RedM Natives

VEHICLE

Natives387
Named278
Described33%
SideClient (game)
387 shown
NativeHashReturns (params)Docs
_0x012701ED938B85DEOnly used in SP Scripts.0x012701ED938B85DEvoid (float, float)
_0x0355FE37240E2C770x0355FE37240E2C77void (Any, Any)
_0x04F0579DBDD32F34_SET_VEHICLE_*0x04F0579DBDD32F34void (Vehicle)
_0x0516FAE561276EFCTakes value returned from 0x45853F4E17D847D50x0516FAE561276EFCBOOL (int)
_0x0794199B25E499E1_SET_VEHICLE_S*0x0794199B25E499E1void (Vehicle, BOOL)
_0x0CD7914D17A970AB0x0CD7914D17A970ABvoid (Any, Any)
_0x0D5FDF0D36FA10CD0x0D5FDF0D36FA10CDvoid (int)
_0x0F7F603BDE08C4D30x0F7F603BDE08C4D3void (Any)
_0x0FDDEE66E34657260x0FDDEE66E3465726Any (Any)
_0x104D9A7B1C0D07830x104D9A7B1C0D0783void (Vehicle, float)
_0x1180A2974D251B7BReturns p1 for 0xBA958F68031DDBFC (stationIndex) _GET_N* (NEAREST_STATION_FOR_TRAIN?)0x1180A2974D251B7Bint (Vehicle)
_0x13EB275BF81636D10x13EB275BF81636D1void (Any, Any)
_0x14DA8C4BC2CCD90A0x14DA8C4BC2CCD90AAny (Any)
_0x15206E88FF7617DF0x15206E88FF7617DFvoid (int, float)
_0x15CC8C33D7FFCC4A0x15CC8C33D7FFCC4Avoid (Vehicle, int)
_0x160C1B5AB48AB87C0x160C1B5AB48AB87Cvoid (Vehicle, float)
_0x165BE2001E5E4B750x165BE2001E5E4B75void (Any)
_0x16B86A49E072AA850x16B86A49E072AA85void ()
_0x172E9DD35858DCD70x172E9DD35858DCD7void (Any)
_0x1A861F899EBBE17C0x1A861F899EBBE17Cvoid (Vehicle, BOOL)
_0x2045429505158D1A0x2045429505158D1AAny (Any)
_0x27E3F2B57209FA540x27E3F2B57209FA54void (Any, Any)
_0x2A7413168F6CD5A80x2A7413168F6CD5A8void ()
_0x2BB2B5BCF0DF80080x2BB2B5BCF0DF8008void (Any, Any)
_0x2C46D2A591D8C3220x2C46D2A591D8C322Any (Any, Any, Any)
_0x3053064F909B5F420x3053064F909B5F42void (Any, Any)
_0x3137EDC899E6DAE40x3137EDC899E6DAE4void (Any, Any)
_0x331CBD247FC5DAA8Returns trackIndex0x331CBD247FC5DAA8int (Hash, float, float, float, BOOL, BOOL)
_0x34BCF6209B9668A70x34BCF6209B9668A7void (int, Any)
_0x37D238BE69F7378A0x37D238BE69F7378ABOOL (int)
_0x38E7DD70A242D5CB0x38E7DD70A242D5CBvoid (int, int)
_0x3ABFA128F5BF5A70Called together with 0xE6C5E2125EB210C1 in R* Script medium_update.0x3ABFA128F5BF5A70void (Hash, int, BOOL)
_0x3D86997A86FEEF0D0x3D86997A86FEEF0Dvoid (Any, Any)
_0x41365DB586CD9E8E0x41365DB586CD9E8Evoid (int, float)
_0x41F0B254DDF714730x41F0B254DDF71473void (Vehicle)
_0x427C919E9809E3700x427C919E9809E370void (int, int)
_0x485B05EF05B9AEE90x485B05EF05B9AEE9void (Any, Any)
_0x4C05B42A8D9377960x4C05B42A8D937796void ()
_0x4C60C333F9CCA2B6_SET_DRAFT_VEHICLE_*0x4C60C333F9CCA2B6void (Vehicle, BOOL)
_0x5AADC7BBBB1BCEEB0x5AADC7BBBB1BCEEBvoid (Any, Any, Any, Any, Any)
_0x615B3B8E736345090x615B3B8E73634509void (int, float)
_0x63509DDF102E08E80x63509DDF102E08E8void (int, int)
_0x6355602C02EDC6DFOnly used in R* Script beat_train_holdup: p1 = 10x6355602C02EDC6DFvoid (Entity, Any)
_0x6703872EC09BC1580x6703872EC09BC158void (Any, Any)
_0x68830738A6BFB3700x68830738A6BFB370void (Any, Any)
_0x6B34BE961F639E210x6B34BE961F639E21void (int, int)
_0x6B53F4B811E583D20x6B53F4B811E583D2void (Vehicle, BOOL)
_0x6C87F49BFA181DB5Returns trackIndex0x6C87F49BFA181DB5int (float, float, float)
_0x6DE072AC8A95FFC1_SET_INSTANTLY_* - _SET_MISSION_TRAIN*0x6DE072AC8A95FFC1void (Vehicle, BOOL)
_0x6EA1273D525427F40x6EA1273D525427F4void (Any, Any, Any)
_0x6FD7BDF10304363A0x6FD7BDF10304363Avoid (Any, Any)
_0x703D4FB366DA44520x703D4FB366DA4452void (Any, Any)
_0x718EB706B6E998A00x718EB706B6E998A0void (int)
_0x73118A3EE9C9B6DB_SET_VEHICLE_WHEELS_*0x73118A3EE9C9B6DBvoid (Vehicle, int, BOOL)
_0x7408B5C66BA31ADB0x7408B5C66BA31ADBvoid (Any, Any, Any, Any, Any, Any, Any, Any, Any, Any, Any)
_0x750D42C013F64AE70x750D42C013F64AE7void (Any, Any)
_0x762FDC4C19E5A9810x762FDC4C19E5A981void (Entity, BOOL)
_0x7840576C50A13DBA0x7840576C50A13DBAvoid (Vehicle, BOOL)
_0x7BE0746539DEF0C80x7BE0746539DEF0C8Any (Any, Any)
_0x8379E05871AD24E00x8379E05871AD24E0void ()
_0x850CE59DEC2028F30x850CE59DEC2028F3void (Vehicle, Any)
_0x873AAF600CC36DAC0x873AAF600CC36DACvoid (Any)
_0x87B974E54C71BA7B0x87B974E54C71BA7Bvoid (Vehicle, BOOL)
_0x8878FF3EEE2868A90x8878FF3EEE2868A9void (Any, Any)
_0x8DECD262602548B90x8DECD262602548B9void (Any, Any)
_0x9868C0D0134855F7nullsub, doesn't do anything0x9868C0D0134855F7void (Any)
