OBJECT
Natives153
Named125
Described27%
SideClient (game)
| Native | Hash | Returns (params) | Docs |
|---|---|---|---|
| _0x08C5825A2932EA7B | 0x08C5825A2932EA7B | Any (Any) | |
| _0x0C0A373D181BF900something to do with doors lockdown when navmesh is swapping?UPDATE_WORLD_STATE seems to be for unlocking something | 0x0C0A373D181BF900 | void (Any) | |
| _0x1F5E07E14A86FAFC_SET_A(MBIENT_PICKUP_?)* | 0x1F5E07E14A86FAFC | void (BOOL) | |
| _0x22031584496CFB70 | 0x22031584496CFB70 | void (Any, Any) | |
| _0x235C863DA77BD88D | 0x235C863DA77BD88D | Any (Any, Any, Any) | |
| _0x250EBB11E81A10BE | 0x250EBB11E81A10BE | Any (Any) | |
| _0x2BF1953C0C21AC88 | 0x2BF1953C0C21AC88 | Any (Any) | |
| _0x3A77DAE8B4FD7586 | 0x3A77DAE8B4FD7586 | void (Any, Any) | |
| _0x3DF1A0A58498E209_SET_FORCE* - _SET_LOCAL* | 0x3DF1A0A58498E209 | void (Object, BOOL) | |
| _0x3E2616E7EA539480 | 0x3E2616E7EA539480 | Any (Any) | |
| _0x46CBCF0E98A4E156 | 0x46CBCF0E98A4E156 | void (Any, Any) | |
| _0x491439AEF410A2FC | 0x491439AEF410A2FC | void (Any) | |
| _0x4AE07EBA3462C5D5 | 0x4AE07EBA3462C5D5 | void (Any, Any) | |
| _0x57C242543B7B8FB9 | 0x57C242543B7B8FB9 | void (Any, Any) | |
| _0x614D0B4533F842D3 | 0x614D0B4533F842D3 | Any (Any) | |
| _0x6579860A5558524A | 0x6579860A5558524A | void (Any, Any) | |
| _0x7D4411D6736CD295 | 0x7D4411D6736CD295 | Any (Any, Any) | |
| _0x7F458B543006C8FEsomething to do with doors lockdown when navmesh is swapping? | 0x7F458B543006C8FE | void (Any, Any) | |
| _0x9A74A9CADFA8A598 | 0x9A74A9CADFA8A598 | void (Any) | |
| _0xACD4F9831DFAD7F5 | 0xACD4F9831DFAD7F5 | Any (Any) | |
| _0xCBFBD38F2E0A263B | 0xCBFBD38F2E0A263B | void (Any, Any) | |
| _0xCEAB54F4632C6EF6 | 0xCEAB54F4632C6EF6 | void (Any, Any) | |
| _0xD91E55B6C005EB09 | 0xD91E55B6C005EB09 | Any (Any, Any) | |
| _0xDE116ECFFDD4B997 | 0xDE116ECFFDD4B997 | void (Any, Any) | |
| _0xDFA1237F5228263F | 0xDFA1237F5228263F | void (Any, Any) | |
| _0xF65EDE5D02A7A760 | 0xF65EDE5D02A7A760 | void (Any, Any) | |
| _0xF6E88489B4E6EBE5 | 0xF6E88489B4E6EBE5 | void (Any, Any) | |
| _0xFA99E8E575F2FEF8 | 0xFA99E8E575F2FEF8 | Any (Any) | |
| _ADD_DOOR_TO_SYSTEM_NEWRegisters a door, hashes: | 0xD99229FE93B46286 | void (Hash, BOOL, BOOL, BOOL, int, int, BOOL) | |
| ALLOW_DAMAGE_EVENTS_FOR_NON_NETWORKED_OBJECTS | 0xE2B3B852B537C398 | void (BOOL) | |
| ATTACH_PORTABLE_PICKUP_TO_PED | 0x8DC39368BDD57755 | void (Object, Ped) | |
| BLOCK_PICKUP_FROM_PLAYER_COLLECTION | 0xB8F5062070BB6DBD | void (Any, Any) | |
