VEHICLE
Natives387
Named278
Described33%
SideClient (game)
| Native | Hash | Returns (params) | Docs |
|---|---|---|---|
| _0x012701ED938B85DEOnly used in SP Scripts. | 0x012701ED938B85DE | void (float, float) | |
| _0x0355FE37240E2C77 | 0x0355FE37240E2C77 | void (Any, Any) | |
| _0x04F0579DBDD32F34_SET_VEHICLE_* | 0x04F0579DBDD32F34 | void (Vehicle) | |
| _0x0516FAE561276EFCTakes value returned from 0x45853F4E17D847D5 | 0x0516FAE561276EFC | BOOL (int) | |
| _0x0794199B25E499E1_SET_VEHICLE_S* | 0x0794199B25E499E1 | void (Vehicle, BOOL) | |
| _0x0CD7914D17A970AB | 0x0CD7914D17A970AB | void (Any, Any) | |
| _0x0D5FDF0D36FA10CD | 0x0D5FDF0D36FA10CD | void (int) | |
| _0x0F7F603BDE08C4D3 | 0x0F7F603BDE08C4D3 | void (Any) | |
| _0x0FDDEE66E3465726 | 0x0FDDEE66E3465726 | Any (Any) | |
| _0x104D9A7B1C0D0783 | 0x104D9A7B1C0D0783 | void (Vehicle, float) | |
| _0x1180A2974D251B7BReturns p1 for 0xBA958F68031DDBFC (stationIndex) _GET_N* (NEAREST_STATION_FOR_TRAIN?) | 0x1180A2974D251B7B | int (Vehicle) | |
| _0x13EB275BF81636D1 | 0x13EB275BF81636D1 | void (Any, Any) | |
| _0x14DA8C4BC2CCD90A | 0x14DA8C4BC2CCD90A | Any (Any) | |
| _0x15206E88FF7617DF | 0x15206E88FF7617DF | void (int, float) | |
| _0x15CC8C33D7FFCC4A | 0x15CC8C33D7FFCC4A | void (Vehicle, int) | |
| _0x160C1B5AB48AB87C | 0x160C1B5AB48AB87C | void (Vehicle, float) | |
| _0x165BE2001E5E4B75 | 0x165BE2001E5E4B75 | void (Any) | |
| _0x16B86A49E072AA85 | 0x16B86A49E072AA85 | void () | |
| _0x172E9DD35858DCD7 | 0x172E9DD35858DCD7 | void (Any) | |
| _0x1A861F899EBBE17C | 0x1A861F899EBBE17C | void (Vehicle, BOOL) | |
| _0x2045429505158D1A | 0x2045429505158D1A | Any (Any) | |
| _0x27E3F2B57209FA54 | 0x27E3F2B57209FA54 | void (Any, Any) | |
| _0x2A7413168F6CD5A8 | 0x2A7413168F6CD5A8 | void () | |
| _0x2BB2B5BCF0DF8008 | 0x2BB2B5BCF0DF8008 | void (Any, Any) | |
| _0x2C46D2A591D8C322 | 0x2C46D2A591D8C322 | Any (Any, Any, Any) | |
| _0x3053064F909B5F42 | 0x3053064F909B5F42 | void (Any, Any) | |
| _0x3137EDC899E6DAE4 | 0x3137EDC899E6DAE4 | void (Any, Any) | |
| _0x331CBD247FC5DAA8Returns trackIndex | 0x331CBD247FC5DAA8 | int (Hash, float, float, float, BOOL, BOOL) | |
| _0x34BCF6209B9668A7 | 0x34BCF6209B9668A7 | void (int, Any) | |
| _0x37D238BE69F7378A | 0x37D238BE69F7378A | BOOL (int) | |
| _0x38E7DD70A242D5CB | 0x38E7DD70A242D5CB | void (int, int) | |
| _0x3ABFA128F5BF5A70Called together with 0xE6C5E2125EB210C1 in R* Script medium_update. | 0x3ABFA128F5BF5A70 | void (Hash, int, BOOL) | |
| _0x3D86997A86FEEF0D | 0x3D86997A86FEEF0D | void (Any, Any) | |
| _0x41365DB586CD9E8E | 0x41365DB586CD9E8E | void (int, float) | |
| _0x41F0B254DDF71473 | 0x41F0B254DDF71473 | void (Vehicle) | |
| _0x427C919E9809E370 | 0x427C919E9809E370 | void (int, int) | |
| _0x485B05EF05B9AEE9 | 0x485B05EF05B9AEE9 | void (Any, Any) | |
| _0x4C05B42A8D937796 | 0x4C05B42A8D937796 | void () | |
| _0x4C60C333F9CCA2B6_SET_DRAFT_VEHICLE_* | 0x4C60C333F9CCA2B6 | void (Vehicle, BOOL) | |
| _0x5AADC7BBBB1BCEEB | 0x5AADC7BBBB1BCEEB | void (Any, Any, Any, Any, Any) | |
| _0x615B3B8E73634509 | 0x615B3B8E73634509 | void (int, float) | |
| _0x63509DDF102E08E8 | 0x63509DDF102E08E8 | void (int, int) | |
| _0x6355602C02EDC6DFOnly used in R* Script beat_train_holdup: p1 = 1 | 0x6355602C02EDC6DF | void (Entity, Any) | |
| _0x6703872EC09BC158 | 0x6703872EC09BC158 | void (Any, Any) | |
| _0x68830738A6BFB370 | 0x68830738A6BFB370 | void (Any, Any) | |
| _0x6B34BE961F639E21 | 0x6B34BE961F639E21 | void (int, int) | |
| _0x6B53F4B811E583D2 | 0x6B53F4B811E583D2 | void (Vehicle, BOOL) | |
| _0x6C87F49BFA181DB5Returns trackIndex | 0x6C87F49BFA181DB5 | int (float, float, float) | |
| _0x6DE072AC8A95FFC1_SET_INSTANTLY_* - _SET_MISSION_TRAIN* | 0x6DE072AC8A95FFC1 | void (Vehicle, BOOL) | |
| _0x6EA1273D525427F4 | 0x6EA1273D525427F4 | void (Any, Any, Any) | |
| _0x6FD7BDF10304363A | 0x6FD7BDF10304363A | void (Any, Any) | |
| _0x703D4FB366DA4452 | 0x703D4FB366DA4452 | void (Any, Any) | |
| _0x718EB706B6E998A0 | 0x718EB706B6E998A0 | void (int) | |
| _0x73118A3EE9C9B6DB_SET_VEHICLE_WHEELS_* | 0x73118A3EE9C9B6DB | void (Vehicle, int, BOOL) | |
| _0x7408B5C66BA31ADB | 0x7408B5C66BA31ADB | void (Any, Any, Any, Any, Any, Any, Any, Any, Any, Any, Any) | |
| _0x750D42C013F64AE7 | 0x750D42C013F64AE7 | void (Any, Any) | |
| _0x762FDC4C19E5A981 | 0x762FDC4C19E5A981 | void (Entity, BOOL) | |
| _0x7840576C50A13DBA | 0x7840576C50A13DBA | void (Vehicle, BOOL) | |
| _0x7BE0746539DEF0C8 | 0x7BE0746539DEF0C8 | Any (Any, Any) | |
| _0x8379E05871AD24E0 | 0x8379E05871AD24E0 | void () | |
| _0x850CE59DEC2028F3 | 0x850CE59DEC2028F3 | void (Vehicle, Any) | |
| _0x873AAF600CC36DAC | 0x873AAF600CC36DAC | void (Any) | |
| _0x87B974E54C71BA7B | 0x87B974E54C71BA7B | void (Vehicle, BOOL) | |