_0x98A7598C579EE8710x98A7598C579EE871void (Any, Any, Any)
_0x9E8711C81AA17876Forcing high LOD buoyancy for vehicle: p1 = false _SET_A*0x9E8711C81AA17876void (Vehicle, BOOL)
_0xA230A5DDE12ED3740xA230A5DDE12ED374void (Any)
_0xA72B1BF3857B94D70xA72B1BF3857B94D7void (Vehicle, BOOL)
_0xA7966807953A18EE0xA7966807953A18EEvoid (int, float)
_0xA9E185D498B9AC670xA9E185D498B9AC67Any (Any, Any)
_0xAE7E66A61E7C17A5_SET_TRAIN_*0xAE7E66A61E7C17A5void (Vehicle, BOOL)
_0xB4241AD8F5AEE9ED0xB4241AD8F5AEE9EDBOOL (int)
_0xB961DD799A837BD70xB961DD799A837BD7void ()
_0xC325A6BAA62CF8A2Used in Script Function MC_LOCAL_SETUP_VEH - enabling transitions0xC325A6BAA62CF8A2void (Vehicle, BOOL)
_0xC351394B932A6A500xC351394B932A6A50void (Any)
_0xC399CC89FBA05DA00xC399CC89FBA05DA0void (Vehicle, BOOL)
_0xC4A2C11FC0D41916_SET_DRAFT_VEHICLE_(STOP?)*0xC4A2C11FC0D41916void (Vehicle, BOOL)
_0xCACAB2B123BBDBD60xCACAB2B123BBDBD6Any (Any, Any, Any)
_0xCAFF2C9747103C020xCAFF2C9747103C02Any (Any, Any, Any)
_0xCBC7B6F9A56B79F60xCBC7B6F9A56B79F6void (Any, Any)
_0xCBF88256E44D5D39Used in Script Function MC_LOCAL_SETUP_VEH - enabling transitions0xCBF88256E44D5D39void (Vehicle, BOOL)
_0xCEB1F1EED484A5B40xCEB1F1EED484A5B4void (Any, Any)
_0xCF342503CA4C8DF10xCF342503CA4C8DF1void (Vehicle, float)
_0xD0116DF21E6C7B360xD0116DF21E6C7B36Any (Any, Any)
_0xD0AABE5B9F8FA5890xD0AABE5B9F8FA589void (int, float)
_0xD0BA1853D76683C80xD0BA1853D76683C8void (int, float, float, float, Any)
_0xD1DF5E54F4ACBE1A0xD1DF5E54F4ACBE1AAny (Any, Any, Any, Any, Any, Any, Any)
_0xD21A3D421E7F09F70xD21A3D421E7F09F7void (Any, Any)
_0xD4907EF4334C76020xD4907EF4334C7602void (Any, Any)
_0xD826690B5CF3BEFF0xD826690B5CF3BEFFvoid (Vehicle, Any)
_0xD9BF3ED8EFB67EA30xD9BF3ED8EFB67EA3Any (Any, Any, Any, Any, Any)
_0xDC0556D0F484ECAA0xDC0556D0F484ECAAvoid (Any)
_0xDC69F6913CCA0B990xDC69F6913CCA0B99void (Any, Any)
_0xDD100CE1EBBF37E30xDD100CE1EBBF37E3void (Any, Any)
_0xDE8C5B9F65017FA10xDE8C5B9F65017FA1Any (Vehicle)
_0xE12F5ED49F44D40D0xE12F5ED49F44D40Dvoid (Any)
_0xE1C0F8781BF130C2Only used in R* SP Script rcm_abigail31: p1 = 5 _GET_VEHICLE_T* - _GET_VO*0xE1C0F8781BF130C2BOOL (Vehicle, int)
_0xE682002DB1F306690xE682002DB1F30669void (Any)
_0xE777DDF3E78397E80xE777DDF3E78397E8Any (Any)
_0xE78993FF9022C0640xE78993FF9022C064void (Any)
_0xEF28A614B4B264B8_SET_TRAIN_*0xEF28A614B4B264B8void (Vehicle, BOOL)
_0xF57DB8E83DCD83490xF57DB8E83DCD8349Any (Any)
_0xF5EA41C1408695FB0xF5EA41C1408695FBAny (Any, Any, Any, Any)
_0xF8F7DA13CFBD45320xF8F7DA13CFBD4532void (int, BOOL)
_0xFC4F15A7DDDC47B1_SET_DRAFT_VEHICLE_*0xFC4F15A7DDDC47B1void (Vehicle, BOOL)
_0xFF2B1F59FB892F140xFF2B1F59FB892F14void (Any)
_0xFFFE15B433300B8C0xFFFE15B433300B8Cvoid (Any, Any, Any)
ADD_ROAD_NODE_SPEED_ZONE0x4C221BAC54D735C3int (Any, Any, Any, Any, Any, Any, Any, Any, Any, Any, Any)
_ADD_TRAIN_TEMPORARY_STOP0x41503629D1139ABCvoid (Vehicle, int, float, float, float)
ARE_ANY_VEHICLE_SEATS_FREEReturns false if every seat is occupied.0xA0A424505A1B6429BOOL (Vehicle)
_ARE_ANY_VEHICLE_WHEELS_DESTROYEDReturns true if any wheel is destroyed IS_VEHICLE_DRIVEABLE will still return true even though a wheel is destroyed, like vehicles with 4 wheels.0x18714953CCED17D3BOOL (Vehicle)
_ATTACH_DRAFT_VEHICLE_HARNESS_PED0x316CDB5B6E8F4110BOOL (Ped, Vehicle, int)
_BALLOON_ATTACH_CHAIN_TO_PILOTAttaches a chain from the balloon to the pilot hand bone.0x23F66C36F8E5EAABvoid (Vehicle, BOOL)
_BALLOON_DETACH_CHAIN_FROM_PILOTDetaches the pilot hand chain from the balloon.0x697DF68F3A761A50void (Vehicle)
_BREAK_LOCKS_ON_VEHICLEInstantly pops/destroys breakable lock objects attached to the vehicle and swings open the corresponding doors or compartments.0x9D12796EF4BF9EA9void (Vehicle)
_BREAK_OFF_DRAFT_WHEELSimilar to 0xD4F5EFB55769D272, _A*0xC372B6A88F6E4AD8void (Vehicle, int, float)
_BREAK_OFF_VEHICLE_WHEELwheelIndex 0: left, wheelIndex 1: right, 4 & 5: unknown0xD4F5EFB55769D272Entity (Vehicle, int)
_BREAK_VEHICLE_STRAPSOnly used to break draft vehicle log straps.0xD1EFA8D68BF5D63Dvoid (Vehicle, float, float, float)
BRING_VEHICLE_TO_HALTThis native makes the vehicle stop immediately distance defines how far it will travel until stopping.0x260BE8F09E326A20void (Vehicle, float, int, BOOL)
