 0xC6C4E15CF7D52FEA | void (Any, Any) | |
| _0xC9151483CC06A414 | 0xC9151483CC06A414 | void (Ped) | |
| _0xC991EF46FE323867Not implemented. | 0xC991EF46FE323867 | void (Ped, Any) | |
| _0xC99F104BDF8C7F5A_SET_PLAYER_N* - _SET_PLAYER_S* | 0xC99F104BDF8C7F5A | void (Ped, BOOL) | |
| _0xCA95C156C14B2054 | 0xCA95C156C14B2054 | void (Any, Any) | |
| _0xCB1A3864C524F784 | 0xCB1A3864C524F784 | void (Any, Any) | |
| _0xCB86D3E3E3708901 | 0xCB86D3E3E3708901 | Any (Any, Any, Any, Any, Any) | |
| _0xCB8F4C9343EBE240Only used in R* SP Scripts _GET_PLAYER_W* - _GET_RANDOM_* | 0xCB8F4C9343EBE240 | BOOL (Ped, Hash, Vector3*) | |
| _0xCBDE59C48F2B06F5 | 0xCBDE59C48F2B06F5 | void (Any, Any, Any) | |
| _0xCD9E5F94A2F38683_SET_PED_R* - _SET_PED_S* | 0xCD9E5F94A2F38683 | void (Ped, BOOL) | |
| _0xCDFB8C04D4C95D9B | 0xCDFB8C04D4C95D9B | void (Any, Any, Any, Any) | |
| _0xCF0B19806473D324_SET_PED_COMBAT_* | 0xCF0B19806473D324 | void (Ped, float, float, float) | |
| _0xD049920CD29F6CC8 | 0xD049920CD29F6CC8 | void (Any, Any, Any, Any, Any) | |
| _0xD049FDAF089FDDB0 | 0xD049FDAF089FDDB0 | void (Ped, Hash, float) | |
| _0xD103F6DBB5442BE8 | 0xD103F6DBB5442BE8 | void (Ped, int) | |
| _0xD2F0FE8805D91647 | 0xD2F0FE8805D91647 | void (Any, Any) | |
| _0xD355E2F1BB41087E | 0xD355E2F1BB41087E | BOOL (Ped, float) | |
| _0xD4D403EA031F351C | 0xD4D403EA031F351C | BOOL (Ped) | |
| _0xD55DB4466D00A258Used in Script Function LA_CHECK_ALERTED _GET_IS_PED_* | 0xD55DB4466D00A258 | BOOL (Ped) | |
| _0xD5BD1B5318A81994_SET_FORMATION_* | 0xD5BD1B5318A81994 | void (int, BOOL) | |
| _0xD61FCF9FCFD515B7 | 0xD61FCF9FCFD515B7 | void (Any, Any, Any) | |
| _0xD7D2F45C56A4F4DF | 0xD7D2F45C56A4F4DF | void (Any, Any, Any) | |
| _0xD8544F6260F5F01Ep1 is mostly 10 _CLEAR_PED_N* - _CLEAR_PED_W* | 0xD8544F6260F5F01E | void (Ped, int) | |
| _0xD8CEEED54C672B5D | 0xD8CEEED54C672B5D | void (Any, Any, Any, Any, Any, Any, Any) | |
| _0xD97BC27AC039F681 | 0xD97BC27AC039F681 | Any (Any, Any, Any, Any) | |
| _0xDDFAD4DEAA7FA362_SET_FORMATION_P* | 0xDDFAD4DEAA7FA362 | void (int, float, float, float, float) | |
| _0xDEDBED3020DA49DC | 0xDEDBED3020DA49DC | void (Any) | |
| _0xDEE8D30AA5C2E28D | 0xDEE8D30AA5C2E28D | void (Ped, Hash, BOOL) | |
| _0xE0FE107AB174D64A | 0xE0FE107AB174D64A | void (Any, Any) | |
| _0xE1103300F3456DE7_SET_FORMATION_P* | 0xE1103300F3456DE7 | void (int, float, float) | |
| _0xE1AADD0055D76603 | 0xE1AADD0055D76603 | void (Ped, Entity, int, int, float, float, float, float, BOOL, BOOL, int) | |
| _0xE1B3BE07D3AADDED | 0xE1B3BE07D3AADDED | void (Ped, int, BOOL) | |
| _0xE20027B414BFE6C7 | 0xE20027B414BFE6C7 | void (Any, Any) | |
| _0xE29D8CD66553DBAA_SET_PED_R* -_SET_PED_S* | 0xE29D8CD66553DBAA | void (Ped) | |
| _0xE37ACEE15AC50C7E_SET_PED_IN* | 0xE37ACEE15AC50C7E | void (Ped, const char*) | |
| _0xE4C95E0AE31C6512 | 0xE4C95E0AE31C6512 | void (Ped, Any) | |
| _0xE4EF4382E22C780C | 0xE4EF4382E22C780C | void (Any) | |
| _0xE50C9816B3F22D8B | 0xE50C9816B3F22D8B | void (Ped, Hash, float) | |
| _0xE6CB36F43A95D75F | 0xE6CB36F43A95D75F | void (Any) | |
| _0xE735A7DA22E88359 | 0xE735A7DA22E88359 | void (Any) | |
| _0xE737D5F14304A2ECOnly used in R* Script nb_animal_attack: p2 = 120000 _SET_PED_SH* - _SET_PED_SP* | 0xE737D5F14304A2EC | void (Ped, Player, int) | |
| _0xE8ABE3B73FC7FE17 | 0xE8ABE3B73FC7FE17 | void (Ped, Entity, const char*, const char*) | |
| _0xE9E06EA514A69061 | 0xE9E06EA514A69061 | void (Any, Any) | |
| _0xEA8763E505AFD49A | 0xEA8763E505AFD49A | void (Any, Any, Any) | |
| _0xEB8886E1065654CDWashing player's face/hands now | 0xEB8886E1065654CD | void (Ped, int, const char*, float) | |
| _0xEBAAC9A750E7563BIf returned true: PROCESS_RESIZING_TRACKING_BOUNDS_VOLUME - Scaling UP the bounds due to tracking If returned false: PROCESS_RESIZING_TRACKING_BOUNDS_VOLUME - Scaling DOWN the bounds due to tracking _IS_PED_T* - _IS_PED_U* | 0xEBAAC9A750E7563B | BOOL (Ped) | |
| _0xEBD49472BCCF7642 | 0xEBD49472BCCF7642 | void (Any, Any) | |
| _0xEC60D1D225BC50AA | 0xEC60D1D225BC50AA | void (Ped, float) | |
| _0xED1C764997A86D5AOnly used in R* Script nb_stalking_hunter | 0xED1C764997A86D5A | void (Ped, Ped) | |
| _0xEEDC9B29314B2733 | 0xEEDC9B29314B2733 | void (Any, Any, Any, Any, Any, Any, Any, Any, Any, Any) | |
| _0xEF371232BC6053E1 | 0xEF371232BC6053E1 | void (Ped) | |
| _0xF47D54B986F0A346Used in Script Function MOONSHINE_BAND_CLIENT_PATRON_UPDATE | 0xF47D54B986F0A346 | void (Ped, int) | |
| _0xF634E2892220EF34 | 0xF634E2892220EF34 | void (Ped, Any) | |
| _0xF6A8C4B4A11AE89C | 0xF6A8C4B4A11AE89C | Any (Any, Any, Any, Any, Any, Any) | |
| _0xF7327ACC7A89AEF1 | 0xF7327ACC7A89AEF1 | Any (Any, Any, Any) | |
| _0xF917F92BF22ECBAB | 0xF917F92BF22ECBAB | void (Any) | |
| _0xF9331B3A314EB49D | 0xF9331B3A314EB49D | BOOL (Ped) | |
| _0xF9CBD46433E36713Used in Script Function PLAYER_HEAD_TRACKING_MAINTAIN | 0xF9CBD46433E36713 | void (Ped, Entity, float, float, float, float, float, float, float, const char*) | |
| _0xFA0D206B489A6846 | 0xFA0D206B489A6846 | void (Any, Any, Any, Any, Any) | |
| _0xFA742B82D093D848 | 0xFA742B82D093D848 | void (Any, Any, Any) | |
| _0xFC23348F0F4E245F | 0xFC23348F0F4E245F | void (Any, Any, Any, Any) | |
| _0xFD3C31A2E45671E7_DISABLE_A* - _DISABLE_C* | 0xFD3C31A2E45671E7 | void (Ped, int) | |
| _0xFD8E853F0BC2E942 | 0xFD8E853F0BC2E942 | void (Any, Any) | |
| _0xFEA6126C34DF2532_SET_M* - _SET_P* | 0xFEA6126C34DF2532 | void (Ped, BOOL) | |
| ADD_ARMOUR_TO_PEDSame as SET_PED_ARMOUR, but ADDS 'amount' to the armor the Ped already has. | 0x5BA652A0CD14DF2F | void (Ped, int) | |
| ADD_CUSTOM_FORMATION_LOCATION | 0x4E23CD07BD161E06 | void (int, float, float, float, int) | |
| ADD_FORMATION_LOCATION | 0xB05945C1E9E60D91 | BOOL (int, float, float, float) | |
| _ADD_PED_STAY_OUT_VOLUME | 0xE9B168527B337BF0 | BOOL (Ped, Volume) | |
| _ADD_PED_SUBSCRIBE_TO_LEGENDARY_BLIPS | 0xE37287EE358939C3 | BOOL (Ped) | |
| ADD_RELATIONSHIP_GROUPThe hash of the created relationship group is output in the second parameter. | 0xF372BC22FCB88606 | BOOL (const char*, Hash*) | |
| ADD_SCENARIO_BLOCKING_AREA | 0x1B5C85C612E5256E | int (float, float, float, float, float, float, BOOL, int) | |
| _ADD_SCENARIO_BLOCKING_VOLUME | 0x4C39C95AE5DB1329 | Any (Volume, BOOL, int) | |
| _ADD_SCENARIO_TRANSITIONForces transition now, called together with 0xD65FDC686A031C83 | 0x6D07B371E9439019 | void (Ped) | |
| _ADD_TEXTURE_LAYERCreates ped overlay in texture override data and returns it's index. | 0x86BB5FF45F193A02 | int (int, Hash, Hash, Hash, int, float, int) | |
| _APPLY_COLD_TO_PEDApply cold intensity to ped from 0.0 to 1.0 | 0x1F8215D0E446F593 | void (Any, Any, Any) | |
| APPLY_DAMAGE_TO_PEDdamages a ped with the given amount | 0x697157CED63F18D4 | void (Ped, int, BOOL, int, Ped) | |
| APPLY_PED_BLOOD_SPECIFIC | 0xEF0D582CBF2D9B0F | void (Ped, Any, float, float, float, float, Any, float, Any*) | |
| APPLY_PED_DAMAGE_PACK | 0x46DF918788CB093F | void (Ped, const char*, float, float) | |
| _APPLY_PED_DAMAGE_PACK_TO_BONEApplies damage pack to a ped bone with offset and rotation. | 0x58D32261AE0F0843 | void (Ped, int, float, float, float, float, float, float, const char*) | |
| _APPLY_PED_META_PED_OUTFIT | 0x74F512E29CB717E2 | BOOL (int, Ped, BOOL, BOOL) | |
| _APPLY_SHOP_ITEM_TO_PED | 0xD3A7B003ED343FD9 | void (Ped, Hash, BOOL, BOOL, BOOL) | |
| _APPLY_TEXTURE_ON_PED | 0x0B46E25761519058 | void (Ped, Hash, int) | |
| _ARE_ALL_AMBIENT_PED_RESERVATIONS_READY | 0x5E420FF293EE5472 | BOOL () | |
| _ATTACH_VOLUME_TO_ENTITY | 0x7C00CFC48A782DC0 | void (Volume, Entity, float, float, float, float, float, float, int, BOOL) | |
| CAN_KNOCK_PED_OFF_VEHICLE | 0x51AC07A44D4F5B8A | BOOL (Ped) | |
| CAN_PED_BE_MOUNTED | 0x2D64376CF437363E | BOOL (Ped) | |
| _CAN_PED_HEAR_TARGET_PEDReturns true if `listener` can hear `source`. | 0x0EA9EACBA3B01601 | BOOL (Ped, Ped, BOOL) | |
| CAN_PED_IN_COMBAT_SEE_TARGET | 0xEAD42DE3610D0721 | BOOL (Ped, Ped) | |
| CAN_PED_RAGDOLL | 0x128F79EDCECE4FD5 | BOOL (Ped) | |
| CAN_PED_SEE_ENTITY0 - CTR_CANNOT_TARGET 1 - CTR_CAN_TARGET 2 - CTR_NOT_SURE_YET | 0x7F9B9791D4CB71F6 | int (Ped, Entity, BOOL, BOOL) | |
| CAN_PED_SEE_PED_CACHED | 0x9D9473CB82D83A30 | int (Ped, Ped, BOOL) | |
| _CAN_PED_USE_SCENARIO_POINTp2 is always 0, p3 is always 0, p4 is always 1 | 0xAB643407D0B26F07 | BOOL (Ped, int, Any, Any, Any) | |
| _CHANGE_PED_STAMINAAlters entity's stamina by 'amount'. | 0xC3D4B754C0E86B9E | BOOL (Ped, float) | |
| _CLEAR_ACTIVE_ANIMAL_OWNERUsed in Script Functions PLAYER_HORSE_RELEASE_HORSE_TO_AMBIENT_WORLD (p1 = true), HORSE_SETUP_PLAYER_HORSE_ATTRIBUTES (p1 = false) Set to false for player horse in scripts and seems it's only true when releasing/changing a player horse?… | 0xBCC76708E5677E1D | void (Ped, BOOL) | |
| CLEAR_FACIAL_IDLE_ANIM_OVERRIDE | 0x726256CC1EEB182F | void (Ped) | |
| _CLEAR_PED_ACTION_DISABLE_FLAG | 0x949B2F9ED2917F5D | void (Ped, int) | |
| CLEAR_PED_BLOOD_DAMAGE | 0x8FE22675A5A45817 | void (Ped) | |
| CLEAR_PED_BLOOD_DAMAGE_BY_ZONE | 0x56E3B78C5408D9F4 | void (Ped, int) | |
| _CLEAR_PED_BLOOD_DAMAGE_FACIAL | 0x7F5D88333EE8A86F | void (Ped, int) | |
| _CLEAR_PED_COMBAT_STYLE | 0x78815FC52832B690 | void (Ped, int) | |
| _CLEAR_PED_COMBAT_STYLE_MOD_CLEAR_PED_COMBAT_* | 0x1FA132CBCD7CB239 | void (Ped, Hash) | |
| CLEAR_PED_DAMAGE_DECAL_BY_ZONE | 0x523C79AEEFCC4A2A | void (Ped, int, const char*) | |
| CLEAR_PED_DECORATIONS | 0x0E5173C163976E38 | void (Ped) | |
| _CLEAR_PED_DESIRED_LOCO_FOR_MODELClears locomotion archetype | 0x4FD80C3DD84B817B | void (Ped) | |
| _CLEAR_PED_DESIRED_LOCO_MOTION_TYPE | 0x58F7DB5BD8FA2288 | void (Ped) | |