| _0x8878FF3EEE2868A9 | 0x8878FF3EEE2868A9 | void (Any, Any) | |
| _0x8DECD262602548B9 | 0x8DECD262602548B9 | void (Any, Any) | |
| _0x9868C0D0134855F7nullsub, doesn't do anything | 0x9868C0D0134855F7 | void (Any) | |
| _0x98A7598C579EE871 | 0x98A7598C579EE871 | void (Any, Any, Any) | |
| _0x9E8711C81AA17876Forcing high LOD buoyancy for vehicle: p1 = false _SET_A* | 0x9E8711C81AA17876 | void (Vehicle, BOOL) | |
| _0xA230A5DDE12ED374 | 0xA230A5DDE12ED374 | void (Any) | |
| _0xA72B1BF3857B94D7 | 0xA72B1BF3857B94D7 | void (Vehicle, BOOL) | |
| _0xA7966807953A18EE | 0xA7966807953A18EE | void (int, float) | |
| _0xA9E185D498B9AC67 | 0xA9E185D498B9AC67 | Any (Any, Any) | |
| _0xAE7E66A61E7C17A5_SET_TRAIN_* | 0xAE7E66A61E7C17A5 | void (Vehicle, BOOL) | |
| _0xB4241AD8F5AEE9ED | 0xB4241AD8F5AEE9ED | BOOL (int) | |
| _0xB961DD799A837BD7 | 0xB961DD799A837BD7 | void () | |
| _0xC325A6BAA62CF8A2Used in Script Function MC_LOCAL_SETUP_VEH - enabling transitions | 0xC325A6BAA62CF8A2 | void (Vehicle, BOOL) | |
| _0xC351394B932A6A50 | 0xC351394B932A6A50 | void (Any) | |
| _0xC399CC89FBA05DA0 | 0xC399CC89FBA05DA0 | void (Vehicle, BOOL) | |
| _0xC4A2C11FC0D41916_SET_DRAFT_VEHICLE_(STOP?)* | 0xC4A2C11FC0D41916 | void (Vehicle, BOOL) | |
| _0xCACAB2B123BBDBD6 | 0xCACAB2B123BBDBD6 | Any (Any, Any, Any) | |
| _0xCAFF2C9747103C02 | 0xCAFF2C9747103C02 | Any (Any, Any, Any) | |
| _0xCBC7B6F9A56B79F6 | 0xCBC7B6F9A56B79F6 | void (Any, Any) | |
| _0xCBF88256E44D5D39Used in Script Function MC_LOCAL_SETUP_VEH - enabling transitions | 0xCBF88256E44D5D39 | void (Vehicle, BOOL) | |
| _0xCEB1F1EED484A5B4 | 0xCEB1F1EED484A5B4 | void (Any, Any) | |
| _0xCF342503CA4C8DF1 | 0xCF342503CA4C8DF1 | void (Vehicle, float) | |
| _0xD0116DF21E6C7B36 | 0xD0116DF21E6C7B36 | Any (Any, Any) | |
| _0xD0AABE5B9F8FA589 | 0xD0AABE5B9F8FA589 | void (int, float) | |
| _0xD0BA1853D76683C8 | 0xD0BA1853D76683C8 | void (int, float, float, float, Any) | |
| _0xD1DF5E54F4ACBE1A | 0xD1DF5E54F4ACBE1A | Any (Any, Any, Any, Any, Any, Any, Any) | |
| _0xD21A3D421E7F09F7 | 0xD21A3D421E7F09F7 | void (Any, Any) | |
| _0xD4907EF4334C7602 | 0xD4907EF4334C7602 | void (Any, Any) | |
| _0xD826690B5CF3BEFF | 0xD826690B5CF3BEFF | void (Vehicle, Any) | |
| _0xD9BF3ED8EFB67EA3 | 0xD9BF3ED8EFB67EA3 | Any (Any, Any, Any, Any, Any) | |
| _0xDC0556D0F484ECAA | 0xDC0556D0F484ECAA | void (Any) | |
| _0xDC69F6913CCA0B99 | 0xDC69F6913CCA0B99 | void (Any, Any) | |
| _0xDD100CE1EBBF37E3 | 0xDD100CE1EBBF37E3 | void (Any, Any) | |
| _0xDE8C5B9F65017FA1 | 0xDE8C5B9F65017FA1 | Any (Vehicle) | |
| _0xE12F5ED49F44D40D | 0xE12F5ED49F44D40D | void (Any) | |
| _0xE1C0F8781BF130C2Only used in R* SP Script rcm_abigail31: p1 = 5 _GET_VEHICLE_T* - _GET_VO* | 0xE1C0F8781BF130C2 | BOOL (Vehicle, int) | |
| _0xE682002DB1F30669 | 0xE682002DB1F30669 | void (Any) | |
| _0xE777DDF3E78397E8 | 0xE777DDF3E78397E8 | Any (Any) | |
| _0xE78993FF9022C064 | 0xE78993FF9022C064 | void (Any) | |
| _0xEF28A614B4B264B8_SET_TRAIN_* | 0xEF28A614B4B264B8 | void (Vehicle, BOOL) | |
| _0xF57DB8E83DCD8349 | 0xF57DB8E83DCD8349 | Any (Any) | |
| _0xF5EA41C1408695FB | 0xF5EA41C1408695FB | Any (Any, Any, Any, Any) | |
| _0xF8F7DA13CFBD4532 | 0xF8F7DA13CFBD4532 | void (int, BOOL) | |
| _0xFC4F15A7DDDC47B1_SET_DRAFT_VEHICLE_* | 0xFC4F15A7DDDC47B1 | void (Vehicle, BOOL) | |
| _0xFF2B1F59FB892F14 | 0xFF2B1F59FB892F14 | void (Any) | |
| _0xFFFE15B433300B8C | 0xFFFE15B433300B8C | void (Any, Any, Any) | |
| ADD_ROAD_NODE_SPEED_ZONE | 0x4C221BAC54D735C3 | int (Any, Any, Any, Any, Any, Any, Any, Any, Any, Any, Any) | |
| _ADD_TRAIN_TEMPORARY_STOP | 0x41503629D1139ABC | void (Vehicle, int, float, float, float) | |
| ARE_ANY_VEHICLE_SEATS_FREEReturns false if every seat is occupied. | 0xA0A424505A1B6429 | BOOL (Vehicle) | |
| _ARE_ANY_VEHICLE_WHEELS_DESTROYEDReturns true if any wheel is destroyed IS_VEHICLE_DRIVEABLE will still return true even though a wheel is destroyed, like vehicles with 4 wheels. | 0x18714953CCED17D3 | BOOL (Vehicle) | |
| _ATTACH_DRAFT_VEHICLE_HARNESS_PED | 0x316CDB5B6E8F4110 | BOOL (Ped, Vehicle, int) | |
| _BALLOON_ATTACH_CHAIN_TO_PILOTAttaches a chain from the balloon to the pilot hand bone. | 0x23F66C36F8E5EAAB | void (Vehicle, BOOL) | |
| _BALLOON_DETACH_CHAIN_FROM_PILOTDetaches the pilot hand chain from the balloon. | 0x697DF68F3A761A50 | void (Vehicle) | |
| _BREAK_LOCKS_ON_VEHICLEInstantly pops/destroys breakable lock objects attached to the vehicle and swings open the corresponding doors or compartments. | 0x9D12796EF4BF9EA9 | void (Vehicle) | |
| _BREAK_OFF_DRAFT_WHEELSimilar to 0xD4F5EFB55769D272, _A* | 0xC372B6A88F6E4AD8 | void (Vehicle, int, float) | |
| _BREAK_OFF_VEHICLE_WHEELwheelIndex 0: left, wheelIndex 1: right, 4 & 5: unknown | 0xD4F5EFB55769D272 | Entity (Vehicle, int) | |
