_SET_LIGHT_SCATTERING_DISABLED_FOR_OBJECT
Hash
0x04D1D4E411CE52D0Runtime name
SetLightScatteringDisabledForObjectNamespaceOBJECT
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_LIGHT_SCATTERING_DISABLED_FOR_OBJECT(Object object, BOOL disable);Parameters
| Name | Type | Description |
|---|---|---|
object | Object | — |
disable | BOOL | — |
Returns void
Usage
SetLightScatteringDisabledForObject(object, disable)
-- always works, by hash
Citizen.InvokeNative(0x04D1D4E411CE52D0, object, disable)JavaScript and C#
SetLightScatteringDisabledForObject(object, disable);
// by hash
Citizen.invokeNative('0x04D1D4E411CE52D0', object, disable);Function.Call((Hash)0x04D1D4E411CE52D0, object, disable);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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