INTERIOR
Natives30
Named28
Described27%
SideClient (game)
| Native | Hash | Returns (params) | Docs |
|---|---|---|---|
| _0x2533F2AB0EB9C6F9 | 0x2533F2AB0EB9C6F9 | void (Any, Any) | |
| _0xFE2B3D5500B1B2E4 | 0xFE2B3D5500B1B2E4 | void (Any, Any) | |
| ACTIVATE_INTERIOR_ENTITY_SET | 0x174D0AAB11CED739 | void (Interior, const char*, int) | |
| CLEAR_ROOM_FOR_ENTITY | 0xA1762D5BBFCA13A8 | void (Entity) | |
| CLEAR_ROOM_FOR_GAME_VIEWPORT | 0x951A049765E0D450 | void () | |
| DEACTIVATE_INTERIOR_ENTITY_SET | 0x33B81A2C07A51FFF | void (Interior, const char*, BOOL) | |
| DISABLE_INTERIOR | 0x3C2B92A1A07D4FCE | void (Interior, BOOL) | |
| FORCE_ROOM_FOR_ENTITY | 0xBC29A9894C976945 | void (Entity, Interior, Hash) | |
| FORCE_ROOM_FOR_GAME_VIEWPORT | 0x115B4AA8FB28AB43 | void (int, Hash) | |
| GET_INTERIOR_AT_COORDS | 0xCDD36C9E5C469070 | Interior (float, float, float) | |
| GET_INTERIOR_AT_COORDS_WITH_TYPE | 0xAAD6170AA33B13C0 | Interior (float, float, float, const char*) | |
| GET_INTERIOR_AT_COORDS_WITH_TYPEHASHHashed version of GET_INTERIOR_AT_COORDS_WITH_TYPE | 0x3543AEA1816D1D2B | Interior (float, float, float, Hash) | |
| GET_INTERIOR_FROM_COLLISION | 0x5054D1A5218FA696 | Interior (float, float, float) | |
| GET_INTERIOR_FROM_ENTITYReturns the handle of the interior that the entity is in. | 0xB417689857646F61 | Interior (Entity) | |
| GET_INTERIOR_FROM_PRIMARY_VIEW | 0xBC8A281FF125C655 | Interior () | |
| GET_INTERIOR_LOCATION_AND_NAMEHASH | 0x8451E87D3C2B0286 | void (Interior, Vector3*, Hash*) | |
| _GET_INTERIOR_MINIMAP_HASH | 0x3039BE60B3749716 | Hash (Interior) | |
| _GET_INTERIOR_POSITION | 0x2C9746D0CA15BE1C | Vector3 (Interior) | |
| GET_KEY_FOR_ENTITY_IN_ROOM | 0x27D7B6F79E1F4603 | Hash (Entity) | |
| GET_ROOM_KEY_FROM_ENTITYGets the room hash key from the room that the specified entity is in. | 0x076E46E0EB52AFC6 | Hash (Entity) | |
| IS_COLLISION_MARKED_OUTSIDEReturns true if the collision at the specified coords is marked as being outside (false if there's an interior) | 0xF291396B517E25B2 | BOOL (float, float, float) | |
| IS_INTERIOR_ENTITY_SET_ACTIVE | 0x32810CA2125F5842 | BOOL (Interior, const char*) | |
| _IS_INTERIOR_ENTITY_SET_VALID | 0xD56FF170710FC826 | BOOL (Interior, const char*) | |
| IS_INTERIOR_READY | 0x941560D2D45DBFC8 | BOOL (Interior) | |
| IS_INTERIOR_SCENE | 0x4200F14D6F840A9A | BOOL () | |
| IS_VALID_INTERIOR | 0x017C1B3159F79F6C | BOOL (Interior) | |
| PIN_INTERIOR_IN_MEMORY | 0xBD3D33EABF680168 | void (Interior) | |
| RETAIN_ENTITY_IN_INTERIOR | 0x5BD616735F16BF5C | void (Entity, Interior) | |
| SET_INTERIOR_IN_USEActually returns void in IDA but the script header defines a BOOL return type | 0xB5EF6FEF2DC9EBED | BOOL (Interior) | |
| UNPIN_INTERIORDoes something similar to INTERIOR::DISABLE_INTERIOR. | 0x07FD1A0B814F6055 | void (Interior) |