| _BREAK_VEHICLE_STRAPSOnly used to break draft vehicle log straps. | 0xD1EFA8D68BF5D63D | void (Vehicle, float, float, float) | |
| BRING_VEHICLE_TO_HALTThis native makes the vehicle stop immediately distance defines how far it will travel until stopping. | 0x260BE8F09E326A20 | void (Vehicle, float, int, BOOL) | |
| CAN_ANCHOR_BOAT_HERE | 0xC075176CFB8B4128 | BOOL (Vehicle) | |
| CAN_SHUFFLE_SEAT | 0xF8B2D32A2231FD24 | BOOL (Vehicle, int) | |
| CLEAR_LAST_DRIVEN_VEHICLE | 0x0EFC5DC62E67609B | void () | |
| COPY_VEHICLE_DAMAGESCopies sourceVehicle's damage (broken bumpers, broken lights, etc.) to targetVehicle. | 0xDBC28A8C683CD80B | void (Vehicle, Vehicle) | |
| _CREATE_DRAFT_VEHICLEIdentical to CREATE_VEHICLE but allows to set draftAnimalPopGroup (see popgroups.#mt for DRAFT_HORSES_*) | 0x214651FB1DFEBA89 | Vehicle (Hash, float, float, float, float, BOOL, BOOL, BOOL, Hash, BOOL) | |
| _CREATE_MISSION_TRAINFor more information, see trainconfigs.ymt To make the train AI controlled, set conductor to true and set the speed once. | 0xC239DBD9A57D2A71 | Vehicle (Hash, float, float, float, BOOL, BOOL, BOOL, BOOL) | |
| CREATE_VEHICLE | 0xAF35D0D2583051B0 | Vehicle (Hash, float, float, float, float, BOOL, BOOL, BOOL, BOOL) | |
| DELETE_ALL_TRAINS | 0xA3120A1385F17FF7 | void () | |
| DELETE_MISSION_TRAIN | 0x0D3630FB07E8B570 | void (Vehicle*) | |
| DELETE_VEHICLEDeletes a vehicle. The vehicle must be a mission entity to delete, so call this before deleting: SET_ENTITY_AS_MISSION_ENTITY(vehicle, true, true); eg how to use: SET_ENTITY_AS_MISSION_ENTITY(vehicle, true, true); DELETE_VEHICLE(&vehicle… | 0xE20A909D8C4A70F8 | void (Vehicle*) | |
| _DELETE_VEHICLE_LANTERNSSpawn without lanterns set | 0xE1A83D4A3B5D7938 | BOOL (Vehicle) | |
| _DETACH_DRAFT_VEHICLE_HARNESS_FROM_INDEX | 0x4402960666000E62 | BOOL (Vehicle, int) | |
| _DETACH_DRAFT_VEHICLE_HARNESS_PED | 0xB36D3EC70963BE60 | BOOL (Vehicle, Ped) | |
| _DETACH_WAGON_ENTITY_FROM_TRAINOnly used in train_robbery4 R* Script _C* - _DEL* | 0x54CBDD6E1B4CB4DF | void (Entity) | |
| _DETERMINE_VEHICLE_COMPARTMENT_STATEDetermines the interaction/storage state of a vehicle rear compartment or storage area. | 0x877EA24EB1614495 | BOOL (Any*, Vehicle, Ped) | |
| DISABLE_VEHICLE_WEAPON | 0x94B1E71B144356A5 | void (BOOL, Hash, Vehicle, Ped) | |
| DOES_EXTRA_EXIST | 0xAF5E7E9A7620FFB5 | BOOL (Vehicle, int) | |
| _DOES_TRAIN_EXIST_ON_TRACK | 0xC29996A337BDD099 | BOOL (int) | |
| EXPLODE_VEHICLEExplodes a selected vehicle. | 0x75DCED9EEC5769D7 | void (Vehicle, BOOL, BOOL, Any, Any) | |
| _FADE_AND_DESTROY_VEHICLE | 0x35DC1877312FBA0F | void (Vehicle*) | |
| FORCE_PLAYBACK_RECORDED_VEHICLE_UPDATEOften called after START_PLAYBACK_RECORDED_VEHICLE and SKIP_TIME_IN_PLAYBACK_RECORDED_VEHICLE; similar in use to FORCE_ENTITY_AI_AND_ANIMATION_UPDATE. | 0x59ECA796021B0539 | void (Vehicle, BOOL) | |
| _GET_ALL_WAGON_PASSENGERSCollects all passenger peds (excluding the driver) from the specified wagon-type vehicle (train wagon) and appends them to itemSet as indexed items. | 0x0E558D3A49D759D6 | int (Vehicle, ItemSet) | |
| _GET_BALLOON_OBJECT_FROM_VEHICLEReturns the balloon OBJECT entity attached to a hot air balloon vehicle. | 0x0BA4250D20007C2E | Entity (Vehicle) | |
| _GET_BREAKABLE_VEHICLE_LOCK_OBJECT | 0x58F2244C1286D09A | Object (Vehicle, int) | |
| _GET_BREAKABLE_VEHICLE_LOCKS_STATE | 0xE015CF1F2C0959D8 | int (Vehicle) | |
| _GET_CHECKPOINT_TRAIN_SPAWN_LOCATION | 0x35D302397E524939 | Vector3 (int, float, float, float, float, BOOL) | |
| GET_CLOSEST_VEHICLE | 0x52F45D033645181B | Vehicle (float, float, float, float, Hash, int) | |
| GET_CURRENT_STATION_FOR_TRAINReturns p1 for 0xBA958F68031DDBFC (stationIndex) | 0x86FA6D8B48667D75 | int (Vehicle) | |
| _GET_CURRENT_TRACK_FOR_TRAINReturns p0 for 0xBA958F68031DDBFC (trackIndex) | 0xAF787E081AC4A8EE | int (Vehicle) | |
| GET_DRAFT_ANIMAL_COUNT | 0xA19447D83294E29F | BOOL (Vehicle, int*, int*) | |
| _GET_DRAFT_VEHICLE_DESIRED_SPEEDReturns rage::NumericLimits<float>::kMax (3.402823466e+38) if vehicle is not a valid vehicle of type VEHICLE_TYPE_DRAFT. | 0xC6D7DDC843176701 | float (Vehicle) | |
| GET_DRIVER_OF_VEHICLE | 0x2963B5C1637E8A27 | Ped (Vehicle) | |
| _GET_JUNCTION_COORDS_FOR_TRAIN_TRACKReturns the world coordinates of a junction node for the given train track configuration. | 0x785639D89F8451AB | Vector3 (Hash, int) | |
| GET_LAST_DRIVEN_VEHICLE | 0xA94F3E0AB9695E19 | Vehicle () | |
| GET_LAST_PED_IN_VEHICLE_SEAT | 0x74583B19FEEAFDA7 | Ped (Vehicle, int) | |
| _GET_NEAREST_TRAIN_TRACK_POSITION | 0x6DE03BCC15E81710 | Vector3 (float, float, float) | |
| _GET_NUM_BREAKABLE_VEHICLE_LOCK_OBJECTS | 0x2FA86833E3617E2D | int (Vehicle) | |
