WATER
Natives17
Named11
Described47%
SideClient (game)
| Native | Hash | Returns (params) | Docs |
|---|---|---|---|
| _0x09A1C7DFDCE54FBCCalled together with REMOVE_EXTRA_CALMING_QUAD in rcm_crackpot1 R* Script: p0 = 0 _REMOVE_* | 0x09A1C7DFDCE54FBC | void (int) | |
| _0x0DCEC6A92E497E17Only used in native_son1 R* Script: p1 = 1 | 0x0DCEC6A92E497E17 | void (Entity, int) | |
| _0xA33F5069B0CB89B8Only used in fishing_core R* Script | 0xA33F5069B0CB89B8 | void () | |
| _0xB34A6009A0DB80B8Used in bounty1, fanale3, sean1 R* Scripts | 0xB34A6009A0DB80B8 | void (Entity) | |
| _0xE8126623008372AAOnly used in fussar1 / train_robbery2 R* Script | 0xE8126623008372AA | void () | |
| _0xF0FBF193F1F5C0EAOnly used in fishing_core R* Script | 0xF0FBF193F1F5C0EA | void (Ped) | |
| DISABLE_WATER_LOOKUPMust be called every frame to take full effect. | 0x754616EC6965D1FB | void () | |
| ENABLE_WATER_LOOKUP | 0x754616EC6965D1BF | void () | |
| GET_WATER_HEIGHTChecks against a global variable that is set by _SET_WORLD_WATER_TYPE. | 0xFCA8B23F28813F69 | BOOL (float, float, float, float*) | |
| GET_WATER_HEIGHT_NO_WAVES | 0xDCF3690AA262C03F | BOOL (float, float, float, float*) | |
| _GET_WORLD_WATER_TYPE | 0x189739A7631C1867 | int () | |
| REMOVE_EXTRA_CALMING_QUADOnly used in rcm_crackpot1 R* Script: p0 = 0 | 0x4BEF8DD75AF6C71C | void (int) | |
| _RESET_GUARMA_WATER_STATEOnly used in guama1 / guama3 R* Script _REQUEST_* or _RESET_* | 0xC63540AEF8384769 | void () | |
| _SET_OCEAN_GUARMA_WATER_QUADRANTOnly used in R* Script guama1 | 0xC63540AEF8384732 | void (float, float, int, float, float, float, float, float, BOOL) | |
| _SET_WORLD_WATER_TYPE | 0xE8770EE02AEE45C2 | void (int) | |
| TEST_PROBE_AGAINST_ALL_WATERSCRIPT_WATER_TEST_RESULT_NONE, SCRIPT_WATER_TEST_RESULT_WATER, SCRIPT_WATER_TEST_RESULT_BLOCKED, | 0x8974647ED222EA5F | int (float, float, float, float, float, float, int, Vector3*) | |
| TEST_VERTICAL_PROBE_AGAINST_ALL_WATERChecks against a global variable that is set by _SET_WORLD_WATER_TYPE. | 0x2B3451FA1E3142E2 | int (float, float, float, int, float*) |