| BREAK_ALL_OBJECT_FRAGMENT_BONES | 0x8462BE2341A55B6F | void (Object) | |
| BREAK_OBJECT_FRAGMENT_CHILD | 0xE7E4C198B0185900 | void (Object, Any, BOOL) | |
| _CHECK_DOOR_ACTION_FLAGChecks whether a specific door-related action/state flag is active for the given door object. | 0x0943113E02322164 | BOOL (Object, int) | |
| CONVERT_OLD_PICKUP_TYPE_TO_NEWOld name: _GET_PICKUP_HASH | 0x5EAAD83F8CFB4575 | Hash (Hash) | |
| CREATE_AMBIENT_PICKUP | 0x673966A0C0FD7171 | Object (Hash, float, float, float, int, int, Hash, BOOL, BOOL, int, float) | |
| CREATE_OBJECT | 0x509D5878EB39E842 | Object (Hash, float, float, float, BOOL, BOOL, BOOL, BOOL, BOOL) | |
| CREATE_OBJECT_NO_OFFSET | 0x9A294B2138ABB884 | Object (Hash, float, float, float, BOOL, BOOL, BOOL, BOOL) | |
| CREATE_OBJECT_SKELETON | 0xB6CBD40F8EA69E8A | BOOL (Object) | |
| CREATE_PICKUP | 0xFBA08C503DD5FA58 | Pickup (Hash, float, float, float, int, int, BOOL, Hash, int, float, Any) | |
| CREATE_PICKUP_ROTATE | 0x891804727E0A98B7 | Pickup (Hash, float, float, float, float, float, float, int, int, int, BOOL, Hash, int, float, Any) | |
| CREATE_PORTABLE_PICKUP | 0x2EAF1FDB2FB55698 | Object (Hash, float, float, float, BOOL, Hash) | |
| _DAMAGE_BONE_ON_PROP | 0xE4EFB315BCD2A838 | void (Object, int) | |
| _DAMAGE_OBJECT_FRAGMENT_BY_INDEXDamages or breaks a specific predefined fragment/section of an object. | 0xAAACF33CBF9B990A | void (Object, int) | |
| DELETE_OBJECTDeletes the specified object, then sets the handle pointed to by the pointer to NULL. | 0x931914268722C263 | void (Object*) | |
| DETACH_PORTABLE_PICKUP_FROM_PED | 0xCF463D1E9A0AECB1 | void (Object) | |
| DOES_OBJECT_OF_TYPE_EXIST_AT_COORDS | 0xBFA48E2FF417213F | BOOL (float, float, float, float, Hash, BOOL) | |
| DOES_PICKUP_EXIST | 0xAFC1CA75AD4074D1 | BOOL (Pickup) | |
| DOES_PICKUP_OBJECT_EXIST | 0xD9EFB6DBF7DAAEA3 | BOOL (Object) | |
| DOES_PICKUP_OF_TYPE_EXIST_IN_AREA | 0xF9C36251F6E48E33 | BOOL (Hash, float, float, float, float) | |
| DOES_RAYFIRE_MAP_OBJECT_EXIST | 0x52AF537A0C5B8AAD | BOOL (Object) | |
| _DOOR_SYSTEM_CHANGE_SCRIPT_OWNER | 0x985767F5FA45BC44 | void (Hash) | |
| _DOOR_SYSTEM_CHECK_ACTION_FLAGChecks whether a specific door action/state flag is active for the given door hash. | 0x6E2AA80BB0C03728 | BOOL (Hash, int) | |
| _DOOR_SYSTEM_CLEAR_FORCED_OPEN_PLAYERClears the stored player ID for a door that was force-opened via physical interaction such as kicking or shoulder bashing. | 0x5230BF34EB0EC645 | void (Hash) | |
