RedM Natives

_SET_AMBIENT_PICKUP_LIFETIME

Hash0xAC9AE68F0A463752
Runtime nameSetAmbientPickupLifetime
NamespaceOBJECT
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_AMBIENT_PICKUP_LIFETIME(int lifetime);

Parameters

NameTypeDescription
lifetimeint—

Returns void

Usage

Lua
SetAmbientPickupLifetime(lifetime)

-- always works, by hash
Citizen.InvokeNative(0xAC9AE68F0A463752, lifetime)
JavaScript and C#
JavaScript
SetAmbientPickupLifetime(lifetime);

// by hash
Citizen.invokeNative('0xAC9AE68F0A463752', lifetime);
C#
Function.Call((Hash)0xAC9AE68F0A463752, lifetime);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.