ONLY_CLEAN_UP_OBJECT_WHEN_OUT_OF_RANGE
Old name: _MARK_OBJECT_FOR_DELETION
Hash
0xADBE4809F19F927ARuntime name
OnlyCleanUpObjectWhenOutOfRangeNamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xADBE4809F19F927ASignature
void ONLY_CLEAN_UP_OBJECT_WHEN_OUT_OF_RANGE(Object object);Parameters
| Name | Type | Description |
|---|---|---|
object | Object | — |
Returns void
Description
Old name: _MARK_OBJECT_FOR_DELETION
Usage
OnlyCleanUpObjectWhenOutOfRange(object)
-- always works, by hash
Citizen.InvokeNative(0xADBE4809F19F927A, object)JavaScript and C#
OnlyCleanUpObjectWhenOutOfRange(object);
// by hash
Citizen.invokeNative('0xADBE4809F19F927A', object);Function.Call((Hash)0xADBE4809F19F927A, object);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.