| _DOOR_SYSTEM_FORCE_SHUT | 0x276AAF0F1C7F2494 | void (Hash, BOOL) | |
| _DOOR_SYSTEM_GET_AUTOMATIC_RATE | 0x8433E1954BE323FC | float (Hash) | |
| DOOR_SYSTEM_GET_DOOR_STATE | 0x160AA1B32F6139B8 | int (Hash) | |
| _DOOR_SYSTEM_GET_FORCED_OPEN_PLAYERReturns the player who forced the specified door open using a physical interaction such as kicking or shoulder bashing. | 0xEBA314768FB35D58 | Player (Hash) | |
| DOOR_SYSTEM_GET_OPEN_RATIO | 0x65499865FCA6E5EC | float (Hash) | |
| _DOOR_SYSTEM_SET_ABLE_TO_CHANGE_OPEN_RATIO_WHILE_LOCKED | 0x1F1FABFE9B2A1254 | void (Hash, BOOL) | |
| DOOR_SYSTEM_SET_AUTOMATIC_DISTANCE | 0x9BA001CB45CBF627 | void (Hash, float) | |
| DOOR_SYSTEM_SET_AUTOMATIC_RATE | 0x03C27E13B42A0E82 | void (Hash, float) | |
| _DOOR_SYSTEM_SET_AUTOMATIC_STATE_ALLOW_* - _ATTACH_* | 0x1BC47A9DEDC8DF5D | void (Hash, BOOL) | |
| DOOR_SYSTEM_SET_DOOR_STATEDoor lock states: DOORSTATE_UNLOCKED, DOORSTATE_LOCKED_UNBREAKABLE, DOORSTATE_LOCKED_BREAKABLE, DOORSTATE_HOLD_OPEN_POSITIVE, DOORSTATE_HOLD_OPEN_NEGATIVE | 0x6BAB9442830C7F53 | void (Hash, int) | |
| DOOR_SYSTEM_SET_OPEN_RATIOSets the ajar angle of a door. | 0xB6E6FBA95C7324AC | void (Hash, float, BOOL) | |
| _DOOR_SYSTEM_SWING_OPENApplies an impulse to a door, causing it to swing open with animation. | 0xB3B1546D23DF8DE1 | void (Hash, float, float, float, BOOL) | |
| FIX_OBJECT_FRAGMENT | 0xF9C1681347C8BD15 | void (Object) | |
| FORCE_PICKUP_REGENERATE | 0x758A5C1B3B1E1990 | void (Any) | |
| _GET_AMMO_TYPE_FROM_PICKUP_TYPE | 0x44B09A23D728045A | Hash (Hash) | |
| GET_CLOSEST_OBJECT_OF_TYPEmissionScriptObject - if true won't return mission script objects scriptHostObject - if true won't return script host objects networkObject - if true won't return networked objects | 0xE143FA2249364369 | Object (float, float, float, float, Hash, BOOL, BOOL, BOOL) | |
| _GET_DOOR_KNOCKING_WHEN_LOCKEDReturns whether the specified door has the locked-door knocking interaction enabled. | 0x4D8611DFE1126478 | BOOL (Hash) | |
| _GET_LIGHT_INTENSITY_FROM_OBJECT | 0xFA3B61EC249B4674 | float (Object) | |
| _GET_OBJECT_FRAGMENT_COUNTReturns the number of breakable fragments/indexed sections defined for the specified object. | 0x58DE624FA7FB0E7F | int (Object) | |
| GET_OBJECT_FRAGMENT_DAMAGE_HEALTH | 0xB6FBFD079B8D0596 | float (Any, BOOL) | |
| _GET_OBJECT_LIGHT_INTENSITYReturns float value to be used with _SET_LIGHT_INTENSITY_FOR_OBJECT | 0x3397CD4E0353DFBA | float (Object) | |