CAN_ANCHOR_BOAT_HERE0xC075176CFB8B4128BOOL (Vehicle)
CAN_SHUFFLE_SEAT0xF8B2D32A2231FD24BOOL (Vehicle, int)
CLEAR_LAST_DRIVEN_VEHICLE0x0EFC5DC62E67609Bvoid ()
COPY_VEHICLE_DAMAGESCopies sourceVehicle's damage (broken bumpers, broken lights, etc.) to targetVehicle.0xDBC28A8C683CD80Bvoid (Vehicle, Vehicle)
_CREATE_DRAFT_VEHICLEIdentical to CREATE_VEHICLE but allows to set draftAnimalPopGroup (see popgroups.#mt for DRAFT_HORSES_*)0x214651FB1DFEBA89Vehicle (Hash, float, float, float, float, BOOL, BOOL, BOOL, Hash, BOOL)
_CREATE_MISSION_TRAINFor more information, see trainconfigs.ymt To make the train AI controlled, set conductor to true and set the speed once.0xC239DBD9A57D2A71Vehicle (Hash, float, float, float, BOOL, BOOL, BOOL, BOOL)
CREATE_VEHICLE0xAF35D0D2583051B0Vehicle (Hash, float, float, float, float, BOOL, BOOL, BOOL, BOOL)
DELETE_ALL_TRAINS0xA3120A1385F17FF7void ()
DELETE_MISSION_TRAIN0x0D3630FB07E8B570void (Vehicle*)
DELETE_VEHICLEDeletes a vehicle. The vehicle must be a mission entity to delete, so call this before deleting: SET_ENTITY_AS_MISSION_ENTITY(vehicle, true, true); eg how to use: SET_ENTITY_AS_MISSION_ENTITY(vehicle, true, true); DELETE_VEHICLE(&vehicle…0xE20A909D8C4A70F8void (Vehicle*)
_DELETE_VEHICLE_LANTERNSSpawn without lanterns set0xE1A83D4A3B5D7938BOOL (Vehicle)
_DETACH_DRAFT_VEHICLE_HARNESS_FROM_INDEX0x4402960666000E62BOOL (Vehicle, int)
_DETACH_DRAFT_VEHICLE_HARNESS_PED0xB36D3EC70963BE60BOOL (Vehicle, Ped)
_DETACH_WAGON_ENTITY_FROM_TRAINOnly used in train_robbery4 R* Script _C* - _DEL*0x54CBDD6E1B4CB4DFvoid (Entity)
_DETERMINE_VEHICLE_COMPARTMENT_STATEDetermines the interaction/storage state of a vehicle rear compartment or storage area.0x877EA24EB1614495BOOL (Any*, Vehicle, Ped)
DISABLE_VEHICLE_WEAPON0x94B1E71B144356A5void (BOOL, Hash, Vehicle, Ped)
DOES_EXTRA_EXIST0xAF5E7E9A7620FFB5BOOL (Vehicle, int)
_DOES_TRAIN_EXIST_ON_TRACK0xC29996A337BDD099BOOL (int)
EXPLODE_VEHICLEExplodes a selected vehicle.0x75DCED9EEC5769D7void (Vehicle, BOOL, BOOL, Any, Any)
_FADE_AND_DESTROY_VEHICLE0x35DC1877312FBA0Fvoid (Vehicle*)
FORCE_PLAYBACK_RECORDED_VEHICLE_UPDATEOften called after START_PLAYBACK_RECORDED_VEHICLE and SKIP_TIME_IN_PLAYBACK_RECORDED_VEHICLE; similar in use to FORCE_ENTITY_AI_AND_ANIMATION_UPDATE.0x59ECA796021B0539void (Vehicle, BOOL)
_GET_ALL_WAGON_PASSENGERSCollects all passenger peds (excluding the driver) from the specified wagon-type vehicle (train wagon) and appends them to itemSet as indexed items.0x0E558D3A49D759D6int (Vehicle, ItemSet)
_GET_BALLOON_OBJECT_FROM_VEHICLEReturns the balloon OBJECT entity attached to a hot air balloon vehicle.0x0BA4250D20007C2EEntity (Vehicle)
_GET_BREAKABLE_VEHICLE_LOCK_OBJECT0x58F2244C1286D09AObject (Vehicle, int)
_GET_BREAKABLE_VEHICLE_LOCKS_STATE0xE015CF1F2C0959D8int (Vehicle)
_GET_CHECKPOINT_TRAIN_SPAWN_LOCATION0x35D302397E524939Vector3 (int, float, float, float, float, BOOL)
GET_CLOSEST_VEHICLE0x52F45D033645181BVehicle (float, float, float, float, Hash, int)
GET_CURRENT_STATION_FOR_TRAINReturns p1 for 0xBA958F68031DDBFC (stationIndex)0x86FA6D8B48667D75int (Vehicle)
_GET_CURRENT_TRACK_FOR_TRAINReturns p0 for 0xBA958F68031DDBFC (trackIndex)0xAF787E081AC4A8EEint (Vehicle)
GET_DRAFT_ANIMAL_COUNT0xA19447D83294E29FBOOL (Vehicle, int*, int*)
_GET_DRAFT_VEHICLE_DESIRED_SPEEDReturns rage::NumericLimits<float>::kMax (3.402823466e+38) if vehicle is not a valid vehicle of type VEHICLE_TYPE_DRAFT.0xC6D7DDC843176701float (Vehicle)
GET_DRIVER_OF_VEHICLE0x2963B5C1637E8A27Ped (Vehicle)
_GET_JUNCTION_COORDS_FOR_TRAIN_TRACKReturns the world coordinates of a junction node for the given train track configuration.0x785639D89F8451ABVector3 (Hash, int)
GET_LAST_DRIVEN_VEHICLE0xA94F3E0AB9695E19Vehicle ()
GET_LAST_PED_IN_VEHICLE_SEAT0x74583B19FEEAFDA7Ped (Vehicle, int)
_GET_NEAREST_TRAIN_TRACK_POSITION0x6DE03BCC15E81710Vector3 (float, float, float)
_GET_NUM_BREAKABLE_VEHICLE_LOCK_OBJECTS0x2FA86833E3617E2Dint (Vehicle)
_GET_NUM_CARS_FROM_TRAIN_CONFIGReturns amount for CAN_REGISTER_MISSION_VEHICLES0x635423D55CA84FC8int (Hash)
_GET_NUM_DRAFT_VEHICLE_HARNESS_PEDReturns number of horses a wagon can have0x5B1A26BB18E7D451int (Hash)