| CLEAR_PED_ENV_DIRT | 0x6585D955A68452A5 | void (Ped) | |
| _CLEAR_PED_GRAPPLE_FLAG | 0xEAE3B5B019C8D23F | void (Ped, int) | |
| CLEAR_PED_LAST_DAMAGE_BONE | 0x8EF6B7AC68E2F01B | void (Ped) | |
| CLEAR_PED_NON_CREATION_AREA | 0x2E05208086BA0651 | void () | |
| _CLEAR_PED_TARGET_ACTION_DISABLE_FLAG | 0xBBF6D1D07C02D00A | void (Ped, int) | |
| _CLEAR_PED_TEXTURERemoves every texture layer Old Name: _RESET_PED_TEXTURE_2 | 0xB63B9178D0F58D82 | void (int) | |
| CLEAR_PED_WETNESSIt clears the wetness of the selected Ped/Player. | 0x9C720776DAA43E7E | void (Ped) | |
| _CLEAR_PELT_FROM_HORSE | 0x627F7F3A0C4C51FF | void (Ped, int) | |
| CLEAR_RAGDOLL_BLOCKING_FLAGS | 0xD86D101FCFD00A4B | void (Ped, int) | |
| CLEAR_RELATIONSHIP_BETWEEN_GROUPS | 0x5E29243FB56FC6D4 | void (int, Hash, Hash) | |
| CLONE_PED | 0xEF29A16337FACADB | Ped (Ped, BOOL, BOOL, BOOL) | |
| CLONE_PED_TO_TARGETCopies ped's components and props to targetPed. | 0xE952D6431689AD9A | void (Ped, Ped) | |
| _COMPUTE_LOOT_FOR_PED_CARCASSComputes the loot table for an animal/human carcass given its model and processing quality. | 0xB29C553BA582D09E | int (Any*, Hash, int, int) | |
| _COMPUTE_PED_MOVE_BLEND_RATIO_FOR_MAX_SPEEDReturns estimated max speed (m/s) for the ped move blend ratio. | 0x46BF2A810679D6E6 | float (Ped, float) | |
| _COMPUTE_SATCHEL_ITEM_FOR_PED_CARCASSRelated to dead animals items/loots | 0x6B89FAA36FC909A3 | int (Any*, Ped, int, int) | |
| COMPUTE_SATCHEL_ITEM_FOR_PED_DAMAGE | 0x9E7738B291706746 | BOOL (Any, Ped, int) | |
| _COMPUTE_SPEED_FOR_PED_MOVE_BLEND_RATIOReturns ped move blend ratio corresponding to the specified speed. | 0xCA95924C893A0C91 | float (Ped, float) | |
| _COUNT_PEDS_AWARE_OF_EVENTCounts how many peds are aware of a shocking event within a radius. | 0xF4860514AD354226 | int (ScrHandle, float, float, float, float, Any*) | |
| COUNT_PEDS_IN_COMBAT_WITH_TARGET | 0x5407B7288D0478B7 | int (Ped, int) | |
| COUNT_PEDS_IN_COMBAT_WITH_TARGET_WITHIN_RADIUS | 0x336B3D200AB007CB | int (Ped, float, float, float, float, int) | |
| _CREATE_GRAVITY_WELLCreates a handle to an instance of "CScriptResource_GravityWell", this system forces local ped to target specified position when moving, however player still can interrupt this. | 0x4F5EBE70081E5A20 | int (float, float, float, float, float, float, float, float, BOOL) | |
| CREATE_GROUPCreates a new ped group. | 0x90370EBE0FEE1A3D | int (int) | |
| _CREATE_META_PEDOnly used in SP scripts, for example odriscolls1: BOOLS: true, true, true, false, false | 0x0BCD4091C8EABA42 | Ped (int, float, float, float, float, BOOL, BOOL, BOOL, BOOL, BOOL) | |
| _CREATE_META_PED_ASSETCreates prop from metaped asset bundle Creates a pickup-able metaped component. | 0x9641A9A20310F6B8 | Entity (Hash, float, float, float, float, float, float, BOOL, BOOL, BOOL) | |
| _CREATE_META_PED_OUTFIT_PEDCreates metaped from ped outfit requestId. | 0xEAF682A14F8E5F53 | Ped (int, float, float, float, float, BOOL, BOOL, BOOL, BOOL) | |
| CREATE_PED | 0xD49F9B0955C367DE | Ped (Hash, float, float, float, float, BOOL, BOOL, BOOL, BOOL) | |
| CREATE_PED_INSIDE_VEHICLEVS_DRIVER, VS_FRONT_RIGHT, VS_BACK_LEFT, VS_BACK_RIGHT, VS_EXTRA_LEFT_1, VS_EXTRA_RIGHT_1, VS_EXTRA_LEFT_2, VS_EXTRA_RIGHT_2, VS_EXTRA_LEFT_3, VS_EXTRA_RIGHT_3, VS_NUM_SEATS | 0x7DD959874C1FD534 | Ped (Vehicle, Hash, int, BOOL, BOOL, BOOL) | |
| CREATE_PED_ON_MOUNT | 0xF89AA2BD01FC06B7 | Ped (Ped, Hash, int, BOOL, BOOL, BOOL, BOOL) | |
| DELETE_PEDDeletes the specified ped, then sets the handle pointed to by the pointer to NULL. | 0xCC0EF140F99365C5 | void (Ped*) | |
| DETACH_CARRIABLE_ENTITY | 0xED00D72F81CF7278 | void (Entity, BOOL, BOOL) | |
| _DETACH_VOLUME_FROM_ENTITY | 0x19C975B81BE53C28 | void (Volume, Entity) | |
| _DETECT_PLAYER_SHOT_NEAR_PEDThe time of the shot must've occured <= shotNearTimeMs for this native to return true | 0x9C81338B2E62CE0A | BOOL (Player, Ped, int) | |
| _DISABLE_ALL_LOOK_AT_REQUESTS | 0xE1965A380342BE1F | void (Ped, int) | |
| _DISABLE_AMBIENT_LOOK_AT_REQUESTS | 0x80038740C96AD17F | void (Any, Any) | |
| DISABLE_PED_INJURED_ON_GROUND_BEHAVIOUR | 0x733C87D4CE22BEA2 | void (Ped) | |
| DOES_GROUP_EXIST | 0x7C6B0C22F9F40BBE | BOOL (int) | |
| _DOES_META_PED_OUTFIT_EXIST_FOR_PED_MODEL | 0xC0E880B7A441164D | BOOL (Hash, Hash) | |
| _DOES_META_PED_SUBOUTFIT_EXIST_FOR_PED_MODEL | 0x4FF3C2B4E6A196C1 | BOOL (Hash, Hash, Hash) | |
| _EQUIP_META_PED_OUTFITBody Types: MPCREATOR_NEUTRAL MPCREATOR_SKINNY MPCREATOR_SKINNY_MUSCULAR MPCREATOR_HEAVY MPCREATOR_HEAVY_MUSCULAR eBodyWeightOutfit (pedattributes.ymt): -2045421226 (smallest) 1745919061 (default) 1960266524 (biggest) Alt name: _EQUIP_ME… | 0x1902C4CFCC5BE57C | void (Ped, Hash) | |
| _EQUIP_META_PED_OUTFIT_EXTRAChanges Multiplayer ped face and body type components, they can be stacked Body shape for mp_male from 124 - 128, 110 - 115 for mp_female Face shape for mp_male from 110 - 123, 96 - 109 for mp_female Cloth type for mp_male from 0 - 109,… | 0xA5BAE410B03E7371 | void (Ped, int, Any, Any) | |
| _EQUIP_META_PED_OUTFIT_PRESETSets the outfit preset for the ped. | 0x77FF8D35EEC6BBC4 | void (Ped, int, BOOL) | |
| _EQUIP_META_PED_SUBOUTFIT | 0x66FF395445A88A6E | void (Ped, Hash, int) | |
| EXPLODE_PED_HEADForces the ped to fall back and kills it. | 0x2D05CED3A38D0F3A | void (Ped, Hash) | |
| FADE_AND_DESTROY_PED | 0x7043D0681285BA2D | void (Ped*) | |
| _FAKE_SET_PED_LOCO_INJURED | 0x8B3CB08158E98481 | void (Ped, BOOL) | |
| FIND_ALL_ATTACHED_CARRIABLE_ENTITIES | 0xB5ACE8B23A438EC0 | void (Ped, ItemSet) | |
| FORCE_ALL_HEADING_VALUES_TO_ALIGNOld name: _FREEZE_PED_CAMERA_ROTATION | 0xFF287323B0E2C69A | void (Ped) | |
| FORCE_PED_AI_AND_ANIMATION_UPDATE | 0x2208438012482A1A | void (Ped, BOOL, BOOL) | |
| _FORCE_PED_DEATH | 0x1CE875505D45338A | void (Ped, Ped, Hash) | |
| FORCE_PED_MOTION_STATE | 0xF28965D04F570DCA | BOOL (Ped, Hash, BOOL, int, BOOL) | |
| _GET_ACCURACY_AGAINST_LOCAL_PLAYER_MODIFIER | 0xDC9273D95976BA22 | float (Ped) | |
| _GET_ACTIVE_ANIMAL_OWNER | 0xF103823FFE72BB49 | Ped (Ped) | |
| _GET_ACTIVE_DYNAMIC_SCENARIOReturns kneeling, sitting, squating, and sleeping scenario hashes | 0x569F1E1237508DEB | Hash (Ped) | |
| _GET_ACTIVE_DYNAMIC_SCENARIO_2Returns kneeling, sitting, squating, and sleeping scenario hashes | 0xC22AA08A8ADB87D4 | Hash (Ped) | |
| GET_ANIM_INITIAL_OFFSET_POSITION | 0xBE22B26DD764C040 | Vector3 (const char*, const char*, float, float, float, float, float, float, float, int) | |
| GET_ANIM_INITIAL_OFFSET_ROTATION | 0x4B805E6046EE9E47 | Vector3 (const char*, const char*, float, float, float, float, float, float, float, int) | |
| _GET_BLOCKING_OF_NON_TEMPORARY_EVENTS | 0x268B3AEBF032A88D | BOOL (Ped) | |
| GET_CARRIED_ATTACHED_INFO_FOR_SLOTOutputs carriable info for a ped's carriable slot (see TASK_CARRIABLE slot indices). | 0x608BC6A6AACD5036 | BOOL (Any*, Ped, int, int) | |
| _GET_CARRIED_PELT_SKINS | 0x6F43C351A5D51E2F | int (Ped, Any*) | |
| _GET_CARRIER_AS_HUMAN | 0x79443D56C8DF45EE | Ped (Entity) | |
| _GET_CARRIER_AS_MOUNT | 0xA033D7E4BBF9844D | Ped (Entity) | |
| _GET_CARRIER_AS_PED | 0x09B83E68DE004CD4 | Ped (Entity) | |
| _GET_CATEGORY_OF_COMPONENT_AT_INDEX | 0x9B90842304C938A7 | Hash (Ped, int, Any) | |
| _GET_CHAR_EXPRESSIONGets MetaPedExpression at index specified For index, see: _SET_CHAR_EXPRESSION Old name: _GET_PED_FACE_FEATURE | 0xFD1BA1EEF7985BB8 | float (Ped, int) | |
| GET_CLOSEST_PEDGets the closest ped in a radius. | 0xC33AB876A77F8164 | BOOL (float, float, float, float, BOOL, BOOL, Ped*, BOOL, BOOL, BOOL, int) | |
| GET_COMBAT_FLOAT | 0x52DFF8A10508090A | float (Ped, int) | |
| GET_CURRENT_TARGET_FOR_PED | 0xCD66FEA29400A0B5 | Entity (Ped) | |
| GET_DEAD_PED_PICKUP_COORDS | 0xCD5003B097200F36 | Vector3 (Ped, float, float) | |
| _GET_DEFAULT_RELATIONSHIP_GROUP_HASH | 0x3CC4A718C258BDD0 | Hash (Hash) | |
| _GET_FIRST_ENTITY_PED_IS_CARRYING | 0xD806CD2A4F2C2996 | Entity (Ped) | |
| _GET_GROUP_FORMATION | 0x13A1B061007C906B | int (int) | |
| GET_GROUP_SIZE | 0x8DE69FE35CA09A45 | void (int, BOOL*, int*) | |
| _GET_HEALTH_RECHARGE_MULTIPLIER | 0x95B8E397B8F4360F | float (Ped) | |
| _GET_HORSE_TAMING_STATEReturns an int based on enum eTamingState ATS_INACTIVE, ATS_TARGET_DETECTED, ATS_CALLED_OUT, ATS_MOUNTABLE, ATS_BEING_PATTED, ATS_BREAKING_ACTIVE, ATS_SPOOKED, ATS_RETREATING, ATS_FLEEING | 0x454AD4DA6C41B5BD | int (Ped) | |
| _GET_INCAPACITATION_TIME_REMAINING | 0x88D9D76D78065487 | int (Ped) | |
| _GET_IS_PED_BEING_ROBBEDIf p2 is false, then this native will return true until the interaction is complete. | 0xE33F98BD76490ABC | BOOL (Ped, Player, BOOL) | |
| _GET_IS_PED_COMMAND_HASH_PRESENT | 0x68821369A2CEADD5 | BOOL (Ped, Hash) | |
| _GET_IS_PED_IN_DISPUTE_WITH_PEDReturns true if ped is in a dispute another ped (pedInDisputeWith can also be 0) | 0x331550B212014B92 | BOOL (Ped, Ped) | |
| _GET_IS_PED_MOTIVATION_STATE_ENABLED | 0x33FA048675821DA7 | BOOL (Ped, int) | |
| GET_IS_PED_RESPONDING_TO_NEGATIVE_INTERACTION | 0xA454D234E45BB6E5 | BOOL (Ped, Player) | |
| GET_IS_PED_RESPONDING_TO_POSITIVE_INTERACTION | 0x9337183FDA2E9035 | BOOL (Ped, Player) | |
| GET_JACK_TARGET | 0x5486A79D9FBD342D | Ped (Ped) | |
| _GET_LASSO_TARGET | 0xB65A4DAB460A19BD | Entity (Ped) | |
| _GET_LASSOED_LASSOER | 0x0C31C51168E80365 | Ped (Ped) | |
| _GET_LASSOER_OF_PED_IS_PED_S* - _IS_PED_U* This native name may or may not be misleading. | 0x833F0053340EF413 | Entity (Ped) | |
| _GET_LAST_LED_MOUNTReturns last horse the ped was leading | 0x693126B5D0457D0D | Ped (Ped) | |