| _GET_NUM_CARS_FROM_TRAIN_CONFIGReturns amount for CAN_REGISTER_MISSION_VEHICLES | 0x635423D55CA84FC8 | int (Hash) | |
| _GET_NUM_DRAFT_VEHICLE_HARNESS_PEDReturns number of horses a wagon can have | 0x5B1A26BB18E7D451 | int (Hash) | |
| _GET_NUM_DRAFT_VEHICLE_LOGSReturn the number of logs on a draft vehicle. | 0x288CBB414C3C2FBB | int (Vehicle) | |
| _GET_NUM_DRAFT_VEHICLE_STRAPSReturn the number of straps that hold the logs of a draft vehicle. | 0x1121B07088ED3013 | int (Vehicle) | |
| _GET_PED_IN_DRAFT_HARNESSDRAFT_HARNESS_LR, DRAFT_HARNESS_RR, DRAFT_HARNESS_LM, DRAFT_HARNESS_RM, DRAFT_HARNESS_LF, DRAFT_HARNESS_RF, DRAFT_HARNESS_COUNT | 0xA8BA0BAE0173457B | Ped (Vehicle, int) | |
| GET_PED_IN_VEHICLE_SEAT | 0xBB40DD2270B65366 | Ped (Vehicle, int) | |
| GET_POSITION_OF_VEHICLE_RECORDING_AT_TIMEThis native does no interpolation between pathpoints. | 0x1A00961A1BE94E5E | Vector3 (int, float, const char*) | |
| GET_ROTATION_OF_VEHICLE_RECORDING_AT_TIMEThis native does no interpolation between pathpoints. | 0x61787DD28B8CC0D5 | Vector3 (int, float, const char*) | |
| _GET_ROWING_OARSReturns handles of boat paddles entities. | 0xA6E210FB4283B767 | void (Vehicle, Entity*, Entity*) | |
| _GET_STATION_AT_INDEXReturns the station hash for a given train track and station index. | 0x9CC94A948EAF5372 | Hash (int, int) | |
| _GET_STATION_COORDS_FROM_TRAIN_STATION_DATAReturns Coords of vStation p0 - NET_TRAIN_MANAGER_GET_TRAIN_STATION_DATA _GET_P* - _GET_T* | 0xBA958F68031DDBFC | Vector3 (int, int) | |
| GET_TIME_POSITION_IN_RECORDING | 0x233B51C7913FA031 | float (Vehicle) | |
| _GET_TRACK_AMOUNT_OF_VISIBLE_PIXELSRequires a visibility tracker on the vehicle (TRACK_VEHICLE_VISIBILITY) | 0x13C190302369308B | int (Vehicle) | |
| _GET_TRACK_INDEX_FROM_COORDSReturns trackIndex | 0x85D39F5E3B6D7EB0 | int (float, float, float) | |
| GET_TRACK_INDEX_OF_TRAIN | 0x865FEC2FA899F29C | int (Vehicle) | |
| _GET_TRAIN_CARReturns train car, use GET_TRAIN_CARRIAGE when trailerNumber is bigger than 0 | 0x671A07C9A1CD50A5 | Entity (Vehicle) | |
| GET_TRAIN_CARRIAGE | 0xD0FB093A4CDB932C | Vehicle (Vehicle, int) | |
| _GET_TRAIN_CARRIAGE_TRAILER_NUMBERReturns iNumCars - to be used with GET_TRAIN_CARRIAGE (trailerNumber) | 0x60B7D1DCC312697D | int (Vehicle) | |
| _GET_TRAIN_DIRECTION | 0x3C9628A811CBD724 | BOOL (Vehicle) | |
| _GET_TRAIN_DIRECTION_FROM_INDEX | 0x67995318F5FAA496 | BOOL (int) | |
| _GET_TRAIN_MODEL_FROM_TRAIN_CONFIG_BY_CAR_INDEXReturns modelHash | 0x8DF5F6A19F99F0D5 | Hash (Hash, int) | |
| _GET_TRAIN_POSITION_ON_TRACK | 0x1E8A921112891651 | Vector3 (int) | |
| _GET_TRAIN_TRACK_FROM_TRAIN_VEHICLEReturns trackIndex | 0x45853F4E17D847D5 | int (Vehicle) | |
| _GET_TRAIN_TRACK_JUNCTION_AT_COORDSOutputs junctionIndex, to be used with 0xE6C5E2125EB210C1. | 0x86AFC343CF7F0B34 | BOOL (Hash, float, float, float, int*) | |
| _GET_TRAIN_VEHICLE_FROM_TRACK_INDEXReturns train | 0x6E585A616ABB8401 | Vehicle (int) | |
| GET_VEHICLE_BODY_HEALTHMax 1000, min 0. Vehicle does not necessarily explode or become undrivable at 0. | 0x42113B857E33C16E | float (Vehicle) | |
| GET_VEHICLE_DOOR_LOCK_STATUS | 0xC867FD144F2469D3 | int (Vehicle) | |
| GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER | 0xFA2CDDFEB8BC898B | BOOL (Vehicle, Player) | |
| _GET_VEHICLE_DOORS_LOCKED_FOR_TEAM | 0xDD1E1393D966D39A | BOOL (Vehicle, int) | |
| GET_VEHICLE_ENGINE_HEALTHReturns 1000.0 if the function is unable to get the address of the specified vehicle or if it's not a vehicle. | 0x90DBFFAC43B22081 | float (Vehicle) | |
| GET_VEHICLE_ESTIMATED_MAX_SPEED | 0xFE52F34491529F0B | float (Vehicle) | |
| _GET_VEHICLE_IS_PROP_SET_APPLIED | 0xD798DF5DB67B1659 | BOOL (Vehicle) | |
| _GET_VEHICLE_LIVERY | 0xBB765B8FD49A796C | int (Vehicle) | |
| GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS | 0xA9C55F1C15E62E06 | int (Vehicle) | |
| GET_VEHICLE_MODEL_NUMBER_OF_SEATS | 0x9A578736FF3A17C3 | int (Hash) | |
| GET_VEHICLE_NUMBER_OF_PASSENGERSGets the number of passengers, NOT including the driver. | 0x59F3F16577CD79B2 | int (Vehicle) | |
| _GET_VEHICLE_OWNER | 0xB729679356A889AE | Entity (Vehicle) | |
| GET_VEHICLE_PETROL_TANK_HEALTH1000 is max health | 0x1E5A9B356D5098BE | float (Vehicle) | |
| _GET_VEHICLE_TINT | 0xA44D65E6C624526F | int (Vehicle) | |
| GET_VEHICLE_TRAILER_VEHICLEGets the trailer of a vehicle and puts it into the trailer parameter. | 0xCF867A239EC30741 | BOOL (Vehicle, Vehicle*) | |
| _GET_VEHICLE_TURRET_SEAT | 0xFF5791B7639C2A46 | BOOL (Vehicle, int*) | |
| HAS_INSTANT_FILL_VEHICLE_POPULATION_FINISHED | 0x2701D01D5E18FC31 | BOOL () | |
| _HAS_TRAIN_LOADED | 0xBD3C4A2ED509205E | BOOL (Vehicle) | |
| HAS_VEHICLE_ASSET_LOADED | 0xB935F3154BC913C8 | BOOL (Hash) | |
| HAS_VEHICLE_RECORDING_BEEN_LOADED | 0xBA9325BE372AB6EA | BOOL (int, const char*) | |