_GET_NUM_DRAFT_VEHICLE_LOGSReturn the number of logs on a draft vehicle.0x288CBB414C3C2FBBint (Vehicle)
_GET_NUM_DRAFT_VEHICLE_STRAPSReturn the number of straps that hold the logs of a draft vehicle.0x1121B07088ED3013int (Vehicle)
_GET_PED_IN_DRAFT_HARNESSDRAFT_HARNESS_LR, DRAFT_HARNESS_RR, DRAFT_HARNESS_LM, DRAFT_HARNESS_RM, DRAFT_HARNESS_LF, DRAFT_HARNESS_RF, DRAFT_HARNESS_COUNT0xA8BA0BAE0173457BPed (Vehicle, int)
GET_PED_IN_VEHICLE_SEAT0xBB40DD2270B65366Ped (Vehicle, int)
GET_POSITION_OF_VEHICLE_RECORDING_AT_TIMEThis native does no interpolation between pathpoints.0x1A00961A1BE94E5EVector3 (int, float, const char*)
GET_ROTATION_OF_VEHICLE_RECORDING_AT_TIMEThis native does no interpolation between pathpoints.0x61787DD28B8CC0D5Vector3 (int, float, const char*)
_GET_ROWING_OARSReturns handles of boat paddles entities.0xA6E210FB4283B767void (Vehicle, Entity*, Entity*)
_GET_STATION_AT_INDEXReturns the station hash for a given train track and station index.0x9CC94A948EAF5372Hash (int, int)
_GET_STATION_COORDS_FROM_TRAIN_STATION_DATAReturns Coords of vStation p0 - NET_TRAIN_MANAGER_GET_TRAIN_STATION_DATA _GET_P* - _GET_T*0xBA958F68031DDBFCVector3 (int, int)
GET_TIME_POSITION_IN_RECORDING0x233B51C7913FA031float (Vehicle)
_GET_TRACK_AMOUNT_OF_VISIBLE_PIXELSRequires a visibility tracker on the vehicle (TRACK_VEHICLE_VISIBILITY)0x13C190302369308Bint (Vehicle)
_GET_TRACK_INDEX_FROM_COORDSReturns trackIndex0x85D39F5E3B6D7EB0int (float, float, float)
GET_TRACK_INDEX_OF_TRAIN0x865FEC2FA899F29Cint (Vehicle)
_GET_TRAIN_CARReturns train car, use GET_TRAIN_CARRIAGE when trailerNumber is bigger than 00x671A07C9A1CD50A5Entity (Vehicle)
GET_TRAIN_CARRIAGE0xD0FB093A4CDB932CVehicle (Vehicle, int)
_GET_TRAIN_CARRIAGE_TRAILER_NUMBERReturns iNumCars - to be used with GET_TRAIN_CARRIAGE (trailerNumber)0x60B7D1DCC312697Dint (Vehicle)
_GET_TRAIN_DIRECTION0x3C9628A811CBD724BOOL (Vehicle)
_GET_TRAIN_DIRECTION_FROM_INDEX0x67995318F5FAA496BOOL (int)
_GET_TRAIN_MODEL_FROM_TRAIN_CONFIG_BY_CAR_INDEXReturns modelHash0x8DF5F6A19F99F0D5Hash (Hash, int)
_GET_TRAIN_POSITION_ON_TRACK0x1E8A921112891651Vector3 (int)
_GET_TRAIN_TRACK_FROM_TRAIN_VEHICLEReturns trackIndex0x45853F4E17D847D5int (Vehicle)
_GET_TRAIN_TRACK_JUNCTION_AT_COORDSOutputs junctionIndex, to be used with 0xE6C5E2125EB210C1.0x86AFC343CF7F0B34BOOL (Hash, float, float, float, int*)
_GET_TRAIN_VEHICLE_FROM_TRACK_INDEXReturns train0x6E585A616ABB8401Vehicle (int)
GET_VEHICLE_BODY_HEALTHMax 1000, min 0. Vehicle does not necessarily explode or become undrivable at 0.0x42113B857E33C16Efloat (Vehicle)
GET_VEHICLE_DOOR_LOCK_STATUS0xC867FD144F2469D3int (Vehicle)
GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER0xFA2CDDFEB8BC898BBOOL (Vehicle, Player)
_GET_VEHICLE_DOORS_LOCKED_FOR_TEAM0xDD1E1393D966D39ABOOL (Vehicle, int)
GET_VEHICLE_ENGINE_HEALTHReturns 1000.0 if the function is unable to get the address of the specified vehicle or if it's not a vehicle.0x90DBFFAC43B22081float (Vehicle)
GET_VEHICLE_ESTIMATED_MAX_SPEED0xFE52F34491529F0Bfloat (Vehicle)
_GET_VEHICLE_IS_PROP_SET_APPLIED0xD798DF5DB67B1659BOOL (Vehicle)
_GET_VEHICLE_LIVERY0xBB765B8FD49A796Cint (Vehicle)
GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS0xA9C55F1C15E62E06int (Vehicle)
GET_VEHICLE_MODEL_NUMBER_OF_SEATS0x9A578736FF3A17C3int (Hash)
GET_VEHICLE_NUMBER_OF_PASSENGERSGets the number of passengers, NOT including the driver.0x59F3F16577CD79B2int (Vehicle)
_GET_VEHICLE_OWNER0xB729679356A889AEEntity (Vehicle)
GET_VEHICLE_PETROL_TANK_HEALTH1000 is max health0x1E5A9B356D5098BEfloat (Vehicle)
_GET_VEHICLE_TINT0xA44D65E6C624526Fint (Vehicle)
GET_VEHICLE_TRAILER_VEHICLEGets the trailer of a vehicle and puts it into the trailer parameter.0xCF867A239EC30741BOOL (Vehicle, Vehicle*)
_GET_VEHICLE_TURRET_SEAT0xFF5791B7639C2A46BOOL (Vehicle, int*)
HAS_INSTANT_FILL_VEHICLE_POPULATION_FINISHED0x2701D01D5E18FC31BOOL ()
_HAS_TRAIN_LOADED0xBD3C4A2ED509205EBOOL (Vehicle)
HAS_VEHICLE_ASSET_LOADED0xB935F3154BC913C8BOOL (Hash)
HAS_VEHICLE_RECORDING_BEEN_LOADED0xBA9325BE372AB6EABOOL (int, const char*)
_HIDE_HORSE_REINS0x201B8ED4FF7FE9F5void (Vehicle)
INSTANTLY_FILL_VEHICLE_POPULATION0x1FF00DB43026B12Fvoid ()