| _GET_LAST_MOUNT | 0x4C8B59171957BCF7 | Ped (Ped) | |
| _GET_LAST_VEHICLE_DRAFT_HORSE_WAS_ATTACHED_TO | 0x5064DB5083C29921 | Vehicle (Ped) | |
| _GET_LOOTING_FLAG | 0xE4C11F104620DDCE | BOOL (Ped, int) | |
| GET_LOOTING_PICKUP_TARGET_ENTITY | 0x14169FA823679E41 | Entity (Ped) | |
| GET_MELEE_TARGET_FOR_PED | 0x18A3E9EE1297FD39 | Ped (Ped) | |
| GET_META_PED_ASSET_GUIDSThis is a way to get what drawables a ped has equipped | 0xA9C28516A6DC9D56 | BOOL (Ped, int, Hash*, Hash*, Hash*, Hash*) | |
| GET_META_PED_ASSET_TINT | 0xE7998FEC53A33BBE | BOOL (Ped, int, Hash*, int*, int*, int*) | |
| _GET_META_PED_RACE | 0xB292203008EBBAAC | Hash (Ped) | |
| _GET_META_PED_TYPEMPT_MALE, MPT_FEMALE, MPT_TEEN, MPT_ANIMAL, MPT_NONE | 0xEC9A1261BF0CE510 | int (Ped) | |
| _GET_METAPED_OUTFIT_BY_INDEXReturns p1 value for 0x8E84119A23C16623 | 0x62FDF4E678E40CC6 | Any (Entity, Any) | |
| GET_MOUNT | 0xE7E11B8DCBED1058 | Ped (Ped) | |
| _GET_NUM_COMPONENT_CATEGORIES_IN_PEDWorks similar to 0x90403E8107B60E81 (_GET_NUM_COMPONENTS_IN_PED) but is used to get category hashes instead | 0xA622E66EEE92A08D | int (Ped) | |
| _GET_NUM_COMPONENTS_IN_PED | 0x90403E8107B60E81 | int (Ped) | |
| _GET_NUM_FREE_SLOTS_IN_PED_POOL | 0x313778EDCA9158E2 | int () | |
| GET_NUM_META_PED_OUTFITS | 0x10C70A515BC03707 | int (Ped) | |
| _GET_NUM_RESERVED_AMBIENT_PEDS_DESIRED | 0x62DE46F061CAA468 | int () | |
| _GET_NUM_RESERVED_AMBIENT_PEDS_READY | 0x5C16855277819BBF | int () | |
| _GET_NUM_RESERVED_HEALTH | 0x16F2C8C084AB2092 | Any (Ped) | |
| _GET_NUM_RESERVED_STAMINAreturns the number of reserved stamina similar to _GET_NUM_RESERVED_HEALTH | 0xFC3B580C4380B5B7 | int (Ped) | |
| GET_PED_ACCURACY | 0x37F4AD56ECBC0CD6 | int (Ped) | |
| GET_PED_AS_GROUP_LEADER | 0x5CCE68DBD5FE93EC | Ped (int) | |
| GET_PED_AS_GROUP_MEMBER | 0x51455483CF23ED97 | Ped (int, int) | |
| _GET_PED_ATTITUDEAI_ATTITUDE_FRIENDLY, AI_ATTITUDE_WARY, AI_ATTITUDE_COMBATIVE, AI_ATTITUDE_NEVER_MET | 0x7CC2186C32D3540A | int (Ped, Player) | |
| _GET_PED_BLACKBOARD_BOOLCan be used to get a peds foliage active status: variableName = FoliageActive | 0x498F2E77982D6945 | BOOL (Ped, const char*) | |
| _GET_PED_BLACKBOARD_FLOATCan be used to get a peds foliage raw height: variableName = FoliageHeight | 0x56E58D4D118FB45E | float (Ped, const char*) | |
| _GET_PED_BLACKBOARD_HASH | 0xBF5E791BBBF90A3C | Hash (Ped, const char*) | |
| GET_PED_BLACKBOARD_SCRIPT_BOOL | 0x4912DFE492DB98CD | BOOL (Ped, const char*) | |
| GET_PED_BLACKBOARD_SCRIPT_FLOAT | 0xA29FD00D45311EB7 | float (Ped, const char*) | |
| GET_PED_BLACKBOARD_SCRIPT_INT | 0xB71B91B398F8F067 | int (Ped, const char*) | |
| GET_PED_BONE_COORDSGets the position of the specified bone of the specified ped. | 0x17C07FC640E86B4E | Vector3 (Ped, int, float, float, float) | |
| GET_PED_BONE_INDEXno bone = -1 | 0x3F428D08BE5AAE31 | int (Ped, int) | |
| _GET_PED_BRAWLING_STYLE | 0xEC6B59BE445FEC51 | Hash (Ped) | |
| _GET_PED_CAN_BE_INCAPACITATED_THIS_FRAME | 0x7A4E00364B5D727B | BOOL (Ped) | |
| GET_PED_CAUSE_OF_DEATHReturns the hash of the weapon/model/object that killed the ped. | 0x16FFE42AB2D2DC59 | Hash (Ped) | |
| _GET_PED_COMBAT_ATTRIBUTE | 0xCC2B20596E29E4E3 | BOOL (Ped, int) | |
| GET_PED_COMBAT_MOVEMENT | 0xDEA92412FCAEB3F5 | int (Ped) | |
| _GET_PED_COMBAT_SPEEDGets the ped combat speed enum. | 0xFFDE295662405B25 | int (Ped) | |
| _GET_PED_COMPONENT_CATEGORY_BY_INDEXReturns category hash that each ped component has. | 0xCCB97B51893C662F | Hash (Ped, int) | |
| GET_PED_CONFIG_FLAG | 0x7EE53118C892B513 | BOOL (Ped, int, BOOL) | |
| GET_PED_CROUCH_MOVEMENT | 0xD5FE956C70FF370B | BOOL (Ped) | |
| GET_PED_CURRENT_MOVE_BLEND_RATIOOld name: _GET_PED_CURRENT_MOVEMENT_SPEED | 0xF60165E1D2C5370B | BOOL (Ped, float*, float*) | |
| _GET_PED_DAMAGE_CLEANLINESSPED_DAMAGE_CLEANLINESS_POOR, PED_DAMAGE_CLEANLINESS_GOOD, PED_DAMAGE_CLEANLINESS_PERFECT | 0x88EFFED5FE8B0B4A | int (Ped) | |
| _GET_PED_DAMAGEDReturns true if _GET_PED_DAMAGE_CLEANLINESS was ever lower than 2 | 0x6CFC373008A1EDAF | BOOL (Ped) | |
| GET_PED_DEFENSIVE_AREA_POSITION | 0x3C06B8786DD94CD1 | Vector3 (Ped, BOOL) | |
| _GET_PED_DEFENSIVE_VOLUME | 0xEF2E6F870783369B | Volume (Ped, Any) | |
| _GET_PED_DIRT_LEVELReturns the ped's dirt amount as a scalar in [0.0, 1.0]. | 0x0105FEE8F9091255 | float (Ped, BOOL) | |
| _GET_PED_DRUNKNESSReturns ped drunk level | 0x6FB76442469ABD68 | float (Ped) | |
| _GET_PED_GRAPPLE_FLAG | 0xF3C873ED0C595109 | int (Ped) | |
| GET_PED_GRAPPLE_STATE | 0x2311F15D971AA680 | int (Ped) | |
| _GET_PED_GRAPPLE_STYLE | 0x753B15AD0FD6F3E3 | Hash (Ped) | |
| _GET_PED_GRAPPLER | 0xD0B7AEB56229D317 | Ped (Ped) | |
| GET_PED_GROUP_INDEXReturns the groupId of which the specified ped is a member of. | 0xF162E133B4E7A675 | int (Ped) | |
| _GET_PED_HAS_INTERACTED_WITH_PLAYERReturns whether given ped has recently interacted with a player in a specific way or not (determined by the given flag) | 0x947E43F544B6AB34 | BOOL (Ped, Player, int, int) | |
| _GET_PED_HAS_SIMPLE_PLAYER_MEMORY_CHANGED | 0xC3995D396F1D97B6 | BOOL (Ped, int, int) | |
| _GET_PED_HEARING_RANGEReturns the hearing range of a ped. | 0x900CA00CE703E1E2 | float (Ped) | |
| _GET_PED_HEIGHT | 0x1D491CCF7211FB74 | float (Ped) | |
| _GET_PED_ID_RANGE | 0x31167ED4324B758D | float (Ped) | |
| _GET_PED_INCAPACITATION_HEALTH | 0x89BFDF6D53145545 | int (Ped) | |
| _GET_PED_INDEX_FROM_PERSCHAR_HASHUsed for AUDIO / ANIMSCENE (REFERENCE_REGIONAL_CHARACTER) | 0xE76687023D8C8505 | Ped (Hash, int) | |
| _GET_PED_INTERACTION_PERSONALITY | 0xD7AD3C7EBAF88C92 | Hash (Ped) | |
| GET_PED_IS_BEING_GRAPPLED | 0x3BDFCF25B58B0415 | BOOL (Ped) | |
| GET_PED_IS_DOING_COMBAT_ROLL | 0xC48A9EB0D499B3E5 | BOOL (Ped) | |
| GET_PED_IS_GRAPPLING | 0x0E99E3BF11BB6367 | BOOL (Ped) | |
| _GET_PED_LASSO_HOGTIE_FLAG | 0x2C76FA0E01681F8D | BOOL (Ped, int) | |
| GET_PED_LAST_DAMAGE_BONE | 0xD75960F6BD9EA49C | BOOL (Ped, int*) | |
| _GET_PED_LAST_DROPPED_HAT | 0x1F714E7A9DADFC42 | Object (Ped) | |
| _GET_PED_LOD_MULTIPLIER | 0x1B710E6F4AB69341 | float (Ped) | |
| GET_PED_LOOT_STATUS_MPPLS_NONE, PLS_PRE_LOOT, PLS_SAMPLING, PLS_SKINNING | 0xC737697C41628340 | int (Ped) | |
| GET_PED_MAX_HEALTH | 0x4700A416E8324EF3 | int (Ped) | |
| _GET_PED_MAX_STAMINA | 0xCB42AFE2B613EE55 | float (Ped) | |
| _GET_PED_MELEE_ACTION_PHASE | 0x6127F25ED21C533C | float (Ped) | |
| _GET_PED_META_OUTFIT_HASH | 0x30569F348D126A5A | Hash (Ped) | |
| _GET_PED_MODEL_SIZE_FROM_HASHPS_MEDIUM, PS_MEDIUM_LARGE, PS_LARGE, PS_EXTRA_LARGE | 0xA65AA1ACE81E5A77 | int (Hash) | |
| GET_PED_MONEY | 0x3F69145BBA87BAE7 | int (Ped) | |
| GET_PED_MOTION_FOCUS_ENTITY | 0x243E1B4607040057 | Entity (Ped) | |
| _GET_PED_MOTIVATIONIf targetPed is set to 0 the ped motivationState affects everyone | 0x42688E94E96FD9B4 | float (Ped, int, Ped) | |
| GET_PED_NEARBY_PEDS | 0x23F8F5FC7E8C4A6B | int (Ped, Any*, int, int) | |
| GET_PED_NEARBY_VEHICLES | 0xCFF869CBFA210D82 | int (Ped, Any*) | |
| _GET_PED_QUALITYReturns Ped Quality to be used to calculate Skinning Quality PQ_LOW, PQ_MEDIUM, PQ_HIGH, PQ_MAX | 0x7BCC6087D130312A | int (Ped) | |
| _GET_PED_RAGDOLL_BONE_INDEXReturns boneIndex | 0xC5303F460A40D21D | int (Ped, int) | |
| _GET_PED_REGISTER_PROPGets a registered/attached prop entity for a particular ped. | 0x4D0D2E3D8BC000EB | Entity (Ped, const char*, BOOL) | |
| GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH | 0x42FDD0F017B1E38E | Hash (Ped) | |
| GET_PED_RELATIONSHIP_GROUP_HASH | 0x7DBDD04862D95F04 | Hash (Ped) | |
| _GET_PED_REMAINING_REVIVAL_TIMEnormalized / non normalized 0.0 / 1000.0 STARTED IN WRITHE STAGE 1.0 / 0.0 END OF WRITHE, DEAD -1.0 DEAD Returns some value from AI task 562 (unknown). | 0xEBE89623EB861271 | float (Ped, BOOL) | |
| GET_PED_RESET_FLAG | 0xAF9E59B1B1FBF2A0 | BOOL (Ped, int) | |
| _GET_PED_SEEING_RANGEReturns the seeing range of a ped. | 0x2BA9D7BF629F920C | float (Ped) | |
| GET_PED_SOURCE_OF_DEATHReturns the entity that killed the ped It is best to check if the Ped is dead before asking for its killer. | 0x93C8B64DEB84728C | Entity (Ped) | |
| _GET_PED_SPEECH_RELATIONSHIPChecks weather a speech relationship hash was applied on given ped or not. | 0x7C8AA850617651D9 | BOOL (Ped, Hash) | |
| _GET_PED_STAMINA | 0x775A1CA7893AA8B5 | float (Ped) | |
| _GET_PED_STAMINA_NORMALIZEDReturns stamina normalizedValue / normalizedUnlockedMax | 0x22F2A386D43048A9 | float (Ped) | |
| GET_PED_STEALTH_MOVEMENTReturns whether the entity is in stealth mode | 0x7C2AC9CA66575FBF | BOOL (Ped) | |
| GET_PED_TIME_OF_DEATH | 0x1E98817B311AE98A | int (Ped) | |
| GET_PED_TO_PLAYER_WEAPON_DAMAGE_MODIFIER | 0x936E7CAD0AE2EE14 | float (Ped) | |
| _GET_PED_TRANQUILIZER | 0x65C75FDCCAC86464 | Ped (Ped) | |
| GET_PED_TYPE | 0xFF059E1E4C01E63C | int (Ped) | |
| _GET_PED_WHO_HOGITIED_THIS_PED | 0x3D9F958834AB9C30 | Ped (Ped) | |
| _GET_PEDS_IN_COMBAT_WITH_TARGET | 0x7BE607DAFF382FD2 | int (Ped, ItemSet, int) | |
| GET_PEDS_JACKER | 0x9B128DC36C1E04CF | Ped (Ped) | |
| _GET_PELT_FROM_HORSEReturns peltId | 0x0CEEB6F4780B1F2F | int (Ped, int) | |
| _GET_PLAYER_CURRENT_ANIMAL_DAMAGE_MODIFIERReturns animal skin quality modifier | 0xEE2D5C819A65BF26 | float (Player) | |
| _GET_PLAYER_DISMOUNT_TIMESTAMPReturns dismounted timestamp | 0xE8D1CCB9375C101B | int (Ped, Player) | |
| GET_PLAYER_PED_IS_FOLLOWING | 0x6A3975DEA89F9A17 | Player (Ped) | |
| _GET_PLAYER_PED_WATER_DEPTHReturns how deep the water is below the ped (if in water) -1.0f = Not in water 10.0f = Max water depth | 0x2942457417A5FD24 | float (Ped) | |
| GET_RELATIONSHIP_BETWEEN_GROUPS | 0x9E6B70061662AE5C | int (Hash, Hash) | |
