SET_VEHICLE_LOD_MULTIPLIER
Hash
0x5F5E2B1B9EAECC0FRuntime name
SetVehicleLodMultiplierNamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x93AE6A61BE015BF1Signature
void SET_VEHICLE_LOD_MULTIPLIER(Vehicle vehicle, float multiplier);Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
multiplier | float | — |
Returns void
Usage
SetVehicleLodMultiplier(vehicle, multiplier)
-- always works, by hash
Citizen.InvokeNative(0x5F5E2B1B9EAECC0F, vehicle, multiplier)JavaScript and C#
SetVehicleLodMultiplier(vehicle, multiplier);
// by hash
Citizen.invokeNative('0x5F5E2B1B9EAECC0F', vehicle, multiplier + 0.0000001);Function.Call((Hash)0x5F5E2B1B9EAECC0F, vehicle, multiplier);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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