IS_ANY_VEHICLE_NEAR_POINT0x5698BA4FD04D39C4BOOL (float, float, float, float)
_IS_BOAT_GROUNDED0x30D86B2B7622D0EBBOOL (Vehicle)
IS_DRAFT_VEHICLE0xEA44E97849E9F3DDBOOL (Vehicle)
IS_ENTRY_POINT_FOR_SEAT_CLEAR0x80DDCCB2F4A3EB57BOOL (Ped, Vehicle, int, BOOL, BOOL)
_IS_PED_EXCLUSIVE_DRIVER_OF_VEHICLE0xB213D2A560B2E48BBOOL (Ped, Vehicle, int*)
IS_PLAYBACK_GOING_ON_FOR_VEHICLE0x02774B3A9034278FBOOL (Vehicle)
IS_PLAYBACK_USING_AI_GOING_ON_FOR_VEHICLE0x5A7472606EC5B7C1BOOL (Vehicle)
_IS_POSITION_VALID_FOR_TRAINReturns whether the specified train config can be spawned at the given coordinates.0xF05DFAF1ADFEF2CDBOOL (Hash, float, float, float, BOOL, BOOL)
IS_SEAT_WARP_ONLY0x7892685BF6D9775EBOOL (Vehicle, int)
IS_THIS_MODEL_A_BOAT0x799CFC7C5B743B15BOOL (Hash)
_IS_THIS_MODEL_A_DRAFT_VEHICLE0xB9D5BDDA88E1BB66BOOL (Hash)
IS_THIS_MODEL_A_TRAIN0xFC08C8F8C1EDF174BOOL (Hash)
IS_TRAIN_WAITING_AT_STATION0xE887BD31D97793F6BOOL (Vehicle)
_IS_VEHICLE_BROUGHT_TO_HALTOnly returns true if BRING_VEHICLE_TO_HALT is called on vehicle beforehand0x404527BC03DA0E6CBOOL (Vehicle)
_IS_VEHICLE_DOOR_BROKEN0xE979BB5602AD3402BOOL (Vehicle, int)
IS_VEHICLE_DOOR_FULLY_OPEN0x7AE191143C7A9107BOOL (Vehicle, int)
IS_VEHICLE_DRIVEABLE0xB86D29B10F627379BOOL (Vehicle, BOOL, BOOL)
IS_VEHICLE_EXTRA_TURNED_ON0xFA9A55D9C4351625BOOL (Vehicle, int)
_IS_VEHICLE_FADING_OUT0x5136B284B67B35C7BOOL (Vehicle)
IS_VEHICLE_IN_BURNOUT0x3F5029A8FC060C48BOOL (Vehicle)
IS_VEHICLE_MODEL0x0045A54EC7A22455BOOL (Vehicle, Hash)
IS_VEHICLE_ON_ALL_WHEELS0x0D5D119529654EE0BOOL (Vehicle)
_IS_VEHICLE_ON_FIRE0x0E3BF7ED4169EC43BOOL (Vehicle)
IS_VEHICLE_SEAT_FREEUse GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS(vehicle) - 1 for last seat index.0xE052C1B1CAA4ECE4BOOL (Vehicle, int)
IS_VEHICLE_STOPPEDReturns true if the vehicle's current speed is less than, or equal to 0.0025f.0x78C3311A73135241BOOL (Vehicle)
IS_VEHICLE_STUCK_TIMER_UPVEH_STUCK_ON_SIDE, VEH_STUCK_HUNG_UP, VEH_STUCK_JAMMED0x1ABA9753939503C5BOOL (Vehicle, int, int)
_IS_VEHICLE_TOUCHING_VEGETATIONReturns whether the vehicle is currently touching dense vegetation/foliage collision or physics materials such as bushes, reeds, or thick shrubs.0x51C7694E140FAE43BOOL (Vehicle)
IS_VEHICLE_VISIBLERequires a visibility tracker on the vehicle (TRACK_VEHICLE_VISIBILITY)0x424910CD5DE8C246BOOL (Vehicle)
_IS_VEHICLE_WHEEL_DESTROYED0xCB2CA620C48BC875BOOL (Vehicle, int)
IS_VEHICLE_WINDOW_INTACT0x0E7910A63E05B12CBOOL (Vehicle, int)
IS_VEHICLE_WRECKED0xDDBEA5506C848227BOOL (Vehicle)
LOCK_DOORS_WHEN_NO_LONGER_NEEDED0x1EF36558FBDE2DAAvoid (Vehicle)
MODIFY_VEHICLE_TOP_SPEED0x35AD938C74CACD6Avoid (Vehicle, float)
_RECOVER_DRAFT_VEHICLE_FALLING_LOGReturns the log prop entity that is currently detaching/falling from a draft (log) wagon.0x42404D57D621601AEntity (Vehicle)
REMOVE_ROAD_NODE_SPEED_ZONE0xFE9AB3354ACE6C9CBOOL (int)
REMOVE_VEHICLE_ASSET0x888A4E675B38F5ADvoid (Hash)
REMOVE_VEHICLE_RECORDING0x139E35755418F6AAvoid (Any, Any*)
REMOVE_VEHICLE_WINDOW0x745F15A215F2DDF1void (Vehicle, int)
REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA0xC619A44639BC0CB4void (Any, Any, Any, Any, Any, Any)
REQUEST_VEHICLE_ASSET0x81A15811460FAB3Avoid (Hash, int)
_REQUEST_VEHICLE_ASSET_ANIMS0xCF9DA72002FC16BFvoid (Ped, Entity, int)
REQUEST_VEHICLE_HIGH_DETAIL_MODEL0x84B81EF78BD22357void (Vehicle)
REQUEST_VEHICLE_RECORDINGRequest the vehicle recording defined by the lowercase format string "%s%03d.yvr".0xC474CF16EDA45DC9void (int, const char*)
RESET_VEHICLE_STUCK_TIMER0x23298B468F7D88B6void (Vehicle, int)
_RETURN_TRAIN_INFO_FROM_HANDLEOutputs track hash and junction index on given train vehicle handle.0x09034479E6E3E269BOOL (Vehicle, Hash*, int*)
_SET_ALL_JUNCTIONS_CLEARED0x138398153824E332void ()
SET_ALL_VEHICLE_GENERATORS_ACTIVE0x3D596E6E88A02C24void ()
SET_ALL_VEHICLE_GENERATORS_ACTIVE_IN_AREA0xBBB134FB9D50C0CCvoid (float, float, float, float, float, float, BOOL, BOOL)
_SET_ALL_VEHICLE_GENERATORS_DISABLED_FOR_VOLUME0x424FFCB9F0D2D4B5void (Volume, BOOL)
SET_ALLOW_VEHICLE_EXPLODES_ON_CONTACT0x8D3230A0ED7DE39Fvoid (Vehicle, BOOL)
_SET_BALLOON_FACE_COORDForces a hot air balloon to rotate/yaw toward a world coordinate.0xB42C87521D1BDD2Fvoid (Vehicle, float, float, float)