| GET_RELATIONSHIP_BETWEEN_PEDS | 0xEBA5AD3A0EAF7121 | int (Ped, Ped) | |
| _GET_RIDER_OF_MOUNT | 0xB676EFDA03DADA52 | Ped (Ped, BOOL) | |
| GET_SEAT_PED_IS_TRYING_TO_ENTER | 0x6F4C85ACD641BCD2 | int (Ped) | |
| GET_SEAT_PED_IS_USING | 0x4E76CB57222A00E5 | int (Ped) | |
| _GET_SHOP_ITEM_BASE_LAYERS | 0x63342C50EC115CE8 | BOOL (Hash, Any, Ped, int, BOOL, Hash*, Hash*, Hash*, Hash*, Hash*, Hash*, Hash*, Hash*) | |
| _GET_SHOP_ITEM_COMPONENT_AT_INDEXReturns 0 if index invalid/unresolvable; else the shop component hash. | 0x77BA37622E22023B | Hash (Ped, int, BOOL, BOOL*, Hash*) | |
| _GET_SHOP_ITEM_COMPONENT_CATEGORY | 0x5FF9A878C3D115B8 | Hash (Hash, int, BOOL) | |
| _GET_SHOP_ITEM_HAT_COMPONENT | 0x7E02E4218D916B94 | Any (Ped, int, BOOL) | |
| _GET_SHOP_ITEM_NUM_WEARABLE_STATESReturns the number of wearable states available for a shop item / component. | 0xFFCC2DB2D9953401 | int (Hash, BOOL, BOOL) | |
| _GET_SHOP_ITEM_WEARABLE_STATE_BY_INDEXGets an available wearable state by index for a shop item / component - it does not retreive what the current state is. | 0x6243635AF2F1B826 | Hash (Hash, int, BOOL, BOOL) | |
| _GET_STAMINA_DEPLETION_MULTIPLIER | 0x825F6DD559A0895B | float (Ped) | |
| _GET_STAMINA_RECHARGE_MULTIPLIER | 0xE7687EB2F634ABF0 | float (Ped) | |
| _GET_TOTAL_PED_DAMAGE_FROM_AI | 0x92C8EACA29F6BED6 | float (Ped) | |
| GET_TRACKED_PED_PIXELCOUNT | 0x511F1A683387C7E2 | int (Ped) | |
| _GET_TRANSPORT_PED_IS_SEATED_ON | 0x849BD6C6314793D0 | Entity (Ped) | |
| _GET_VEHICLE_DRAFT_HORSE_IS_ATTACHED_TO | 0xE4770DA1B8FF4FD1 | Vehicle (Ped) | |
| GET_VEHICLE_PED_IS_ENTERING | 0xF92691AED837A5FC | Vehicle (Ped) | |
| GET_VEHICLE_PED_IS_INGets the vehicle the specified Ped is in. | 0x9A9112A0FE9A4713 | Vehicle (Ped, BOOL) | |
| GET_VEHICLE_PED_IS_USING | 0x6094AD011A2EA87D | Vehicle (Ped) | |
| _GIVE_PED_HASH_COMMANDPed Command Hash are special commands, that can be activated to change conditional anim variations or trigger transitions between conditional anims. | 0xD65FDC686A031C83 | void (Ped, Hash, float) | |
| GIVE_PED_HASH_SCENARIO_PROP | 0x2B02DB082258625F | BOOL (Ped, Object, const char*, Hash, Hash, BOOL) | |
| _GIVE_PED_SCENARIO_PROP | 0x3BBDD6143FF16F98 | BOOL (Ped, Object, const char*, const char*, const char*, BOOL) | |
| _GIVE_PED_SCENARIO_PROP_DYNAMICOnly used in SP R* Script rcm_jack2 | 0xA0774E388CE4A679 | BOOL (Ped, Object, const char*, const char*, BOOL) | |
| _HAS_META_PED_ASSET_LOADED | 0xB0B2C6D170B0E8E5 | BOOL (int) | |
| _HAS_META_PED_OUTFIT_LOADED | 0x610438375E5D1801 | BOOL (int) | |
| _HAS_META_PED_REQUEST_LOADED | 0xC0940AC858C1E126 | BOOL (int) | |
| HAS_MOTION_TYPE_ASSET_LOADED | 0x854BC9B1A1CCD034 | BOOL (Hash, Ped) | |
| _HAS_PED_BEEN_SHOVED_RECENTLY | 0x29FCE825613FEFCA | BOOL (Ped, int) | |
| _HAS_PED_EMOTIONAL_PRESET_LOADED | 0xDE3904B22695D9F9 | BOOL (Ped, const char*) | |
| _HAS_PED_KNOCKED_ON_DOORChecks whether the specified ped has completed a door knocking interaction. | 0xFA8C10DCE0706D43 | BOOL (Ped) | |
| _HAS_PED_SHOT_RECENTLYTrue if the ped fired a weapon within the last `seconds` (seconds -> compared in ms internally). | 0xB7DBB2986B87E230 | BOOL (Ped, float) | |
| _HAS_PED_TAKEN_GORE_DAMAGE | 0xBA208A8D6399A3AC | BOOL (Ped, int) | |
| _HIDE_PED_REINSHides the visible reins/lead straps associated with the specified ped. | 0xCAC43D060099EA72 | void (Ped) | |
| _HORSE_AGITATE | 0xBAE08F00021BFFB2 | void (Ped, BOOL) | |
| _INCAPACITATED_REVIVE | 0xF6262491C7704A63 | void (Ped, Ped) | |
| INIT_PED_DEFAULT_HEALTH | 0x7DD7FB3480D8083E | void (Ped) | |
| INSTANTLY_FILL_PED_POPULATION | 0x4759CC730F947C81 | void () | |
| _IS_ANIMAL_CONTROLLED_BY_A_PLAYERReturns true only if it's a player ped and an animal as well. | 0x0E2F43516F998269 | BOOL (Ped) | |
| IS_ANIMAL_INTERACTION_POSSIBLE | 0xD543D3A8FDE4F185 | BOOL (Ped, Ped) | |
| _IS_ANIMAL_INTERACTION_RUNNING | 0x7FC84E85D98F063D | BOOL (Ped) | |
| _IS_ANIMAL_SKINNED | 0x88A5564B19C15391 | BOOL (Ped) | |
| IS_ANY_HOSTILE_PED_NEAR_POINT | 0x68772DB2B2526F9F | BOOL (Ped, float, float, float, float) | |
| IS_ANY_PED_NEAR_POINT | 0x083961498679DC9F | BOOL (float, float, float, float) | |
| IS_ANY_PED_SHOOTING_IN_AREA | 0xA0D3D71EA1086C55 | BOOL (float, float, float, float, float, float, BOOL, BOOL) | |
| IS_EVENT_IN_QUEUE | 0xC8D523BF5BBD3808 | BOOL (Ped, Hash) | |
| IS_GROUP_LOCALLY_CONTROLLED | 0x909AD9E9A92A10DF | BOOL (int) | |
| IS_INSTANTLY_FILL_PED_POPULATION_FINISHED | 0x0EE3F0D7FECCC54F | BOOL () | |
| IS_LOCATION_SPAWN_SAFE | 0xFB1E7998B8595825 | BOOL (Ped, float) | |
| _IS_META_PED_ASSET_VALID | 0x93FFD92F05EC32FD | BOOL (int) | |
| _IS_META_PED_FISHReturns true if given ped is a fish. | 0x118D476A6F1A13F1 | BOOL (Ped) | |
| _IS_META_PED_OUTFIT_EQUIPPEDUsed in script function HORSE_IS_META_PED_OUTFIT_SADDLE_EQUIPPED | 0x98082246107A6ACF | BOOL (Ped, Hash) | |
| _IS_META_PED_OUTFIT_REQUEST_VALID | 0xB25E57FC8E37114D | BOOL (int) | |
| _IS_META_PED_REQUEST_VALID | 0x43E4DA469541A9C9 | BOOL (int) | |
| _IS_META_PED_USING_COMPONENTchecks if a ped is using a component category Old name: _IS_META_PED_USING_COMPONENT | 0xFB4891BD7578CDC1 | BOOL (Ped, Hash) | |
| _IS_MOUNT_SEAT_FREE | 0xAAB0FE202E9FC9F0 | BOOL (Ped, int) | |
| IS_PED_A_PLAYER | 0x12534C348C6CB68B | BOOL (Ped) | |
| _IS_PED_ACTION_DISABLE_FLAG_ENABLED | 0xB346C85D49CC998E | BOOL (Ped, int) | |
| IS_PED_AIMING_FROM_COVER | 0x3998B1276A3300E5 | BOOL (Ped) | |
| IS_PED_BEING_DRAGGED | 0xEF3A8772F085B4AA | BOOL (Ped) | |
| IS_PED_BEING_HOGTIED | 0xD453BB601D4A606E | BOOL (Ped) | |
| IS_PED_BEING_JACKED | 0x9A497FE2DF198913 | BOOL (Ped) | |
| IS_PED_BEING_STEALTH_KILLED | 0x863B23EFDE9C5DF2 | BOOL (Ped) | |
| IS_PED_BEING_STUNNED | 0x4FBACCE3B4138EE8 | BOOL (Ped, Hash) | |
| IS_PED_CARRYING_SOMETHING | 0xA911EE21EDF69DAF | BOOL (Ped) | |
| _IS_PED_CHILD | 0x137772000DAF42C5 | BOOL (Ped) | |
| IS_PED_CLIMBING | 0x53E8CB4F48BFE623 | BOOL (Ped) | |
| _IS_PED_CLIMBING_LADDER | 0x59643424B68D52B5 | BOOL (Ped) | |
| _IS_PED_COWERING | 0xB086C8C0F5701D14 | BOOL (Ped) | |
| IS_PED_DEAD_OR_DYING | 0x3317DEDB88C95038 | BOOL (Ped, BOOL) | |
| IS_PED_DEFENSIVE_AREA_ACTIVE | 0xBA63D9FE45412247 | BOOL (Ped, BOOL) | |
| IS_PED_DIVING | 0x5527B8246FEF9B11 | BOOL (Ped) | |
| _IS_PED_DOING_SCENARIO_TRANSITION | 0xC488B8C0E52560D8 | BOOL (Ped) | |
| _IS_PED_DRAGGING | 0x226CF9B159E38F42 | BOOL (Ped) | |
| _IS_PED_DRUNK | 0x50F124E6EF188B22 | BOOL (Ped) | |
| IS_PED_ENTERING_ANY_TRANSPORT | 0x1D46B417F926D34D | BOOL (Ped) | |
| IS_PED_EVASIVE_DIVINGPresumably returns the Entity that the Ped is currently diving out of the way of. | 0x414641C26E105898 | BOOL (Ped, Entity*) | |
| IS_PED_FACING_PEDangle is ped's view cone | 0xD71649DB0A545AA3 | BOOL (Ped, Ped, float) | |
| IS_PED_FALLING | 0xFB92A102F1C4DFA3 | BOOL (Ped) | |
| IS_PED_FALLING_OVER | 0x3E592D0486DEC0F6 | BOOL (Ped) | |
| IS_PED_FATALLY_INJUREDGets a value indicating whether this ped's health is below its fatally injured threshold. | 0xD839450756ED5A80 | BOOL (Ped) | |
| IS_PED_FLEEING | 0xBBCCE00B381F8482 | BOOL (Ped) | |
| IS_PED_FULLY_ON_MOUNT | 0x95CBC65780DE7EB1 | BOOL (Ped, BOOL) | |
| IS_PED_GETTING_INTO_A_VEHICLE | 0xBB062B2B5722478E | BOOL (Ped) | |
| IS_PED_GOING_INTO_COVER | 0x9F65DBC537E59AD5 | BOOL (Ped) | |
| _IS_PED_GROUP_LEADER | 0x878B68960C1C2A35 | BOOL (Ped, int) | |
| IS_PED_GROUP_MEMBER | 0x9BB01E3834671191 | BOOL (Ped, int, BOOL) | |
| IS_PED_HANGING_ON_TO_VEHICLE | 0x1C86D8AEF8254B78 | BOOL (Ped) | |
| IS_PED_HEADING_TOWARDS_POSITION | 0xFCF37A457CB96DC0 | BOOL (Ped, float, float, float, float) | |
| IS_PED_HEADTRACKING_ENTITY | 0x813A0A7C9D2E831F | BOOL (Ped, Entity) | |
| IS_PED_HEADTRACKING_PED | 0x5CD3CB88A7F8850D | BOOL (Ped, Ped) | |
| IS_PED_HOGTIED | 0x3AA24CCC0D451379 | BOOL (Ped) | |
| IS_PED_HOGTYING | 0x42429C674B61238B | BOOL (Ped) | |
| IS_PED_HUMANReturns true/false if the ped is/isn't humanoid. | 0xB980061DA992779D | BOOL (Ped) | |
| IS_PED_IN_ANY_BOAT | 0x2E0E1C2B4F6CB339 | BOOL (Ped) | |
| IS_PED_IN_ANY_HELI | 0x298B91AE825E5705 | BOOL (Ped) | |
| IS_PED_IN_ANY_PLANE | 0x5FFF4CFC74D8FB80 | BOOL (Ped) | |
| IS_PED_IN_ANY_TAXI | 0x6E575D6A898AB852 | BOOL (Ped) | |
| IS_PED_IN_ANY_TRAIN | 0x6F972C1AB75A1ED0 | BOOL (Ped) | |
| IS_PED_IN_ANY_VEHICLEGets a value indicating whether the specified ped is in any vehicle. | 0x997ABD671D25CA0B | BOOL (Ped, BOOL) | |
| IS_PED_IN_COMBAT | 0x4859F1FC66A6278E | BOOL (Ped, Ped) | |
| IS_PED_IN_COVER | 0x60DFD0691A170B88 | BOOL (Ped, BOOL, BOOL) | |
| IS_PED_IN_COVER_FACING_LEFT | 0x845333B3150583AB | BOOL (Ped) | |
| IS_PED_IN_FLYING_VEHICLE | 0x9134873537FA419C | BOOL (Ped) | |
| IS_PED_IN_GROUP | 0x5891CAC5D4ACFF74 | BOOL (Ped) | |
| IS_PED_IN_MELEE_COMBATA.) Swinging a random melee attack (including pistol-whipping) B.) Reacting to being hit by a melee attack (including pistol-whipping) C.) Is locked-on to an enemy (arms up, strafing/skipping in the default fighting-stance, ready to dodg… | 0x4E209B2C1EAD5159 | BOOL (Ped) | |
| IS_PED_IN_MODEL | 0x796D90EFB19AA332 | BOOL (Ped, Hash) | |
| _IS_PED_IN_NAVIGABLE_WATERDetects if ped is afloat in water like swimming or in a boat (driving or standing on it) | 0xDC88D06719070C39 | BOOL (Ped) | |
| _IS_PED_IN_POINTIf returned true: There are enemy peds near friendly turn in ped. | 0x078076AB50FB117F | BOOL (Ped, float, float, float, float, BOOL) | |
| IS_PED_IN_VEHICLEGets a value indicating whether the specified ped is in the specified vehicle. | 0xA3EE4A07279BB9DB | BOOL (Ped, Vehicle, BOOL) | |
| IS_PED_INCAPACITATED | 0xB655DB7582AEC805 | BOOL (Ped) | |
