RedM Natives

GET_INTERIOR_AT_COORDS_WITH_TYPE

Hash0xAAD6170AA33B13C0
Runtime nameGetInteriorAtCoordsWithType
NamespaceINTERIOR
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x05B7A89BD78797FC

Signature

Interior GET_INTERIOR_AT_COORDS_WITH_TYPE(float x, float y, float z, const char* interiorType);

Parameters

NameTypeDescription
xfloat—
yfloat—
zfloat—
interiorTypeconst char*—

Returns Interior

Usage

Lua
local retval = GetInteriorAtCoordsWithType(x, y, z, interiorType)

-- always works, by hash
local retval = Citizen.InvokeNative(0xAAD6170AA33B13C0, x, y, z, interiorType, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetInteriorAtCoordsWithType(x, y, z, interiorType);

// by hash
const retval = Citizen.invokeNative('0xAAD6170AA33B13C0', x + 0.0000001, y + 0.0000001, z + 0.0000001, interiorType, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xAAD6170AA33B13C0, x, y, z, interiorType);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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