_SET_BALLOON_GO_TO_COORDCommands a hot air balloon to navigate toward a target world coordinate.0x2200AB13CBD10F4Evoid (Vehicle, float, float, float, BOOL, float)
_SET_BALLOON_HOVER_STATE0x7C9E45A4CED2E8DAvoid (Vehicle, float)
_SET_BATCH_TARP_HEIGHTTotal height is calculated using: cargo ratio + pelt ratio (by pelt count)0x31F343383F19C987void (Vehicle, float, BOOL)
SET_BOAT_ANCHOR0xAEAB044F05B92659void (Vehicle, BOOL)
SET_BOAT_LOW_LOD_ANCHOR_DISTANCEOld name: _SET_BOAT_MOVEMENT_RESISTANCE0xE3261532550D6A9Fvoid (Vehicle, float)
SET_BOAT_REMAINS_ANCHORED_WHILE_PLAYER_IS_DRIVEROld name: _SET_BOAT_FROZEN_WHEN_ANCHORED0x286771F3059A37A7void (Vehicle, BOOL, BOOL)
SET_BOAT_SINKS_WHEN_WRECKED0x62A6D317A011EA1Dvoid (Vehicle, BOOL)
SET_BREAKABLE_VEHICLE_LOCKS_UNBREAKABLE0xBC4735F48CD983EFvoid (Vehicle, BOOL)
_SET_CARGO_COMPARTMENT_OPENForces open a vehicle's primary cargo access point, such as dropping a wagon tailgate, opening a built-in lockbox, or revealing a hidden compartment.0xF6E3D38869D0F7ADvoid (Vehicle)
SET_DISABLE_RANDOM_TRAINS_THIS_FRAMEnullsub, doesn't do anything0xD4288603E8766FF7void (BOOL)
SET_DISABLE_SUPERDUMMYOld name: _SET_DISABLE_SUPERDUMMY_MODE0x1716D787D9B94202void (Vehicle, BOOL)
SET_DISABLE_VEHICLE_ENGINE_FIRES0xD146EE5F2B06B95Evoid (Vehicle, BOOL)
SET_DISABLE_VEHICLE_PETROL_TANK_DAMAGE0x5795FBE7A2001C14void (Vehicle, BOOL)
SET_DISABLE_VEHICLE_PETROL_TANK_FIRES0xB70986AB19B04AFFvoid (Vehicle, BOOL)
SET_DONT_ALLOW_PLAYER_TO_ENTER_VEHICLE_IF_LOCKED_FOR_PLAYER0x63DC1F22C903B709void (Vehicle, BOOL)
SET_DOOR_ALLOWED_TO_BE_BROKEN_OFFOld name: _SET_VEHICLE_DOOR_CAN_BREAK0x081FB9D6422F804Cvoid (Vehicle, int, BOOL)
_SET_DRAFT_ANIMAL_RANDOM_SEED0x8C6D9A399126C194void (Vehicle, int)
_SET_DRAFT_VEHICLE_ALLOW_DRAFT_ANIMAL_AUTO_CREATION0x87344305778E5415void (Vehicle, BOOL)
_SET_DRAFT_VEHICLE_ANIMALS_CAN_DETACH0x6090A031C69F384Evoid (Vehicle, BOOL)
_SET_DRAFT_VEHICLE_DESIRED_SPEED0x0C3F0F7F92CA847Cvoid (Vehicle, float)
_SET_DRAFT_VEHICLE_YOKE_CAN_BREAK0x226C6A4E3346D288void (Vehicle, BOOL)
SET_ENABLE_VEHICLE_SLIPSTREAMING0x73F1E4F6DF26FE30void (BOOL)
_SET_FORCE_COACH_ROBBERY_LOOT0xF489F94BFEE12BB0void (Vehicle, Hash)
SET_FORCE_HD_VEHICLE0x373CB1283308BD7Bvoid (Vehicle, BOOL)
_SET_FORCE_HIGH_LOD_VEHICLE0x1098CDA477890165void (Vehicle, BOOL)
SET_FORCE_LOW_LOD_ANCHOR_MODESets boat to be anchored on spawn, called together with SET_BOAT_ANCHOR and _SET_BOAT_ANCHOR_BUOYANCY_COEFFICIENT0x75B49ACD73617437void (Vehicle, BOOL)
SET_FORCE_VEHICLE_ENGINE_DAMAGE_BY_BULLET0x7F8E2B131E1DCA6Cvoid (Vehicle, BOOL)
_SET_HORSE_TRAFFIC_GROUPING_DISTRIBUTION0xF5FFB08976911B50void (Any, Any, Any, Any)
SET_MISSION_TRAIN_AS_NO_LONGER_NEEDED0xBBE7648349B49BE8void (Vehicle*, int)
SET_MISSION_TRAIN_COORDS0x7632755962AB9922void (Vehicle, float, float, float)
_SET_MISSION_TRAIN_WARP_TO_COORDSCan be used to rotate the train by setting the BOOL direction0xC9EA26893C9E4024void (Vehicle, float, float, float, BOOL)
_SET_OARS_ROWING_SPEEDSets rowing speed for boats with oars, such as rowboats or paddle boats.0x6835AFEA10E186F4void (Vehicle, int)
SET_PARKED_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME0xFEDFA97638D61D4Avoid (float)
SET_PED_OWNS_VEHICLE0x838C216C2B05A009void (Ped, Vehicle)
SET_PLAYBACK_SPEED0xD78084EED4CD94C6void (Vehicle, float)
SET_RANDOM_BOATS0xF44D446D4E36DB87void (BOOL)
SET_RANDOM_TRAINS0x1156C6EE7E82A98Avoid (BOOL)
_SET_RANDOM_TRAINS_WHISTLE_ENABLEDEnables/disables the whistle on a specific train entity.0x1BFBAFCC6760FF02void (Vehicle, BOOL)
SET_RANDOM_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME0x1F91D44490E1EA0Cvoid (float)
_SET_TRAIN_COLLISION_AVOIDANCE_ENABLEDEnables or disables collision-avoidance behavior for AI-controlled trains.0xE6BD7DD3FD474415void (Vehicle, BOOL)
SET_TRAIN_CRUISE_SPEED0x01021EB2E96B793Cvoid (Vehicle, float)
_SET_TRAIN_DESTRUCTION_ENABLEDTrains only. Enables/disables damage/explosion flags on the engine and all attached cars; typically set true before EXPLODE_VEHICLE.0x07E2E21E799080A0void (Vehicle, BOOL)
_SET_TRAIN_HALT0x3660BCAB3A6BB734void (Vehicle)
