RedM Natives

_0xA33F5069B0CB89B8

Only used in fishing_core R* Script

Hash0xA33F5069B0CB89B8
Runtime nameN_0xa33f5069b0cb89b8
NamespaceWATER
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xA33F5069B0CB89B8();

Returns void

Description

Only used in fishing_core R* Script

Usage

Lua
N_0xa33f5069b0cb89b8()

-- always works, by hash
Citizen.InvokeNative(0xA33F5069B0CB89B8)
JavaScript and C#
JavaScript
N_0xa33f5069b0cb89b8();

// by hash
Citizen.invokeNative('0xA33F5069B0CB89B8');
C#
Function.Call((Hash)0xA33F5069B0CB89B8);
  • This native has no known name, so the runtime exposes it only as N_0xa33f5069b0cb89b8 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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