| _HIDE_HORSE_REINS | 0x201B8ED4FF7FE9F5 | void (Vehicle) | |
| INSTANTLY_FILL_VEHICLE_POPULATION | 0x1FF00DB43026B12F | void () | |
| IS_ANY_VEHICLE_NEAR_POINT | 0x5698BA4FD04D39C4 | BOOL (float, float, float, float) | |
| _IS_BOAT_GROUNDED | 0x30D86B2B7622D0EB | BOOL (Vehicle) | |
| IS_DRAFT_VEHICLE | 0xEA44E97849E9F3DD | BOOL (Vehicle) | |
| IS_ENTRY_POINT_FOR_SEAT_CLEAR | 0x80DDCCB2F4A3EB57 | BOOL (Ped, Vehicle, int, BOOL, BOOL) | |
| _IS_PED_EXCLUSIVE_DRIVER_OF_VEHICLE | 0xB213D2A560B2E48B | BOOL (Ped, Vehicle, int*) | |
| IS_PLAYBACK_GOING_ON_FOR_VEHICLE | 0x02774B3A9034278F | BOOL (Vehicle) | |
| IS_PLAYBACK_USING_AI_GOING_ON_FOR_VEHICLE | 0x5A7472606EC5B7C1 | BOOL (Vehicle) | |
| _IS_POSITION_VALID_FOR_TRAINReturns whether the specified train config can be spawned at the given coordinates. | 0xF05DFAF1ADFEF2CD | BOOL (Hash, float, float, float, BOOL, BOOL) | |
| IS_SEAT_WARP_ONLY | 0x7892685BF6D9775E | BOOL (Vehicle, int) | |
| IS_THIS_MODEL_A_BOAT | 0x799CFC7C5B743B15 | BOOL (Hash) | |
| _IS_THIS_MODEL_A_DRAFT_VEHICLE | 0xB9D5BDDA88E1BB66 | BOOL (Hash) | |
| IS_THIS_MODEL_A_TRAIN | 0xFC08C8F8C1EDF174 | BOOL (Hash) | |
| IS_TRAIN_WAITING_AT_STATION | 0xE887BD31D97793F6 | BOOL (Vehicle) | |
| _IS_VEHICLE_BROUGHT_TO_HALTOnly returns true if BRING_VEHICLE_TO_HALT is called on vehicle beforehand | 0x404527BC03DA0E6C | BOOL (Vehicle) | |
| _IS_VEHICLE_DOOR_BROKEN | 0xE979BB5602AD3402 | BOOL (Vehicle, int) | |
| IS_VEHICLE_DOOR_FULLY_OPEN | 0x7AE191143C7A9107 | BOOL (Vehicle, int) | |
| IS_VEHICLE_DRIVEABLE | 0xB86D29B10F627379 | BOOL (Vehicle, BOOL, BOOL) | |
| IS_VEHICLE_EXTRA_TURNED_ON | 0xFA9A55D9C4351625 | BOOL (Vehicle, int) | |
| _IS_VEHICLE_FADING_OUT | 0x5136B284B67B35C7 | BOOL (Vehicle) | |
| IS_VEHICLE_IN_BURNOUT | 0x3F5029A8FC060C48 | BOOL (Vehicle) | |
| IS_VEHICLE_MODEL | 0x0045A54EC7A22455 | BOOL (Vehicle, Hash) | |
| IS_VEHICLE_ON_ALL_WHEELS | 0x0D5D119529654EE0 | BOOL (Vehicle) | |
| _IS_VEHICLE_ON_FIRE | 0x0E3BF7ED4169EC43 | BOOL (Vehicle) | |
| IS_VEHICLE_SEAT_FREEUse GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS(vehicle) - 1 for last seat index. | 0xE052C1B1CAA4ECE4 | BOOL (Vehicle, int) | |
| IS_VEHICLE_STOPPEDReturns true if the vehicle's current speed is less than, or equal to 0.0025f. | 0x78C3311A73135241 | BOOL (Vehicle) | |
| IS_VEHICLE_STUCK_TIMER_UPVEH_STUCK_ON_SIDE, VEH_STUCK_HUNG_UP, VEH_STUCK_JAMMED | 0x1ABA9753939503C5 | BOOL (Vehicle, int, int) | |
| _IS_VEHICLE_TOUCHING_VEGETATIONReturns whether the vehicle is currently touching dense vegetation/foliage collision or physics materials such as bushes, reeds, or thick shrubs. | 0x51C7694E140FAE43 | BOOL (Vehicle) | |
| IS_VEHICLE_VISIBLERequires a visibility tracker on the vehicle (TRACK_VEHICLE_VISIBILITY) | 0x424910CD5DE8C246 | BOOL (Vehicle) | |
| _IS_VEHICLE_WHEEL_DESTROYED | 0xCB2CA620C48BC875 | BOOL (Vehicle, int) | |
| IS_VEHICLE_WINDOW_INTACT | 0x0E7910A63E05B12C | BOOL (Vehicle, int) | |
| IS_VEHICLE_WRECKED | 0xDDBEA5506C848227 | BOOL (Vehicle) | |
| LOCK_DOORS_WHEN_NO_LONGER_NEEDED | 0x1EF36558FBDE2DAA | void (Vehicle) | |
| MODIFY_VEHICLE_TOP_SPEED | 0x35AD938C74CACD6A | void (Vehicle, float) | |
| _RECOVER_DRAFT_VEHICLE_FALLING_LOGReturns the log prop entity that is currently detaching/falling from a draft (log) wagon. | 0x42404D57D621601A | Entity (Vehicle) | |
| REMOVE_ROAD_NODE_SPEED_ZONE | 0xFE9AB3354ACE6C9C | BOOL (int) | |
| REMOVE_VEHICLE_ASSET | 0x888A4E675B38F5AD | void (Hash) | |
| REMOVE_VEHICLE_RECORDING | 0x139E35755418F6AA | void (Any, Any*) | |
| REMOVE_VEHICLE_WINDOW | 0x745F15A215F2DDF1 | void (Vehicle, int) | |
| REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA | 0xC619A44639BC0CB4 | void (Any, Any, Any, Any, Any, Any) | |
| REQUEST_VEHICLE_ASSET | 0x81A15811460FAB3A | void (Hash, int) | |
| _REQUEST_VEHICLE_ASSET_ANIMS | 0xCF9DA72002FC16BF | void (Ped, Entity, int) | |
| REQUEST_VEHICLE_HIGH_DETAIL_MODEL | 0x84B81EF78BD22357 | void (Vehicle) | |
| REQUEST_VEHICLE_RECORDINGRequest the vehicle recording defined by the lowercase format string "%s%03d.yvr". | 0xC474CF16EDA45DC9 | void (int, const char*) | |
| RESET_VEHICLE_STUCK_TIMER | 0x23298B468F7D88B6 | void (Vehicle, int) | |
| _RETURN_TRAIN_INFO_FROM_HANDLEOutputs track hash and junction index on given train vehicle handle. | 0x09034479E6E3E269 | BOOL (Vehicle, Hash*, int*) | |
| _SET_ALL_JUNCTIONS_CLEARED | 0x138398153824E332 | void () | |
| SET_ALL_VEHICLE_GENERATORS_ACTIVE | 0x3D596E6E88A02C24 | void () | |
| SET_ALL_VEHICLE_GENERATORS_ACTIVE_IN_AREA | 0xBBB134FB9D50C0CC | void (float, float, float, float, float, float, BOOL, BOOL) | |
| _SET_ALL_VEHICLE_GENERATORS_DISABLED_FOR_VOLUME | 0x424FFCB9F0D2D4B5 | void (Volume, BOOL) | |