_SET_TRAIN_LEAVE_STATIONRestarts the train0x787E43477746876Fvoid (Vehicle)
_SET_TRAIN_MAX_SPEEDMaximum possible speed is 30.0 (108 km/h)0x9F29999DFDF2AEB8void (Vehicle, float)
SET_TRAIN_OFFSET_FROM_STATION0x8EC47DD4300BF063void (Vehicle, float)
_SET_TRAIN_REVERSE_ENABLEDEnables or disables reverse movement for a train.0x06A09A6E0C6D2A84void (Vehicle, BOOL)
SET_TRAIN_SPEED0xDFBA6BBFF7CCAFBBvoid (Vehicle, float)
_SET_TRAIN_STOPS_FOR_STATIONS0x4182C037AA1F0091void (Vehicle, BOOL)
_SET_TRAIN_TRACK_JUNCTION_SWITCH0xE6C5E2125EB210C1void (Hash, int, BOOL)
SET_VEHICLE_AI_CAN_USE_EXCLUSIVE_SEATSUsed to be incorrectly named SET_VEHICLE_EXCLUSIVE_DRIVER0x0893DAFBFA67110Evoid (Vehicle, BOOL)
SET_VEHICLE_ALLOW_HOMING_MISSLE_LOCKON0x1240E8596A8308B9void (Vehicle, BOOL)
SET_VEHICLE_ALLOW_NO_PASSENGERS_LOCKONMakes the vehicle accept no passengers.0xECB9E9BC887E8060void (Vehicle, BOOL)
SET_VEHICLE_AUTOMATICALLY_ATTACHES0x501354951CD942DEAny (Vehicle, BOOL, Any)
SET_VEHICLE_BODY_HEALTH0x55CCAAE4F28C67A0void (Vehicle, float)
SET_VEHICLE_BROKEN_PARTS_DONT_AFFECT_AI_HANDLING0xCEC4CA2CAB8FA98Cvoid (Vehicle, BOOL)
SET_VEHICLE_CAN_BE_TARGETTED0x05254BA0B44ADC16void (Vehicle, BOOL)
SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS0xE42952510F84AFDBvoid (Vehicle, BOOL)
SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED0x4BF8131AE811541Cvoid (Vehicle, BOOL)
SET_VEHICLE_CAN_BREAK0xC5ED9D59B4646611void (Vehicle, BOOL)
SET_VEHICLE_CAN_EJECT_PASSENGERS_IF_LOCKED0x065D03A9D6B2C6B5void (Vehicle, BOOL)
SET_VEHICLE_DAMAGEApply damage to vehicle at a location.0x1D7678F81452BB41void (Vehicle, float, float, float, float, float, BOOL)
SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME0x606374EBFC27B133void (float)
_SET_VEHICLE_DETERIORATION0x8E5DA070BAD3279Evoid (Vehicle, float, int, BOOL)
SET_VEHICLE_DIRT_LEVEL0x758C3460EE915D0Avoid (Vehicle, float)
_SET_VEHICLE_DIRT_LEVEL_20xBAE0EEDF93F05EAAvoid (Vehicle, float)
SET_VEHICLE_DOOR_BROKEN0x9666CF20A1C6D780void (Vehicle, int, BOOL)
SET_VEHICLE_DOOR_CONTROL0xD57F10EBBA814ECFvoid (Vehicle, int, int, float)
SET_VEHICLE_DOOR_LATCHED0x06F8A202EB312A3Cvoid (Vehicle, int, BOOL, BOOL, BOOL)
SET_VEHICLE_DOOR_OPENCan also be used on trains and its wagons0x550CE392A4672412void (Vehicle, int, BOOL, BOOL)
SET_VEHICLE_DOOR_SHUTVEH_EXT_DOOR_DSIDE_F, VEH_EXT_DOOR_DSIDE_M, VEH_EXT_DOOR_DSIDE_M1, VEH_EXT_DOOR_DSIDE_M2, VEH_EXT_DOOR_DSIDE_R, VEH_EXT_DOOR_PSIDE_F, VEH_EXT_DOOR_PSIDE_M, VEH_EXT_DOOR_PSIDE_M1, VEH_EXT_DOOR_PSIDE_M2, VEH_EXT_DOOR_PSIDE_R, VEH_EXT_BONNE…0x6A3C24B91FD0EA09void (Vehicle, int, BOOL)
SET_VEHICLE_DOORS_LOCKED0x96F78A6A075D55D9void (Vehicle, int)
SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS0x2381977DA948F8DCvoid (Vehicle, BOOL)
SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER0x359A8EA1FB8D6F0Fvoid (Vehicle, Player, BOOL)
SET_VEHICLE_DOORS_LOCKED_FOR_TEAM0xE712BC978770F105void (Vehicle, int, BOOL)
SET_VEHICLE_DOORS_SHUTCloses all doors of a vehicle:0xA4FFCD645B11F25Avoid (Vehicle, BOOL)
SET_VEHICLE_DOORS_TO_OPEN_AT_ANY_DISTANCE0x362CEDD2A41E0747void (Vehicle, BOOL)
SET_VEHICLE_ENGINE_CAN_DEGRADE0x48E4C137A71C2688void (Vehicle, BOOL)
SET_VEHICLE_ENGINE_HEALTH1000 is max health Begins leaking gas at around 650 health -999.90002441406 appears to be minimum health, although nothing special occurs <- false statement -4000: Engine is destroyed 0 and below: Engine catches fire and health rapidly d…0x8BDC5B998B4654EFvoid (Vehicle, float)
SET_VEHICLE_ENGINE_ONStarts or stops the engine on the specified vehicle.0xB64CFA14CB9A2E78void (Vehicle, BOOL, BOOL)
SET_VEHICLE_EXCLUSIVE_DRIVERUsed to be incorrectly named _SET_VEHICLE_EXCLUSIVE_DRIVER_20xC6B9BF123B9463B6void (Vehicle, Ped, int)
SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGESets a vehicle to be strongly resistant to explosions.0xA402939C6761E1A3void (Vehicle, BOOL)
SET_VEHICLE_EXTRA0xBB6F89150BC9D16Bvoid (Vehicle, int, BOOL)
SET_VEHICLE_FIXEDThis fixes a vehicle.0x79811282A9D1AE56void (Vehicle)
SET_VEHICLE_FORWARD_SPEED0xF9F92AF49F12F6E7void (Vehicle, float)
SET_VEHICLE_HANDBRAKE0x91BE51AEC4E99710void (Vehicle, BOOL)
SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER0xBB5A3FA8ED3979C5void (Vehicle, BOOL)