| IS_PED_INJUREDGets a value indicating whether this ped's health is below its injured threshold. | 0x84A2DD9AC37C35C1 | BOOL (Ped) | |
| _IS_PED_INTIMIDATED | 0x57779B55B83E2BEA | BOOL (Ped) | |
| _IS_PED_INVESTIGATING | 0x7583A9D35248B83F | BOOL (Ped) | |
| IS_PED_JACKING | 0x4AE4FF911DFB61DA | BOOL (Ped) | |
| IS_PED_JUMPING | 0xCEDABC5900A0BF97 | BOOL (Ped) | |
| IS_PED_LASSOED | 0x9682F850056C9ADE | BOOL (Ped) | |
| _IS_PED_LEADING_ANY_GROUP_IS_PED_L* - _IS_PED_M* | 0x917760CFE7A0E0F1 | BOOL (Ped) | |
| IS_PED_MALEReturns true/false if the ped is/isn't male. | 0x6D9F5FAA7488BA46 | BOOL (Ped) | |
| IS_PED_MODEL | 0xC9D55B1A358A5BF7 | BOOL (Ped, Hash) | |
| _IS_PED_MODEL_SUPPRESSED | 0xAA9F048DCF69B6DC | BOOL (Hash) | |
| IS_PED_ON_FOOT | 0x01FEE67DB37F59B2 | BOOL (Ped) | |
| IS_PED_ON_MOUNT | 0x460BC76A0E10655E | BOOL (Ped) | |
| IS_PED_ON_SPECIFIC_VEHICLE | 0xEC5F66E459AF3BB2 | BOOL (Ped, Vehicle) | |
| IS_PED_ON_VEHICLEGets a value indicating whether the specified ped is on top of any vehicle. | 0x67722AEB798E5FAB | BOOL (Ped, BOOL) | |
| IS_PED_OPENING_DOORReturns true if the ped is currently opening a door (CTaskOpenDoor). | 0x26AF0E8E30BD2A2C | BOOL (Ped) | |
| IS_PED_PERFORMING_MELEE_ACTION | 0xDCCA191DF9980FD7 | BOOL (Ped, int, Hash) | |
| IS_PED_PLANTING_BOMB | 0xC70B5FAE151982D8 | BOOL (Ped) | |
| IS_PED_PRONE | 0xD6A86331A537A7B9 | BOOL (Ped) | |
| _IS_PED_QUEUED_FOR_DELETION | 0x8D9BFCE3352DE47F | BOOL (Ped) | |
| IS_PED_RAGDOLLIf the ped handle passed through the parenthesis is in a ragdoll state this will return true. | 0x47E4E977581C5B55 | BOOL (Ped) | |
| IS_PED_READY_TO_RENDER | 0xA0BC8FAED8CFEB3C | BOOL (Ped) | |
| IS_PED_RELOADINGReturns whether the specified ped is reloading. | 0x24B100C68C645951 | BOOL (Ped) | |
| IS_PED_RESPONDING_TO_EVENT | 0x625B774D75C87068 | BOOL (Ped, Hash) | |
| IS_PED_RESPONDING_TO_THREAT | 0x77525BBF433F2CD6 | BOOL (Ped) | |
| IS_PED_RUNNING_MOBILE_PHONE_TASK | 0x2AFE52F782F25775 | BOOL (Ped) | |
| IS_PED_RUNNING_RAGDOLL_TASK | 0xE3B6097CC25AA69E | BOOL (Ped) | |
| IS_PED_SHOOTINGReturns whether the specified ped is shooting. | 0x34616828CD07F1A1 | BOOL (Ped) | |
| IS_PED_SITTING | 0x84D0BF2B21862059 | BOOL (Ped) | |
| IS_PED_SITTING_IN_ANY_VEHICLEDetect if ped is in any vehicle [True/False] | 0x826AA586EDB9FEF8 | BOOL (Ped) | |
| IS_PED_SITTING_IN_VEHICLEDetect if ped is sitting in the specified vehicle [True/False] | 0xA808AA1D79230FC2 | BOOL (Ped, Vehicle) | |
| _IS_PED_SLIDING | 0xD6740E14E4CEFC0B | BOOL (Ped) | |
| IS_PED_STOPPED | 0x530944F6F4B8A214 | BOOL (Ped) | |
| IS_PED_SWIMMING | 0x9DE327631295B4C2 | BOOL (Ped) | |
| IS_PED_SWIMMING_UNDER_WATER | 0xC024869A53992F34 | BOOL (Ped) | |
| _IS_PED_TARGET_ACTION_DISABLE_FLAG_ENABLED | 0x02AA2096FE00F3E1 | BOOL (Ped, int) | |
| IS_PED_USING_ACTION_MODE | 0x00E73468D085F745 | BOOL (Ped) | |
| _IS_PED_USING_ACTION_MODE_2 | 0xEBB208D6AE712C03 | BOOL (Ped) | |
| IS_PED_USING_ANY_SCENARIO | 0x57AB4A3080F85143 | BOOL (Ped) | |
| IS_PED_USING_SCENARIO_HASHEquivalent to IS_PED_USING_SCENARIO from V but takes a hash instead of a string. | 0x34D6AC1157C8226C | BOOL (Ped, Hash) | |
| IS_PED_USING_THIS_SCENARIO | 0x9C54041BB66BCF9E | BOOL (Ped, int) | |
| IS_PED_VAULTING | 0x117C70D1F5730B5E | BOOL (Ped) | |
| _IS_PED_VISIBILITY_TRACKED | 0x5102307CE88798EB | BOOL (Ped) | |
| _IS_SCENARIO_BLOCKING_AREA_VALID | 0x91A5F9CBEBB9D936 | BOOL (Any) | |
| _IS_TARGET | 0x6E5CBCB3941D7D08 | BOOL (Ped, Ped) | |
| IS_TARGET_PED_IN_PERCEPTION_AREAReturns true if ped is in perception (focused and looking at target ped) Most float params are -1.f in R* Scripts | 0x06087579E7AA85A9 | BOOL (Ped, Ped, float, float, float, float) | |
| _IS_TEXTURE_VALID | 0x31DC8D3F216D8509 | BOOL (int) | |
| _IS_THIS_MODEL_A_HORSE | 0x772A1969F649E902 | BOOL (Hash) | |
| _IS_TRACKED_PED_VISIBILITY_PERCENTAGE_NOT_LESS_THAN | 0x164CECC59E70DF86 | BOOL (Ped, float) | |
| IS_TRACKED_PED_VISIBLEReturns whether or not a ped is visible within your FOV, not this check auto's to false after a certain distance. | 0x91C8E617F64188AC | BOOL (Ped) | |
| _IS_USING_SLIPSTREAM_IS_TRACKED_* - IS_V* | 0xAF61B3CD8C3B82C3 | BOOL (Ped) | |
| KNOCK_OFF_PED_PROP | 0x6FD7816A36615F48 | void (Ped, BOOL, BOOL, BOOL, BOOL) | |
| KNOCK_PED_OFF_VEHICLE | 0x45BBCBA77C29A841 | void (Ped) | |
| _PED_APPLY_SPEECH_RELATIONSHIPApplies speech relationship hash on given ped. | 0x1E017404784AA6A3 | BOOL (Ped, Hash) | |
| _PED_CLEAR_LOCO_MOTION | 0x935CF6E42BAF7F4D | void (Ped) | |
| PED_COWER_IN_PLACE | 0xF6E1E9F47A7686F8 | void (Ped, Ped) | |
| PED_COWER_MOVE_TO_POINT | 0x1E4C940233FC0C6F | void (Ped, float, float, float, Ped, float) | |
| _PED_DUELING_DID_PLAYER_HEADSHOT_OPPONENT | 0xBD6B242B8BD5543A | BOOL (Ped) | |
| _PED_EMOTIONAL_PRESET_LOCO_MOTION | 0xAAB050DA48B57978 | void (Ped, const char*, Ped, int, int) | |
| _PED_REMOVE_SPEECH_RELATIONSHIPRemoves speech relationship hash on given ped. | 0x2B4CE170DE09F346 | void (Ped, Hash) | |
| _PED_SET_SIMPLE_PLAYER_MEMORY | 0xC494C76A34266E82 | void (Ped, int) | |
| _PED_WAS_KILLED_BY_HEADSHOT | 0x06FA94C835787C64 | BOOL (Ped) | |
| _PROPITEM_PLAY_CONDITIONAL_ANIM_WITH_OBJECTPlays a conditional locomotion animation with a prop item (commonly used for carry/attach interactions like crates). | 0xCE7A6C1D5CDE1F9D | void (Ped, Entity, const char*, const char*) | |
| _REFRESH_CARRIED_PED_FOR_PEDOutputs the carried ped. | 0x6B67320E0D57856A | void (Ped, Ped*, int, BOOL) | |
| _REFRESH_CARRY_STATE_FOR_PEDQueries/refreshes the current 'carry' action for a ped and (optionally) returns involved entities. | 0x4642182A298187D0 | int (Ped, int, Any*, int, int) | |
| _REFRESH_LOOT_STATE_FOR_PEDReturns loot state LAP_NONE, LAP_RESUMING, LAP_GETTING_ON_FOOT, LAP_DISTANT_NAV, LAP_CHOOSING_ACTION, LAP_APPROACHING, LAP_ENTERING, LAP_LOOTING, LAP_EXITING _POSSE_* - _REGISTER_HATED* | 0x5463C962BC7777C3 | int (Ped, int, Ped*, int, int) | |
| _REFRESH_META_PED_SHOP_ITEMSp1 is always 1 | 0x59BD177A1A48600A | void (Ped, int) | |
| REGISTER_HATED_TARGETS_AROUND_PEDBased on TASK_COMBAT_HATED_TARGETS_AROUND_PED, the parameters are likely similar (PedHandle, and area to attack in). | 0x9222F300BF8354FE | void (Ped, float) | |
| _REGISTER_HATED_TARGETS_IN_AREA | 0xD8736EFDA38EDC5C | void (Ped, float, float, float, float) | |
| REGISTER_TARGET | 0x2F25D9AEFA34FBA2 | void (Ped, Ped, BOOL) | |
| _RELEASE_META_PED_ASSET_REQUEST | 0x13E7320C762F0477 | void (int) | |
| _RELEASE_META_PED_OUTFIT_REQUEST | 0x4592B8B9B0EF5F48 | void (int) | |
| _RELEASE_META_PED_REQUEST | 0x3972F78A78B5D9DF | void (int) | |
| RELEASE_PED_VISIBILITY_TRACKING | 0x3088634CF8C819CF | void (Ped) | |
| _RELEASE_TEXTURERemoves a texture created by 0xC5E7204F322E49EB. | 0x6BEFAA907B076859 | void (int) | |
| _REMOVE_CONDITIONAL_ANIM_PROPITEMStops and clears a running conditional locomotion animation state on the ped for the given prop item id (started via _PROPITEM_PLAY_CONDITIONAL_ANIM_WITH_OBJECT). | 0x3A50753042B6891B | void (Ped, const char*) | |
| _REMOVE_GRAVITY_WELLRemoves gravity well by handle returned from 0x4F5EBE70081E5A20 | 0x87247BC60B60BED8 | void (int) | |
| REMOVE_GROUP | 0x8EB2F69076AF7053 | void (int) | |
| _REMOVE_MOTION_TYPE_ASSET | 0xDE7B2B4144906CDF | void (Hash, Ped) | |
| _REMOVE_PED_BLACKBOARD_BOOL | 0xA6F67BEC53379A32 | void (Ped, const char*) | |
| _REMOVE_PED_BLACKBOARD_FLOAT | 0x411189E51B8020BA | void (Ped, const char*) | |
| _REMOVE_PED_BLACKBOARD_HASH | 0x0E17378642156790 | void (Ped, const char*) | |
| _REMOVE_PED_BLACKBOARD_INT | 0x81B75428A7813E67 | void (Ped, const char*) | |
| REMOVE_PED_DEFENSIVE_AREAPed will no longer get angry when you stay near him. | 0x74D4E028107450A9 | void (Ped, BOOL) | |
| _REMOVE_PED_EMOTIONAL_PRESET | 0xFC3BAB1801A8255A | void (Ped, const char*) | |
| REMOVE_PED_FROM_GROUP | 0xED74007FFB146BC2 | void (Ped) | |
| _REMOVE_PED_FROM_MOUNT | 0x5337B721C51883A9 | void (Ped, BOOL, BOOL) | |
| _REMOVE_PED_OVERLAY | 0x96C349DE04C49011 | void (int, int) | |
| _REMOVE_PED_STAY_OUT_VOLUME | 0x0CAB404CD2DB41F5 | BOOL (Ped, Volume) | |
| _REMOVE_PED_SUBSCRIBE_TO_LEGENDARY_BLIPS | 0x011A42FD923D41CA | BOOL (Ped) | |
| REMOVE_RELATIONSHIP_GROUP | 0xB6BA2444AB393DA2 | void (Hash) | |
| REMOVE_SCENARIO_BLOCKING_AREA | 0x31D16B74C6E29D66 | void (Any, BOOL) | |
| REMOVE_SCENARIO_BLOCKING_AREAS | 0xD37401D78A929A49 | void () | |
| _REMOVE_SHOP_ITEM_FROM_PEDDirectly removes a shop item component from a ped | 0x0D7FFA1B2F69ED82 | void (Ped, Hash, int, BOOL) | |
| REMOVE_SHOP_ITEM_FROM_PED_BY_CATEGORY | 0xDF631E4BCE1B1FC4 | void (Ped, Hash, int, BOOL) | |
| REMOVE_TAG_FROM_META_PED | 0xD710A5007C2AC539 | void (Ped, Hash, int) | |
| _REMOVE_TARGET | 0x4707E9C23D8CA3FE | void (Ped, Ped) | |
| _REQUEST_META_PEDReturns requestId | 0xF97C34C33487D569 | int (Hash, int) | |
| _REQUEST_META_PED_ASSET_BUNDLEReturns requestId | 0x91FE941F9FCFB702 | int (Hash, int) | |
| _REQUEST_META_PED_COMPONENT | 0xF6D9E1F3560CBF8E | Any (int, Any, int, int, int) | |
| _REQUEST_META_PED_OUTFITReturns requestId, to be used with 0x74F512E29CB717E2 | 0x13154A76CE0CF9AB | int (Hash, Hash) | |
| _REQUEST_MOTION_TYPE_ASSET | 0xF7EA250B9A919E03 | void (Hash, Ped) | |
| _REQUEST_PED_EMOTIONAL_PRESETFor more information, see common:/data/emotional_presets.meta | 0x5C3C55EAAD19915F | void (Ped, const char*) | |
| _REQUEST_PED_FACIAL_MOOD_THIS_FRAME | 0x8B3B71C80A29A4BB | void (Ped, Hash, int) | |
| _REQUEST_PED_FOR_SCENARIO_TYPE | 0xBDED916A9F9B0604 | Any (Ped, Object, const char*, Hash, const char*, BOOL) | |