| SET_ALLOW_VEHICLE_EXPLODES_ON_CONTACT | 0x8D3230A0ED7DE39F | void (Vehicle, BOOL) | |
| _SET_BALLOON_FACE_COORDForces a hot air balloon to rotate/yaw toward a world coordinate. | 0xB42C87521D1BDD2F | void (Vehicle, float, float, float) | |
| _SET_BALLOON_GO_TO_COORDCommands a hot air balloon to navigate toward a target world coordinate. | 0x2200AB13CBD10F4E | void (Vehicle, float, float, float, BOOL, float) | |
| _SET_BALLOON_HOVER_STATE | 0x7C9E45A4CED2E8DA | void (Vehicle, float) | |
| _SET_BATCH_TARP_HEIGHTTotal height is calculated using: cargo ratio + pelt ratio (by pelt count) | 0x31F343383F19C987 | void (Vehicle, float, BOOL) | |
| SET_BOAT_ANCHOR | 0xAEAB044F05B92659 | void (Vehicle, BOOL) | |
| SET_BOAT_LOW_LOD_ANCHOR_DISTANCEOld name: _SET_BOAT_MOVEMENT_RESISTANCE | 0xE3261532550D6A9F | void (Vehicle, float) | |
| SET_BOAT_REMAINS_ANCHORED_WHILE_PLAYER_IS_DRIVEROld name: _SET_BOAT_FROZEN_WHEN_ANCHORED | 0x286771F3059A37A7 | void (Vehicle, BOOL, BOOL) | |
| SET_BOAT_SINKS_WHEN_WRECKED | 0x62A6D317A011EA1D | void (Vehicle, BOOL) | |
| SET_BREAKABLE_VEHICLE_LOCKS_UNBREAKABLE | 0xBC4735F48CD983EF | void (Vehicle, BOOL) | |
| _SET_CARGO_COMPARTMENT_OPENForces open a vehicle's primary cargo access point, such as dropping a wagon tailgate, opening a built-in lockbox, or revealing a hidden compartment. | 0xF6E3D38869D0F7AD | void (Vehicle) | |
| SET_DISABLE_RANDOM_TRAINS_THIS_FRAMEnullsub, doesn't do anything | 0xD4288603E8766FF7 | void (BOOL) | |
| SET_DISABLE_SUPERDUMMYOld name: _SET_DISABLE_SUPERDUMMY_MODE | 0x1716D787D9B94202 | void (Vehicle, BOOL) | |
| SET_DISABLE_VEHICLE_ENGINE_FIRES | 0xD146EE5F2B06B95E | void (Vehicle, BOOL) | |
| SET_DISABLE_VEHICLE_PETROL_TANK_DAMAGE | 0x5795FBE7A2001C14 | void (Vehicle, BOOL) | |
| SET_DISABLE_VEHICLE_PETROL_TANK_FIRES | 0xB70986AB19B04AFF | void (Vehicle, BOOL) | |
| SET_DONT_ALLOW_PLAYER_TO_ENTER_VEHICLE_IF_LOCKED_FOR_PLAYER | 0x63DC1F22C903B709 | void (Vehicle, BOOL) | |
| SET_DOOR_ALLOWED_TO_BE_BROKEN_OFFOld name: _SET_VEHICLE_DOOR_CAN_BREAK | 0x081FB9D6422F804C | void (Vehicle, int, BOOL) | |
| _SET_DRAFT_ANIMAL_RANDOM_SEED | 0x8C6D9A399126C194 | void (Vehicle, int) | |
| _SET_DRAFT_VEHICLE_ALLOW_DRAFT_ANIMAL_AUTO_CREATION | 0x87344305778E5415 | void (Vehicle, BOOL) | |
| _SET_DRAFT_VEHICLE_ANIMALS_CAN_DETACH | 0x6090A031C69F384E | void (Vehicle, BOOL) | |
| _SET_DRAFT_VEHICLE_DESIRED_SPEED | 0x0C3F0F7F92CA847C | void (Vehicle, float) | |
| _SET_DRAFT_VEHICLE_YOKE_CAN_BREAK | 0x226C6A4E3346D288 | void (Vehicle, BOOL) | |
| SET_ENABLE_VEHICLE_SLIPSTREAMING | 0x73F1E4F6DF26FE30 | void (BOOL) | |
| _SET_FORCE_COACH_ROBBERY_LOOT | 0xF489F94BFEE12BB0 | void (Vehicle, Hash) | |
| SET_FORCE_HD_VEHICLE | 0x373CB1283308BD7B | void (Vehicle, BOOL) | |
| _SET_FORCE_HIGH_LOD_VEHICLE | 0x1098CDA477890165 | void (Vehicle, BOOL) | |
| SET_FORCE_LOW_LOD_ANCHOR_MODESets boat to be anchored on spawn, called together with SET_BOAT_ANCHOR and _SET_BOAT_ANCHOR_BUOYANCY_COEFFICIENT | 0x75B49ACD73617437 | void (Vehicle, BOOL) | |
| SET_FORCE_VEHICLE_ENGINE_DAMAGE_BY_BULLET | 0x7F8E2B131E1DCA6C | void (Vehicle, BOOL) | |
| _SET_HORSE_TRAFFIC_GROUPING_DISTRIBUTION | 0xF5FFB08976911B50 | void (Any, Any, Any, Any) | |
| SET_MISSION_TRAIN_AS_NO_LONGER_NEEDED | 0xBBE7648349B49BE8 | void (Vehicle*, int) | |
| SET_MISSION_TRAIN_COORDS | 0x7632755962AB9922 | void (Vehicle, float, float, float) | |
| _SET_MISSION_TRAIN_WARP_TO_COORDSCan be used to rotate the train by setting the BOOL direction | 0xC9EA26893C9E4024 | void (Vehicle, float, float, float, BOOL) | |
| _SET_OARS_ROWING_SPEEDSets rowing speed for boats with oars, such as rowboats or paddle boats. | 0x6835AFEA10E186F4 | void (Vehicle, int) | |
| SET_PARKED_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME | 0xFEDFA97638D61D4A | void (float) | |
| SET_PED_OWNS_VEHICLE | 0x838C216C2B05A009 | void (Ped, Vehicle) | |
| SET_PLAYBACK_SPEED | 0xD78084EED4CD94C6 | void (Vehicle, float) | |
| SET_RANDOM_BOATS | 0xF44D446D4E36DB87 | void (BOOL) | |
| SET_RANDOM_TRAINS | 0x1156C6EE7E82A98A | void (BOOL) | |
| _SET_RANDOM_TRAINS_WHISTLE_ENABLEDEnables/disables the whistle on a specific train entity. | 0x1BFBAFCC6760FF02 | void (Vehicle, BOOL) | |
| SET_RANDOM_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME | 0x1F91D44490E1EA0C | void (float) | |
| _SET_TRAIN_COLLISION_AVOIDANCE_ENABLEDEnables or disables collision-avoidance behavior for AI-controlled trains. | 0xE6BD7DD3FD474415 | void (Vehicle, BOOL) | |
| SET_TRAIN_CRUISE_SPEED | 0x01021EB2E96B793C | void (Vehicle, float) | |
| _SET_TRAIN_DESTRUCTION_ENABLEDTrains only. Enables/disables damage/explosion flags on the engine and all attached cars; typically set true before EXPLODE_VEHICLE. | 0x07E2E21E799080A0 | void (Vehicle, BOOL) | |