| GET_OFFSET_FROM_COORD_AND_HEADING_IN_WORLD_COORDSOld name: _GET_OBJECT_OFFSET_FROM_COORDS | 0x163E252DE035A133 | Vector3 (float, float, float, float, float, float, float) | |
| GET_PICKUP_COORDS | 0x225B8B35C88029B3 | Vector3 (Pickup) | |
| GET_PICKUP_OBJECT | 0x5099BC55630B25AE | Object (Pickup) | |
| GET_RAYFIRE_MAP_OBJECT | 0xB48FCED898292E52 | Object (float, float, float, float, const char*) | |
| GET_RAYFIRE_MAP_OBJECT_ANIM_PHASE | 0x260EE4FDBDF4DB01 | float (Object) | |
| GET_SAFE_PICKUP_COORDS | 0x6E16BC2503FF1FF0 | Vector3 (Any, Any, Any, Any, Any, Any) | |
| GET_STATE_OF_RAYFIRE_MAP_OBJECT | 0x899BA936634A322E | int (Object) | |
| GET_WEAPON_TYPE_FROM_PICKUP_TYPE | 0x08F96CA6C551AD51 | Hash (Hash) | |
| HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_BROKEN | 0x761B0E69AC4D007E | BOOL (float, float, float, float, Hash, Any) | |
| HAS_OBJECT_BEEN_BROKEN | 0x8ABFB70C49CC43E2 | BOOL (Any) | |
| HAS_PICKUP_BEEN_COLLECTED | 0x80EC48E6679313F9 | BOOL (Pickup) | |
| _HIDE_PICKUP_OBJECT | 0x2777150CC7D9365E | void (Object, BOOL) | |
| IS_DOOR_CLOSED | 0xC531EE8A1145A149 | BOOL (Hash) | |
| _IS_DOOR_REGISTERED_WITH_NETWORK | 0xB5DED7B65C604FDF | BOOL (Hash) | |
| _IS_DOOR_REGISTERED_WITH_OWNERReturns true if door is alredy registered with owner | 0x4F89DAD4156BA145 | BOOL (Hash) | |
| IS_DOOR_REGISTERED_WITH_SYSTEM | 0xC153C43EA202C8C1 | BOOL (Hash) | |
| _IS_MODEL_A_PORTABLE_PICKUPreturns true if the model hash is a portable pickup its used before creating a portable pick up for example | 0x20135AF9C10D2A3D | Any (Any) | |
| IS_OBJECT_A_PORTABLE_PICKUP | 0x0378C08504160D0D | BOOL (Object) | |
| IS_OBJECT_VISIBLE | 0x8B32ACE6326A7546 | BOOL (Object) | |
| _IS_PICKUP_PICKABLE_FOR_TEAMReturns whether the pickup object is pickable for the specified team. | 0x9F52AD67D1A91BAD | BOOL (Object, int) | |
| _IS_PICKUP_TYPE_VALID | 0x007BD043587F7C82 | BOOL (Hash) | |
| IS_POINT_IN_ANGLED_AREA | 0x2A70BAE8883E4C81 | BOOL (float, float, float, float, float, float, float, float, float, float, BOOL, BOOL) | |
| _MAKE_ITEM_CARRIABLE_PRE* or _Q* or _RE* | 0x1461DF6DB886BE3F | void (Object) | |
| ONLY_CLEAN_UP_OBJECT_WHEN_OUT_OF_RANGEOld name: _MARK_OBJECT_FOR_DELETION | 0xADBE4809F19F927A | void (Object) | |
| PLACE_OBJECT_ON_GROUND_PROPERLY | 0x58A850EAEE20FAA3 | BOOL (Object, BOOL) | |
| PREVENT_COLLECTION_OF_PORTABLE_PICKUP | 0x92AEFB5F6E294023 | void (Object, BOOL, BOOL) | |