| _REQUEST_PED_GETUP_ANIMATIONKnown get up animation types: REAR, FRONT | 0xEAA8242C8479C27D | void (Ped, const char*) | |
| REQUEST_PED_USE_SMALL_BBOX_VISIBILITY_TRACKING | 0x75BA1CB3B7D40CAF | void (Ped, BOOL) | |
| REQUEST_PED_VEHICLE_VISIBILITY_TRACKING | 0x2BC338A7B21F4608 | void (Ped, BOOL) | |
| REQUEST_PED_VISIBILITY_TRACKING | 0x7D7A2E43E74E2EB8 | void (Ped) | |
| _REQUEST_PROP_SCENARIO_PED | 0xBEC65C6049B3219D | Any (Ped, Object, const char*, const char*, const char*, BOOL) | |
| _REQUEST_TEXTURECreates a texture override data for ped and returns it's index. | 0xC5E7204F322E49EB | int (Hash, Hash, Hash) | |
| _RESERVE_AMBIENT_PEDS | 0xED9582B3DA8F02B4 | void (int) | |
| _RESERVE_AMBIENT_PEDS_TOTAL | 0xF008E0BA1FE1D644 | void (int) | |
| RESET_AI_WEAPON_DAMAGE_MODIFIER | 0xEA16670E7BA4743C | void () | |
| RESET_GROUP_FORMATION_DEFAULT_SPACING | 0x63DAB4CCB3273205 | void (int) | |
| RESET_HORSE_AVOIDANCE_LEVEL_TO_DEFAULT | 0x2A5AFD2B8381A6E1 | void (Ped) | |
| _RESET_PED_COMPONENTS | 0x0BFA1BD465CDFEFD | void (Ped) | |
| RESET_PED_IN_VEHICLE_CONTEXT | 0x22EF8FF8778030EB | void (Ped) | |
| _RESET_PED_INCAPACITATION_BLEED_OUT_DURATION | 0x4B9668DB91DC39B8 | void (Ped) | |
| _RESET_PED_LADDER_MOVEMENT_SPEED_MODIFIER | 0x801917E7D7BCE418 | void (Ped) | |
| RESET_PED_LAST_VEHICLEResets the value for the last vehicle driven by the Ped. | 0xBB8DE8CF6A8DD8BB | void (Ped) | |
| RESET_PED_RAGDOLL_TIMER | 0x9FA4664CF62E47E8 | void (Ped) | |
| _RESET_PED_STAMINA | 0x36513AFFC703C60D | void (Ped) | |
| _RESET_PED_TEXTURERemoves every texture layer but the base layer Clearing texture's data: setting params to default values, but keep overlays. | 0x8472A1789478F82F | void (int) | |
| RESET_PED_WEAPON_MOVEMENT_CLIPSET | 0x97B0DB5B4AA74E77 | void (Ped) | |
| _RESTORE_PED_STAMINA0.0 <= stamina <= 100.0 | 0x675680D089BFA21F | void (Ped, float) | |
| RESURRECT_PEDThis function will simply bring the dead ped back to life. | 0x71BC8E838B9C6035 | void (Ped) | |
| REVIVE_INJURED_PED | 0x8D8ACD8388CD99CE | void (Ped) | |
| _SET_ACCURACY_AGAINST_LOCAL_PLAYER_MODIFIER | 0xC2266AA617668AD3 | void (Ped, float) | |
| _SET_ACTIVE_META_PED_COMPONENTS_UPDATEDRelated to _0x704C908E9C405136 for component loading Can be used to fix missing outfit changes, always paired with _UPDATE_PED_VARIATION Doesn't actually return anything. | 0xAAB86462966168CE | Any (Ped, BOOL) | |
| SET_AI_MELEE_WEAPON_DAMAGE_MODIFIER | 0x66460DEDDD417254 | void (float) | |
| SET_AI_WEAPON_DAMAGE_MODIFIER | 0x1B1E2A40A65B8521 | void (float) | |
| _SET_AMBIENT_ANIMAL_DENSITY_MULTIPLIER_THIS_FRAME | 0xC0258742B034DFAF | void (float) | |
| _SET_AMBIENT_HUMAN_DENSITY_MULTIPLIER_THIS_FRAME | 0xBA0980B5C0A11924 | void (float) | |
| _SET_AMBIENT_PED_DENSITY_MULTIPLIER_THIS_FRAME | 0xAB0D553FE20A6E25 | void (float) | |
| SET_BLOCKING_OF_NON_TEMPORARY_EVENTS | 0x9F8AA94D6D97DBF4 | void (Ped, BOOL) | |
| SET_BLOCKING_OF_NON_TEMPORARY_EVENTS_FOR_AMBIENT_PEDS_THIS_FRAME | 0x9911F4A24485F653 | void (BOOL) | |
| _SET_CHAR_EXPRESSIONSets MetaPedExpression at index specified. | 0x5653AB26C82938CF | void (Ped, int, float) | |
| SET_COMBAT_FLOATcombatType can be between 0-14. | 0xFF41B4B141ED981C | void (Ped, int, float) | |
| SET_CREATE_RANDOM_COPS | 0x102E68B2024D536D | void (BOOL) | |
| _SET_CURRENT_DEFENSE_AGAINST_PLAYERS_MODIFIER | 0x069EDDF1FD4DEB0A | void (Ped, float) | |
| _SET_DEFENSE_MODIFIER_FOR_PED | 0x9B6808EC46BE849B | void (Ped, float) | |
| SET_ENABLE_BOUND_ANKLES | 0xC52E0F855C58FC2E | void (Ped, BOOL) | |
| SET_ENABLE_HANDCUFFSPed can not pull out a weapon when true | 0xDF1AF8B5D56542FA | void (Ped, BOOL, BOOL) | |
| SET_FACIAL_IDLE_ANIM_OVERRIDE | 0xFFC24B988B938B38 | void (Ped, const char*, const char*) | |
| _SET_FORMATION_AUTO_ASSIGN_POSITION | 0x478F6B9920446CE2 | void (int, BOOL) | |
| SET_FORMATION_POSITIONS_TARGET_RADIUS | 0x7CC7D3B7AF7FB71F | BOOL (int, float) | |
| SET_GROUP_FORMATIONeFormationType | 0xCE2F5FC3AF7E8C1E | void (int, int) | |
| SET_GROUP_FORMATION_SPACING | 0x1D9D45004C28C916 | void (int, float, float, float) | |
| SET_GROUP_SEPARATION_RANGESets the range at which members will automatically leave the group. | 0x4102C7858CFEE4E4 | void (int, float) | |
| _SET_HEALTH_RECHARGE_MULTIPLIER | 0xDE1B1907A83A1550 | void (Ped, int) | |
| SET_HORSE_AVOIDANCE_LEVEL-1 - HORSE_ASSIST__NO_CHANGE 0 - HORSE_ASSIST__MANUAL 1 - HORSE_ASSIST__SEMIASSIST 2 - HORSE_ASSIST__FULLASSIST | 0xDDCF6FEA5D7ACC17 | void (Ped, int) | |
| _SET_HORSE_SCRIPTED_FLAGSets an internal horse-component flag (bit 0x04) used for scripted control of mounts (e.g., after placing/rider-seating). | 0xB8AB265426CFE6DD | void (Ped, BOOL) | |
| SET_IK_TARGET | 0xC32779C16FCEECD9 | void (Ped, int, Entity, int, float, float, float, Any, int, int) | |
| _SET_INTERACTION_LOCKON_FLAG | 0xFECA2081F61ED2CD | void (Ped, Player, int, BOOL) | |
| SET_LOOTING_FLAG | 0x6569F31A01B4C097 | void (Ped, int, BOOL) | |
| _SET_META_PED_TAGUse to apply metaped player components Replaces asset, alternatively you can remove assets using REMOVE_TAG_FROM_META_PED | 0xBC6DF00D7A4A6819 | void (Ped, Hash, Hash, Hash, Hash, Hash, int, int, int) | |
| _SET_META_PED_WEARINESSSets ped eye redness, weariness: 0.f to 1.f | 0x314C5465195F3B30 | void (Ped, float) | |
| _SET_MIN_PED_HEALTH_THRESHOLD | 0x7883AA809DF43D98 | void (Ped, float) | |
| _SET_MOUNT_BONDING_LEVEL | 0xA69899995997A63B | void (Ped, int) | |
| _SET_MOUNT_SECURITY_ENABLED | 0x11E6B9629C46D6EC | void (Ped, BOOL) | |
| SET_PAUSE_PED_WRITHE_BLEEDOUT | 0x925A160133003AC6 | void (Ped, BOOL) | |
| SET_PED_ACCURACY | 0x7AEFB85C1D49DEB6 | void (Ped, int) | |
| _SET_PED_ACTION_DISABLE_FLAG | 0xB8DE69D9473B7593 | void (Ped, int) | |
| _SET_PED_ACTIVATE_WOUND_EFFECTmake blood fountain from your stomach: _SET_PED_ACTIVATE_WOUND_EFFECT(ped, unk, 2, 14411, 0.0, 0.1, 0.0, 0.0, 3.0, -1.0, 1.0) | 0xFFD54D9FE71B966A | void (Ped, int, int, float, float, float, float, float, float, float) | |
| _SET_PED_ACTIVE_PLAYER_TYPE_SET_PED_(A-D)* | 0xB285AD0EC870B2DF | void (Ped, Hash) | |
| _SET_PED_ANIMAL_DETECTION_MODIFIER | 0x43CA928E892CFDB8 | void (Ped, float) | |
| SET_PED_AS_COPTurns the desired ped into a cop. | 0xBB03C38DD3FB7FFD | void (Ped, BOOL) | |
| SET_PED_AS_GROUP_LEADER | 0x2A7819605465FBCE | void (Ped, int, BOOL) | |
| SET_PED_AS_GROUP_MEMBERAdds a ped to a ped group. In RDR3 it is also what keeps a second player seated behind another player on a horse. | 0x9F3480FE65DB31B5 | void (Ped, int) | |
| _SET_PED_BEAT_MULTIPLIER | 0x6DBF2D78709AD70B | void (Ped, float) | |
| _SET_PED_BLACKBOARD_BOOL | 0xCB9401F918CB0F75 | void (Ped, const char*, BOOL, int) | |
| _SET_PED_BLACKBOARD_FLOAT | 0x437C08DB4FEBE2BD | void (Ped, const char*, float, int) | |
| _SET_PED_BLACKBOARD_HASHBodyPartChained OverloadMostInjuredBodyPart LeftLeg Legs RightArm | 0xA762C9D6CF165E0D | void (Ped, const char*, const char*, int) | |
| _SET_PED_BLACKBOARD_INTBlackboard natives allow you to apply and check certain data to/for peds. | 0x5F53010C4C3F6BAF | void (Ped, const char*, int, int) | |
| _SET_PED_BLEEDOUT_PROFILEBleedout profiles: Animal_FastBleedout Animal_Generic Human_FastBleedout Human_Generic Human_Mission For more information, see common/data/ai/peddamageinfo.meta | 0x66C047719B0E80E1 | void (Ped, Hash) | |
| _SET_PED_BRAWLING_STYLE | 0x8BA83CC4288CD56D | void (Ped, Hash) | |
| SET_PED_CAN_ARM_IK | 0x6C3B4D6D13B4C841 | void (Ped, BOOL) | |
| SET_PED_CAN_BE_INCAPACITATEDWhen set on a player ped, its just like when you die in RDO | 0x5240864E847C691C | void (Ped, BOOL) | |
| SET_PED_CAN_BE_KNOCKED_OFF_VEHICLEKNOCKOFFVEHICLE_DEFAULT, KNOCKOFFVEHICLE_NEVER, KNOCKOFFVEHICLE_EASY, KNOCKOFFVEHICLE_HARD | 0x7A6535691B477C48 | void (Ped, int) | |
| _SET_PED_CAN_BE_LASSOEDSET_PED_CAN_* | 0xFD6943B6DF77E449 | void (Ped, BOOL) | |
| SET_PED_CAN_BE_TARGETTED | 0x63F58F7C80513AAD | void (Ped, BOOL) | |
| SET_PED_CAN_BE_TARGETTED_BY_PLAYER | 0x66B57B72E0836A76 | void (Ped, Player, BOOL) | |
| SET_PED_CAN_BE_TARGETTED_BY_TEAM | 0xBF1CA77833E58F2C | void (Ped, int, BOOL) | |
| SET_PED_CAN_HEAD_IK | 0xC11C18092C5530DC | void (Ped, BOOL) | |
| SET_PED_CAN_LEG_IK | 0x73518ECE2485412B | void (Ped, BOOL) | |
| SET_PED_CAN_PLAY_AMBIENT_ANIMS | 0x6373D1349925A70E | void (Ped, BOOL) | |
| SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS | 0x0EB0585D15254740 | void (Ped, BOOL) | |
| SET_PED_CAN_PLAY_GESTURE_ANIMS | 0xBAF20C5432058024 | void (Ped, Any, Any) | |
| SET_PED_CAN_RAGDOLL | 0xB128377056A54E2A | void (Ped, BOOL) | |
| SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT | 0xDF993EE5E90ABA25 | void (Ped, BOOL) | |
| SET_PED_CAN_TELEPORT_TO_GROUP_LEADERThis only will teleport the ped to the group leader if the group leader teleports (sets coords). | 0x2E2F4240B3F24647 | void (Ped, int, BOOL) | |
| SET_PED_CAN_TORSO_IK | 0xF2B7106D37947CE0 | void (Ped, BOOL) | |
| SET_PED_CAN_TORSO_REACT_IK | 0xF5846EDB26A98A24 | void (Ped, BOOL) | |
| SET_PED_CAN_TORSO_VEHICLE_IK | 0x6647C5F6F5792496 | void (Ped, BOOL) | |
| _SET_PED_CAN_UNK_BODYPART_IK_SET_PED_CAN_(?)_IK* | 0xEE9DF765990E8D1D | void (Ped, BOOL) | |
| SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT | 0xEC4686EC06434678 | void (Ped, BOOL) | |
| SET_PED_CAPSULEOverrides the ped's collision capsule radius for the current tick. | 0x364DF566EC833DE2 | void (Ped, float) | |
| SET_PED_CLOTH_PIN_FRAMESOld name: SET_PED_CLOTH_PACKAGE_INDEX | 0x78C4E9961DB3EB5B | void (Ped, BOOL) | |
| SET_PED_COMBAT_ABILITYCAL_POOR, CAL_AVERAGE, CAL_PROFESSIONAL | 0xC7622C0D36B2FDA8 | void (Ped, int) | |