SET_VEHICLE_HAS_STRONG_AXLESif true, axles won't bend.0x252253C8A45AA1FCvoid (Vehicle, BOOL)
SET_VEHICLE_HAS_UNBREAKABLE_LIGHTS0xC903855E028A05F2void (Vehicle, BOOL)
SET_VEHICLE_INACTIVE_DURING_PLAYBACK0x4EA71B4C9DB3C3F1void (Vehicle, BOOL)
SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED0xA9F1D75195CC40F6void (Vehicle, int, int)
SET_VEHICLE_INFLUENCES_WANTED_LEVEL0xC1842F40FD501DA2void (Vehicle, BOOL)
SET_VEHICLE_IS_CONSIDERED_BY_PLAYERSetting this to false, makes the specified vehicle to where if you press Y your character doesn't even attempt the animation to enter the vehicle.0x54800D386C5825E5void (Vehicle, BOOL)
_SET_VEHICLE_IS_IN_HURRY0xCE1531927AD6C9F8void (Vehicle, BOOL)
SET_VEHICLE_IS_STOLEN0x6C32FC81DFF25C9Avoid (Vehicle, BOOL)
SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED0x1549BA7FE83A2383void (Vehicle, BOOL)
SET_VEHICLE_LIGHTSSets the vehicle's lights state.0x629F0A0E952CAE7Dvoid (Vehicle, int)
SET_VEHICLE_LIMIT_SPEED_WHEN_PLAYER_INACTIVE_SET_VEHICLE_LI*0x8F75941C86EEBFCAvoid (Vehicle, BOOL)
_SET_VEHICLE_LIVERY0xF89D82A0582E46EDvoid (Vehicle, int)
_SET_VEHICLE_LOD_LEVELRanges from -1 to 2? (internal type is int8)0x3FA7D7D1E0EA809Evoid (Vehicle, int)
SET_VEHICLE_LOD_MULTIPLIER0x5F5E2B1B9EAECC0Fvoid (Vehicle, float)
SET_VEHICLE_MAY_BE_USED_BY_GOTO_POINT_ANY_MEANS0x7549B9E841940695void (Vehicle, BOOL)
_SET_VEHICLE_MUD_LEVEL0x4D15E49764CB328Avoid (Vehicle, float)
SET_VEHICLE_NOT_STEALABLE_AMBIENTLY0x09C970AE59ABF6B2void (Vehicle, BOOL)
SET_VEHICLE_ON_GROUND_PROPERLY0x7263332501E07F52BOOL (Vehicle, BOOL)
SET_VEHICLE_PETROL_TANK_HEALTH1000 is max health0x6AB2918EE3BEC94Cvoid (Vehicle, float)
SET_VEHICLE_PROVIDES_COVER0x652712478F1721F4void (Vehicle, BOOL)
SET_VEHICLE_RESPECTS_LOCKS_WHEN_HAS_DRIVER0x33992A808DF1C1BAvoid (Vehicle, BOOL)
_SET_VEHICLE_ROAD_LINK_FORCEDPicks the road/path link nearest (start to end) and stores it on the vehicle's driving component (used by R* Scripts to choose an exit link).0xC2E62678D602853Cvoid (Vehicle, float, float, float, float, float, float)
SET_VEHICLE_SHOOT_AT_TARGET0xB79BE78C665B3E6Dvoid (Any, Any, Any, Any, Any, Any)
_SET_VEHICLE_SNOW_LEVEL0x6F73EFAB11651D7Fvoid (Vehicle, float)
SET_VEHICLE_STAYS_FROZEN_WHEN_CLEANED_UP0x23A3AB86E0807721void (Vehicle, BOOL)
SET_VEHICLE_STEER_BIASLocks the vehicle's steering to the desired angle, explained below.0x84DAAE11E9EE4FC3void (Vehicle, float)
_SET_VEHICLE_STOP_DISTANCE_BUFFERAdds a forward buffer to the AI stopping distance for a specific vehicle.0xA13028E22564A1BDvoid (Vehicle, float)
SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE0xC84E138448507567void (Vehicle, BOOL)
SET_VEHICLE_STRONGIf set to true, vehicle will not take crash damage, but is still susceptible to damage from bullets and explosives0xAB315515C9F8803Dvoid (Vehicle, BOOL)
_SET_VEHICLE_TINT0x8268B098F6FCA4E2void (Vehicle, int)
SET_VEHICLE_TYRES_CAN_BURSTAllows you to toggle bulletproof tires.0xEBD0A4E935106FE5void (Vehicle, BOOL)
SET_VEHICLE_UNDRIVEABLE0x6E884BAB713A2A94void (Vehicle, BOOL)
_SET_VEHICLE_WET_LEVEL0x5AABB09F6FBD1F87void (Vehicle, float)
SET_VEHICLE_WHEELS_CAN_BREAK0x839137C40275FB77void (Vehicle, BOOL)
SET_VEHICLE_WHEELS_CAN_BREAK_OFF_WHEN_BLOW_UP0xC462C79379ABBCB1void (Vehicle, BOOL)
_SET_VELOCITY_FOR_BALLOONSets a hot air balloon velocity vector.0x12F6C6ED3EFF42DEvoid (Vehicle, float, float, float)
_SHOW_HORSE_REINS0x41CDA90EE3450921void (Vehicle)
SKIP_TIME_IN_PLAYBACK_RECORDED_VEHICLESET_TIME_POSITION_IN_RECORDING can be emulated by: desired_time - GET_TIME_POSITION_IN_RECORDING(vehicle)0x5F5E6379C59EFC56void (Vehicle, float)
START_PLAYBACK_RECORDED_VEHICLEp3 is some flag related to 'trailers' (invokes CVehicle::GetTrailer).0x4932B84E3276508Evoid (Vehicle, int, const char*, BOOL)
START_VEHICLE_HORNSounds the horn for the specified vehicle.0xB4E3BFC39CA16057void (Vehicle, int, Hash, BOOL)
STOP_BRINGING_VEHICLE_TO_HALTOld name: _STOP_BRING_VEHICLE_TO_HALT0x7C06330BFDDA182Evoid (Vehicle)
STOP_PLAYBACK_RECORDED_VEHICLE0xBF9B4D6267E8C26Dvoid (Vehicle)
TRACK_VEHICLE_VISIBILITY0x1F3969B140DEE157void (Vehicle)
_TRIGGER_TRAIN_WHISTLE0xCFE122EC635CC2B2void (Vehicle, const char*, BOOL, BOOL)