RedM Natives

CREATE_AMBIENT_PICKUP

Hash0x673966A0C0FD7171
Runtime nameCreateAmbientPickup
NamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x673966A0C0FD7171

Signature

Object CREATE_AMBIENT_PICKUP(Hash pickupHash, float x, float y, float z, int flags, int amount, Hash customModel, BOOL createAsScriptObject, BOOL scriptHostObject, int customAmmoType, float p10);

Parameters

NameTypeDescription
pickupHashHash—
xfloat—
yfloat—
zfloat—
flagsint—
amountint—
customModelHash—
createAsScriptObjectBOOL—
scriptHostObjectBOOL—
customAmmoTypeint—
p10float—

Returns Object

Description

flags: see CREATE_PICKUP

Usage

Lua
local retval = CreateAmbientPickup(pickupHash, x, y, z, flags, amount, customModel, createAsScriptObject, scriptHostObject, customAmmoType, p10)

-- always works, by hash
local retval = Citizen.InvokeNative(0x673966A0C0FD7171, pickupHash, x, y, z, flags, amount, customModel, createAsScriptObject, scriptHostObject, customAmmoType, p10, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = CreateAmbientPickup(pickupHash, x, y, z, flags, amount, customModel, createAsScriptObject, scriptHostObject, customAmmoType, p10);

// by hash
const retval = Citizen.invokeNative('0x673966A0C0FD7171', pickupHash, x + 0.0000001, y + 0.0000001, z + 0.0000001, flags, amount, customModel, createAsScriptObject, scriptHostObject, customAmmoType, p10 + 0.0000001, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x673966A0C0FD7171, pickupHash, x, y, z, flags, amount, customModel, createAsScriptObject, scriptHostObject, customAmmoType, p10);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Enums and flags

Sources

alloc8or RDR3 NativeDB

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