| _SET_PED_COMBAT_ATTRIBUTE_HASH_SET_PED_COMBAT_A* - _SET_PED_COMBAT_M* | 0xBD75500141E4725C | void (Ped, Hash) | |
| SET_PED_COMBAT_ATTRIBUTES | 0x9F7794730795E019 | void (Ped, int, BOOL) | |
| _SET_PED_COMBAT_BEHAVIOUR | 0x9238A3D970BBB0A9 | void (Ped, Hash) | |
| SET_PED_COMBAT_MOVEMENT0 - Stationary (Will just stand in place) 1 - Defensive (Will try to find cover and very likely to blind fire) 2 - Offensive (Will attempt to charge at enemy but take cover as well) 3 - Suicidal Offensive (Will try to flank enemy in a su… | 0x4D9CA1009AFBD057 | void (Ped, int) | |
| SET_PED_COMBAT_RANGECR_NEAR, CR_MEDIUM, CR_FAR, CR_VERY_FAR | 0x3C606747B23E497B | void (Ped, int) | |
| _SET_PED_COMBAT_SPEEDSets the ped combat speed enum. | 0x815C0074A1BC0D93 | void (Ped, int) | |
| _SET_PED_COMBAT_STYLEduration in seconds, -1.0 = forever | 0x8ACC0506743A8A5C | void (Ped, Hash, int, float) | |
| _SET_PED_COMBAT_STYLE_MODduration in seconds, -1.0 = forever | 0x8B1E8E35A6E814EA | void (Ped, Hash, float) | |
| SET_PED_CONFIG_FLAG | 0x1913FE4CBF41C463 | void (Ped, int, BOOL) | |
| _SET_PED_CROUCH_MOVEMENT | 0x7DE9692C6F64CFE8 | void (Ped, BOOL, int, BOOL) | |
| _SET_PED_CULL_RANGEThe higher the multiplier the less the engine renders culls ( | 0x8AC1D721B2097B6E | void (Ped, float, float) | |
| _SET_PED_DAMAGE_CLEANLINESS | 0x7528720101A807A5 | void (Ped, int) | |
| _SET_PED_DAMAGED | 0xDACE03C65C6666DB | void (Ped, BOOL) | |
| SET_PED_DEFENSIVE_AREA_DIRECTION | 0x413C6C763A4AFFAD | void (Ped, float, float, float, BOOL) | |
| _SET_PED_DEFENSIVE_AREA_TO_ANGLED_AREA_SET_PED_(A?)* | 0xEB2BFE5D009F0331 | void (Ped, float, float, float, float, float, float, Any, BOOL, BOOL, Entity, BOOL) | |
| SET_PED_DEFENSIVE_AREA_VOLUME | 0xFC3DB99C8144CD81 | void (Ped, Volume, BOOL, BOOL, BOOL) | |
| _SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_ENTITY | 0x1854217C640B39EC | void (Ped, Entity, float, float, float, float, int, BOOL) | |
| SET_PED_DESIRED_HEADING | 0xAA5A7ECE2AA8FE70 | void (Ped, float) | |
| _SET_PED_DESIRED_LOCO_FOR_MODELValues used in the scripts: algie angry_female arthur_healthy cowboy cowboy_f default default_female free_slave_01 free_slave_02 gold_panner guard_lantern injured_general john_marston lilly_millet lone_prisoner lost_man mp_ova_hunter mp_… | 0x923583741DC87BCE | void (Ped, const char*) | |
| _SET_PED_DESIRED_LOCO_MOTION_TYPESets peds motion type | 0x89F5E7ADECCCB49C | void (Ped, const char*) | |
| _SET_PED_DESIRES_GROUP | 0xBAD2A311667A50D7 | void (Ped, BOOL) | |
| _SET_PED_DIRT_CLEANED_SET_PED_DE* - _SET_PED_F* | 0xE3144B932DFDFF65 | void (Ped, float, int, BOOL, BOOL) | |
| _SET_PED_DISABLE_KICK_MOVEDisables being able to kick move ped. | 0xADD31A5C7A5FAA73 | void (Ped, BOOL) | |
| _SET_PED_DRUNKNESS | 0x406CCF555B04FAD3 | void (Ped, BOOL, float) | |
| SET_PED_FIRING_PATTERNUsed in various R* MP & SP Scripts | 0x9AC577F5A12AD8A9 | void (Ped, Hash) | |
| _SET_PED_FIRING_PATTERN_2Used in R* MP Script fm_mission_controller and various R* SP Scripts for ambush* | 0x20E54854DEF6A54A | void (Ped, Hash) | |
| _SET_PED_FIRING_PATTERN_3Only used in R* MP Script fm_mission_controller | 0x244E8C282188E40F | void (Ped, Hash) | |
| SET_PED_FLEE_ATTRIBUTES | 0x70A2D1137C8ED7C9 | void (Ped, int, BOOL) | |
| _SET_PED_FORMATION_POSITION | 0x0E9E95FDEDCC9D35 | void (Ped, int, BOOL) | |
| SET_PED_GESTURE_GROUP | 0xDDF803377F94AAA8 | void (Ped, const char*, int) | |
| _SET_PED_GETUP_ANIMATION | 0x3AE3552E7C207CC5 | void (Ped, const char*, BOOL) | |
| _SET_PED_GRAPPLE_ACTION | 0x8301D87B1B89E219 | void (Ped, Hash) | |
| _SET_PED_GRAPPLE_ANIMATION | 0x56E9C26CD29D1ED6 | void (Ped, Hash) | |
| _SET_PED_GRAPPLE_EFFECT_MULTIPLIER | 0x99A6E246C315BF60 | Any (Ped, float) | |
| _SET_PED_GRAPPLE_FLAG | 0x789DABD18E9024DB | void (Ped, int, BOOL) | |
| _SET_PED_GRAPPLE_SEQUENCE | 0x604190F0CF0DF158 | void (Ped, const char*) | |
| _SET_PED_GRAPPLE_STYLE | 0x630E7B01F091A197 | Any (Ped, Hash) | |
| SET_PED_GRAVITY | 0x9FF447B6B6AD960A | void (Ped, BOOL) | |
| SET_PED_GROUP_MEMBER_PASSENGER_INDEX | 0x0BDDB8D9EC6BCF3C | void (Ped, int) | |
| _SET_PED_HEADSHOT_DAMAGE_MULTIPLIER | 0x2BA918C823B8BA56 | void (Ped, float) | |
| _SET_PED_HEALTH_CONFIG | 0xF6B82FCE03B43A37 | void (Ped, Hash) | |
| SET_PED_HEARING_RANGE | 0x33A8F7F7D5F7F33C | void (Ped, float) | |
| SET_PED_HIGHLY_PERCEPTIVE | 0x52D59AB61DDC05DD | void (Ped, BOOL) | |
| SET_PED_ID_RANGE | 0xF107E836A70DCE05 | void (Ped, float) | |
| _SET_PED_IMMERSION_FLAGOnly used in R* Script beat_sharp_shooter Blocks ped from swimming underwater | 0x7FB0088E8769CDDB | void (Ped, BOOL) | |
| _SET_PED_INCAPACITATION_FLAGS | 0xD67B6F3BCF81BA47 | void (Ped, int) | |
| _SET_PED_INCAPACITATION_MODIFIERS | 0x39ED303390DDEAC7 | void (Ped, BOOL, int, int, int) | |
| _SET_PED_INCAPACITATION_TOTAL_BLEED_OUT_DURATION | 0x2890418B39BC8FFF | void (Ped, float) | |
| SET_PED_INJURED_ON_GROUND_BEHAVIOUR | 0xEC4B4B3B9908052A | void (Ped, float) | |
| _SET_PED_INTERACTION_NEGATIVE_RESPONSE | 0xA3C53CDE922BC78B | void (Ped, const char*) | |
| _SET_PED_INTERACTION_PERSONALITYpersonality (script_mp_rel): NONE, AGGRESSIVE, TIMID (non-aggressive), CRIPPS, SCRIPTEDINTIMIDATION, MAGGIE, MARCEL, SCRIPTEDSALOON personality (script_rel): AVOID, SCRIPTEDOUTLAW, TIMIDGUARDDOG, SCRIPTEDTIMIDROB, AGGRESSIVECAMPER, LAZYD… | 0x24C82EF607105FAA | void (Ped, Hash) | |
| _SET_PED_INTERACTION_POSITIVE_RESPONSE | 0x20C5459379D75C1C | void (Ped, const char*) | |
| SET_PED_INTO_VEHICLE | 0xF75B0D629E1C063D | void (Ped, Vehicle, int) | |
| SET_PED_KEEP_TASK | 0x971D38760FBC02EF | void (Ped, BOOL) | |
| _SET_PED_KNOCKED_BY_ONE_HIT | 0x5BCF0B79D4F5DBA3 | void (Ped, float) | |
| _SET_PED_LADDER_MOVEMENT_SPEED_MODIFIER | 0x05CE6AF4DF071D23 | void (Ped, float) | |
| SET_PED_LASSO_HOGTIE_FLAG | 0xAE6004120C18DF97 | void (Ped, int, BOOL) | |
| SET_PED_LEG_IK_MODE | 0xC396F5B86FF9FEBD | void (Ped, int) | |
| _SET_PED_LIGHTS | 0x13A210949FCBD92B | void (Ped, BOOL) | |
| _SET_PED_LOCAL_VFX_COLORSets the RGB color for a specific volumetric VFX/particle node attached to a ped outfit or component. | 0xDD9540E7B1C9714F | void (Ped, Hash, float, float, float) | |
| SET_PED_LOD_MULTIPLIER | 0xDC2C5C242AAC342B | void (Ped, float) | |
| SET_PED_MAX_HEALTHSets the maximum health of a ped. | 0xF5F6378C4F3419D3 | void (Ped, int) | |
| SET_PED_MAX_MOVE_BLEND_RATIO | 0x433083750C5E064A | void (Ped, float) | |
| SET_PED_MAX_TIME_IN_WATER | 0x43C851690662113D | void (Ped, float) | |
| SET_PED_MAX_TIME_UNDERWATER | 0x6BA428C528D9E522 | void (Ped, float) | |
| _SET_PED_MELEE_ACTIONRequests a specific melee action, grapple move, or execution for the ped's next valid melee opportunity. | 0xC48AF420371C7407 | BOOL (Ped, Hash) | |
| _SET_PED_MELEE_FORCED_DURATIONIf the ped has an active TASK_MELEE, force-keep it active for durationMs starting now; returns true on success (no effect if melee task not running). | 0x6DB875AFC584FA32 | BOOL (Ped, int) | |
| SET_PED_MIN_MOVE_BLEND_RATIO | 0x01A898D26E2333DD | void (Ped, float) | |
| SET_PED_MODEL_IS_SUPPRESSED | 0xE163A4BCE4DE6F11 | void (Hash, BOOL) | |
| SET_PED_MONEY | 0xA9C8960E8684C1B5 | void (Ped, int) | |
| _SET_PED_MOTIVATIONTOILET_STATE, FEAR_STATE, ANGRY_STATE, AGITATION_STATE, HUNGRY_STATE, TIRED_STATE, SAD_STATE, BRAVE_STATE, OFFER_ITEM_STATE, SUSPICION, DRUNK_STATE If targetPed is set to 0 the ped motivationState affects everyone | 0x06D26A96CA1BCA75 | void (Ped, int, float, Ped) | |
| _SET_PED_MOTIVATION_MODIFIERThe higher the modifier, the slower the motivationState value will decrease | 0xA1EB5D029E0191D3 | void (Ped, int, float) | |
| _SET_PED_MOTIVATION_STATE_OVERRIDE | 0x2EB75FB86C41F026 | void (Ped, int, BOOL) | |
| SET_PED_MOVE_ANIMS_BLEND_OUT | 0x9E8C908F41584ECD | void (Ped) | |
| SET_PED_MOVE_RATE_OVERRIDE | 0x085BF80FA50A39D1 | void (Ped, float) | |
| SET_PED_NAME_DEBUGnullsub, doesn't do anything | 0x98EFA132A4117BE1 | void (Ped, const char*) | |
| SET_PED_NON_CREATION_AREAThe distance between these points, is the diagonal of a box (remember it's 3D). | 0xEE01041D559983EA | void (float, float, float, float, float, float) | |
| SET_PED_ONTO_MOUNT | 0x028F76B6E78246EB | void (Ped, Ped, int, BOOL) | |
| SET_PED_OWNS_ANIMALenables horse items wheel | 0x931B241409216C1F | void (Ped, Ped, BOOL) | |
| SET_PED_PANIC_EXIT_SCENARIO | 0xFE07FF6495D52E2A | BOOL (Ped, float, float, float) | |
| _SET_PED_PERSONALITYPersonalities can also be found in common:/data/ai/interactionpersonalities | 0xB8B6430EAD2D2437 | void (Ped, Hash) | |
| _SET_PED_PROMPT_NAME | 0x4A48B6E03BABB4AC | void (Ped, const char*) | |
| _SET_PED_PROMPT_NAME_2 | 0x19B14E04B009E28B | void (Ped, const char*) | |
| _SET_PED_PROMPT_NAME_FROM_GXT_ENTRY | 0xFCA8FB9E15FA80D3 | void (Ped, Hash) | |
| _SET_PED_PROMPT_NAME_FROM_GXT_ENTRY_2 | 0xC2745D9261664901 | void (Ped, Hash) | |
| _SET_PED_QUALITY | 0xCE6B874286D640BB | void (Ped, int) | |
| _SET_PED_RAGDOLL_BONE_SCALEModifies the size/scale of the collision capsule or hitbox for a specific ped bone. | 0xC17A94CC8FC3C61A | void (Ped, int, float, float, float) | |
| SET_PED_RAGDOLL_FORCE_FALL | 0x01F6594B923B9251 | void (Ped) | |
| SET_PED_RAGDOLL_ON_COLLISIONCauses Ped to ragdoll on collision with any object (e.g Running into trashcan). | 0xF0A4F1BBF4FA7497 | void (Ped, BOOL, BOOL) | |
| SET_PED_RANDOM_COMPONENT_VARIATION | 0xC8A9481A01E63C28 | void (Ped, int) | |
| SET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH | 0xADB3F206518799E8 | void (Ped, Hash) | |
| SET_PED_RELATIONSHIP_GROUP_HASH | 0xC80A74AC829DDD92 | void (Ped, Hash) | |