| REMOVE_ALL_PICKUPS_OF_TYPE | 0x27F9D613092159CF | void (Hash) | |
| REMOVE_DOOR_FROM_SYSTEM | 0x464D8E1427156FE4 | void (Hash) | |
| REMOVE_PICKUP | 0x3288D8ACAECD2AB2 | void (Pickup) | |
| _RESET_OBJECT_VELOCITY | 0xF40AB58D83C35027 | void (Object) | |
| SET_ACTIVATE_OBJECT_PHYSICS_AS_SOON_AS_IT_IS_UNFROZEN | 0x406137F8EF90EAF5 | void (Object, BOOL) | |
| _SET_AMBIENT_PICKUP_LIFETIME | 0xAC9AE68F0A463752 | void (int) | |
| _SET_AUTO_JUMPABLE_BY_HORSESets object as auto-jumpable by horse. | 0x98D2D9C053A1F449 | void (Object, BOOL) | |
| SET_CUSTOM_TEXTURES_ON_OBJECT | 0xE124889AE0521FCF | void (Object, Hash, Any, Any) | |
| _SET_DOOR_KICK_PROMPT_ENABLEDEnables or disables the Kick interaction prompt for a specific door. | 0xC07B91B996C1DE89 | void (Hash, BOOL) | |
| _SET_DOOR_KNOCKING_WHEN_LOCKEDChanges the interaction behavior for a locked door. | 0xA93F925F1942E434 | void (Hash, BOOL) | |
| SET_FORCE_OBJECT_THIS_FRAME | 0xF538081986E49E9D | void (float, float, float, float) | |
| _SET_LIGHT_INTENSITY_FOR_OBJECT | 0xF49574E2332A8F06 | void (Object, float) | |
| _SET_LIGHT_SCATTERING_DISABLED_FOR_OBJECT | 0x04D1D4E411CE52D0 | void (Object, BOOL) | |
| _SET_LIGHT_TRANSLUCENCY_FOR_OBJECT | 0x63E39F09310F481F | void (Object, float) | |
| SET_LOCAL_PLAYER_CAN_COLLECT_PORTABLE_PICKUPS | 0x78857FC65CADB909 | void (BOOL) | |
| SET_LOCAL_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_WITH_MODELMaximum amount of pickup models that can be disallowed is 10. | 0x88EAEC617CD26926 | void (Hash, BOOL) | |
| SET_MAX_NUM_PORTABLE_PICKUPS_CARRIED_BY_PLAYER | 0x0BF3B3BD47D79C08 | void (Hash, int) | |
| _SET_NETWORK_PICKUP_USABLE_FOR_PLAYER | 0x94F3D956BFAEAE18 | void (Player, Hash, BOOL) | |
| _SET_NOT_JUMPABLE_BY_HORSESets object as not jumpable by horse. | 0xE1C708BA4885796B | void (Object, BOOL) | |
| SET_OBJECT_ALLOW_LOW_LOD_BUOYANCY | 0x4D89D607CB3DD1D2 | void (Object, BOOL) | |
| _SET_OBJECT_BREAK_SCALE | 0xFFB99FFD17F65889 | void (Object, float) | |
| _SET_OBJECT_BURN_INTENSITY | 0xC8E21C1677DC5E6F | void (Object, float) | |
| _SET_OBJECT_BURN_LEVEL | 0x2797C633DCDBBAC5 | void (Object, float, BOOL) | |
| _SET_OBJECT_BURN_OPACITY | 0x7D7285EFEAB5AF15 | void (Object, float) | |
| _SET_OBJECT_BURN_SPEEDp2 is usually the same as speed parameter | 0x646564A3B7DF68F8 | void (Object, float, float) | |
| _SET_OBJECT_INTERACTION_PRESETWrites an interaction state/flags byte and sets an expiry. | 0xCAAF2BCCFEF37F77 | void (Object, int) | |
