RedM Natives

REVIVE_INJURED_PED

Hash0x8D8ACD8388CD99CE
Runtime nameReviveInjuredPed
NamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x8D8ACD8388CD99CE

Signature

void REVIVE_INJURED_PED(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Usage

Lua
ReviveInjuredPed(ped)

-- always works, by hash
Citizen.InvokeNative(0x8D8ACD8388CD99CE, ped)
JavaScript and C#
JavaScript
ReviveInjuredPed(ped);

// by hash
Citizen.invokeNative('0x8D8ACD8388CD99CE', ped);
C#
Function.Call((Hash)0x8D8ACD8388CD99CE, ped);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.