| SET_PED_RESET_FLAGNeeds to be called every frame | 0xC1E8A365BF3B29F2 | void (Ped, int, BOOL) | |
| _SET_PED_SCALE | 0x25ACFC650B65C538 | void (Ped, float) | |
| _SET_PED_SCENTModifies the "scent line" on the ped's body when using Eagle Eye. | 0x01B21B81865E2A1F | void (Ped, float) | |
| SET_PED_SEEING_RANGE | 0xF29CF591C4BF6CEE | void (Ped, float) | |
| SET_PED_SHOOT_RATE | 0x614DA022990752DC | void (Ped, int) | |
| SET_PED_SHOULD_PLAY_COMBAT_SCENARIO_EXIT | 0x802092B07E3B1EEA | BOOL (Ped, float, float, float, int) | |
| SET_PED_SHOULD_PLAY_DIRECTED_NORMAL_SCENARIO_EXITOld name: _SET_PED_SHOULD_PLAY_DIRECTED_SCENARIO_EXIT | 0xEC6935EBE0847B90 | BOOL (Ped, float, float, float) | |
| SET_PED_SHOULD_PLAY_EMOTIONAL_SCENARIO_EXIT | 0x62FDAD5E01D2DD47 | BOOL (Ped, float, float, float, int, BOOL) | |
| SET_PED_SHOULD_PLAY_FLEE_SCENARIO_EXIT0 - REACT_LOOK_NONE 1 - REACT_LOOK_LOW 2 - REACT_LOOK_MEDIUM 3 - REACT_LOOK_HIGH | 0xEEED8FAFEC331A70 | BOOL (Ped, float, float, float, int) | |
| SET_PED_SHOULD_PLAY_IMMEDIATE_SCENARIO_EXIT | 0xF1C03A5352243A30 | void (Ped) | |
| SET_PED_SHOULD_PLAY_NORMAL_SCENARIO_EXIT | 0xA3A9299C4F2ADB98 | void (Ped) | |
| SET_PED_SHOULD_PLAY_QUICK_SCENARIO_EXIT | 0x463803429297117C | BOOL (Ped, float, float, float, int, BOOL) | |
| SET_PED_SPHERE_DEFENSIVE_AREA | 0x9D3151A373974804 | void (Ped, float, float, float, float, BOOL, BOOL, BOOL) | |
| SET_PED_STEALTH_MOVEMENTNot implemented. | 0x88CBB5CEB96B7BD2 | void (Ped, BOOL, Any, Any) | |
| SET_PED_SWEAT | 0x27B0405F59637D1F | void (Ped, float) | |
| _SET_PED_TARGET_ACTION_DISABLE_FLAG | 0xC163DAC52AC975D3 | void (Ped, int) | |
| SET_PED_TARGET_LOSS_RESPONSETLR_NeverLoseTarget, TLR_SearchForTarget | 0x0703B9079823DA4A | void (Ped, int) | |
| _SET_PED_TO_BE_REMOVED | 0x36E4B61DC56DE77C | void (Ped, float, float, int, Any) | |
| _SET_PED_TO_DISABLE_RAGDOLL | 0x221F4D9912B7FE86 | void (Ped, BOOL) | |
| SET_PED_TO_INFORM_RESPECTED_FRIENDS | 0x112942C6E708F70B | void (Ped, float, int) | |
| SET_PED_TO_PLAYER_WEAPON_DAMAGE_MODIFIEROld name: _SET_PED_DAMAGE_MODIFIER | 0xD77AE48611B7B10A | void (Ped, float) | |
| SET_PED_TO_RAGDOLL | 0xAE99FB955581844A | BOOL (Ped, int, int, int, BOOL, BOOL, const char*) | |
| SET_PED_TO_RAGDOLL_WITH_FALL | 0xD76632D99E4966C8 | BOOL (Ped, int, int, int, float, float, float, float, float, float, float, float, float, float) | |
| _SET_PED_TRAIL_EFFECTduration in seconds | 0xA5950E16B8F31052 | void (Ped, BOOL, float) | |
| _SET_PED_USE_HORSE_MAP_COLLISIONDoesn't actually return anything. | 0xEB72453B6F5B45B0 | Any (Ped, BOOL) | |
| SET_PED_USING_ACTION_MODE | 0xD75ACCF5E0FB5367 | void (Ped, BOOL, int, const char*) | |
| _SET_PED_VARIATION_PRESETSets a predefined variation preset for the ped's appearance. | 0xFFA1594703ED27CA | void (Ped, int) | |
| SET_PED_VISUAL_FIELD_CENTER_ANGLE | 0x3B6405E8AB34A907 | void (Ped, float) | |
| SET_PED_VISUAL_FIELD_MAX_ANGLE | 0x70793BDCA1E854D4 | void (Ped, float) | |
| SET_PED_VISUAL_FIELD_MIN_ANGLE | 0x2DB492222FB21E26 | void (Ped, float) | |
| SET_PED_VISUAL_FIELD_PERIPHERAL_RANGE | 0x9C74B0BC831B753A | void (Ped, float) | |
| _SET_PED_VOICE_VOLUME_SET_PED_S* - _SET_PED_T* | 0xD05AD61F242C626B | void (Ped, float) | |
| _SET_PED_WETNESS_AMOUNTTo be used with SET_PED_WETNESS_HEIGHT, see R* Scripts | 0xF9CFF5BB70E8A2CB | void (Ped, float) | |
| SET_PED_WETNESS_ENABLED_THIS_FRAMEcombined with PED::SET_PED_WETNESS_HEIGHT(), this native makes the ped drenched in water up to the height specified in the other function | 0xB5485E4907B53019 | void (Ped) | |
| SET_PED_WETNESS_HEIGHTIt adds the wetness level to the player clothing/outfit. | 0x44CB6447D2571AA0 | void (Ped, float) | |
| _SET_PED_WRITHING_DURATION | 0x4DB9D03AC4E1FA84 | void (Ped, float, float, int) | |
| _SET_PELT_FOR_HORSE | 0xA73F50E8796150D5 | void (Ped, int) | |
| _SET_PELT_FOR_HORSE_BY_INVENTORY_ITEMAdds a pelt to a horse from an inventoryItem hash and albedoHash, optionally normalHash textures. | 0xC412AA1C73111FE0 | void (Ped, Hash, Hash, Hash, BOOL) | |
| _SET_PLAYER_ANTAGONIZE_DISABLED_FOR_PED | 0x5708EDD71B50C008 | void (Ped, Player, int) | |
| _SET_PLAYER_CURRENT_ANIMAL_DAMAGE_MODIFIERAnimal Skin Quality Modifier | 0x9EFF3C91DF38304F | Any (Player, float, int, int) | |
| _SET_PLAYER_DISMOUNT_TIMESTAMPdismountTimer gets called with the data from `_GET_PLAYER_DISMOUNT_TIMESTAMP` | 0xA691C10054275290 | void (Ped, Player, int) | |
| _SET_PLAYER_GREET_DISABLED_FOR_PED | 0x19173C3F15367B54 | void (Ped, Player, int) | |
| SET_POP_CONTROL_SPHERE_THIS_FRAME | 0xD8C3BE3EE94CAF2D | void (Any, Any, Any, Any, Any) | |
| SET_RAGDOLL_BLOCKING_FLAGS | 0x26695EC767728D84 | void (Ped, int) | |
| _SET_RANDOM_OUTFIT_VARIATION | 0x283978A15512B2FE | void (Ped, BOOL) | |
| SET_RELATIONSHIP_BETWEEN_GROUPS | 0xBF25EB89375A37AD | void (int, Hash, Hash) | |
| _SET_RELATIONSHIP_GROUP_SCRIPT_REGISTEREDRegisters/unregisters a relationship group as a script resource (type 0x24). | 0xDC91F22F09BC6C2F | void (Hash, BOOL) | |
| _SET_REMOVE_PED_NETWORKED | 0x39A2FC5AF55A52B1 | void (Ped, int) | |
| _SET_SCENARIO_ANIMAL_DENSITY_MULTIPLIER_THIS_FRAME | 0xDB48E99F8E064E56 | void (float) | |
| _SET_SCENARIO_HUMAN_DENSITY_MULTIPLIER_THIS_FRAME | 0x28CB6391ACEDD9DB | void (float) | |
| SET_SCENARIO_PED_DENSITY_MULTIPLIER_THIS_FRAME | 0x7A556143A1C03898 | void (float) | |
| _SET_SCENARIO_PED_DENSITY_THIS_FRAMESets the scenario ped density to the given config. | 0x95423627A9CA598E | void (Hash) | |
| _SET_SCENARIO_PED_RANGE_MULTIPLIER_THIS_FRAME | 0xA77FA7BE9312F8C0 | void (float) | |
| _SET_SCENARIO_PED_VOLUME_REFERENCERegisters the given volume with ped/scenario systems (stores a global ref). | 0x9E3842E5DAD69F80 | void (Volume) | |
| _SET_STAGED_PED_FLAGSets ScriptData bit 0x8000 on the ped (one-way). | 0x028E7B3BBA0BD2FC | void (Ped) | |
| _SET_STAMINA_DEPLETION_MULTIPLIER | 0xEF5A3D2285D8924B | void (Ped, int) | |
| _SET_STAMINA_RECHARGE_MULTIPLIER | 0x345C9F993A8AB4A4 | void (Ped, int) | |
| _SET_TANK_ATTRIBUTE_SIZESize will be permanent | 0x7FF72DE061DF55E2 | void (Ped, int, float) | |
| _SET_TEXTURE_LAYER_ALPHA | 0x6C76BC24F8BB709A | void (int, int, float) | |
| _SET_TEXTURE_LAYER_MOD | 0xF2EA041F1146D75B | void (int, int, Hash, float, int) | |
| _SET_TEXTURE_LAYER_PALLETE | 0x1ED8588524AC9BE1 | void (int, int, Hash) | |
| _SET_TEXTURE_LAYER_ROUGHNESS | 0x057C4F092E2298BE | void (int, int, float) | |
| _SET_TEXTURE_LAYER_SHEET_GRID_INDEX | 0x3329AAE2882FC8E4 | void (int, int, int) | |
| _SET_TEXTURE_LAYER_TEXTURE_MAP | 0x253A63B5BADBC398 | void (int, int, Hash, Hash, Hash) | |
| _SET_TEXTURE_LAYER_TINT | 0x2DF59FFE6FFD6044 | void (int, int, int, int, int) | |
| _SET_TEXTURE_OUTFIT_TINTSUsed in script function METAPED_CLOTHING__XML__APPLY_OUTFIT_TINTS_TO_PED | 0x4EFC1F8FF1AD94DE | void (Ped, Hash, Hash, int, int, int) | |
| _SET_TOTAL_PED_DAMAGE_FALLOFF_BONUS_SET_W(EAPON?)* | 0x932786CE3C76477C | void (Ped, float) | |
| _SET_TOTAL_PED_DAMAGE_FROM_AI_SET_W(EAPON?)* | 0x73B6F907B913C860 | void (Ped, float) | |
| _SHOOT_TRIGGER_AT_COORDSTriggers a gunshot | 0x4C57F27D1554E6B0 | Any (Ped, float, float, float, int, float, int, float) | |
| SPAWNPOINTS_CANCEL_SEARCH | 0xFEE4A5459472A9F8 | void () | |
| SPAWNPOINTS_GET_NUM_SEARCH_RESULTS | 0xA635C11B8C44AFC2 | int () | |
| SPAWNPOINTS_GET_SEARCH_RESULT | 0x280C7E3AC7F56E90 | void (int, float*, Any*, float*) | |
| SPAWNPOINTS_GET_SEARCH_RESULT_FLAGS | 0xB782F8238512BAD5 | void (Any, Any*) | |
| SPAWNPOINTS_IS_SEARCH_ACTIVE | 0x3C67506996001F5E | BOOL () | |
| SPAWNPOINTS_IS_SEARCH_COMPLETE | 0xA586FBEB32A53DBB | BOOL () | |
| SPAWNPOINTS_IS_SEARCH_FAILED | 0xF445DE8DA80A1792 | BOOL () | |
| SPAWNPOINTS_START_SEARCH | 0x2DF9038C90AD5264 | void (float, float, float, float, float, int, float, int, float) | |
| SPAWNPOINTS_START_SEARCH_IN_ANGLED_AREASearching area between coords 1 and 2 | 0xB2AFF10216DEFA2F | void (float, float, float, float, float, float, float, int, float, int, float) | |
| _SPAWNPOINTS_START_SEARCH_WITH_VOLUME | 0x83ED1FC9DF3411F5 | void (Volume, int, float, int, float) | |
| SPECIAL_FUNCTION_DO_NOT_USE | 0xF9ACF4A08098EA25 | void (Ped, BOOL) | |
| TIME_SINCE_PED_LAST_SHOTReturns time since the specified ped last shot, in seconds. | 0x285D36C5C72B0569 | float (Ped) | |
| _TOGGLE_PLAYER_PED_FLINCH_TOGGLE_S* - _UPDATE_* | 0x09E378C52B1433B5 | void (Ped, float, float, float, float) | |
| TOGGLE_SCENARIO_PED_COWER_IN_PLACEIf toggle is true, when the ped is using a scenario he will stop it and become scared If toggle is false, the ped will not be scared anymore and continue his scenario Old name: _SET_PED_SCARED_WHEN_USING_SCENARIO | 0x9A77DFD295E29B09 | void (Ped, BOOL) | |
| _UNRESERVE_AMBIENT_PEDS | 0x7D4E70A67A651C71 | void (int) | |
| _UPDATE_ANIMAL_DAMAGE_MODIFIER | 0x0F9E754EBE8FDBFA | void (Player) | |
| _UPDATE_PED_TEXTUREShould be called at least once for any new texture override. | 0x92DAABA2C1C10B0E | void (int) | |
| _UPDATE_PED_VARIATIONUpdate variation on ped, needed after first creation, or when component or texture/overlay is changed | 0xCC8CA3E88256E58F | void (Ped, BOOL, BOOL, BOOL, BOOL, BOOL) | |
| _UPDATE_PED_WOUND_EFFECT | 0x66B1CB778D911F49 | void (Ped, float) | |
| _UPDATE_SHOP_ITEM_WEARABLE_STATEPossible way to pull up / down bandana for male and female models: | 0x66B957AAC2EAAEAB | void (Ped, Hash, Hash, int, BOOL, int) | |
| _WARP_PED_OUT_OF_VEHICLE | 0xE0B61ED8BB37712F | void (Ped) | |
| WAS_PED_SKELETON_UPDATEDDespite this function's name, it simply returns whether the specified handle is a Ped. | 0x11B499C1E0FF8559 | BOOL (Ped) |