| _SET_OBJECT_KICKABLE | 0xB7017DA4D498269F | void (Object, BOOL) | |
| _SET_OBJECT_LANTERN_LIGHT_DISABLEDEnables or disables light emission for a dropped lantern object. | 0x7FCD49388BC9B775 | void (Object, BOOL) | |
| _SET_OBJECT_MARKABLE_IN_DEADEYESets whether the specified object can be marked while Dead Eye is active. | 0xE157A8A336C7F04A | void (Object, BOOL) | |
| SET_OBJECT_PHYSICS_PARAMSAdjust the physics parameters of a prop, or otherwise known as "object". | 0xF6DF6E90DE7DF90F | void (Object, float, float, float, float, float, float, float, float, float, float, float) | |
| _SET_OBJECT_PROMPT_NAME_SET_FORCE* - _SET_LOCAL* | 0xAEE6C800E124CFE1 | void (Object, const char*) | |
| _SET_OBJECT_PROMPT_NAME_FROM_GXT_ENTRY_SET_FORCE* - _SET_LOCAL* | 0xD503D6F0986D58BC | void (Object, Hash) | |
| SET_OBJECT_TAKES_DAMAGE_FROM_COLLIDING_WITH_BUILDINGS | 0xEB6F1A9B5510A5D2 | void (Object, BOOL) | |
| SET_OBJECT_TARGETTABLE | 0x8A7391690F5AFD81 | void (Object, BOOL) | |
| _SET_OBJECT_TARGETTABLE_2 | 0x581EDBE56E8D62C9 | void (Object, BOOL) | |
| _SET_OBJECT_TARGETTABLE_FOCUSWhen p1 and p2 are true you can focus on the object (similar to when you focus a ped) | 0xA22712E8471AA08E | void (Object, BOOL, BOOL) | |
| SET_OBJECT_TINT_INDEXAlt name: _SET_OBJECT_TINT Old name: _SET_OBJECT_TEXTURE_VARIATION | 0x971DA0055324D033 | void (Object, int) | |
| _SET_PICKUP_COLLECTABLE_ON_MOUNT | 0x00EE08603EADEE92 | void (Object) | |
| SET_PICKUP_DO_NOT_AUTO_PLACE_ON_GROUND | 0x634C19521485AB25 | void (Object) | |
| SET_PICKUP_GENERATION_RANGE_MULTIPLIER | 0x318516E02DE3ECE2 | void (float) | |
| SET_PICKUP_HIDDEN_WHEN_UNCOLLECTABLE | 0x81218CE01B672219 | void (Any, Any) | |
| SET_PICKUP_NOT_LOOTABLE | 0x92E87F60F21A0C3A | void (Any, Any) | |
| SET_PICKUP_PARTICLE_FX_HIGHLIGHT | 0x1607C7D9B3021DF5 | void (Any, Any) | |
| SET_PICKUP_PARTICLE_FX_SPAWN | 0xEB9740A38FD6D634 | void (Any, Any) | |
| SET_PICKUP_REGENERATION_TIME | 0x78015C9B4B3ECC9D | void (Pickup, int) | |
| SET_PICKUP_UNCOLLECTABLE | 0x4A8CB328CD6F1C9B | void (Any, Any) | |
| SET_STATE_OF_RAYFIRE_MAP_OBJECT | 0x5C29F698D404C5E1 | void (Object, int) | |
| SET_TEAM_PICKUP_OBJECT | 0x53E0DF1A2A3CF0CA | void (Object, Any, BOOL) | |
| SLIDE_OBJECT | 0x2FDFF4107B8C1147 | BOOL (Object, float, float, float, float, float, float, BOOL) | |
| SUPPRESS_PICKUP_REWARD_TYPE | 0xF92099527DB8E2A7 | void (int, BOOL) | |
| TRACK_OBJECT_VISIBILITY | 0xB252BC036B525623 | void (Object) |