| _SET_TRAIN_HALT | 0x3660BCAB3A6BB734 | void (Vehicle) | |
| _SET_TRAIN_LEAVE_STATIONRestarts the train | 0x787E43477746876F | void (Vehicle) | |
| _SET_TRAIN_MAX_SPEEDMaximum possible speed is 30.0 (108 km/h) | 0x9F29999DFDF2AEB8 | void (Vehicle, float) | |
| SET_TRAIN_OFFSET_FROM_STATION | 0x8EC47DD4300BF063 | void (Vehicle, float) | |
| _SET_TRAIN_REVERSE_ENABLEDEnables or disables reverse movement for a train. | 0x06A09A6E0C6D2A84 | void (Vehicle, BOOL) | |
| SET_TRAIN_SPEED | 0xDFBA6BBFF7CCAFBB | void (Vehicle, float) | |
| _SET_TRAIN_STOPS_FOR_STATIONS | 0x4182C037AA1F0091 | void (Vehicle, BOOL) | |
| _SET_TRAIN_TRACK_JUNCTION_SWITCH | 0xE6C5E2125EB210C1 | void (Hash, int, BOOL) | |
| SET_VEHICLE_AI_CAN_USE_EXCLUSIVE_SEATSUsed to be incorrectly named SET_VEHICLE_EXCLUSIVE_DRIVER | 0x0893DAFBFA67110E | void (Vehicle, BOOL) | |
| SET_VEHICLE_ALLOW_HOMING_MISSLE_LOCKON | 0x1240E8596A8308B9 | void (Vehicle, BOOL) | |
| SET_VEHICLE_ALLOW_NO_PASSENGERS_LOCKONMakes the vehicle accept no passengers. | 0xECB9E9BC887E8060 | void (Vehicle, BOOL) | |
| SET_VEHICLE_AUTOMATICALLY_ATTACHES | 0x501354951CD942DE | Any (Vehicle, BOOL, Any) | |
| SET_VEHICLE_BODY_HEALTH | 0x55CCAAE4F28C67A0 | void (Vehicle, float) | |
| SET_VEHICLE_BROKEN_PARTS_DONT_AFFECT_AI_HANDLING | 0xCEC4CA2CAB8FA98C | void (Vehicle, BOOL) | |
| SET_VEHICLE_CAN_BE_TARGETTED | 0x05254BA0B44ADC16 | void (Vehicle, BOOL) | |
| SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS | 0xE42952510F84AFDB | void (Vehicle, BOOL) | |
| SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED | 0x4BF8131AE811541C | void (Vehicle, BOOL) | |
| SET_VEHICLE_CAN_BREAK | 0xC5ED9D59B4646611 | void (Vehicle, BOOL) | |
| SET_VEHICLE_CAN_EJECT_PASSENGERS_IF_LOCKED | 0x065D03A9D6B2C6B5 | void (Vehicle, BOOL) | |
| SET_VEHICLE_DAMAGEApply damage to vehicle at a location. | 0x1D7678F81452BB41 | void (Vehicle, float, float, float, float, float, BOOL) | |
| SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME | 0x606374EBFC27B133 | void (float) | |
| _SET_VEHICLE_DETERIORATION | 0x8E5DA070BAD3279E | void (Vehicle, float, int, BOOL) | |
| SET_VEHICLE_DIRT_LEVEL | 0x758C3460EE915D0A | void (Vehicle, float) | |
| _SET_VEHICLE_DIRT_LEVEL_2 | 0xBAE0EEDF93F05EAA | void (Vehicle, float) | |
| SET_VEHICLE_DOOR_BROKEN | 0x9666CF20A1C6D780 | void (Vehicle, int, BOOL) | |
| SET_VEHICLE_DOOR_CONTROL | 0xD57F10EBBA814ECF | void (Vehicle, int, int, float) | |
| SET_VEHICLE_DOOR_LATCHED | 0x06F8A202EB312A3C | void (Vehicle, int, BOOL, BOOL, BOOL) | |
| SET_VEHICLE_DOOR_OPENCan also be used on trains and its wagons | 0x550CE392A4672412 | void (Vehicle, int, BOOL, BOOL) | |
| SET_VEHICLE_DOOR_SHUTVEH_EXT_DOOR_DSIDE_F, VEH_EXT_DOOR_DSIDE_M, VEH_EXT_DOOR_DSIDE_M1, VEH_EXT_DOOR_DSIDE_M2, VEH_EXT_DOOR_DSIDE_R, VEH_EXT_DOOR_PSIDE_F, VEH_EXT_DOOR_PSIDE_M, VEH_EXT_DOOR_PSIDE_M1, VEH_EXT_DOOR_PSIDE_M2, VEH_EXT_DOOR_PSIDE_R, VEH_EXT_BONNE… | 0x6A3C24B91FD0EA09 | void (Vehicle, int, BOOL) | |
| SET_VEHICLE_DOORS_LOCKED | 0x96F78A6A075D55D9 | void (Vehicle, int) | |
| SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS | 0x2381977DA948F8DC | void (Vehicle, BOOL) | |
| SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER | 0x359A8EA1FB8D6F0F | void (Vehicle, Player, BOOL) | |
| SET_VEHICLE_DOORS_LOCKED_FOR_TEAM | 0xE712BC978770F105 | void (Vehicle, int, BOOL) | |
| SET_VEHICLE_DOORS_SHUTCloses all doors of a vehicle: | 0xA4FFCD645B11F25A | void (Vehicle, BOOL) | |
| SET_VEHICLE_DOORS_TO_OPEN_AT_ANY_DISTANCE | 0x362CEDD2A41E0747 | void (Vehicle, BOOL) | |
| SET_VEHICLE_ENGINE_CAN_DEGRADE | 0x48E4C137A71C2688 | void (Vehicle, BOOL) | |
| SET_VEHICLE_ENGINE_HEALTH1000 is max health Begins leaking gas at around 650 health -999.90002441406 appears to be minimum health, although nothing special occurs <- false statement -4000: Engine is destroyed 0 and below: Engine catches fire and health rapidly d… | 0x8BDC5B998B4654EF | void (Vehicle, float) | |
| SET_VEHICLE_ENGINE_ONStarts or stops the engine on the specified vehicle. | 0xB64CFA14CB9A2E78 | void (Vehicle, BOOL, BOOL) | |
| SET_VEHICLE_EXCLUSIVE_DRIVERUsed to be incorrectly named _SET_VEHICLE_EXCLUSIVE_DRIVER_2 | 0xC6B9BF123B9463B6 | void (Vehicle, Ped, int) | |
| SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGESets a vehicle to be strongly resistant to explosions. | 0xA402939C6761E1A3 | void (Vehicle, BOOL) | |
| SET_VEHICLE_EXTRA | 0xBB6F89150BC9D16B | void (Vehicle, int, BOOL) | |
| SET_VEHICLE_FIXEDThis fixes a vehicle. | 0x79811282A9D1AE56 | void (Vehicle) | |
| SET_VEHICLE_FORWARD_SPEED | 0xF9F92AF49F12F6E7 | void (Vehicle, float) | |
| SET_VEHICLE_HANDBRAKE | 0x91BE51AEC4E99710 | void (Vehicle, BOOL) | |
| SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER | 0xBB5A3FA8ED3979C5 | void (Vehicle, BOOL) | |
| SET_VEHICLE_HAS_STRONG_AXLESif true, axles won't bend. | 0x252253C8A45AA1FC | void (Vehicle, BOOL) | |
| SET_VEHICLE_HAS_UNBREAKABLE_LIGHTS | 0xC903855E028A05F2 | void (Vehicle, BOOL) | |
| SET_VEHICLE_INACTIVE_DURING_PLAYBACK | 0x4EA71B4C9DB3C3F1 | void (Vehicle, BOOL) | |
| SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED | 0xA9F1D75195CC40F6 | void (Vehicle, int, int) | |
| SET_VEHICLE_INFLUENCES_WANTED_LEVEL | 0xC1842F40FD501DA2 | void (Vehicle, BOOL) | |
| SET_VEHICLE_IS_CONSIDERED_BY_PLAYERSetting this to false, makes the specified vehicle to where if you press Y your character doesn't even attempt the animation to enter the vehicle. | 0x54800D386C5825E5 | void (Vehicle, BOOL) | |
| _SET_VEHICLE_IS_IN_HURRY | 0xCE1531927AD6C9F8 | void (Vehicle, BOOL) | |
| SET_VEHICLE_IS_STOLEN | 0x6C32FC81DFF25C9A | void (Vehicle, BOOL) | |
| SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED | 0x1549BA7FE83A2383 | void (Vehicle, BOOL) | |
| SET_VEHICLE_LIGHTSSets the vehicle's lights state. | 0x629F0A0E952CAE7D | void (Vehicle, int) | |
| SET_VEHICLE_LIMIT_SPEED_WHEN_PLAYER_INACTIVE_SET_VEHICLE_LI* | 0x8F75941C86EEBFCA | void (Vehicle, BOOL) | |
| _SET_VEHICLE_LIVERY | 0xF89D82A0582E46ED | void (Vehicle, int) | |
| _SET_VEHICLE_LOD_LEVELRanges from -1 to 2? (internal type is int8) | 0x3FA7D7D1E0EA809E | void (Vehicle, int) | |
| SET_VEHICLE_LOD_MULTIPLIER | 0x5F5E2B1B9EAECC0F | void (Vehicle, float) | |
| SET_VEHICLE_MAY_BE_USED_BY_GOTO_POINT_ANY_MEANS | 0x7549B9E841940695 | void (Vehicle, BOOL) | |
| _SET_VEHICLE_MUD_LEVEL | 0x4D15E49764CB328A | void (Vehicle, float) | |
| SET_VEHICLE_NOT_STEALABLE_AMBIENTLY | 0x09C970AE59ABF6B2 | void (Vehicle, BOOL) | |
| SET_VEHICLE_ON_GROUND_PROPERLY | 0x7263332501E07F52 | BOOL (Vehicle, BOOL) | |
| SET_VEHICLE_PETROL_TANK_HEALTH1000 is max health | 0x6AB2918EE3BEC94C | void (Vehicle, float) | |
| SET_VEHICLE_PROVIDES_COVER | 0x652712478F1721F4 | void (Vehicle, BOOL) | |
| SET_VEHICLE_RESPECTS_LOCKS_WHEN_HAS_DRIVER | 0x33992A808DF1C1BA | void (Vehicle, BOOL) | |
| _SET_VEHICLE_ROAD_LINK_FORCEDPicks the road/path link nearest (start to end) and stores it on the vehicle's driving component (used by R* Scripts to choose an exit link). | 0xC2E62678D602853C | void (Vehicle, float, float, float, float, float, float) | |
| SET_VEHICLE_SHOOT_AT_TARGET | 0xB79BE78C665B3E6D | void (Any, Any, Any, Any, Any, Any) | |
| _SET_VEHICLE_SNOW_LEVEL | 0x6F73EFAB11651D7F | void (Vehicle, float) | |
| SET_VEHICLE_STAYS_FROZEN_WHEN_CLEANED_UP | 0x23A3AB86E0807721 | void (Vehicle, BOOL) | |
| SET_VEHICLE_STEER_BIASLocks the vehicle's steering to the desired angle, explained below. | 0x84DAAE11E9EE4FC3 | void (Vehicle, float) | |
| _SET_VEHICLE_STOP_DISTANCE_BUFFERAdds a forward buffer to the AI stopping distance for a specific vehicle. | 0xA13028E22564A1BD | void (Vehicle, float) | |
| SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE | 0xC84E138448507567 | void (Vehicle, BOOL) | |
| SET_VEHICLE_STRONGIf set to true, vehicle will not take crash damage, but is still susceptible to damage from bullets and explosives | 0xAB315515C9F8803D | void (Vehicle, BOOL) | |
| _SET_VEHICLE_TINT | 0x8268B098F6FCA4E2 | void (Vehicle, int) | |
| SET_VEHICLE_TYRES_CAN_BURSTAllows you to toggle bulletproof tires. | 0xEBD0A4E935106FE5 | void (Vehicle, BOOL) | |
| SET_VEHICLE_UNDRIVEABLE | 0x6E884BAB713A2A94 | void (Vehicle, BOOL) | |
| _SET_VEHICLE_WET_LEVEL | 0x5AABB09F6FBD1F87 | void (Vehicle, float) | |
| SET_VEHICLE_WHEELS_CAN_BREAK | 0x839137C40275FB77 | void (Vehicle, BOOL) | |
| SET_VEHICLE_WHEELS_CAN_BREAK_OFF_WHEN_BLOW_UP | 0xC462C79379ABBCB1 | void (Vehicle, BOOL) | |
| _SET_VELOCITY_FOR_BALLOONSets a hot air balloon velocity vector. | 0x12F6C6ED3EFF42DE | void (Vehicle, float, float, float) | |
| _SHOW_HORSE_REINS | 0x41CDA90EE3450921 | void (Vehicle) | |
| SKIP_TIME_IN_PLAYBACK_RECORDED_VEHICLESET_TIME_POSITION_IN_RECORDING can be emulated by: desired_time - GET_TIME_POSITION_IN_RECORDING(vehicle) | 0x5F5E6379C59EFC56 | void (Vehicle, float) | |
| START_PLAYBACK_RECORDED_VEHICLEp3 is some flag related to 'trailers' (invokes CVehicle::GetTrailer). | 0x4932B84E3276508E | void (Vehicle, int, const char*, BOOL) | |
| START_VEHICLE_HORNSounds the horn for the specified vehicle. | 0xB4E3BFC39CA16057 | void (Vehicle, int, Hash, BOOL) | |
| STOP_BRINGING_VEHICLE_TO_HALTOld name: _STOP_BRING_VEHICLE_TO_HALT | 0x7C06330BFDDA182E | void (Vehicle) | |
| STOP_PLAYBACK_RECORDED_VEHICLE | 0xBF9B4D6267E8C26D | void (Vehicle) | |
| TRACK_VEHICLE_VISIBILITY | 0x1F3969B140DEE157 | void (Vehicle) | |
| _TRIGGER_TRAIN_WHISTLE | 0xCFE122EC635CC2B2 | void (Vehicle, const char*, BOOL, BOOL) |