_DOOR_SYSTEM_SET_ABLE_TO_CHANGE_OPEN_RATIO_WHILE_LOCKED
Hash
0x1F1FABFE9B2A1254Runtime name
DoorSystemSetAbleToChangeOpenRatioWhileLockedNamespaceOBJECT
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _DOOR_SYSTEM_SET_ABLE_TO_CHANGE_OPEN_RATIO_WHILE_LOCKED(Hash doorHash, BOOL p1);Parameters
| Name | Type | Description |
|---|---|---|
doorHash | Hash | — |
p1 | BOOL | — |
Returns void
Usage
DoorSystemSetAbleToChangeOpenRatioWhileLocked(doorHash, p1)
-- always works, by hash
Citizen.InvokeNative(0x1F1FABFE9B2A1254, doorHash, p1)JavaScript and C#
DoorSystemSetAbleToChangeOpenRatioWhileLocked(doorHash, p1);
// by hash
Citizen.invokeNative('0x1F1FABFE9B2A1254', doorHash, p1);Function.Call((Hash)0x1F1FABFE9B2A1254, doorHash, p1);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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